Import Geant4 10.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 12:08:39 +02:00
parent 286caacf06
commit c9b32a6c0a
5770 changed files with 1050949 additions and 367105 deletions
+63 -17
View File
@@ -47,7 +47,7 @@
#include "globals.hh"
#include "rundefs.hh"
#include "G4AutoLock.hh"
//
// This class implements the split-mechanism for shared objects.
// Let's see how it works.
@@ -58,11 +58,11 @@
// This creates in memory an "array", pointed by "sharedOffset" of capacity "totalspace"
// The array contains "totalobj" (<=totalspace) instances (i.e. the array has
// un-initialized spaces)
// Note that also the TLS variables "offset" and "slavetotalspace" have also the same stuff
// Note that also the TLS variables "offset" and "workertotalspace" have also the same stuff
// When a worker thread is started we can call g4vuplsplitter.NewSubInstances()
// This will simply allocate enough space in the TLS space "offset" and call
// T::initialize() onto the new created methods.
// Alternatively one can call, when the worker thread start, g4vuplsplitter.SlaveCopySubInstanceArray()
// Alternatively one can call, when the worker thread start, g4vuplsplitter.workerCopySubInstanceArray()
// That will copy the content of master thread "array" into the TLS one
// To see this stuff in action see:
@@ -73,7 +73,9 @@ class G4VUPLSplitter
{
public:
G4VUPLSplitter() : totalobj(0),totalspace(0),sharedOffset(0) {}
G4VUPLSplitter() : totalobj(0),totalspace(0),sharedOffset(0) {
G4MUTEXINIT(mutex);
}
G4int CreateSubInstance()
// Invoked by the master thread to create a new subinstance
@@ -81,13 +83,18 @@ class G4VUPLSplitter
// This is called by constructor of shared classes, thus only master thread
// calls this
{
G4AutoLock l(&mutex);
//One more instance
totalobj++;
//If the number of objects is larger than the available spaces,
//a re-allocation is needed
if (totalobj > slavetotalspace) { NewSubInstances(); }
if (totalobj > workertotalspace) {
l.unlock();
NewSubInstances();
l.lock();
}
//Since this is called by Master thread, we can remember this
totalspace = slavetotalspace;
totalspace = workertotalspace;
sharedOffset = offset;
return (totalobj - 1);
}
@@ -97,13 +104,14 @@ class G4VUPLSplitter
// initialize each new subinstance using a particular method defined
// by the subclass.
{
if (slavetotalspace >= totalobj) { return; }
G4AutoLock l(&mutex);
if (workertotalspace >= totalobj) { return; }
//Remember current large size
G4int originaltotalspace = slavetotalspace;
G4int originaltotalspace = workertotalspace;
//Increase its size by some value (purely arbitrary)
slavetotalspace = totalobj + 512;
workertotalspace = totalobj + 512;
//Now re-allocate new space
offset = (T *) realloc(offset, slavetotalspace * sizeof(T));
offset = (T *) realloc(offset, workertotalspace * sizeof(T));
if (offset == 0)
{
G4Exception("G4VUPLSplitter::NewSubInstances()",
@@ -111,13 +119,13 @@ class G4VUPLSplitter
return;
}
//The newly created objects need to be initialized
for (G4int i = originaltotalspace; i < slavetotalspace; i++)
for (G4int i = originaltotalspace; i < workertotalspace; i++)
{
offset[i].initialize();
}
}
void FreeSlave()
void FreeWorker()
// Invoked by all threads to free the subinstance array.
{
if (!offset) { return; }
@@ -125,7 +133,44 @@ class G4VUPLSplitter
offset = 0;
}
void SlaveCopySubInstanceArray()
T* GetOffset() { return offset; }
void UseWorkArea( T* newOffset )
{
// Use recycled work area - which was created previously
if( offset && offset!=newOffset )
{
if( newOffset != offset )
{
G4Exception("G4VUPLSplitter::UseWorkspace()",
"TwoWorkspaces", FatalException,
"Thread already has workspace - cannot use another.");
}
else
{
G4Exception("G4VUPLSplitter::UseWorkspace()",
"TwoWorkspaces", JustWarning,
"Thread already has a workspace - trying to set the same again.");
}
}
offset= newOffset;
// totalobj= numObjects;
// totalspace= numSpace;
}
T* FreeWorkArea() // G4int* numObjects, G4int* numSpace)
{
// Detach this thread from this Location
// The object which calls this method is responsible for it.
//
T* offsetRet= offset;
offset= 0;
return offsetRet;
}
void WorkerCopySubInstanceArray()
//Invoked by each worker thread to copy all subinstances array from
//the master thread
{
@@ -133,10 +178,11 @@ class G4VUPLSplitter
//Since this is called by worker threds, totalspace is some valid number > 0
//Remember totalspace is the number of availabel slots from master.
//We are sure that it has valid data
G4AutoLock l(&mutex);
offset = (T *)realloc(offset,totalspace * sizeof(T));
if (offset == 0)
{
G4Exception("G4VUPLSplitter::SlaveCopySubInstanceArray()",
G4Exception("G4VUPLSplitter::WorkerCopySubInstanceArray()",
"OutOfMemory", FatalException, "Cannot malloc space!");
return;
}
@@ -145,14 +191,14 @@ class G4VUPLSplitter
}
public:
G4RUN_DLL static G4ThreadLocal G4int slavetotalspace; //Per-thread available number of slots
G4RUN_DLL static G4ThreadLocal T* offset; //Pointer to first instance of an array
G4RUN_DLL G4ThreadLocalStatic G4int workertotalspace; //Per-thread available number of slots
G4RUN_DLL G4ThreadLocalStatic T* offset; //Pointer to first instance of an array
private:
G4int totalobj; //Total number of instances from master thread
G4int totalspace; // Available number of "slots"
T* sharedOffset;
G4Mutex mutex;
};
#endif