Import Geant4 10.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 12:08:39 +02:00
parent 286caacf06
commit c9b32a6c0a
5770 changed files with 1050949 additions and 367105 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4ParticleTable.hh 73711 2013-09-09 09:57:29Z gcosmo $
// $Id: G4ParticleTable.hh 84274 2014-10-13 07:15:37Z gcosmo $
//
//
// ------------------------------------------------------------
@@ -139,46 +139,6 @@ class G4ParticleTable
G4IonTable* GetIonTable() const;
// return the pointer to G4IonTable object
///////////////////////////////////////////////////////////////////////
// NOTE ::
// Following FindIon/GetIon methods will be removed in future relases
// Use FindIon/GetIon methods of G4IonTable instead
//
G4ParticleDefinition* FindIon( G4int atomicNumber,
G4int atomicMass,
G4double excitationEnergy );
G4ParticleDefinition* FindIon( G4int atomicNumber,
G4int atomicMass,
G4int numberOfLambda,
G4double excitationEnergy );
// return the pointer to an ion (returns 0 if the ion does not exist)
// the ion has excitation energy nearest to given excitationEnergy (0: ground state)
G4ParticleDefinition* GetIon( G4int atomicNumber,
G4int atomicMass,
G4double excitationEnergy);
G4ParticleDefinition* GetIon( G4int atomicNumber,
G4int atomicMass,
G4int numberOfLambda,
G4double excitationEnergy);
G4ParticleDefinition* GetIon(G4int atomicNumber, G4int atomicMass,
G4int level);
// return the pointer to an ion ( create ion if the ion does not exist)
// It has excitation energy nearest to given excitationEnergy (0: ground state)
G4ParticleDefinition* FindIon( G4int atomicNumber,
G4int atomicMass,
G4int dummy1,
G4int dummy2 );
// return the pointer to an ion
// !! This routine behaves same as GetIon( atomicNumber, atomicMass, 0)
// !! The third and fourth arguments are meaningless
// !! This routine is provided for compatibility to old version
///////////////////////////////////////////////////////////////////////////////////////
public: // With Description
G4ParticleDefinition* Insert(G4ParticleDefinition *particle);