Import Geant4 3.0.0 source tree
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: AnaEx01PrimaryGeneratorMessenger.cc,v 1.1.1.1 2000/09/14 11:37:21 barrand Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#include "AnaEx01PrimaryGeneratorMessenger.hh"
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#include "AnaEx01PrimaryGeneratorAction.hh"
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#include "G4UIcmdWithAString.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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AnaEx01PrimaryGeneratorMessenger::AnaEx01PrimaryGeneratorMessenger(AnaEx01PrimaryGeneratorAction* AnaEx01Gun)
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:AnaEx01Action(AnaEx01Gun)
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{
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RndmCmd = new G4UIcmdWithAString("/gun/random",this);
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RndmCmd->SetGuidance("Shoot randomly the incident particle.");
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RndmCmd->SetGuidance(" Choice : on(default), off");
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RndmCmd->SetParameterName("choice",true);
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RndmCmd->SetDefaultValue("on");
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RndmCmd->SetCandidates("on off");
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RndmCmd->AvailableForStates(PreInit,Idle);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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AnaEx01PrimaryGeneratorMessenger::~AnaEx01PrimaryGeneratorMessenger()
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{
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delete RndmCmd;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void AnaEx01PrimaryGeneratorMessenger::SetNewValue(G4UIcommand * command,G4String newValue)
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{
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if( command == RndmCmd )
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{ AnaEx01Action->SetRndmFlag(newValue);}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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