Import Geant4 1.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:28:20 +02:00
parent aaa409b6ee
commit ca1c8cb059
2995 changed files with 106830 additions and 299600 deletions
+65 -254
View File
@@ -1,19 +1,19 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Track.hh,v 1.2 1999/04/13 09:43:28 kurasige Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4Track.hh,v 1.5 1999/11/07 16:32:03 kurasige Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
//
// G4Track.hh
//
// Description:
// Class Description:
// This class represents the partilce under tracking.
// It includes information related to tracking for examples:
// 1) current position/time of the particle,
@@ -50,16 +50,19 @@ class G4Track
{
//--------
public:
//--------
public: // With description
// Constructor/Destrcutor
// Constructor
G4Track();
G4Track(G4DynamicParticle* apValueDynamicParticle,
G4double aValueTime,
const G4ThreeVector& aValuePosition);
// aValueTime is a global time
//--------
public:
// Destrcutor
~G4Track();
// Operators
@@ -72,7 +75,24 @@ class G4Track
// Define "==" operator because "G4TrackVector" uses
//"RWPtrOrderdVector" which requires this.
//--------
public: // With description
// Get/Set functions
// track ID
G4int GetTrackID() const;
void SetTrackID(const G4int aValue);
G4int GetParentID() const;
void SetParentID(const G4int aValue);
// dynamic particle
G4DynamicParticle* GetDynamicParticle() const;
// particle definition
G4ParticleDefinition* GetDefinition() const;
// position, time
const G4ThreeVector& GetPosition() const;
void SetPosition(const G4ThreeVector& aValue);
@@ -88,18 +108,8 @@ class G4Track
void SetProperTime(const G4double aValue);
// Proper time of the current track
G4double GetTrackLength() const;
void AddTrackLength(const G4double aValue);
// Accumulated the track length
G4int GetParentID() const;
void SetParentID(const G4int aValue);
G4int GetTrackID() const;
void SetTrackID(const G4int aValue);
// volume, material, touchable
G4VPhysicalVolume* GetVolume() const;
G4VPhysicalVolume* GetNextVolume() const;
G4Material* GetMaterial() const;
@@ -111,43 +121,62 @@ class G4Track
G4VTouchable* GetNextTouchable() const;
void SetNextTouchable(G4VTouchable* apValue);
// energy
G4double GetKineticEnergy() const;
void SetKineticEnergy(const G4double aValue);
G4double GetVelocity() const;
G4double GetTotalEnergy() const;
// moemtnum
const G4ThreeVector& GetMomentumDirection() const;
void SetMomentumDirection(const G4ThreeVector& aValue);
G4ThreeVector GetMomentum() const;
G4double GetVelocity() const;
// polarization
const G4ThreeVector& GetPolarization() const;
void SetPolarization(const G4ThreeVector& aValue);
// track status, flags for tracking
G4TrackStatus GetTrackStatus() const;
void SetTrackStatus(const G4TrackStatus aTrackStatus);
G4bool IsBelowThreshold() const;
void SetBelowThresholdFlag(G4bool value = true);
// The flag of "BelowThreshold" is set to true
// if this track energy is below threshold energy
// in this material determined by the range cut value
G4bool IsGoodForTracking() const;
void SetGoodForTrackingFlag(G4bool value = true);
// The flag of "GoodForTracking" is set by processes
// if this track should be tracked
// even if the energy is below threshold
// track length
G4double GetTrackLength() const;
void AddTrackLength(const G4double aValue);
// Accumulated the track length
// step information
G4Step* GetStep() const;
void SetStep(G4Step* aValue);
G4int GetCurrentStepNumber() const;
void IncrementCurrentStepNumber();
G4double GetTotalEnergy() const;
G4ThreeVector GetMomentum() const;
G4DynamicParticle* GetDynamicParticle() const;
G4ParticleDefinition* GetDefinition() const;
G4double GetStepLength() const;
void SetStepLength(G4double value);
// Before the end of the AlongStepDoIt loop,StepLength keeps
// the initial value which is determined by the shortest geometrical Step
// proposed by a physics process. After finishing the AlongStepDoIt,
// it will be set equal to 'StepLength' in G4Step.
G4Step* GetStep() const;
void SetStep(G4Step* aValue);
// vertex (,where this track was created) information
const G4ThreeVector& GetVertexPosition() const;
void SetVertexPosition(const G4ThreeVector& aValue);
@@ -163,6 +192,11 @@ class G4Track
const G4VProcess* GetCreatorProcess() const;
void SetCreatorProcess(G4VProcess* aValue);
// track weight
// These are methods for manipulating a weight for this track.
// The track weight is used by G4VEvtBiasMechanism
// to execute inclusive simulation for hadronic/electomagnetic shower
// and neutron transportation etc.
G4double GetWeight() const;
void SetWeight(G4double aValue);
@@ -212,230 +246,7 @@ class G4Track
G4VProcess* fpCreatorProcess; // Process which created the track
};
//-----------------------------------------------------------------
// Definitions of inline functions
//-----------------------------------------------------------------
// Operators
extern G4Allocator<G4Track> aTrackAllocator;
inline void* G4Track::operator new(size_t)
{ void *aTrack;
aTrack = (void *) aTrackAllocator.MallocSingle();
return aTrack;
}
// Override "new" for "G4Allocator".
inline void G4Track::operator delete(void *aTrack)
{ aTrackAllocator.FreeSingle((G4Track *) aTrack);}
// Override "delete" for "G4Allocator".
inline int G4Track::operator==( const G4Track& s)
{ return (this==&s) ? 1 : 0; }
// Define "==" operator because "G4TrackVector" uses
// "RWPtrOrderdVector" which requires this.
// Get/Set functions
inline const G4ThreeVector& G4Track::GetPosition() const
{ return fPosition; }
inline void G4Track::SetPosition(const G4ThreeVector& aValue)
{ fPosition = aValue; }
inline G4double G4Track::GetGlobalTime() const
{ return fGlobalTime; }
inline void G4Track::SetGlobalTime(const G4double aValue)
{ fGlobalTime = aValue; }
// Time since the event in which the track belongs is created.
inline G4double G4Track::GetLocalTime() const
{ return fLocalTime; }
inline void G4Track::SetLocalTime(const G4double aValue)
{ fLocalTime = aValue; }
// Time since the current track is created.
inline G4double G4Track::GetProperTime() const
{ return fpDynamicParticle->GetProperTime(); }
inline void G4Track::SetProperTime(const G4double aValue)
{ fpDynamicParticle->SetProperTime(aValue); }
// Proper time of the current track
inline G4double G4Track::GetTrackLength() const
{ return fTrackLength; }
inline void G4Track::AddTrackLength(const G4double aValue)
{ fTrackLength += aValue; }
// Accumulated track length
inline G4int G4Track::GetParentID() const
{ return fParentID; }
inline void G4Track::SetParentID(const G4int aValue)
{ fParentID = aValue; }
inline G4int G4Track::GetTrackID() const
{ return fTrackID; }
inline void G4Track::SetTrackID(const G4int aValue)
{ fTrackID = aValue; }
inline G4VPhysicalVolume* G4Track::GetVolume() const
{ return fpTouchable->GetVolume(); }
inline G4VPhysicalVolume* G4Track::GetNextVolume() const
{ return fpNextTouchable->GetVolume(); }
inline G4Material* G4Track::GetMaterial() const
{ return fpTouchable->GetVolume()->GetLogicalVolume()->GetMaterial(); }
inline G4Material* G4Track::GetNextMaterial() const
{ return fpNextTouchable->GetVolume()->GetLogicalVolume()->GetMaterial(); }
inline G4VTouchable* G4Track::GetTouchable() const
{ return fpTouchable; }
inline void G4Track::SetTouchable(G4VTouchable* apValue)
{ fpTouchable = apValue; }
inline G4VTouchable* G4Track::GetNextTouchable() const
{ return fpNextTouchable; }
inline void G4Track::SetNextTouchable(G4VTouchable* apValue)
{ fpNextTouchable = apValue; }
inline G4double G4Track::GetKineticEnergy() const
{ return fpDynamicParticle->GetKineticEnergy(); }
inline void G4Track::SetKineticEnergy(const G4double aValue)
{ fpDynamicParticle->SetKineticEnergy(aValue); }
inline G4double G4Track::GetVelocity() const
{
G4double velocity ;
G4double mass = fpDynamicParticle->GetMass();
if( mass == 0. )
{
velocity = c_light ;
if((fpDynamicParticle->GetDefinition()->GetParticleName() ==
"gamma")
||
(fpDynamicParticle->GetDefinition()->GetParticleName() ==
"opticalphoton"))
{
G4Material*
mat=fpTouchable->GetVolume()->GetLogicalVolume()->GetMaterial();
if(mat->GetMaterialPropertiesTable() != 0)
{
if(mat->GetMaterialPropertiesTable()->GetProperty("RINDEX") != 0 )
velocity /=
mat->GetMaterialPropertiesTable()->GetProperty("RINDEX")->
GetMinProperty() ;
}
}
}
else
{
G4double T = fpDynamicParticle->GetKineticEnergy();
velocity = c_light*sqrt(T*(T+2.*mass))/(T+mass) ;
}
return velocity ;
}
inline const G4ThreeVector& G4Track::GetMomentumDirection() const
{ return fpDynamicParticle->GetMomentumDirection(); }
inline void G4Track::SetMomentumDirection(const G4ThreeVector& aValue)
{ fpDynamicParticle->SetMomentumDirection(aValue) ;}
inline const G4ThreeVector& G4Track::GetPolarization() const
{ return fpDynamicParticle->GetPolarization(); }
inline void G4Track::SetPolarization(const G4ThreeVector& aValue)
{ fpDynamicParticle->SetPolarization(aValue.x(),
aValue.y(),
aValue.z()); }
inline G4TrackStatus G4Track::GetTrackStatus() const
{ return fTrackStatus; }
inline void G4Track::SetTrackStatus(const G4TrackStatus aTrackStatus)
{ fTrackStatus = aTrackStatus; }
inline G4int G4Track::GetCurrentStepNumber() const
{ return fCurrentStepNumber; }
inline void G4Track::IncrementCurrentStepNumber()
{ fCurrentStepNumber++; }
inline G4double G4Track::GetTotalEnergy() const
{ return fpDynamicParticle->GetTotalEnergy(); }
inline G4ThreeVector G4Track::GetMomentum() const
{ return fpDynamicParticle->GetMomentum(); }
inline G4DynamicParticle* G4Track::GetDynamicParticle() const
{ return fpDynamicParticle; }
inline G4ParticleDefinition* G4Track::GetDefinition() const
{ return fpDynamicParticle->GetDefinition(); }
inline G4double G4Track::GetStepLength() const
{ return fStepLength; }
inline void G4Track::SetStepLength(G4double value)
{ fStepLength = value; }
inline const G4ThreeVector& G4Track::GetVertexPosition() const
{ return fVtxPosition; }
inline void G4Track::SetVertexPosition(const G4ThreeVector& aValue)
{ fVtxPosition = aValue; }
inline const G4ThreeVector& G4Track::GetVertexMomentumDirection() const
{ return fVtxMomentumDirection; }
inline void G4Track::SetVertexMomentumDirection(const G4ThreeVector& aValue)
{ fVtxMomentumDirection = aValue ;}
inline G4double G4Track::GetVertexKineticEnergy() const
{ return fVtxKineticEnergy; }
inline void G4Track::SetVertexKineticEnergy(const G4double aValue)
{ fVtxKineticEnergy = aValue; }
inline G4LogicalVolume* G4Track::GetLogicalVolumeAtVertex() const
{ return fpLVAtVertex; }
inline void G4Track::SetLogicalVolumeAtVertex(G4LogicalVolume* aValue)
{ fpLVAtVertex = aValue; }
inline const G4VProcess* G4Track::GetCreatorProcess() const
{ return fpCreatorProcess; }
// If the pointer is 0, this means the track is created
// by the event generator, i.e. the primary track.If it is not
// 0, it points to the process which created this track.
inline void G4Track::SetCreatorProcess(G4VProcess* aValue)
{ fpCreatorProcess = aValue; }
inline G4bool G4Track::IsBelowThreshold() const
{ return fBelowThreshold; }
inline void G4Track::SetBelowThresholdFlag(G4bool value)
{ fBelowThreshold = value; }
inline G4bool G4Track::IsGoodForTracking() const
{ return fGoodForTracking; }
inline void G4Track::SetGoodForTrackingFlag(G4bool value)
{ fGoodForTracking = value; }
inline void G4Track::SetWeight(G4double aValue)
{ fWeight = aValue; }
inline G4double G4Track::GetWeight() const
{ return fWeight; }
//-------------------------------------------------------------
// To implement bi-directional association between G4Step and
// and G4Track, a combined usage of 'forward declaration' and
// 'include' is necessary.
//-------------------------------------------------------------
#include "G4Step.hh"
inline G4Step* G4Track::GetStep() const
{ return fpStep; }
inline void G4Track::SetStep(G4Step* aValue)
{ fpStep = aValue; }
#include "G4Track.icc"
#endif