Import Geant4 10.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 12:08:39 +02:00
parent 286caacf06
commit c9b32a6c0a
5770 changed files with 1050949 additions and 367105 deletions
@@ -47,35 +47,52 @@ class G4HadFinalState
public:
G4HadFinalState();
G4int GetNumberOfSecondaries() const;
inline
G4int GetNumberOfSecondaries() const { return theSecs.size(); }
void SetEnergyChange(G4double anEnergy);
G4double GetEnergyChange() const;
void SetMomentumChange(const G4ThreeVector& aV);
void SetMomentumChange(G4double x, G4double y, G4double z) ;
const G4ThreeVector& GetMomentumChange() const;
void AddSecondary(G4DynamicParticle* aP);
void AddSecondary(const G4HadSecondary& aHS) { theSecs.push_back(aHS); }
void SetStatusChange(G4HadFinalStateStatus aS);
G4HadFinalStateStatus GetStatusChange() const;
inline
G4double GetEnergyChange() const { return theEnergy; }
inline
void SetMomentumChange(const G4ThreeVector& aV){ theDirection=aV; }
void SetMomentumChange(G4double x, G4double y, G4double z);
inline
const G4ThreeVector& GetMomentumChange() const { return theDirection; }
inline
void AddSecondary(G4DynamicParticle* aP, G4int mod=-1) {
theSecs.push_back(G4HadSecondary(aP, theW, mod));
};
inline
void AddSecondary(const G4HadSecondary& aHS) { theSecs.push_back(aHS); }
inline
void SetStatusChange(G4HadFinalStateStatus aS) { theStat=aS; }
inline
G4HadFinalStateStatus GetStatusChange() const { return theStat; }
void Clear();
const G4LorentzRotation& GetTrafoToLab() const;
void SetTrafoToLab(const G4LorentzRotation & aT);
void SetWeightChange(G4double aW);
G4double GetWeightChange() const;
inline
const G4LorentzRotation& GetTrafoToLab() const { return theT; }
inline
void SetTrafoToLab(const G4LorentzRotation & aT) { theT = aT; }
inline
void SetWeightChange(G4double aW) { theW=aW; }
inline
G4double GetWeightChange() const { return theW; }
G4HadSecondary* GetSecondary(size_t i);
const G4HadSecondary* GetSecondary(size_t i) const;
void SetLocalEnergyDeposit(G4double aE);
G4double GetLocalEnergyDeposit() const;
void SecondariesAreStale(); // Deprecated; not needed for values
void ClearSecondaries();
inline
void SetLocalEnergyDeposit(G4double aE) { theEDep=aE; }
inline
G4double GetLocalEnergyDeposit() const { return theEDep;}
// void SecondariesAreStale(); // Deprecated; not needed for values
inline
void ClearSecondaries() { theSecs.clear(); }
// Concatenate lists efficiently
void AddSecondaries(const std::vector<G4HadSecondary>& addSecs);
inline
void AddSecondaries(const G4HadFinalState& addHFS) {
AddSecondaries(addHFS.theSecs);
}
inline
void AddSecondaries(const G4HadFinalState* addHFS) {
if (addHFS) AddSecondaries(addHFS->theSecs);
}
@@ -34,23 +34,28 @@ class G4DynamicParticle;
class G4HadSecondary
{
public:
G4HadSecondary(G4DynamicParticle * aT, G4double aWeight = 1);
G4DynamicParticle * GetParticle() {return theP;}
const G4DynamicParticle* GetParticle() const {return theP;}
G4double GetWeight() const {return theWeight;}
void SetWeight(G4double aW){theWeight= aW;}
void SetTime(G4double aT) {theTime = aT;}
G4double GetTime() const {return theTime;}
public:
G4HadSecondary(G4DynamicParticle * aT, G4double aWeight = 1, G4int mod=-1);
~G4HadSecondary();
inline G4DynamicParticle * GetParticle() {return theP;}
inline const G4DynamicParticle* GetParticle() const {return theP;}
inline G4double GetWeight() const {return theWeight;}
inline void SetWeight(G4double aW) {theWeight= aW;}
inline void SetTime(G4double aT) {theTime = aT;}
inline G4double GetTime() const {return theTime;}
inline void SetCreatorModelType(G4int idx) {theCreatorModel = idx;}
inline G4int GetCreatorModelType() const {return theCreatorModel;}
private:
private:
G4HadSecondary(){};
G4DynamicParticle * theP;
G4double theWeight;
G4double theTime;
G4int theCreatorModel;
};
#endif
@@ -50,7 +50,7 @@ class G4HadSignalHandler
~G4HadSignalHandler();
static G4ThreadLocal std::vector<sighandler_t> *theCache_G4MT_TLS_;
static G4ThreadLocal std::vector<sighandler_t> *theCache;
static G4ThreadLocal bool registered;
};
@@ -48,7 +48,7 @@ class G4HadronicWhiteBoard
const G4HadProjectile* GetProjectile();
const G4Nucleus& GetTargetNucleus();
G4ParticleDefinition* GetPDef();
const G4ParticleDefinition* GetPDef();
G4String GetParticleName();
G4double GetEnergy();
G4double GetPx();
@@ -61,10 +61,12 @@ class G4HadronicWhiteBoard
private:
G4HadProjectile* theProjectile;
G4ParticleDefinition* theDef;
char* theName;
static G4ThreadLocal G4HadronicWhiteBoard *theInstance;
const G4HadProjectile* theProjectile;
const G4ParticleDefinition* theDef;
const char* theName;
G4double theE;
G4double thePx;
G4double thePy;
@@ -1,190 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
// Hadronic Process: Reaction Dynamics
// original by H.P. Wellisch
// Modified by J.L.Chuma 19-Nov-96
// Modified by J.L.Chuma 27-Mar-97
// Modified by J.L.Chuma 30-Apr-97
// Modified by J.L.Chuma 06-Aug-97 to include the original incident particle
// before Fermi motion and evaporation effects
#ifndef G4ReactionDynamics_h
#define G4ReactionDynamics_h 1
#include "G4ParticleTypes.hh"
#include "G4DynamicParticle.hh"
#include "G4ReactionProduct.hh"
#include "G4Nucleus.hh"
#include "G4FastVector.hh"
#include "G4HadProjectile.hh"
enum{ GHADLISTSIZE=256};
class G4ReactionDynamics
{
public:
G4ReactionDynamics() {}
virtual ~G4ReactionDynamics() {}
virtual G4double FindInelasticity()
{ return 0.0; }
virtual G4double FindTimeDelay()
{ return 0.0; }
G4bool GenerateXandPt( // derived from GENXPT
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen,
G4ReactionProduct &modifiedOriginal, // Fermi motion & evap. effect included
const G4HadProjectile *originalIncident,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
const G4DynamicParticle* originalTarget,
const G4Nucleus &targetNucleus,
G4bool &incidentHasChanged,
G4bool &targetHasChanged,
G4bool leadFlag,
G4ReactionProduct &leadingStrangeParticle );
void SuppressChargedPions(
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen,
const G4ReactionProduct &modifiedOriginal,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
const G4Nucleus &targetNucleus,
G4bool &incidentHasChanged,
G4bool &targetHasChanged );
G4bool TwoCluster( // derived from TWOCLU
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen,
G4ReactionProduct &modifiedOriginal, // Fermi motion & evap. effect included
const G4HadProjectile *originalIncident,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
const G4DynamicParticle* originalTarget,
const G4Nucleus &targetNucleus,
G4bool &incidentHasChanged,
G4bool &targetHasChanged,
G4bool leadFlag,
G4ReactionProduct &leadingStrangeParticle );
void TwoBody( // derived from TWOB
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen,
G4ReactionProduct &modifiedOriginal,
const G4DynamicParticle *originalTarget,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
const G4Nucleus &targetNucleus,
G4bool &targetHasChanged );
G4int Factorial( G4int n );
G4double GenerateNBodyEvent( // derived from PHASP
const G4double totalEnergy,
const G4bool constantCrossSection,
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen );
void ProduceStrangeParticlePairs(
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen,
const G4ReactionProduct &modifiedOriginal,
const G4DynamicParticle *originalTarget,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
G4bool &incidentHasChanged,
G4bool &targetHasChanged );
void NuclearReaction( // derived from NUCREC
G4FastVector<G4ReactionProduct,4> &vec,
G4int &vecLen,
const G4HadProjectile *originalIncident,
const G4Nucleus &aNucleus,
const G4double theAtomicMass,
const G4double *massVec );
private:
void Rotate(
const G4double numberofFinalStateNucleons,
const G4ThreeVector &temp,
const G4ReactionProduct &modifiedOriginal, // Fermi motion & evap. effect included
const G4HadProjectile *originalIncident,
const G4Nucleus &targetNucleus,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen );
void Defs1(
const G4ReactionProduct &modifiedOriginal,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen );
void AddBlackTrackParticles(
const G4double epnb,
const G4int npnb,
const G4double edta,
const G4int ndta,
const G4double sprob,
const G4double kineticMinimum,
const G4double kineticFactor,
const G4ReactionProduct &modifiedOriginal,
G4int PinNucleus,
G4int NinNucleus,
const G4Nucleus &aNucleus,
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen );
std::pair<G4int, G4int> GetFinalStateNucleons(
const G4DynamicParticle* originalTarget,
const G4FastVector<G4ReactionProduct,GHADLISTSIZE>& vec,
const G4int& vecLen );
void MomentumCheck(
const G4ReactionProduct &modifiedOriginal,
G4ReactionProduct &currentParticle,
G4ReactionProduct &targetParticle,
G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
G4int &vecLen );
G4double normal();
G4int Poisson( G4double x );
};
#endif
@@ -1,72 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
// ------------------------------------------------------------
// GEANT 4 class header file --- Copyright CERN 1995
// CERN Geneva Switzerland
//
// ------------ G4ReactionDynamics::TwoBody ------
// new inline method BreakupMomentum
// new method TwoBodyScattering
// by Christian V"olcker (CERN-Munich), August 1997
// E-mail: Christian.Volcker@cern.ch
// ************************************************************
//-----------------------------------------------------------------------------
#ifndef G4ReactionKinematics_h
#define G4ReactionKinematics_h 1
#include "globals.hh"
#include "Randomize.hh"
#include "G4VRestProcess.hh"
#include "G4ParticleTypes.hh"
class G4ReactionKinematics {
public:
void TwoBodyScattering( const G4DynamicParticle* pIn1, const G4DynamicParticle* pIn2,
G4DynamicParticle* pOut1, G4DynamicParticle* pOut2);
inline G4double BreakupMomentum( G4double totalMass, G4double m1, G4double m2);
};
inline G4double G4ReactionKinematics::BreakupMomentum(
G4double totalMass, G4double massA, G4double massB){
// is aequivalent to G4double G4PhaseSpaceDecayChannel::Pmx !!
G4double m0squared=totalMass*totalMass;
G4double breakupMomentumSquared=
(m0squared-(massA+massB)*(massA+massB))*
(m0squared-(massA-massB)*(massA-massB))/
(4*m0squared);
if (breakupMomentumSquared>0) return std::sqrt(breakupMomentumSquared);
else return -1.;
}
#endif
@@ -40,12 +40,14 @@
#include "G4HadProjectile.hh"
#include "G4HadronicException.hh"
// To support better memory management and reduced fragmentation
class G4ReactionProduct;
// To support better memory management and reduced fragmentation
//
#if defined G4HADRONIC_ALLOC_EXPORT
extern G4DLLEXPORT G4ThreadLocal G4Allocator<G4ReactionProduct> *aRPAllocator_G4MT_TLS_;
extern G4DLLEXPORT G4ThreadLocal G4Allocator<G4ReactionProduct> *aRPAllocator;
#else
extern G4DLLIMPORT G4ThreadLocal G4Allocator<G4ReactionProduct> *aRPAllocator_G4MT_TLS_;
extern G4DLLIMPORT G4ThreadLocal G4Allocator<G4ReactionProduct> *aRPAllocator;
#endif
class G4ReactionProduct
@@ -58,7 +60,7 @@ class G4ReactionProduct
friend G4ReactionProduct operator*(
const G4double aDouble, const G4ReactionProduct &p2 )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
{
G4ReactionProduct result;
result.SetMomentum(aDouble*p2.GetMomentum());
result.SetMass(p2.GetMass());
@@ -70,23 +72,24 @@ class G4ReactionProduct
public:
G4ReactionProduct();
G4ReactionProduct( G4ParticleDefinition *aParticleDefinition );
G4ReactionProduct(const G4ParticleDefinition *aParticleDefinition );
~G4ReactionProduct() { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;}
~G4ReactionProduct() {}
G4ReactionProduct( const G4ReactionProduct &right );
// Override new and delete for use with G4Allocator
inline void* operator new(size_t) { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;;
return (void *)aRPAllocator.MallocSingle();
inline void* operator new(size_t) {
if (!aRPAllocator) aRPAllocator = new G4Allocator<G4ReactionProduct> ;
return (void *)aRPAllocator->MallocSingle();
}
#ifdef __IBMCPP__
inline void* operator new(size_t, void *p) { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;;
inline void* operator new(size_t, void *p) {
return p;
}
#endif
inline void operator delete(void* aReactionProduct) { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;;
aRPAllocator.FreeSingle((G4ReactionProduct*)aReactionProduct);
inline void operator delete(void* aReactionProduct) {
aRPAllocator->FreeSingle((G4ReactionProduct*)aReactionProduct);
}
G4ReactionProduct &operator= ( const G4ReactionProduct &right );
@@ -96,17 +99,17 @@ class G4ReactionProduct
G4ReactionProduct &operator= ( const G4HadProjectile &right );
inline G4bool operator== ( const G4ReactionProduct &right ) const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return ( this == (G4ReactionProduct*) &right ); }
{ return ( this == (G4ReactionProduct*) &right ); }
inline G4bool operator!= ( const G4ReactionProduct &right ) const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return ( this != (G4ReactionProduct*) &right ); }
{ return ( this != (G4ReactionProduct*) &right ); }
inline G4ParticleDefinition *GetDefinition() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return theParticleDefinition; }
void SetDefinition( G4ParticleDefinition *aParticleDefinition );
inline const G4ParticleDefinition* GetDefinition() const
{ return theParticleDefinition; }
void SetDefinition(const G4ParticleDefinition* aParticleDefinition );
void SetDefinitionAndUpdateE( G4ParticleDefinition *aParticleDefinition );
void SetDefinitionAndUpdateE(const G4ParticleDefinition* aParticleDefinition );
void SetMomentum( const G4double x, const G4double y, const G4double z );
@@ -115,61 +118,67 @@ class G4ReactionProduct
void SetMomentum( const G4double z );
inline void SetMomentum( const G4ThreeVector &mom )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; momentum = mom; }
{ momentum = mom; }
inline G4ThreeVector GetMomentum() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return momentum; }
{ return momentum; }
inline G4double GetTotalMomentum() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return std::sqrt(std::abs(kineticEnergy*(totalEnergy+mass))); }
{ return std::sqrt(std::abs(kineticEnergy*(totalEnergy+mass))); }
inline G4double GetTotalEnergy() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return totalEnergy; }
{ return totalEnergy; }
inline void SetKineticEnergy( const G4double en )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
{
kineticEnergy = en;
totalEnergy = kineticEnergy + mass;
}
inline G4double GetKineticEnergy() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return kineticEnergy; }
{ return kineticEnergy; }
inline void SetTotalEnergy( const G4double en )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
{
totalEnergy = en;
kineticEnergy = totalEnergy - mass;
}
inline void SetMass( const G4double mas )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; mass = mas; }
{ mass = mas; }
inline G4double GetMass() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return mass; }
{ return mass; }
inline void SetTOF( const G4double t )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; timeOfFlight = t; }
{ timeOfFlight = t; }
inline G4double GetTOF() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return timeOfFlight; }
{ return timeOfFlight; }
inline void SetSide( const G4int sid )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; side = sid; }
{ side = sid; }
inline G4int GetSide() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return side; }
{ return side; }
inline void SetCreatorModel( const G4int mod )
{ theCreatorModel = mod; }
inline G4int GetCreatorModel() const
{ return theCreatorModel; }
inline void SetNewlyAdded( const G4bool f )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; NewlyAdded = f; }
{ NewlyAdded = f; }
inline G4bool GetNewlyAdded() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return NewlyAdded; }
{ return NewlyAdded; }
inline void SetMayBeKilled( const G4bool f )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; MayBeKilled = f; }
{ MayBeKilled = f; }
inline G4bool GetMayBeKilled() const
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return MayBeKilled; }
{ return MayBeKilled; }
void SetZero();
@@ -178,38 +187,33 @@ class G4ReactionProduct
G4double Angle( const G4ReactionProduct &p ) const;
inline void SetPositionInNucleus(G4double x, G4double y, G4double z)
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
{
positionInNucleus.setX(x);
positionInNucleus.setY(y);
positionInNucleus.setZ(z);
}
inline void SetPositionInNucleus( G4ThreeVector & aPosition )
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
{
positionInNucleus = aPosition;
}
inline G4ThreeVector GetPositionInNucleus() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;return positionInNucleus; }
inline G4double GetXPositionInNucleus() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return positionInNucleus.x(); }
inline G4double GetYPositionInNucleus() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return positionInNucleus.y(); }
inline G4double GetZPositionInNucleus() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return positionInNucleus.z(); }
inline G4ThreeVector GetPositionInNucleus() const { return positionInNucleus; }
inline G4double GetXPositionInNucleus() const { return positionInNucleus.x(); }
inline G4double GetYPositionInNucleus() const { return positionInNucleus.y(); }
inline G4double GetZPositionInNucleus() const { return positionInNucleus.z(); }
inline void SetFormationTime(G4double aTime) { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; formationTime = aTime; }
inline void SetFormationTime(G4double aTime) { formationTime = aTime; }
inline G4double GetFormationTime() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return formationTime; }
inline G4double GetFormationTime() const { return formationTime; }
inline void HasInitialStateParton(G4bool aFlag) { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; hasInitialStateParton = aFlag; }
inline void HasInitialStateParton(G4bool aFlag) { hasInitialStateParton = aFlag; }
inline G4bool HasInitialStateParton() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return hasInitialStateParton; }
inline G4bool HasInitialStateParton() const { return hasInitialStateParton; }
#ifdef PRECOMPOUND_TEST
void SetCreatorModel(const G4String& aModel) { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;; theCreatorModel = aModel; }
G4String GetCreatorModel() const { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;; return theCreatorModel; }
#endif
private:
private:
G4ParticleDefinition *theParticleDefinition;
const G4ParticleDefinition *theParticleDefinition;
// for use with string models and cascade.
G4ThreeVector positionInNucleus;
@@ -231,14 +235,12 @@ class G4ReactionProduct
// forward (+) and backward (-) hemispheres in the center of mass system
G4int side;
G4int theCreatorModel;
// NewlyAdded refers to particles added by "nuclear excitation", or as
// "black track" particles, or as deuterons, tritons, and alphas
G4bool NewlyAdded;
G4bool MayBeKilled;
#ifdef PRECOMPOUND_TEST
G4String theCreatorModel;
#endif
};
#endif