Import Geant4 1.0.0 source tree
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em4EventAction.hh,v 1.1.4.1 1999/12/07 20:47:05 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4EventAction_h
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#define Em4EventAction_h 1
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#include "G4UserEventAction.hh"
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#include "globals.hh"
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class Em4RunAction;
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class Em4EventActionMessenger;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class Em4EventAction : public G4UserEventAction
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{
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public:
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Em4EventAction(Em4RunAction*);
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~Em4EventAction();
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public:
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void BeginOfEventAction(const G4Event*);
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void EndOfEventAction(const G4Event*);
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void addEdep(G4double Edep) {TotalEnergyDeposit += Edep;};
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G4double GetEnergyDeposit() {return TotalEnergyDeposit;};
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void SetDrawFlag(G4String val) {drawFlag = val;};
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void SetPrintModulo(G4int val) {printModulo = val;};
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private:
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Em4RunAction* Em4Run;
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G4double TotalEnergyDeposit; // Energy deposited in c6f6
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G4String drawFlag; // control the drawing of event
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G4int printModulo;
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Em4EventActionMessenger* eventMessenger;
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};
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#endif
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