Import Geant4 1.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:28:20 +02:00
parent aaa409b6ee
commit ca1c8cb059
2995 changed files with 106830 additions and 299600 deletions
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4BoundingSphereScene.hh,v 1.4 1999/05/10 14:04:20 johna Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4BoundingSphereScene.hh,v 1.5.6.1 1999/12/07 20:54:04 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
// John Allison 7th June 1997
@@ -52,7 +52,6 @@ public:
G4VisExtent GetBoundingSphereExtent ();
////////////////////////////////////////////////////////////////
// The following 2 functions can be used by any code which wishes to
// accrue a bounding sphere. Just instantiate a
// G4BoundingSphereScene and use AccrueBoundingSphere.
@@ -61,6 +60,19 @@ public:
void AccrueBoundingSphere (const G4Point3D& centre,
G4double radius);
////////////////////////////////////////////////////////////////
// Functions not used by required by the abstract interface.
virtual void BeginPrimitives (const G4Transform3D& objectTransformation) {}
virtual void EndPrimitives () {}
virtual void AddPrimitive (const G4Polyline&) {}
virtual void AddPrimitive (const G4Text&) {}
virtual void AddPrimitive (const G4Circle&) {}
virtual void AddPrimitive (const G4Square&) {}
virtual void AddPrimitive (const G4Polymarker&) {}
virtual void AddPrimitive (const G4Polyhedron&) {}
virtual void AddPrimitive (const G4NURBS&) {}
private:
void Accrue (const G4VSolid& solid);
G4Point3D fCentre;