Import Geant4 1.0.0 source tree
This commit is contained in:
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em4DetectorConstruction.hh,v 1.1.4.1 1999/12/07 20:47:05 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4DetectorConstruction_h
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#define Em4DetectorConstruction_h 1
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#include "G4VUserDetectorConstruction.hh"
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#include "globals.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class Em4DetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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Em4DetectorConstruction();
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~Em4DetectorConstruction();
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G4VPhysicalVolume* Construct();
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};
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#endif
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@@ -0,0 +1,52 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em4EventAction.hh,v 1.1.4.1 1999/12/07 20:47:05 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4EventAction_h
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#define Em4EventAction_h 1
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#include "G4UserEventAction.hh"
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#include "globals.hh"
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class Em4RunAction;
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class Em4EventActionMessenger;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class Em4EventAction : public G4UserEventAction
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{
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public:
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Em4EventAction(Em4RunAction*);
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~Em4EventAction();
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public:
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void BeginOfEventAction(const G4Event*);
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void EndOfEventAction(const G4Event*);
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void addEdep(G4double Edep) {TotalEnergyDeposit += Edep;};
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G4double GetEnergyDeposit() {return TotalEnergyDeposit;};
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void SetDrawFlag(G4String val) {drawFlag = val;};
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void SetPrintModulo(G4int val) {printModulo = val;};
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private:
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Em4RunAction* Em4Run;
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G4double TotalEnergyDeposit; // Energy deposited in c6f6
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G4String drawFlag; // control the drawing of event
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G4int printModulo;
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Em4EventActionMessenger* eventMessenger;
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};
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#endif
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@@ -0,0 +1,42 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em4EventActionMessenger.hh,v 1.1.4.1 1999/12/07 20:47:05 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4EventActionMessenger_h
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#define Em4EventActionMessenger_h 1
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#include "globals.hh"
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#include "G4UImessenger.hh"
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class Em4EventAction;
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class G4UIcmdWithAString;
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class G4UIcmdWithAnInteger;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class Em4EventActionMessenger: public G4UImessenger
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{
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public:
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Em4EventActionMessenger(Em4EventAction*);
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~Em4EventActionMessenger();
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void SetNewValue(G4UIcommand*, G4String);
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private:
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Em4EventAction* eventAction;
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G4UIcmdWithAString* DrawCmd;
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G4UIcmdWithAnInteger* PrintCmd;
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};
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#endif
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@@ -0,0 +1,52 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em4PhysicsList.hh,v 1.1.4.1 1999/12/07 20:47:05 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4PhysicsList_h
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#define Em4PhysicsList_h 1
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#include "G4VUserPhysicsList.hh"
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#include "globals.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class Em4PhysicsList: public G4VUserPhysicsList
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{
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public:
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Em4PhysicsList();
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~Em4PhysicsList();
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protected:
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// Construct particle and physics
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void ConstructParticle();
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void ConstructProcess();
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void SetCuts();
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protected:
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// these methods Construct particles
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void ConstructBosons();
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void ConstructLeptons();
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protected:
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// these methods Construct physics processes and register them
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void ConstructGeneral();
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void ConstructEM();
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};
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#endif
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@@ -0,0 +1,43 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em4PrimaryGeneratorAction.hh,v 1.1.4.1 1999/12/07 20:47:05 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4PrimaryGeneratorAction_h
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#define Em4PrimaryGeneratorAction_h 1
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#include "G4VUserPrimaryGeneratorAction.hh"
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#include "globals.hh"
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class G4ParticleGun;
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class G4Event;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class Em4PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
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{
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public:
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Em4PrimaryGeneratorAction();
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~Em4PrimaryGeneratorAction();
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public:
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void GeneratePrimaries(G4Event*);
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private:
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G4ParticleGun* particleGun; //pointer a to G4 service class
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};
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#endif
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@@ -0,0 +1,59 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em4RunAction.hh,v 1.1.4.1 1999/12/07 20:47:05 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4RunAction_h
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#define Em4RunAction_h 1
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#include "G4UserRunAction.hh"
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#include "globals.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class G4Run;
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class Em4RunActionMessenger;
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class HepTupleManager;
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class HepHistogram;
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class Em4RunAction : public G4UserRunAction
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{
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public:
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Em4RunAction();
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~Em4RunAction();
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public:
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void BeginOfRunAction(const G4Run*);
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void EndOfRunAction(const G4Run*);
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HepHistogram* GetHisto(G4int id) {return histo[id];}
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void SetSaveFlag(G4String val) {saveFlag = val;}
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void SetRndmFreq(G4int val) {saveRndm = val;}
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G4int GetRndmFreq() {return saveRndm;}
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private:
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void bookHisto();
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private:
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HepTupleManager* hbookManager;
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HepHistogram* histo[1];
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Em4RunActionMessenger* runMessenger;
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G4String saveFlag;
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G4int saveRndm;
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};
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#endif
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@@ -0,0 +1,46 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em4RunActionMessenger.hh,v 1.1.4.1 1999/12/07 20:47:05 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4RunActionMessenger_h
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#define Em4RunActionMessenger_h 1
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#include "globals.hh"
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#include "G4UImessenger.hh"
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class Em4RunAction;
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class G4UIdirectory;
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class G4UIcmdWithAString;
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class G4UIcmdWithAnInteger;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class Em4RunActionMessenger: public G4UImessenger
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{
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public:
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Em4RunActionMessenger(Em4RunAction*);
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~Em4RunActionMessenger();
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void SetNewValue(G4UIcommand*, G4String);
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private:
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Em4RunAction* Em4Run;
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G4UIcmdWithAString* SaveCmd;
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G4UIdirectory* RndmDir;
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G4UIcmdWithAnInteger* RndmSaveCmd;
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G4UIcmdWithAString* RndmReadCmd;
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};
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#endif
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@@ -0,0 +1,39 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em4SteppingAction.hh,v 1.1.4.1 1999/12/07 20:47:06 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4SteppingAction_h
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#define Em4SteppingAction_h 1
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#include "G4UserSteppingAction.hh"
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class Em4EventAction;
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class G4SteppingVerbose2;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class Em4SteppingAction : public G4UserSteppingAction
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{
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public:
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Em4SteppingAction(Em4EventAction*);
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~Em4SteppingAction();
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void UserSteppingAction(const G4Step*);
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private:
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Em4EventAction* eventAction;
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G4SteppingVerbose2* myVerbose;
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};
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#endif
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@@ -0,0 +1,47 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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||||
//
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||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
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//
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// $Id: Em4SteppingVerbose.hh,v 1.1.4.1 1999/12/07 20:47:06 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//---------------------------------------------------------------
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//
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// Em4SteppingVerbose.hh
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//
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// Description:
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// This class manages the vervose outputs in G4SteppingManager.
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//
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//
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// Contact:
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// Questions and comments to this code should be sent to
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// Katsuya Amako (e-mail: Katsuya.Amako@kek.jp)
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// Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp)
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//
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//---------------------------------------------------------------
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class Em4SteppingVerbose;
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#ifndef Em4SteppingVerbose_h
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#define Em4SteppingVerbose_h 1
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#include "G4SteppingVerbose.hh"
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class Em4SteppingVerbose : public G4SteppingVerbose {
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public:
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// Constructor/Destructor
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Em4SteppingVerbose();
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~Em4SteppingVerbose();
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//
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void StepInfo();
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void TrackingStarted();
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//
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};
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#endif
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@@ -0,0 +1,50 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
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// $Id: Em4VisManager.hh,v 1.1.4.1 1999/12/07 20:47:06 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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// Example Visualization Manager implementing virtual function
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// RegisterGraphicsSystems. Exploits C-pre-processor variables
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// G4VIS_USE_DAWN, etc., which are set by the GNUmakefiles if
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// environment variables of the same name are set.
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// So all you have to do is set environment variables and compile and
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// instantiate this in your main().
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// Alternatively, you can implement an empty function here and just
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// register the systems you want in your main(), e.g.:
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// G4VisManager* myVisManager = new MyVisManager;
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// myVisManager -> RegisterGraphicsSystem (new MyGraphicsSystem);
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#ifndef Em4VisManager_h
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#define Em4VisManager_h 1
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#include "G4VisManager.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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class Em4VisManager: public G4VisManager {
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public:
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Em4VisManager ();
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private:
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void RegisterGraphicsSystems ();
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};
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#endif
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