Import Geant4 1.0.0 source tree
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@@ -1,12 +1,12 @@
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VisCommandsScene.hh,v 1.5 1999/05/10 14:04:06 johna Exp $
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// GEANT4 tag $Name: geant4-00-01 $
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// $Id: G4VisCommandsScene.hh,v 1.7.4.1 1999/12/07 20:53:56 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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// /vis/scene commands - John Allison 9th August 1998
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@@ -25,8 +25,9 @@ public:
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G4VVisCommandScene ();
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~G4VVisCommandScene ();
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protected:
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G4String CurrentSceneName ();
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void UpdateCandidateLists ();
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void UpdateVisManagerSceneAndViewParameters (const G4String& sceneName = "");
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void UpdateVisManagerScene (const G4String& sceneName = "");
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};
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class G4VisCommandSceneCreate: public G4VVisCommandScene {
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@@ -42,6 +43,17 @@ private:
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G4int fId;
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};
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class G4VisCommandSceneEdit: public G4VVisCommandScene {
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public:
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// Uses compiler defaults for copy constructor and assignment.
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G4VisCommandSceneEdit ();
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~G4VisCommandSceneEdit ();
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G4String GetCurrentValue (G4UIcommand* command);
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void SetNewValue (G4UIcommand* command, G4String newValue);
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private:
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G4UIcmdWithAString* fpCommand;
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};
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class G4VisCommandSceneList: public G4VVisCommandScene {
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public:
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// Uses compiler defaults for copy constructor and assignment.
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