Import Geant4 1.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:28:20 +02:00
parent aaa409b6ee
commit ca1c8cb059
2995 changed files with 106830 additions and 299600 deletions
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VisCommandsScene.hh,v 1.5 1999/05/10 14:04:06 johna Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4VisCommandsScene.hh,v 1.7.4.1 1999/12/07 20:53:56 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
// /vis/scene commands - John Allison 9th August 1998
@@ -25,8 +25,9 @@ public:
G4VVisCommandScene ();
~G4VVisCommandScene ();
protected:
G4String CurrentSceneName ();
void UpdateCandidateLists ();
void UpdateVisManagerSceneAndViewParameters (const G4String& sceneName = "");
void UpdateVisManagerScene (const G4String& sceneName = "");
};
class G4VisCommandSceneCreate: public G4VVisCommandScene {
@@ -42,6 +43,17 @@ private:
G4int fId;
};
class G4VisCommandSceneEdit: public G4VVisCommandScene {
public:
// Uses compiler defaults for copy constructor and assignment.
G4VisCommandSceneEdit ();
~G4VisCommandSceneEdit ();
G4String GetCurrentValue (G4UIcommand* command);
void SetNewValue (G4UIcommand* command, G4String newValue);
private:
G4UIcmdWithAString* fpCommand;
};
class G4VisCommandSceneList: public G4VVisCommandScene {
public:
// Uses compiler defaults for copy constructor and assignment.