Import Geant4 3.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:55:53 +02:00
parent e7d7193284
commit cfcb558cfe
3050 changed files with 91703 additions and 48310 deletions
@@ -5,72 +5,87 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VPhysicalVolume.icc,v 1.3 1999/12/15 14:49:51 gunter Exp $
// GEANT4 tag $Name: geant4-02-00 $
// $Id: G4VPhysicalVolume.icc,v 1.4 2000/11/01 15:39:33 gcosmo Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
//
// class G4VPhysicalVolume Inline Implementation
//
// Define equality by equal addresses only.
inline G4bool G4VPhysicalVolume::operator == (const G4VPhysicalVolume& p) const
inline
G4bool G4VPhysicalVolume::operator == (const G4VPhysicalVolume& p) const
{
return (this==&p) ? true : false;
}
// Access functions
inline const G4ThreeVector& G4VPhysicalVolume::GetTranslation() const
inline
const G4ThreeVector& G4VPhysicalVolume::GetTranslation() const
{
return ftrans;
}
inline void G4VPhysicalVolume::SetTranslation(const G4ThreeVector &v)
inline
void G4VPhysicalVolume::SetTranslation(const G4ThreeVector &v)
{
ftrans=v;
}
inline const G4RotationMatrix* G4VPhysicalVolume::GetRotation() const
inline
const G4RotationMatrix* G4VPhysicalVolume::GetRotation() const
{
return frot;
}
inline G4RotationMatrix* G4VPhysicalVolume::GetRotation()
inline
G4RotationMatrix* G4VPhysicalVolume::GetRotation()
{
return frot;
}
inline void G4VPhysicalVolume::SetRotation(G4RotationMatrix *pRot)
inline
void G4VPhysicalVolume::SetRotation(G4RotationMatrix *pRot)
{
frot=pRot;
}
inline G4LogicalVolume* G4VPhysicalVolume::GetLogicalVolume() const
inline
G4LogicalVolume* G4VPhysicalVolume::GetLogicalVolume() const
{
return flogical;
}
inline void G4VPhysicalVolume::SetLogicalVolume(G4LogicalVolume *pLogical)
inline
void G4VPhysicalVolume::SetLogicalVolume(G4LogicalVolume *pLogical)
{
flogical=pLogical;
}
inline G4VPhysicalVolume* G4VPhysicalVolume::GetMother() const
inline
G4VPhysicalVolume* G4VPhysicalVolume::GetMother() const
{
return fmother;
}
inline void G4VPhysicalVolume::SetMother(G4VPhysicalVolume *pMother)
inline
void G4VPhysicalVolume::SetMother(G4VPhysicalVolume *pMother)
{
fmother=pMother;
}
inline G4String G4VPhysicalVolume::GetName() const
inline
G4String G4VPhysicalVolume::GetName() const
{
return fname;
}
inline void G4VPhysicalVolume::SetName(const G4String& pName)
inline
void G4VPhysicalVolume::SetName(const G4String& pName)
{
fname=pName;
}
inline G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const
inline
G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const
{
G4RotationMatrix aRotM; // Initialised to identity
@@ -81,15 +96,21 @@ inline G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const
}
return aRotM;
}
inline G4ThreeVector G4VPhysicalVolume::GetObjectTranslation() const
inline
G4ThreeVector G4VPhysicalVolume::GetObjectTranslation() const
{
return ftrans;
}
inline const G4RotationMatrix* G4VPhysicalVolume::GetFrameRotation() const
inline
const G4RotationMatrix* G4VPhysicalVolume::GetFrameRotation() const
{
return frot;
}
inline G4ThreeVector G4VPhysicalVolume::GetFrameTranslation() const
inline
G4ThreeVector G4VPhysicalVolume::GetFrameTranslation() const
{
return -ftrans;
}