Import Geant4 1.0.0 source tree
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4PAffineTransform.ddl,v 1.3.2.1 1999/12/07 20:50:06 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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// persistenet class of G4AffineTransform
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//
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// History:
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// 10.11.99 Y.Morita, initial creation
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#ifndef G4PAFFINETRANSFORM_DDL
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#define G4PAFFINETRANSFORM_DDL
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#include "HepODBMS/odbms/HepODBMS.h"
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#include "G4PersistentTypes.hh"
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#include "G4PersistentSchema.hh"
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class G4AffineTransform;
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class G4PAffineTransform
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: public HepPersObj
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{
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public:
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G4PAffineTransform( const G4AffineTransform aTrans );
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~G4PAffineTransform();
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G4AffineTransform MakeTransientObject();
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private:
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G4Pdouble rxx,rxy,rxz;
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G4Pdouble ryx,ryy,ryz;
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G4Pdouble rzx,rzy,rzz;
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G4Pdouble tx,ty,tz;
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};
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#endif
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@@ -0,0 +1,55 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4PVSolid.ddl,v 1.2.2.1 1999/12/07 20:50:06 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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// class G4PVSolid
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//
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// History:
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// 19.06.98 A.Kimura Converted from G4VSolid.hh
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// 20.06.98 A.Kimura Clean up
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#ifndef G4PVSOLID_DDL
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#define G4PVSOLID_DDL
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#include "globals.hh"
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#include "geomdefs.hh"
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#include "G4PersistentTypes.hh"
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#include "G4PersistentSchema.hh"
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#include "G4VSolid.hh"
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#include "HepODBMS/odbms/HepODBMS.h"
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class G4PVSolid;
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class G4PVSolid : public HepPersObj {
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public:
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G4PVSolid();
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G4PVSolid(const G4String& name);
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virtual ~G4PVSolid();
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virtual G4VSolid* MakeTransientObject() const = 0;
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G4bool operator==( const G4PVSolid& s) const
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{
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return (this==&s) ? true : false;
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}
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G4String GetName() const;
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void SetName(const G4String& name);
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virtual G4GeometryType GetEntityType() const = 0;
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private:
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G4PString fshapeName; // Name
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};
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#endif
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