Import Geant4 1.0.0 source tree
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@@ -1,12 +1,12 @@
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4OpRayleigh.hh,v 1.1 1999/01/07 16:14:01 gunter Exp $
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// GEANT4 tag $Name: geant4-00-01 $
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// $Id: G4OpRayleigh.hh,v 1.3.4.1 1999/12/07 20:52:51 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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////////////////////////////////////////////////////////////////////////
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@@ -18,7 +18,8 @@
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// Version: 1.0
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// Created: 1996-05-31
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// Author: Juliet Armstrong
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// Updated: 1997-04-09 by Peter Gumplinger
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// Updated: 1999-10-29 add method and class descriptors
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// 1997-04-09 by Peter Gumplinger
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// > new physics/tracking scheme
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// mail: gum@triumf.ca
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//
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@@ -44,6 +45,11 @@
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#include "G4PhysicsTable.hh"
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#include "G4PhysicsOrderedFreeVector.hh"
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// Class Description:
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// Discrete Process -- Rayleigh scattering of optical photons.
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// Class inherits publicly from G4VDiscreteProcess.
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// Class Description - End:
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/////////////////////
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// Class Definition
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/////////////////////
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@@ -59,7 +65,7 @@ private:
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// G4OpRayleigh& operator=(const G4OpRayleigh &right);
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public:
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public: // Without description
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////////////////////////////////
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// Constructors and Destructor
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@@ -75,19 +81,26 @@ public:
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// Methods
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////////////
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public: // With description
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G4bool IsApplicable(const G4ParticleDefinition& aParticleType);
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// Returns true -> 'is applicable' only for an optical photon.
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G4double GetMeanFreePath(const G4Track& aTrack,
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G4double ,
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G4ForceCondition* );
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// Returns the mean free path for Rayleigh scattering in water.
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// --- Not yet implemented for other materials! ---
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G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
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const G4Step& aStep);
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// This is the method implementing Rayleigh scattering.
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G4PhysicsTable* GetPhysicsTable() const;
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// Returns the address of the physics table.
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// Returns the address of the physics table.
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void DumpPhysicsTable() const;
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// Prints the physics table.
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private:
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