Import Geant4 1.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:28:20 +02:00
parent aaa409b6ee
commit ca1c8cb059
2995 changed files with 106830 additions and 299600 deletions
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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4PAffineTransform.ddl,v 1.3.2.1 1999/12/07 20:50:06 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
// persistenet class of G4AffineTransform
//
// History:
// 10.11.99 Y.Morita, initial creation
#ifndef G4PAFFINETRANSFORM_DDL
#define G4PAFFINETRANSFORM_DDL
#include "HepODBMS/odbms/HepODBMS.h"
#include "G4PersistentTypes.hh"
#include "G4PersistentSchema.hh"
class G4AffineTransform;
class G4PAffineTransform
: public HepPersObj
{
public:
G4PAffineTransform( const G4AffineTransform aTrans );
~G4PAffineTransform();
G4AffineTransform MakeTransientObject();
private:
G4Pdouble rxx,rxy,rxz;
G4Pdouble ryx,ryy,ryz;
G4Pdouble rzx,rzy,rzz;
G4Pdouble tx,ty,tz;
};
#endif
@@ -0,0 +1,55 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4PVSolid.ddl,v 1.2.2.1 1999/12/07 20:50:06 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
// class G4PVSolid
//
// History:
// 19.06.98 A.Kimura Converted from G4VSolid.hh
// 20.06.98 A.Kimura Clean up
#ifndef G4PVSOLID_DDL
#define G4PVSOLID_DDL
#include "globals.hh"
#include "geomdefs.hh"
#include "G4PersistentTypes.hh"
#include "G4PersistentSchema.hh"
#include "G4VSolid.hh"
#include "HepODBMS/odbms/HepODBMS.h"
class G4PVSolid;
class G4PVSolid : public HepPersObj {
public:
G4PVSolid();
G4PVSolid(const G4String& name);
virtual ~G4PVSolid();
virtual G4VSolid* MakeTransientObject() const = 0;
G4bool operator==( const G4PVSolid& s) const
{
return (this==&s) ? true : false;
}
G4String GetName() const;
void SetName(const G4String& name);
virtual G4GeometryType GetEntityType() const = 0;
private:
G4PString fshapeName; // Name
};
#endif