Import Geant4 1.0.0 source tree
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@@ -1,12 +1,12 @@
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4BoundingSphereScene.hh,v 1.4 1999/05/10 14:04:20 johna Exp $
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// GEANT4 tag $Name: geant4-00-01 $
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// $Id: G4BoundingSphereScene.hh,v 1.5.6.1 1999/12/07 20:54:04 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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// John Allison 7th June 1997
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@@ -52,7 +52,6 @@ public:
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G4VisExtent GetBoundingSphereExtent ();
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////////////////////////////////////////////////////////////////
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// The following 2 functions can be used by any code which wishes to
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// accrue a bounding sphere. Just instantiate a
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// G4BoundingSphereScene and use AccrueBoundingSphere.
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@@ -61,6 +60,19 @@ public:
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void AccrueBoundingSphere (const G4Point3D& centre,
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G4double radius);
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////////////////////////////////////////////////////////////////
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// Functions not used by required by the abstract interface.
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virtual void BeginPrimitives (const G4Transform3D& objectTransformation) {}
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virtual void EndPrimitives () {}
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virtual void AddPrimitive (const G4Polyline&) {}
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virtual void AddPrimitive (const G4Text&) {}
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virtual void AddPrimitive (const G4Circle&) {}
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virtual void AddPrimitive (const G4Square&) {}
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virtual void AddPrimitive (const G4Polymarker&) {}
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virtual void AddPrimitive (const G4Polyhedron&) {}
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virtual void AddPrimitive (const G4NURBS&) {}
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private:
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void Accrue (const G4VSolid& solid);
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G4Point3D fCentre;
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