Import Geant4 3.0.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4Torus.hh,v 1.5 2000/05/26 13:20:40 grichine Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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// $Id: G4Torus.hh,v 1.11 2000/11/02 17:06:39 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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// --------------------------------------------------------------------
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@@ -71,6 +71,7 @@
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// 21.04.98 J.Apostolakis Added SetAllParameters function
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// 26.05.00 V.Grichine, new SolveBiQuadratic/Cubic developed by O.Cremonesi were
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// added
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// 31.08.00 E.Medernach Added SolveNumeric Functions
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// --------------------------------------------------------------------
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#ifndef G4Torus_HH
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@@ -78,79 +79,166 @@
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#include "G4CSGSolid.hh"
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class G4Torus : public G4CSGSolid {
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class G4Torus : public G4CSGSolid
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{
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public:
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G4Torus(const G4String &pName,
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G4double pRmin,
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G4double pRmax,
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G4double pRtor,
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G4double pSPhi,
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G4double pDPhi);
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virtual ~G4Torus();
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G4Torus(const G4String &pName,
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G4double pRmin,
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G4double pRmax,
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G4double pRtor,
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G4double pSPhi,
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G4double pDPhi);
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virtual ~G4Torus();
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void SetAllParameters(G4double pRmin, G4double pRmax, G4double pRtor,
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G4double pSPhi, G4double pDPhi);
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void SetAllParameters(G4double pRmin, G4double pRmax, G4double pRtor,
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G4double pSPhi, G4double pDPhi);
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void ComputeDimensions(G4VPVParameterisation* p,
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const G4int n,
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const G4VPhysicalVolume* pRep);
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void ComputeDimensions(G4VPVParameterisation* p,
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const G4int n,
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const G4VPhysicalVolume* pRep);
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G4int TorusRoots(G4double Ri,
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const G4ThreeVector& p,
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const G4ThreeVector& v) const ;
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G4int TorusRoots(G4double Ri,
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const G4ThreeVector& p,
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const G4ThreeVector& v) const ;
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const;
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const;
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G4double GetRmin() const { return fRmin ; }
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G4double GetRmax() const { return fRmax ; }
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G4double GetRtor () const { return fRtor ; }
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G4double GetSPhi() const { return fSPhi ; }
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G4double GetDPhi() const { return fDPhi ; }
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G4double GetRmin() const { return fRmin ; }
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G4double GetRmax() const { return fRmax ; }
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G4double GetRtor() const { return fRtor ; }
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G4double GetSPhi() const { return fSPhi ; }
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G4double GetDPhi() const { return fDPhi ; }
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EInside Inside(const G4ThreeVector& p) const;
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EInside Inside(const G4ThreeVector& p) const;
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G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
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G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
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G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const;
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G4double DistanceToIn(const G4ThreeVector& p) const;
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G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v,
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const G4bool calcNorm=G4bool(false),
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G4bool *validNorm=0,G4ThreeVector *n=0) const;
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G4double DistanceToOut(const G4ThreeVector& p) const;
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G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const;
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G4double DistanceToIn(const G4ThreeVector& p) const;
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G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v,
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const G4bool calcNorm=G4bool(false),
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G4bool *validNorm=0,G4ThreeVector *n=0) const;
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G4double DistanceToOut(const G4ThreeVector& p) const;
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G4GeometryType GetEntityType() const { return G4String("G4Torus"); }
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// Naming method (pseudo-RTTI : run-time type identification)
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virtual G4GeometryType GetEntityType() const { return G4String("G4Torus"); }
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// Visualisation functions
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void DescribeYourselfTo (G4VGraphicsScene& scene) const;
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G4Polyhedron* CreatePolyhedron () const;
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G4NURBS* CreateNURBS () const;
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// Visualisation functions
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void DescribeYourselfTo (G4VGraphicsScene& scene) const;
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G4Polyhedron* CreatePolyhedron () const;
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G4NURBS* CreateNURBS () const;
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protected:
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G4int SolveBiQuadratic(G4double c[], G4double s[] ) const ;
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G4int SolveCubic(G4double c[], G4double s[] ) const ;
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G4int SolveBiQuadratic(G4double c[], G4double s[] ) const ;
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G4int SolveCubic(G4double c[], G4double s[] ) const ;
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G4int SolveBiQuadraticNew(G4double c[], G4double s[] ) const ;
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G4int SolveCubicNew(G4double c[], G4double s[], G4double& cd ) const ;
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G4int SolveBiQuadraticNew(G4double c[], G4double s[] ) const ;
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G4int SolveCubicNew(G4double c[], G4double s[], G4double& cd ) const ;
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G4int SolveQuadratic(double c[], double s[] ) const ;
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G4ThreeVectorList*
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CreateRotatedVertices(const G4AffineTransform& pTransform,
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G4int& noPolygonVertices) const;
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G4int SolveQuadratic(G4double c[], G4double s[] ) const ;
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G4double fRmin,fRmax,fRtor,fSPhi,fDPhi;
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G4double SolveNumeric(const G4ThreeVector& p,
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const G4ThreeVector& v,
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G4bool IsDistanceToIn) const;
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G4ThreeVectorList* CreateRotatedVertices(const G4AffineTransform& pTransform,
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G4int& noPolygonVertices) const;
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G4double fRmin,fRmax,fRtor,fSPhi,fDPhi;
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// Used by distanceToOut
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enum ESide {kNull,kRMin,kRMax,kSPhi,kEPhi};
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// used by normal
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enum ENorm {kNRMin,kNRMax,kNSPhi,kNEPhi};
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private:
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G4double TorusEquation (G4double x, G4double y, G4double z,
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G4double R0, G4double R1) const
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{
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/* R0 : Radius of all little circles
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R1 : Radius of little circles
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*/
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/*
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An interesting property is that the sign
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tell if the point is inside or outside
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or if > EPSILON on the surface
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*/
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G4double temp;
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temp = ((x*x + y*y + z*z) + R0*R0 - R1*R1) ;
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temp = temp*temp ;
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temp = temp - 4*R0*R0*(x*x + y*y) ;
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/*
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> 0 Outside
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< 0 Inside
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*/
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return temp ;
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}
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G4double TorusDerivativeX (G4double x, G4double y, G4double z,
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G4double R0, G4double R1) const
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{
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return 4*x*(x*x + y*y + z*z + R0*R0 - R1*R1) - 8*R0*R0*x ;
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}
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G4double TorusDerivativeY (G4double x, G4double y, G4double z,
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G4double R0, G4double R1) const
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{
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return 4*y*(x*x + y*y + z*z + R0*R0 - R1*R1) - 8*R0*R0*y ;
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}
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G4double TorusDerivativeZ (G4double x, G4double y, G4double z,
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G4double R0, G4double R1) const
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{
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return 4*z*(x*x + y*y + z*z + R0*R0 - R1*R1) ;
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}
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G4double TorusGradient(G4double dx, G4double dy, G4double dz,
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G4double x, G4double y, G4double z,
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G4double Rmax, G4double Rmin) const
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{
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/* This tell the normal at a surface point */
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G4double result;
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result = 0;
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result += dx*TorusDerivativeX(x,y,z,Rmax,Rmin);
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result += dy*TorusDerivativeY(x,y,z,Rmax,Rmin);
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result += dz*TorusDerivativeZ(x,y,z,Rmax,Rmin);
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return result;
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}
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void BVMIntersection (G4double x, G4double y, G4double z,
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G4double dx, G4double dy, G4double dz,
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G4double Rmax, G4double Rmin,
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G4double *NewL, G4int *valid) const;
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void SortIntervals (G4double *SortL, G4double *NewL,
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G4int *valid, G4int *NbIntersection) const;
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G4double DistanceToTorus (G4double x, G4double y, G4double z,
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G4double dx, G4double dy, G4double dz,
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G4double R0,G4double R1) const;
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G4int SafeNewton(G4double x, G4double y, G4double z,
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G4double dx, G4double dy, G4double dz,
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G4double Rmax, G4double Rmin,
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G4double *Lmin,G4double *Lmax) const;
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G4double Newton (G4double guess,
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G4double x, G4double y, G4double z,
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G4double dx, G4double dy, G4double dz,
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G4double Rmax, G4double Rmin,
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G4double Lmin,G4double Lmax) const;
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};
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#endif
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