Import Geant4 1.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:28:20 +02:00
parent aaa409b6ee
commit ca1c8cb059
2995 changed files with 106830 additions and 299600 deletions
@@ -1,16 +1,23 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4HitsModel.hh,v 1.2 1999/01/11 00:48:43 allison Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4HitsModel.hh,v 1.3.2.1 1999/12/07 20:54:05 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
// John Allison 26th August 1998.
//
// Class Description:
//
// Model which knows how to draw GEANT4 hits.
//
// For access to base class information, e.g., modeling parameters,
// use GetModelingParameters() inherited from G4VModel. See Class
// Description of the base class G4VModel.
#ifndef G4HITSMODEL_HH
#define G4HITSMODEL_HH
@@ -19,7 +26,7 @@
class G4HitsModel: public G4VModel {
public:
public: // With description
G4HitsModel ();
@@ -28,12 +35,12 @@ public:
virtual void DescribeYourselfTo (G4VGraphicsScene&);
// The main task of a model is to describe itself to the scene.
virtual G4String GetCurrentTag () const;
// A tag which depends on the current state of the model.
virtual G4String GetCurrentDescription () const;
// A description which depends on the current state of the model.
virtual G4String GetCurrentTag () const;
// A tag which depends on the current state of the model.
virtual G4bool Validate ();
// Validate, but allow internal changes (hence non-const function).