Import Geant4 1.0.0 source tree
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G3RotTableEntry.cc,v 1.2 1999/12/05 17:50:10 gcosmo Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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// by I.Hrivnacova, 27 Sep 99
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#include "G3RotTableEntry.hh"
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#include "G3toG4RotationMatrix.hh"
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G3RotTableEntry::G3RotTableEntry(G4int id, G4RotationMatrix* matrix)
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: fID(id),
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fMatrix(matrix)
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{}
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G3RotTableEntry::G3RotTableEntry(const G3RotTableEntry& right)
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: fID(right.GetID()),
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fMatrix(right.GetMatrix())
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{}
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G3RotTableEntry::~G3RotTableEntry()
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{}
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const G3RotTableEntry&
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G3RotTableEntry::operator=(const G3RotTableEntry& right)
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{
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fID = right.GetID();
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fMatrix = right.GetMatrix();
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return *this;
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}
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G4int G3RotTableEntry::operator==(const G3RotTableEntry& right) const
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{
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if (fID == right.GetID())
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return 1;
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else
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return 0;
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}
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G4int G3RotTableEntry::operator!=(const G3RotTableEntry& right) const
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{
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if (*this == right)
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return 0;
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else
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return 1;
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}
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