Import Geant4 1.0.0 source tree
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#ifndef PersEx01TrackerHit_h
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#define PersEx01TrackerHit_h 1
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#include "G4VHit.hh"
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#include "G4THitsCollection.hh"
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#include "G4Allocator.hh"
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#include "G4ThreeVector.hh"
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class PersEx01TrackerHit : public G4VHit
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{
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public:
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PersEx01TrackerHit();
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~PersEx01TrackerHit();
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PersEx01TrackerHit(const PersEx01TrackerHit &right);
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const PersEx01TrackerHit& operator=(const PersEx01TrackerHit &right);
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int operator==(const PersEx01TrackerHit &right) const;
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inline void *operator new(size_t);
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inline void operator delete(void *aHit);
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void Draw();
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void Print();
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private:
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G4double edep;
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G4ThreeVector pos;
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public:
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inline void SetEdep(G4double de)
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{ edep = de; };
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inline G4double GetEdep()
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{ return edep; };
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inline void SetPos(G4ThreeVector xyz)
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{ pos = xyz; };
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inline G4ThreeVector GetPos()
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{ return pos; };
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};
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typedef G4THitsCollection<PersEx01TrackerHit> PersEx01TrackerHitsCollection;
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extern G4Allocator<PersEx01TrackerHit> PersEx01TrackerHitAllocator;
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inline void* PersEx01TrackerHit::operator new(size_t)
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{
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void *aHit;
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aHit = (void *) PersEx01TrackerHitAllocator.MallocSingle();
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return aHit;
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}
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inline void PersEx01TrackerHit::operator delete(void *aHit)
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{
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PersEx01TrackerHitAllocator.FreeSingle((PersEx01TrackerHit*) aHit);
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}
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#endif
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