Import Geant4 10.1.0 source tree
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4BoundingSphereScene.hh 66373 2012-12-18 09:41:34Z gcosmo $
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// $Id: G4BoundingSphereScene.hh 81056 2014-05-20 09:02:16Z gcosmo $
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//
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//
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// John Allison 7th June 1997
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@@ -33,46 +33,23 @@
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#ifndef G4BOUNDINGSPHERESCENE_HH
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#define G4BOUNDINGSPHERESCENE_HH
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#include "G4VGraphicsScene.hh"
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#include "G4PseudoScene.hh"
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#include "G4VisExtent.hh"
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#include "G4Box.hh"
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#include "G4Cons.hh"
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#include "G4Tubs.hh"
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#include "G4Trd.hh"
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#include "G4Trap.hh"
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#include "G4Sphere.hh"
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#include "G4Para.hh"
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#include "G4Torus.hh"
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#include "G4Polycone.hh"
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#include "G4Polyhedra.hh"
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class G4VModel;
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class G4BoundingSphereScene: public G4VGraphicsScene {
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class G4BoundingSphereScene: public G4PseudoScene {
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public:
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G4BoundingSphereScene (G4VModel* pModel = 0);
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virtual ~G4BoundingSphereScene ();
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void PreAddSolid (const G4Transform3D& objectTransformation,
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const G4VisAttributes&);
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void PostAddSolid () {}
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void AddSolid (const G4Box& solid) {Accrue (solid);}
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void AddSolid (const G4Cons& solid) {Accrue (solid);}
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void AddSolid (const G4Tubs& solid) {Accrue (solid);}
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void AddSolid (const G4Trd& solid) {Accrue (solid);}
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void AddSolid (const G4Trap& solid) {Accrue (solid);}
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void AddSolid (const G4Sphere& solid) {Accrue (solid);}
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void AddSolid (const G4Para& solid) {Accrue (solid);}
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void AddSolid (const G4Torus& solid) {Accrue (solid);}
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void AddSolid (const G4Polycone& solid) {Accrue (solid);}
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void AddSolid (const G4Polyhedra& solid) {Accrue (solid);}
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void AddSolid (const G4VSolid& solid) {Accrue (solid);}
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void AddCompound (const G4VTrajectory&) {}
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void AddCompound (const G4VHit&) {}
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void AddCompound (const G4VDigi&) {}
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void AddCompound (const G4THitsMap<G4double>&) {}
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G4VisExtent GetBoundingSphereExtent ();
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const G4Point3D& GetCentre() const {return fCentre;}
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G4double GetRadius() const {return fRadius;}
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void SetCentre(const G4Point3D& centre) {fCentre = centre;}
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@@ -86,27 +63,13 @@ public:
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void AccrueBoundingSphere (const G4Point3D& centre,
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G4double radius);
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////////////////////////////////////////////////////////////////
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// Functions not used by required by the abstract interface.
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virtual void BeginPrimitives (const G4Transform3D&) {}
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virtual void EndPrimitives () {}
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virtual void BeginPrimitives2D (const G4Transform3D&) {}
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virtual void EndPrimitives2D () {}
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virtual void AddPrimitive (const G4Polyline&) {}
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virtual void AddPrimitive (const G4Scale&) {}
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virtual void AddPrimitive (const G4Text&) {}
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virtual void AddPrimitive (const G4Circle&) {}
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virtual void AddPrimitive (const G4Square&) {}
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virtual void AddPrimitive (const G4Polymarker&) {}
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virtual void AddPrimitive (const G4Polyhedron&) {}
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private:
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void Accrue (const G4VSolid& solid);
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void ProcessVolume (const G4VSolid& solid);
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G4VModel* fpModel; // Instantiating code may optionally set this.
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G4Point3D fCentre;
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G4double fRadius;
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const G4Transform3D* fpObjectTransformation;
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};
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#endif
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