Import Geant4 3.0.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4PolyhedraSide.hh,v 1.1 2000/04/07 10:58:14 gcosmo Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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// $Id: G4PolyhedraSide.hh,v 1.3 2000/11/02 16:54:49 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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// --------------------------------------------------------------------
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@@ -18,8 +18,21 @@
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// Class description:
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//
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// Class implementing a face that represents one segmented side
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// of a polyhedra.
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// of a polyhedra:
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//
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// G4PolyhedraSide( const G4PolyhedraSideRZ *prevRZ,
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// const G4PolyhedraSideRZ *tail,
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// const G4PolyhedraSideRZ *head,
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// const G4PolyhedraSideRZ *nextRZ,
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// G4int numSide,
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// G4double phiStart, G4double phiTotal,
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// G4bool phiIsOpen, G4bool isAllBehind=false )
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//
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// Values for r1,z1 and r2,z2 should be specified in clockwise
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// order in (r,z).
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// Author:
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// David C. Williams (davidw@scipp.ucsc.edu)
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// --------------------------------------------------------------------
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#ifndef G4PolyhedraSide_hh
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@@ -33,28 +46,31 @@ typedef struct {
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G4double r, z; // start of vector
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} G4PolyhedraSideRZ;
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class G4PolyhedraSide : public G4VCSGface {
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public:
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class G4PolyhedraSide : public G4VCSGface
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{
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public:
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G4PolyhedraSide( const G4PolyhedraSideRZ *prevRZ,
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const G4PolyhedraSideRZ *tail,
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const G4PolyhedraSideRZ *head,
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const G4PolyhedraSideRZ *nextRZ,
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const G4int numSide,
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const G4double phiStart, const G4double phiTotal,
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const G4bool phiIsOpen, const G4bool isAllBehind=false );
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G4int numSide,
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G4double phiStart, G4double phiTotal,
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G4bool phiIsOpen, G4bool isAllBehind=false );
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virtual ~G4PolyhedraSide();
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G4PolyhedraSide( const G4PolyhedraSide &source );
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G4PolyhedraSide *operator=( const G4PolyhedraSide &source );
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G4PolyhedraSide& operator=( const G4PolyhedraSide &source );
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G4bool Intersect( const G4ThreeVector &p, const G4ThreeVector &v,
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const G4bool outgoing, const G4double surfTolerance,
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G4bool outgoing, G4double surfTolerance,
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G4double &distance, G4double &distFromSurface,
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G4ThreeVector &normal, G4bool &allBehind );
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G4double Distance( const G4ThreeVector &p, const G4bool outgoing );
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G4double Distance( const G4ThreeVector &p, G4bool outgoing );
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EInside Inside( const G4ThreeVector &p, const G4double tolerance,
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EInside Inside( const G4ThreeVector &p, G4double tolerance,
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G4double *bestDistance );
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G4ThreeVector Normal( const G4ThreeVector &p, G4double *bestDistance );
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@@ -68,7 +84,8 @@ class G4PolyhedraSide : public G4VCSGface {
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G4VCSGface *Clone() { return new G4PolyhedraSide( *this ); }
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protected:
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protected:
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//
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// A couple internal data structures
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//
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@@ -109,16 +126,16 @@ class G4PolyhedraSide : public G4VCSGface {
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G4bool IntersectSidePlane( const G4ThreeVector &p, const G4ThreeVector &v,
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const G4PolyhedraSideVec vec,
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const G4double normSign,
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const G4double surfTolerance,
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G4double normSign,
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G4double surfTolerance,
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G4double &distance, G4double &distFromSurface );
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G4int LineHitsSegments( const G4ThreeVector &p, const G4ThreeVector &v,
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G4int *i1, G4int *i2 );
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G4int ClosestPhiSegment( const G4double phi );
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G4int ClosestPhiSegment( G4double phi );
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G4int PhiSegment( const G4double phi );
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G4int PhiSegment( G4double phi );
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G4double DistanceToOneSide( const G4ThreeVector &p,
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const G4PolyhedraSideVec &vec,
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