Import Geant4 1.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:28:20 +02:00
parent aaa409b6ee
commit ca1c8cb059
2995 changed files with 106830 additions and 299600 deletions
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VRML1SceneHandlerFunc.icc,v 1.2 1999/01/11 00:48:08 allison Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4VRML1SceneHandlerFunc.icc,v 1.3.4.1 1999/12/07 20:53:46 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
// G4VRML1SceneHandlerFunc.icc
// Satoshi Tanaka & Yasuhide Sawada
@@ -24,32 +24,36 @@
void G4VRML1SCENE::AddThis(const G4Trd& trd)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddThis trd\n";
G4cerr << "***** AddThis trd" << endl ;
#endif
VRMLBeginModeling () ;
ADDTHIS_WITH_NAME(trd)
}
void G4VRML1SCENE::AddThis(const G4Trap& trap)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddThis trap\n";
G4cerr << "***** AddThis trap" << endl ;
#endif
VRMLBeginModeling () ;
ADDTHIS_WITH_NAME(trap)
}
void G4VRML1SCENE::AddThis(const G4Para& para)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddThis para\n";
G4cerr << "***** AddThis para" << endl ;
#endif
VRMLBeginModeling () ;
ADDTHIS_WITH_NAME(para)
}
void G4VRML1SCENE::AddThis(const G4Torus& torus )
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddThis torus\n";
G4cerr << "***** AddThis torus" << endl ;
#endif
VRMLBeginModeling () ;
ADDTHIS_WITH_NAME(torus)
}
@@ -57,16 +61,19 @@ void G4VRML1SCENE::AddThis(const G4Torus& torus )
void G4VRML1SCENE::AddThis(const G4VSolid& vsolid)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddThis vsolid\n";
G4cerr << "***** AddThis vsolid" << endl ;
#endif
VRMLBeginModeling () ;
ADDTHIS_WITH_NAME(vsolid)
}
void G4VRML1SCENE::AddThis(const G4Tubs& tubs)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddThis tubs\n";
G4cerr << "***** AddThis tubs" << endl ;
#endif
VRMLBeginModeling () ;
// set current name
fCurrentDEF = "tubs_" + tubs.GetName();
@@ -88,7 +95,7 @@ void G4VRML1SCENE::AddThis(const G4Tubs& tubs)
fDest << "\t" << "}" << endl; // DEF Separator
fDest << "}" << endl; // Separator
} else {
// call AddPrimitives(Polyhedron)
// call AddPrimitive(Polyhedron)
RequestPrimitives(tubs);
}
@@ -100,8 +107,10 @@ void G4VRML1SCENE::AddThis(const G4Tubs& tubs)
void G4VRML1SCENE::AddThis(const G4Cons& cons)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddThis cons\n";
G4cerr << "***** AddThis cons" << endl ;
#endif
VRMLBeginModeling () ;
// set current name
fCurrentDEF = "cons_" + cons.GetName();
@@ -126,7 +135,7 @@ void G4VRML1SCENE::AddThis(const G4Cons& cons)
fDest << "\t" << "}" << endl; // DEF Separator
fDest << "}" << endl; // Separator
} else {
// call AddPrimitives(Polyhedron)
// call AddPrimitive(Polyhedron)
RequestPrimitives(cons);
}
@@ -137,8 +146,10 @@ void G4VRML1SCENE::AddThis(const G4Cons& cons)
void G4VRML1SCENE::AddThis(const G4Box& box)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddThis box\n";
G4cerr << "***** AddThis box" << endl ;
#endif
VRMLBeginModeling () ;
// set current name
fCurrentDEF = "box_" + box.GetName();
@@ -163,8 +174,10 @@ void G4VRML1SCENE::AddThis(const G4Box& box)
void G4VRML1SCENE::AddThis(const G4Sphere& sphere)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddThis sphere\n";
G4cerr << "***** AddThis sphere" << endl ;
#endif
VRMLBeginModeling () ;
// set current name
fCurrentDEF = "sphere_" + sphere.GetName();
@@ -186,7 +199,7 @@ void G4VRML1SCENE::AddThis(const G4Sphere& sphere)
fDest << "\t" << "}" << endl; // DEF Separator
fDest << "}" << endl; // Separator
} else {
// call AddPrimitives(Polyhedron)
// call AddPrimitive(Polyhedron)
RequestPrimitives( sphere );
}
@@ -197,8 +210,9 @@ void G4VRML1SCENE::AddThis(const G4Sphere& sphere)
void G4VRML1SCENE::AddPrimitive(const G4Polyline& polyline)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddPrimitive polyline\n";
G4cerr << "***** AddPrimitive polyline" << endl ;
#endif
VRMLBeginModeling () ;
fDest << "Separator {" << endl;
@@ -237,6 +251,7 @@ void G4VRML1SCENE::AddPrimitive(const G4Polyhedron& polyhedron)
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddPrimitive(G4Polyhedron)" << endl;
#endif
VRMLBeginModeling () ;
fDest << "Separator {" << endl;
@@ -294,36 +309,40 @@ void G4VRML1SCENE::AddPrimitive(const G4Polyhedron& polyhedron)
fDest << "\t" << "}" << endl; // (DEF) Separator
fDest << "}" << endl; // Separator
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** end of AddPrimitive(G4Polyhedron)\n";
#endif
}
void G4VRML1SCENE::AddPrimitive(const G4NURBS& nurb)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddPrimitive nurbs\n";
G4cerr << "***** AddPrimitive nurbs" << endl ;
#endif
G4cerr << "G4VRML1File::AddPrimitive(G4NURBS&): not implemented. \n";
G4cerr << "G4VRML1File::AddPrimitive(G4NURBS&): not implemented. " << endl ;
VRMLBeginModeling () ;
}
void G4VRML1SCENE::AddPrimitive( const G4Text& text )
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddPrim mark text\n";
G4cerr << "***** AddPrimitive text" << endl ;
#endif
G4cerr <<
"***** void G4VRML1SCENE::AddPrimitive( const G4Text& text )"
" not implemented yet."
<< endl;
VRMLBeginModeling () ;
}
void G4VRML1SCENE::AddPrimitive( const G4Circle& circle )
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddPrim mark circle\n";
G4cerr << "***** AddPrimitive circle" << endl ;
#endif
VRMLBeginModeling () ;
// begin sending a mark
fDest << "Separator {" << endl;
@@ -345,23 +364,26 @@ void G4VRML1SCENE::AddPrimitive( const G4Circle& circle )
fDest << "}" << endl; // Separator
}
void G4VRML1SCENE::AddPrimitive(const G4Square& Square) // mark Square
void G4VRML1SCENE::AddPrimitive(const G4Square& square)
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** AddPrim mark Square\n";
G4cerr << "***** AddPrimitive square" << endl ;
#endif
VRMLBeginModeling () ;
// begin sending a mark
fDest << "Separator {" << endl;
// send color
SendMarkerColor ( Square );
SendMarkerColor ( square );
// position
SendMarkerWorldPosition ( Square );
SendMarkerWorldPosition ( square );
// Calc size
G4double size = GetMarkerHalfSize ( Square );
G4double size = GetMarkerHalfSize ( square );
size *= 2.;
// send shape with size
@@ -378,23 +400,22 @@ void G4VRML1SCENE::AddPrimitive(const G4Square& Square) // mark Square
void G4VRML1SCENE::ClearStore()
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** ClearStore()\n";
G4cerr << "***** ClearStore(): No effects" << endl ;
#endif
}
void G4VRML1SCENE::BeginModeling()
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** BeginModeling\n";
G4cerr << "***** BeginModeling " << endl ;
#endif
G4VSceneHandler::BeginModeling();
beginSending();
}
void G4VRML1SCENE::EndModeling()
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** EndModeling \n";
G4cerr << "***** EndModeling " << endl ;
#endif
G4VSceneHandler::EndModeling();
}
@@ -404,15 +425,15 @@ void G4VRML1SCENE::BeginPrimitives(const G4Transform3D& objectTransformation)
G4VSceneHandler::BeginPrimitives (objectTransformation);
fpObjectTransformation = &objectTransformation;
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** BeginPrimitives \n";
G4cerr << "***** BeginPrimitives " << endl ;
#endif
beginSending();
VRMLBeginModeling();
}
void G4VRML1SCENE::EndPrimitives()
{
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** EndPrimitives \n";
G4cerr << "***** EndPrimitives " << endl ;
#endif
G4VSceneHandler::EndPrimitives();
}
@@ -514,18 +535,25 @@ void G4VRML1SCENE::SendSphereNode(G4double R)
fDest << "\t\t" << "}" << endl;
}
void G4VRML1SCENE::beginSending()
void G4VRML1SCENE::VRMLBeginModeling()
{
if (!IS_CONNECTED ) {
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** VRMLBeginModeling() (started)" << endl ;
#endif
this->connectPort();
fDest << "#VRML V1.0 ascii" << endl;
fDest << "# Generated by VRML driver of GEANT4\n" << endl;
fDest << "# Generated by VRML 1.0 driver of GEANT4\n" << endl;
}
}
void G4VRML1SCENE::endSending()
void G4VRML1SCENE::VRMLEndModeling()
{
if ( IS_CONNECTED ) {
#if defined DEBUG_SCENE_FUNC
G4cerr << "***** VRMLEndModeling() (started)" << endl ;
#endif
fDest << "#End of file." << endl;
this->closePort();
}