Import Geant4 10.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 12:08:39 +02:00
parent 286caacf06
commit c9b32a6c0a
5770 changed files with 1050949 additions and 367105 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4Scintillation.hh 71877 2013-06-27 13:55:53Z gunter $
// $Id: G4Scintillation.hh 85355 2014-10-28 09:58:59Z gcosmo $
//
//
////////////////////////////////////////////////////////////////////////
@@ -96,7 +96,7 @@ public:
G4Scintillation(const G4String& processName = "Scintillation",
G4ProcessType type = fElectromagnetic);
~G4Scintillation();
~G4Scintillation();
private:
@@ -151,7 +151,7 @@ public:
// These are the methods implementing the scintillation process.
void SetTrackSecondariesFirst(const G4bool state);
void SetTrackSecondariesFirst(const G4bool state);
// If set, the primary particle tracking is interrupted and any
// produced scintillation photons are tracked next. When all
// have been tracked, the tracking of the primary resumes.
@@ -174,7 +174,7 @@ public:
G4double GetScintillationYieldFactor() const;
// Returns the photon yield factor.
void SetScintillationExcitationRatio(const G4double excitationratio);
void SetScintillationExcitationRatio(const G4double ratio);
// Called to set the scintillation exciation ratio, needed when
// the scintillation level excitation is different for different
// types of particles. This overwrites the YieldRatio obtained
@@ -189,13 +189,13 @@ public:
G4PhysicsTable* GetSlowIntegralTable() const;
// Returns the address of the slow scintillation integral table.
void AddSaturation(G4EmSaturation* sat) { emSaturation = sat; }
void AddSaturation(G4EmSaturation* );
// Adds Birks Saturation to the process.
void RemoveSaturation() { emSaturation = NULL; }
void RemoveSaturation();
// Removes the Birks Saturation from the process.
G4EmSaturation* GetSaturation() const { return emSaturation; }
G4EmSaturation* GetSaturation() const { return fEmSaturation; }
// Returns the Birks Saturation.
void SetScintillationByParticleType(const G4bool );
@@ -203,7 +203,7 @@ public:
// of energy deposited by particle type
G4bool GetScintillationByParticleType() const
{ return scintillationByParticleType; }
{ return fScintillationByParticleType; }
// Return the boolean that determines the method of scintillation
// production
@@ -220,37 +220,31 @@ protected:
// Class Data Members
///////////////////////
G4PhysicsTable* theSlowIntegralTable;
G4PhysicsTable* theFastIntegralTable;
G4PhysicsTable* fFastIntegralTable;
G4PhysicsTable* fSlowIntegralTable;
private:
G4bool fTrackSecondariesFirst;
G4bool fFiniteRiseTime;
G4double YieldFactor;
G4double fYieldFactor;
G4double ExcitationRatio;
G4double fExcitationRatio;
G4bool scintillationByParticleType;
G4bool fScintillationByParticleType;
#ifdef G4DEBUG_SCINTILLATION
G4double ScintTrackEDep, ScintTrackYield;
#endif
private:
G4double single_exp(G4double t, G4double tau2);
G4double bi_exp(G4double t, G4double tau1, G4double tau2);
// emission time distribution when there is a finite rise time
G4double sample_time(G4double tau1, G4double tau2);
G4EmSaturation* emSaturation;
public:
private:
G4EmSaturation* fEmSaturation;
};
@@ -267,18 +261,6 @@ G4bool G4Scintillation::IsApplicable(const G4ParticleDefinition& aParticleType)
return true;
}
inline
void G4Scintillation::SetTrackSecondariesFirst(const G4bool state)
{
fTrackSecondariesFirst = state;
}
inline
void G4Scintillation::SetFiniteRiseTime(const G4bool state)
{
fFiniteRiseTime = state;
}
inline
G4bool G4Scintillation::GetTrackSecondariesFirst() const
{
@@ -291,63 +273,51 @@ G4bool G4Scintillation::GetFiniteRiseTime() const
return fFiniteRiseTime;
}
inline
void G4Scintillation::SetScintillationYieldFactor(const G4double yieldfactor)
{
YieldFactor = yieldfactor;
}
inline
G4double G4Scintillation::GetScintillationYieldFactor() const
{
return YieldFactor;
}
inline
void G4Scintillation::SetScintillationExcitationRatio(const G4double excitationratio)
{
ExcitationRatio = excitationratio;
return fYieldFactor;
}
inline
G4double G4Scintillation::GetScintillationExcitationRatio() const
{
return ExcitationRatio;
return fExcitationRatio;
}
inline
G4PhysicsTable* G4Scintillation::GetSlowIntegralTable() const
{
return theSlowIntegralTable;
return fSlowIntegralTable;
}
inline
G4PhysicsTable* G4Scintillation::GetFastIntegralTable() const
{
return theFastIntegralTable;
return fFastIntegralTable;
}
inline
void G4Scintillation::DumpPhysicsTable() const
{
if (theFastIntegralTable) {
G4int PhysicsTableSize = theFastIntegralTable->entries();
if (fFastIntegralTable) {
G4int PhysicsTableSize = fFastIntegralTable->entries();
G4PhysicsOrderedFreeVector *v;
for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
{
v = (G4PhysicsOrderedFreeVector*)(*theFastIntegralTable)[i];
v = (G4PhysicsOrderedFreeVector*)(*fFastIntegralTable)[i];
v->DumpValues();
}
}
if (theSlowIntegralTable) {
G4int PhysicsTableSize = theSlowIntegralTable->entries();
if (fSlowIntegralTable) {
G4int PhysicsTableSize = fSlowIntegralTable->entries();
G4PhysicsOrderedFreeVector *v;
for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
{
v = (G4PhysicsOrderedFreeVector*)(*theSlowIntegralTable)[i];
v = (G4PhysicsOrderedFreeVector*)(*fSlowIntegralTable)[i];
v->DumpValues();
}
}