Import Geant4 1.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:28:20 +02:00
parent aaa409b6ee
commit ca1c8cb059
2995 changed files with 106830 additions and 299600 deletions
@@ -0,0 +1,97 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2DetectorConstruction.hh,v 1.1.4.1 1999/12/07 20:46:56 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2DetectorConstruction_h
#define Em2DetectorConstruction_h 1
#include "G4VUserDetectorConstruction.hh"
#include "globals.hh"
#include "G4ThreeVector.hh"
#include "G4Material.hh"
#include "G4VPhysicalVolume.hh"
class G4Tubs;
class G4LogicalVolume;
class G4UniformMagField;
class Em2DetectorMessenger;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2DetectorConstruction : public G4VUserDetectorConstruction
{
public:
Em2DetectorConstruction();
~Em2DetectorConstruction();
public:
void SetMaterial(G4String);
void SetLBining (G4ThreeVector);
void SetRBining (G4ThreeVector);
void SetMagField(G4double);
G4VPhysicalVolume* Construct();
void UpdateGeometry();
public:
const
G4VPhysicalVolume* GetEcal() {return physiEcal;};
G4Material* GetMaterial() {return myMaterial;};
G4int GetnLtot() {return nLtot;};
G4int GetnRtot() {return nRtot;};
G4double GetdLradl() {return dLradl;};
G4double GetdRradl() {return dRradl;};
G4double GetfullLength() {return EcalLength;};
G4double GetfullRadius() {return EcalRadius;};
private:
G4int nLtot, nRtot; // nb of bins: longitudinal and radial
G4double dLradl, dRradl; // bin thickness (in radl unit)
G4Material* myMaterial; //pointer to the material
G4UniformMagField* magField; //pointer to the mag field
G4double EcalLength; //full length of the Calorimeter
G4double EcalRadius; //radius of the Calorimeter
G4Tubs* solidEcal; //pointer to the solid calorimeter
G4LogicalVolume* logicEcal; //pointer to the logical calorimeter
G4VPhysicalVolume* physiEcal; //pointer to the physical calorimeter
G4Tubs* solidSlice; //pointer to the solid L-slice
G4LogicalVolume* logicSlice; //pointer to the logical L-slide
G4VPhysicalVolume* physiSlice; //pointer to the physical L-slide
G4Tubs* solidRing; //pointer to the solid R-slice
G4LogicalVolume* logicRing; //pointer to the logical R-slide
G4VPhysicalVolume* physiRing; //pointer to the physical R-slide
Em2DetectorMessenger* detectorMessenger; //pointer to the Messenger object
private:
void DefineMaterials();
G4VPhysicalVolume* ConstructVolumes();
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#endif
@@ -0,0 +1,51 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2DetectorMessenger.hh,v 1.1.4.1 1999/12/07 20:46:56 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2DetectorMessenger_h
#define Em2DetectorMessenger_h 1
#include "globals.hh"
#include "G4UImessenger.hh"
class Em2DetectorConstruction;
class G4UIdirectory;
class G4UIcmdWithAString;
class G4UIcmdWith3Vector;
class G4UIcmdWithADoubleAndUnit;
class G4UIcmdWithoutParameter;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2DetectorMessenger: public G4UImessenger
{
public:
Em2DetectorMessenger(Em2DetectorConstruction* );
~Em2DetectorMessenger();
void SetNewValue(G4UIcommand*, G4String);
private:
Em2DetectorConstruction* Em2Detector;
G4UIdirectory* Em2detDir;
G4UIcmdWithAString* MaterCmd;
G4UIcmdWith3Vector* LBinCmd;
G4UIcmdWith3Vector* RBinCmd;
G4UIcmdWithADoubleAndUnit* FieldCmd;
G4UIcmdWithoutParameter* UpdateCmd;
};
#endif
@@ -0,0 +1,52 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2EventAction.hh,v 1.1.4.1 1999/12/07 20:46:56 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2EventAction_h
#define Em2EventAction_h 1
#include "G4UserEventAction.hh"
#include "globals.hh"
class Em2RunAction;
class Em2EventActionMessenger;
class G4Event;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2EventAction : public G4UserEventAction
{
public:
Em2EventAction(Em2RunAction*);
~Em2EventAction();
void BeginOfEventAction(const G4Event*);
void EndOfEventAction(const G4Event*);
void SetDrawFlag (G4String val) {drawFlag = val;};
void SetPrintModulo(G4int val) {printModulo = val;};
private:
Em2RunAction* Em2Run;
G4String drawFlag;
G4int printModulo;
Em2EventActionMessenger* eventMessenger;
};
#endif
@@ -0,0 +1,42 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2EventActionMessenger.hh,v 1.1.4.1 1999/12/07 20:46:56 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2EventActionMessenger_h
#define Em2EventActionMessenger_h 1
#include "globals.hh"
#include "G4UImessenger.hh"
class Em2EventAction;
class G4UIcmdWithAString;
class G4UIcmdWithAnInteger;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2EventActionMessenger: public G4UImessenger
{
public:
Em2EventActionMessenger(Em2EventAction*);
~Em2EventActionMessenger();
void SetNewValue(G4UIcommand*, G4String);
private:
Em2EventAction* eventAction;
G4UIcmdWithAString* DrawCmd;
G4UIcmdWithAnInteger* PrintCmd;
};
#endif
@@ -0,0 +1,50 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2PhysicsList.hh,v 1.1.4.1 1999/12/07 20:46:56 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2PhysicsList_h
#define Em2PhysicsList_h 1
#include "G4VUserPhysicsList.hh"
#include "globals.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2PhysicsList: public G4VUserPhysicsList
{
public:
Em2PhysicsList();
~Em2PhysicsList();
protected:
// Construct particles
void ConstructParticle();
void ConstructBosons();
void ConstructLeptons();
void ConstructMesons();
void ConstructBarions();
public:
void SetCuts();
protected:
// Construct processes and register them
void ConstructProcess();
void ConstructGeneral();
void ConstructEM();
};
#endif
@@ -0,0 +1,46 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2PrimaryGeneratorAction.hh,v 1.1.4.1 1999/12/07 20:46:56 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2PrimaryGeneratorAction_h
#define Em2PrimaryGeneratorAction_h 1
#include "G4VUserPrimaryGeneratorAction.hh"
#include "G4ParticleGun.hh"
#include "globals.hh"
class G4Event;
class Em2DetectorConstruction;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
{
public:
Em2PrimaryGeneratorAction(Em2DetectorConstruction*);
~Em2PrimaryGeneratorAction();
public:
void GeneratePrimaries(G4Event*);
G4ParticleGun* GetParticleGun() {return particleGun;};
private:
G4ParticleGun* particleGun;
Em2DetectorConstruction* Em2Detector;
};
#endif
@@ -0,0 +1,153 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2RunAction.hh,v 1.1.2.1.2.1 1999/12/07 20:46:56 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2RunAction_h
#define Em2RunAction_h 1
#include "G4UserRunAction.hh"
#include "G4ParticleDefinition.hh"
#include "G4Gamma.hh"
#include "G4Electron.hh"
#include "G4Positron.hh"
#include "globals.hh"
#include "g4rw/tvvector.h"
typedef G4RWTValVector<G4double> MyVector;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2DetectorConstruction;
class Em2PrimaryGeneratorAction;
class Em2RunActionMessenger;
class G4Run;
class HepTupleManager;
class HepHistogram;
class Em2RunAction : public G4UserRunAction
{
public:
Em2RunAction(Em2DetectorConstruction*, Em2PrimaryGeneratorAction*);
~Em2RunAction();
void BeginOfRunAction(const G4Run*);
void EndOfRunAction(const G4Run*);
inline void initializePerEvent();
void fillPerEvent();
inline void fillPerTrack(G4double,G4double);
inline void fillPerStep (G4double,G4int,G4int);
inline void particleFlux(G4ParticleDefinition*,G4int);
void SetSaveFlag (G4String val) {saveFlag = val;}
void SetRndmFreq(G4int val) {saveRndm = val;}
G4int GetRndmFreq() {return saveRndm;}
private:
void bookHisto();
void cleanHisto();
private:
Em2DetectorConstruction* Em2Det;
Em2PrimaryGeneratorAction* Em2Kin;
G4int nLbin;
MyVector dEdL;
MyVector sumELongit;
MyVector sumE2Longit;
MyVector sumELongitCumul;
MyVector sumE2LongitCumul;
G4int nRbin;
MyVector dEdR;
MyVector sumERadial;
MyVector sumE2Radial;
MyVector sumERadialCumul;
MyVector sumE2RadialCumul;
MyVector gammaFlux;
MyVector electronFlux;
MyVector positronFlux;
G4double ChargTrLength;
G4double sumChargTrLength;
G4double sum2ChargTrLength;
G4double NeutrTrLength;
G4double sumNeutrTrLength;
G4double sum2NeutrTrLength;
HepTupleManager* hbookManager;
HepHistogram *histo1, *histo2, *histo3;
HepHistogram *histo4, *histo5, *histo6;
HepHistogram *histo7, *histo8, *histo9;
HepHistogram *hist10, *hist11, *hist12;
Em2RunActionMessenger* runMessenger;
G4String saveFlag;
G4int saveRndm;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline
void Em2RunAction::initializePerEvent()
{
//initialize arrays of energy deposit per bin
for (G4int i=0; i<nLbin; i++)
{ dEdL(i) = 0.; }
for (G4int j=0; j<nRbin; j++)
{ dEdR(j) = 0.; }
//initialize tracklength
ChargTrLength = NeutrTrLength = 0.;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline
void Em2RunAction::fillPerTrack(G4double charge, G4double trkLength)
{
if (charge != 0.) ChargTrLength += trkLength;
else NeutrTrLength += trkLength;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline
void Em2RunAction::fillPerStep(G4double dEstep, G4int Lbin, G4int Rbin)
{
dEdL(Lbin) += dEstep; dEdR(Rbin) += dEstep;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline
void Em2RunAction::particleFlux(G4ParticleDefinition* particle, G4int Lplan)
{
if (particle == G4Gamma::Gamma()) gammaFlux(Lplan)++;
else if (particle == G4Electron::Electron()) electronFlux(Lplan)++;
else if (particle == G4Positron::Positron()) positronFlux(Lplan)++;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#endif
@@ -0,0 +1,45 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2RunActionMessenger.hh,v 1.1.4.1 1999/12/07 20:46:57 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2RunActionMessenger_h
#define Em2RunActionMessenger_h 1
#include "globals.hh"
#include "G4UImessenger.hh"
class Em2RunAction;
class G4UIdirectory;
class G4UIcmdWithAString;
class G4UIcmdWithAnInteger;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2RunActionMessenger: public G4UImessenger
{
public:
Em2RunActionMessenger(Em2RunAction*);
~Em2RunActionMessenger();
void SetNewValue(G4UIcommand*, G4String);
private:
Em2RunAction* Em2Run;
G4UIcmdWithAString* SaveCmd;
G4UIdirectory* RndmDir;
G4UIcmdWithAnInteger* RndmSaveCmd;
G4UIcmdWithAString* RndmReadCmd;
};
#endif
@@ -0,0 +1,39 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2SteppingAction.hh,v 1.1.4.1 1999/12/07 20:46:57 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2SteppingAction_h
#define Em2SteppingAction_h 1
#include "G4UserSteppingAction.hh"
class Em2DetectorConstruction;
class Em2RunAction;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2SteppingAction : public G4UserSteppingAction
{
public:
Em2SteppingAction(Em2DetectorConstruction*,Em2RunAction*);
~Em2SteppingAction();
void UserSteppingAction(const G4Step*);
private:
Em2DetectorConstruction* Em2Det;
Em2RunAction* Em2Run;
};
#endif
@@ -0,0 +1,34 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2TrackingAction.hh,v 1.1.4.1 1999/12/07 20:46:57 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
#ifndef Em2TrackingAction_h
#define Em2TrackingAction_h 1
#include "G4UserTrackingAction.hh"
class Em2RunAction;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2TrackingAction : public G4UserTrackingAction {
public:
Em2TrackingAction(Em2RunAction*);
~Em2TrackingAction() {};
void PostUserTrackingAction(const G4Track*);
private:
Em2RunAction* Em2Run;
};
#endif
@@ -0,0 +1,50 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em2VisManager.hh,v 1.1.4.1 1999/12/07 20:46:57 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
// Example Visualization Manager implementing virtual function
// RegisterGraphicsSystems. Exploits C-pre-processor variables
// G4VIS_USE_DAWN, etc., which are set by the GNUmakefiles if
// environment variables of the same name are set.
// So all you have to do is set environment variables and compile and
// instantiate this in your main().
// Alternatively, you can implement an empty function here and just
// register the systems you want in your main(), e.g.:
// G4VisManager* myVisManager = new MyVisManager;
// myVisManager -> RegisterGraphicsSystem (new MyGraphicsSystem);
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef Em2VisManager_h
#define Em2VisManager_h 1
#include "G4VisManager.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
class Em2VisManager: public G4VisManager {
public:
Em2VisManager ();
private:
void RegisterGraphicsSystems ();
};
#endif