Import Geant4 1.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:28:20 +02:00
parent aaa409b6ee
commit ca1c8cb059
2995 changed files with 106830 additions and 299600 deletions
+6 -2
View File
@@ -1,4 +1,4 @@
$Id: History,v 1.4 1999/04/19 14:52:30 mora Exp $
$Id: History,v 1.5.4.1 1999/11/11 14:31:32 gunter Exp $
-------------------------------------------------------------------
=========================================================
@@ -17,6 +17,10 @@ committal in the CVS repository !
* Reverse chronological order (last date on top), please *
----------------------------------------------------------
September 16, 1999 M. Verderi & P. Mora de Freitas
- Fixed bug in G4FastStep::CheckIt() method.
April 19, 1999 M. Verderi & P. Mora de Freitas
Changes in G4FastStep to co-work with track-01-00-04:
@@ -343,7 +347,7 @@ October 8, 1998 P.Mora de Freitas
- G4FastSimulationManager optimisation:
- New G4ParticleDefinition* fLastCrossedParticle data member, keeps
the last particle type with touched the envelope;
- New RWTPtrOrderedVector<G4VFastSimulationModel> fApplicableModelList
- New G4RWTPtrOrderedVector<G4VFastSimulationModel> fApplicableModelList
data member, keeps the model list of the applicable models for
the actual fLastCrossedParticle particle type;
- Changes in the PostStepGetFastSimulationManagerTrigger() and
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastSimulationManager.hh,v 1.2 1999/04/14 14:25:23 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastSimulationManager.hh,v 1.3.2.1.2.1 1999/12/07 20:52:52 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
@@ -25,7 +25,7 @@
#ifndef G4FastSimulationManager_h
#define G4FastSimulationManager_h 1
#include <rw/tpordvec.h>
#include "g4rw/tpordvec.h"
#include "globals.hh"
#include "G4LogicalVolume.hh"
@@ -52,9 +52,16 @@ typedef G4LogicalVolume G4Envelope;
// G4FastSimulationManager class
//
//-------------------------------------------
// Class Description:
// The G4VFastSimulationModel objects are attached to the envelope through a G4FastSimulationManager.
// This object will manage the list of models and will message them at tracking time.
//
class G4FastSimulationManager
{
public:
public: // with description
//------------------------
// Constructor/Destructor
//------------------------
@@ -64,33 +71,58 @@ public:
// the IsUnique flag should be set TRUE to avoid the
// G4AffineTransform re-calculations each time we reach
// the envelope.
G4FastSimulationManager(G4Envelope *anEnvelope,
G4bool IsUnique=FALSE);
// This is the only constructor. In this constructor you specify the envelope by giving the
// G4LogicalVolume pointer. The G4FastSimulationManager object will bind itself to this envelope
// and will notify this G4LogicalVolume to become an envelope. If you know that this volume is
// placed only once, you can turn the IsUnique boolean to "true" to allow some optimization.
//
// Note that if you choose to use the G4VFastSimulationModel(const G4String&, G4LogicalVolume*,
// G4bool) constructor for you model, the G4FastSimulationManager will be constructed using the
// given G4LogicalVolume* and G4bool values of the model constructor.
//
public: // without description
~G4FastSimulationManager();
public: // with description
// Methods to add/remove models to/from the Model
// List.
//
void AddFastSimulationModel(G4VFastSimulationModel*);
// Add a model to the Model List.
void RemoveFastSimulationModel(G4VFastSimulationModel*);
// Remove a model from the Model List.
// Methods to activate/inactivate models from the Model
// List.
G4bool ActivateFastSimulationModel(const G4String&);
// Activate a model in the Model List.
G4bool InActivateFastSimulationModel(const G4String&);
// Inactivate a model in the Model List.
// Methods to add/remove GhostPlacements to/from the
// GhostPlacements List.
//
G4Transform3D* AddGhostPlacement(G4RotationMatrix*,
const G4ThreeVector&);
// Flag that the envelope is a ghost volume giving its global placement, where the rotation matrix
// and the translatation vector of 3D transformation describe the placement relative to the world
// coordinates.
G4Transform3D* AddGhostPlacement(G4Transform3D*);
// The same but using a G4Transform3D.
G4bool RemoveGhostPlacement(const G4Transform3D*);
// Removes a Ghost placement.
public: // without description
// Methods for print/control commands
void ListTitle() const;
void ListModels() const;
@@ -131,12 +163,12 @@ private:
G4FastTrack fFastTrack;
G4FastStep fFastStep;
G4VFastSimulationModel* fTriggedFastSimulationModel;
RWTPtrOrderedVector<G4VFastSimulationModel> ModelList;
RWTPtrOrderedVector<G4VFastSimulationModel> fInactivatedModels;
RWTPtrOrderedVector<G4Transform3D> GhostPlacements;
G4RWTPtrOrderedVector<G4VFastSimulationModel> ModelList;
G4RWTPtrOrderedVector<G4VFastSimulationModel> fInactivatedModels;
G4RWTPtrOrderedVector<G4Transform3D> GhostPlacements;
G4ParticleDefinition* fLastCrossedParticle;
RWTPtrOrderedVector<G4VFastSimulationModel> fApplicableModelList;
G4RWTPtrOrderedVector<G4VFastSimulationModel> fApplicableModelList;
};
inline void
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastSimulationManagerProcess.hh,v 1.3 1999/04/28 10:06:39 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastSimulationManagerProcess.hh,v 1.4.2.1.2.1 1999/12/07 20:52:52 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
@@ -30,7 +30,7 @@
#ifndef G4FastSimulationManagerProcess_h
#define G4FastSimulationManagerProcess_h 1
#include <rw/tpordvec.h>
#include "g4rw/tpordvec.h"
#include "globals.hh"
#include "G4VProcess.hh"
@@ -48,6 +48,13 @@
// G4FastSimulationManagerProcess class
//
//------------------------------------------
// Class Description:
// This is a G4VProcess. It provides the interface between the tracking and the parameterisation.
// It has to be set in the process list of the particles you want to parameterise.
//
class G4FastSimulationManagerProcess : public G4VProcess
{
public:
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastSimulationMessenger.hh,v 1.2 1999/04/14 14:25:24 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastSimulationMessenger.hh,v 1.2.8.1 1999/12/07 20:52:52 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
// GEANT 4 class header file
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastStep.hh,v 1.3 1999/04/19 14:27:44 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastStep.hh,v 1.4.4.1 1999/12/07 20:52:52 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
@@ -56,61 +56,64 @@ class G4DynamicParticle;
// G4FastStep class
//
//-------------------------------------------
// Class Description:
// The final state of the particles after parameterisation has to be returned through a G4FastStep
// reference. This final state is described has "requests" the tracking will apply after your
// parameterisation has been invoked.
//
// To facilitate the developers work, changes of position/normalized direction of the
// momentum/polarization can be specified in the local coordinate system of the envelope or in the
// global one.
//
// The default is local system coordinates.
//
class G4FastStep: public G4VParticleChange
{
public:
//===================================================
//Fast Simulation Model Interface (section for users)
//===================================================
//
// Particle management
// -------------------
//
// The methods here provide an implementation of the
// G4VParticleChange class for parameterisations.
// They have to be filled to describe the FINAL STATE
// of the particles.
//
// To facilitate the developers work, changes of
// position/normalized direction of the momentum/polarization
// can be specified in the local coordinate system of the envelope
// or in the global one.
//
// The default is local system coordinates.
// -- The KillPrimaryTrack() set the kinetic energy of the
// -- primary to zero, and set the "fStopAndKill" signal
// -- used by the stepping.
public: // with Description
void KillPrimaryTrack();
// Set the kinetic energy of the primary to zero, and set the "fStopAndKill" signal
// used by the stepping.
// -- Methods used to change the position, normalized direction of
// the momentum, time etc... of the primary.
// .. space and time:
void SetPrimaryTrackFinalPosition (const G4ThreeVector &,
G4bool localCoordinates = true);
// Set the primary position.
void SetPrimaryTrackFinalTime (G4double);
// Set the primary final time.
void SetPrimaryTrackFinalProperTime (G4double);
// Set the primary final Proper Time.
// .. dynamics:
// Be careful: the Track Final Momentum means the normalized direction
// of the momentum!
void SetPrimaryTrackFinalMomentum (const G4ThreeVector &,
G4bool localCoordinates = true);
// Set the primary final momentum.
void SetPrimaryTrackFinalKineticEnergy (G4double);
// Set the primary final kinetic energy.
void SetPrimaryTrackFinalKineticEnergyAndDirection(G4double,
const G4ThreeVector &,
G4bool localCoordinates
= true);
// Set the primary final kinetic energy and direction.
void SetPrimaryTrackFinalPolarization(const G4ThreeVector &,
G4bool localCoordinates = true);
// Set the primary final polarization.
// .. true path length of the primary during the FastStep:
void SetPrimaryTrackPathLength (G4double);
// Set the true path length of the primary during the step.
// Weight applied for event biasing mechanism:
void SetPrimaryTrackFinalEventBiasingWeight (G4double);
// Set the weight applied for event biasing mechanism.
// ------------------------------
// -- Management of secondaries:
@@ -130,11 +133,13 @@ public:
// -- Total Number of secondaries to be created,
// -- (to be called first)
void SetNumberOfSecondaryTracks(G4int);
// Set the total number of secondaries that will be created.
// -- Number of secondaries effectively stored:
// -- (incremented at each CreateSecondaryTrack()
// -- call)
G4int GetNumberOfSecondaryTracks();
// Returns the number of secondaries effectively stored.
// -- Create a secondary: the arguments are:
// -- * G4DynamicsParticle: see header file, many constructors exist
@@ -151,6 +156,19 @@ public:
G4ThreeVector,
G4double,
G4bool localCoordinates=true);
// Create a secondary. The arguments are:
//
// G4DynamicsParticle: see the G4DynamicsParticle reference, many constructors exist
// (allow to set particle type + energy + the normalized direction of
// momentum...);
// G4ThreeVector : Polarization;
// G4ThreeVector : Position;
// G4double : Time;
// G4bool : says if Position/Momentum are given in the local envelope coordinate
// system (true by default).
//
// Returned value: pointer to the track created.
//
//-- Create a secondary: the difference with he above declaration
//-- is that the Polarization is not given and is assumed already set
@@ -160,9 +178,15 @@ public:
G4ThreeVector,
G4double,
G4bool localCoordinates=true);
// Create a secondary. The difference with he above declaration is that the Polarization is not
// given and is assumed already set in the G4DynamicParticle.
//
// Returned value: pointer to the track created
// -- Gives a pointer on the i-th secondary track created:
G4Track* GetSecondaryTrack(G4int);
// Returns a pointer on the i-th secondary track created.
//------------------------------------------------
//
@@ -176,35 +200,29 @@ public:
//
//------------------------------------------------
void SetTotalEnergyDeposited(G4double anEnergyPart);
// Set the total energy deposited.
// It should be the delta energy of primary less the energy of the secondaries.
G4double GetTotalEnergyDeposited() const;
// Returns the total energy deposited.
//----------------------------------------------------
//
// Control of the stepping manager Hit invocation:
// -----------------------------------------------
//
// In a usual parameterisation, the control of
// the hits production is under the user
// responsability in his G4VFastSimulationModel
// (he generally produces several hits at once.)
//
// However, in the particular case the G4Fast-
// Simulation user's model acts as the physics
// replacement only (ie replaces all the ***DoIt()
// and leads to the construction of a meaningful
// G4Step), the user can delegate to the
// G4SteppingManager the responsability to invoke
// the Hit()method of the current sensitive if any.
//
// By default, the G4SteppingManager is asked to
// NOT invoke this Hit() method when parameterisation
// is invoked. (See Initialize() method of G4FastStep)
//
//----------------------------------------------------
void ForceSteppingHitInvocation();
// Control of the stepping manager Hit invocation.
//
// In a usual parameterisation, the control of the hits production is under the user
// responsability in his G4VFastSimulationModel (he generally produces several hits at once.)
//
// However, in the particular case the G4FastSimulation user's model acts as the physics
// replacement only (ie replaces all the ***DoIt() and leads to the construction of a meaningful
// G4Step), the user can delegate to the G4SteppingManager the responsability to invoke
// the Hit()method of the current sensitive if any.
//
// By default, the G4SteppingManager is asked to NOT invoke this Hit() method when parameterisation
// is invoked.
//
public: // Without description
//=======================================================
// Implementation section and kernel interfaces.
//=======================================================
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastStep.icc,v 1.1 1999/01/07 16:14:04 gunter Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastStep.icc,v 1.1.10.1 1999/12/07 20:52:52 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
// $id: G4ParticleChange.icc,v 1.6 1998/04/14 02:25:54 kurasige Exp $
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastTrack.hh,v 1.2 1999/04/14 14:25:27 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastTrack.hh,v 1.3.4.1 1999/12/07 20:52:52 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
// $Id:
//---------------------------------------------------------------
@@ -43,9 +43,19 @@ typedef G4LogicalVolume G4Envelope;
// G4FastTrack class
//
//-------------------------------------------
// Class Description:
// The G4FastTrack provides you access to the current G4Track, gives simple access to envelope
// related features (G4LogicalVolume, G4VSolid, G4AffineTransform references between the global
// and the envelope local coordinates systems) and simple access to the position, momentum
// expressed in the envelope coordinate system. Using those quantities and the G4VSolid methods,
// you can for example easily check how far you are from the envelope boundary.
//
class G4FastTrack
{
public:
public: // without description
//------------------------
// Constructor/Destructor
//------------------------
@@ -74,27 +84,49 @@ public:
// Informations useful to the user :
// General public get functions.
//----------------------------------
public: // with Description
const G4Track* GetPrimaryTrack() const;
// Returns the current G4Track.
G4Envelope* GetEnvelope() const;
// Returns the Envelope G4LogicalVolume pointer.
G4VPhysicalVolume* GetEnvelopePhysicalVolume() const;
// Returns the Envelope G4VPhysicalVolume pointer.
G4VSolid* GetEnvelopeSolid() const;
// Returns the Envelope G4VSolid pointer.
//-----------------------------------
// Primary track informations in the
// Envelope coordinate system.
//-----------------------------------
G4ThreeVector GetPrimaryTrackLocalPosition() const;
// Returns the particle position in envelope coordinates.
G4ThreeVector GetPrimaryTrackLocalMomentum() const;
// Returns the particle momentum in envelope coordinates.
G4ThreeVector GetPrimaryTrackLocalDirection() const;
// Returns the particle direction in envelope coordinates.
G4ThreeVector GetPrimaryTrackLocalPolarization() const;
// Returns the particle polarization in envelope coordinates.
//------------------------------------
// 3D transformation of the envelope:
//------------------------------------
// Global -> Local
const G4AffineTransform* GetAffineTransformation() const;
// Returns the envelope Global -> Local G4AffineTransform
// Local -> Global
const G4AffineTransform* GetInverseAffineTransformation() const;
// Returns the envelope Local -> Global G4AffineTransform
//-----------------
// Private members
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FlavoredParallelWorld.hh,v 1.3 1999/04/15 17:17:20 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FlavoredParallelWorld.hh,v 1.3.8.1 1999/12/07 20:52:52 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GlobalFastSimulationManager.hh,v 1.3 1999/04/28 10:06:39 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4GlobalFastSimulationManager.hh,v 1.4.2.1.2.1 1999/12/07 20:52:52 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
@@ -29,7 +29,7 @@
#ifndef G4GlobalFastSimulationManager_hh
#define G4GlobalFastSimulationManager_hh
#include <rw/tpordvec.h>
#include "g4rw/tpordvec.h"
#include "G4VGlobalFastSimulationManager.hh"
#include "G4FastSimulationManager.hh"
@@ -46,13 +46,34 @@ enum listType {
class G4FastSimulationMessenger;
// Class Description:
// This a singleton class which provides the management of the G4FastSimulationManager
// objects and some ghost facilities.
//
// You can get access to it by:
//
// #include "G4GlobalFastSimulationManager.hh"
// ...
// ...
// G4GlobalFastSimulationManager* globalFSM;
// globalFSM = G4GlobalFastSimulationManager::getGlobalFastSimulationManager();
// ...
// ...
//
// Presently, you will mainly need to use the GlobalFastSimulationManager if you use ghost
// geometries.
//
class G4GlobalFastSimulationManager : public G4VStateDependent,
public G4VGlobalFastSimulationManager
{
public:
// Global access to the GlobalFastSimulationManager
public: // With description
static G4GlobalFastSimulationManager* GetGlobalFastSimulationManager();
// Provides a global access to the GlobalFastSimulationManager
public: // Without description
// Destructor
~G4GlobalFastSimulationManager();
@@ -63,10 +84,18 @@ public:
void AddFastSimulationManager(G4FastSimulationManager*);
void RemoveFastSimulationManager(G4FastSimulationManager*);
// Open/Close Parameterisation
// Flag that the Parameterisation must be closed.
void FastSimulationNeedsToBeClosed();
void CloseFastSimulation();
public: // With description
void CloseFastSimulation();
// Build the parallel worlds when you are using ghost volumes. In this case the Parameterisation
// MUST be closed BEFORE closing the geometry. It's enough to call this method just before
// closing the geometry.
//
public: // Without description
// print/control commands
void ListEnvelopes(const G4String& aName = "all",
listType aListType = NAMES_ONLY);
@@ -92,13 +121,13 @@ private:
G4FastSimulationMessenger* fTheFastSimulationMessenger;
// List of G4FastSimulationManagers
RWTPtrOrderedVector<G4FastSimulationManager> ManagedManagers;
G4RWTPtrOrderedVector<G4FastSimulationManager> ManagedManagers;
// fClosed flags if the NeededFlavoredWorlds List was Build.
G4bool fClosed;
// List of needed ParallelWorlds after close
RWTPtrOrderedVector<G4FlavoredParallelWorld> NeededFlavoredWorlds;
G4RWTPtrOrderedVector<G4FlavoredParallelWorld> NeededFlavoredWorlds;
// Internal fonction to Build world volume clones.
G4VPhysicalVolume* GiveMeAWorldVolumeClone();
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VFastSimulationModel.hh,v 1.1 1999/01/07 16:14:04 gunter Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4VFastSimulationModel.hh,v 1.2.4.1 1999/12/07 20:52:52 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
@@ -38,55 +38,88 @@ typedef G4LogicalVolume G4Envelope;
// G4VFastSimulationModel class
//
//-------------------------------------------
class G4VFastSimulationModel
{
public:
//------------------------
// Constructor/Destructor
//------------------------
// constructors require at least the model name.
G4VFastSimulationModel(const G4String& aName);
// About the IsUnique flag, by default the envelope can
// be placed n-Times. If the user is sure that it'll be
// placed just one time the IsUnique flag should be set
// TRUE to avoid the G4AffineTransform re-calculations each
// time we reach the envelope.
// Class Description:
// This is the abstract class for the implementation of parameterisations.
// You have to inherit from it to implement your concrete parameterisation
// model.
//
class G4VFastSimulationModel
{
public: // With description
G4VFastSimulationModel(const G4String& aName);
// aName identifies the parameterisation model.
G4VFastSimulationModel(const G4String& aName, G4Envelope*,
G4bool IsUnique=FALSE);
// This constructor allows you to get a quick "getting started".
// In addition to the model name, this constructor accepts a G4LogicalVolume
// pointer. This volume will automatically becomes the envelope, and the
// needed G4FastSimulationManager object is constructed if necessary giving
// it the G4LogicalVolume pointer and the boolean value. If it already
// exists, the model is simply added to this manager. However the
// G4VFastSimulationModel object will not keep track of the envelope given
// in the constructor.
// The boolean argument is there for optimization purpose: if you know that
// the G4LogicalVolume envelope is placed only once you can turn this
// boolean value to "true" (an automated mechanism is foreseen here.)
~G4VFastSimulationModel() {};
public: // Without description
virtual ~G4VFastSimulationModel() {};
public: // With description
//
//----------------------------------------------
// Interface IsApplicable virtual method for the
// G4FastSimulationManager
//----------------------------------------------
virtual G4bool IsApplicable(const G4ParticleDefinition&) = 0;
// In your implementation, you have to return "true" when your model is
// applicable to the G4ParticleDefinition passed to this method. The
// G4ParticleDefinition provides all intrisic particle informations (mass,
// charge, spin, name ...).
//
//----------------------------------------------
// Interface trigger virtual method for the
// G4FastSimulationManager
//----------------------------------------------
virtual G4bool ModelTrigger(const G4FastTrack &) = 0;
// You have to return "true" when the dynamics conditions to trigger your
// parameterisation are fulfiled. The G4FastTrack provides you access to
// the current G4Track, gives simple access to envelope related features
// (G4LogicalVolume, G4VSolid, G4AffineTransform references between the
// global and the envelope local coordinates systems) and simple access to
// the position, momentum expressed in the envelope coordinate system.
// Using those quantities and the G4VSolid methods, you can for example
// easily check how far you are from the envelope boundary.
// -- Pure virtual DoIt() method : the FastSimulationModel
// properly said. The user has to compute the detector
// response and to manage the particle changes state:
// -- * change position/momentum or kill the primary
// -- * create secondaries
virtual void DoIt(const G4FastTrack&, G4FastStep&) = 0;
// Your parameterisation properly said. The G4FastTrack reference provides
// input informations. The final state of the particles after parameterisation
// has to be returned through the G4FastStep reference. This final state is
// described has "requests" the tracking will apply after your
// parameterisation has been invoked.
// ---------------------------
// -- Idem for AtRest methods:
// ---------------------------
// -- A default dummy implementation is provided.
virtual
G4bool AtRestModelTrigger(const G4FastTrack& fastTrack) {return false;}
// You have to return "true" when the dynamics conditions to trigger your
// parameterisation are fulfiled. The G4FastTrack provides you access to
// the current G4Track, gives simple access to envelope related features
// (G4LogicalVolume, G4VSolid, G4AffineTransform references between the
// global and the envelope local coordinates systems) and simple access to
// the position, momentum expressed in the envelope coordinate system.
// Using those quantities and the G4VSolid methods, you can for example
// easily check how far you are from the envelope boundary.
virtual
void AtRestDoIt (const G4FastTrack& fastTrack, G4FastStep& fastStep) {}
// Your parameterisation properly said. The G4FastTrack reference provides
// input informations. The final state of the particles after parameterisation
// has to be returned through the G4FastStep reference. This final state is
// described has "requests" the tracking will apply after your
// parameterisation has been invoked.
public: // Without description
// Useful public methods :
const G4String GetName() const;
G4bool operator == ( const G4VFastSimulationModel&) const;
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastSimulationManager.cc,v 1.2 1999/04/14 14:25:31 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastSimulationManager.cc,v 1.2.8.1 1999/12/07 20:52:53 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//$Id:
//---------------------------------------------------------------
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastSimulationManagerProcess.cc,v 1.3 1999/04/28 10:06:43 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastSimulationManagerProcess.cc,v 1.3.8.1 1999/12/07 20:52:53 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastSimulationMessenger.cc,v 1.2 1999/04/14 14:25:35 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastSimulationMessenger.cc,v 1.2.8.1 1999/12/07 20:52:53 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
#include "G4FastSimulationMessenger.hh"
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastStep.cc,v 1.4 1999/05/11 14:29:38 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastStep.cc,v 1.5.6.1 1999/12/07 20:52:53 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//$Id:
//---------------------------------------------------------------
@@ -438,12 +438,14 @@ G4bool G4FastStep::CheckIt(const G4Track& aTrack)
G4bool exitWithError = false;
G4double accuracy;
if (theEnergyChange > aTrack.GetKineticEnergy() * (1.0 - accuracyForWarning)) {
// Energy should not be larger than the initial value
accuracy = ( theEnergyChange - aTrack.GetKineticEnergy())/MeV;
if (accuracy > accuracyForWarning) {
G4cout << " G4FastStep::CheckIt : ";
G4cout << "the energy becomes larger than the initial energy !!"
<< " Difference : " << (theEnergyChange -aTrack.GetKineticEnergy())/MeV
<< "[MeV] " <<endl;
G4cout << "the energy becomes larger than the initial value !!" << endl;
G4cout << " Difference: " << accuracy << "[MeV] " <<endl;
itsOK = false;
if (accuracy > accuracyForException) exitWithError = true;
}
G4bool itsOKforMomentum = true;
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FastTrack.cc,v 1.2 1999/04/14 14:25:36 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4FastTrack.cc,v 1.2.8.1 1999/12/07 20:52:53 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//$Id:
//---------------------------------------------------------------
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GlobalFastSimulationManager.cc,v 1.4 1999/04/28 10:06:43 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4GlobalFastSimulationManager.cc,v 1.4.8.1 1999/12/07 20:52:53 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
@@ -1,12 +1,12 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VFastSimulationModel.cc,v 1.2 1999/04/14 14:25:38 mora Exp $
// GEANT4 tag $Name: geant4-00-01 $
// $Id: G4VFastSimulationModel.cc,v 1.2.8.1 1999/12/07 20:52:54 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
// $Id:
//---------------------------------------------------------------