Import Geant4 10.1.0 source tree
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4ScoringMessenger.cc 78057 2013-12-03 08:31:15Z gcosmo $
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// $Id: G4ScoringMessenger.cc 81308 2014-05-26 14:28:07Z gcosmo $
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//
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// ---------------------------------------------------------------------
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@@ -195,6 +195,7 @@ G4ScoringMessenger::G4ScoringMessenger(G4ScoringManager* SManager)
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param = new G4UIparameter("proj",'i',true);
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param->SetDefaultValue(111);
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drawCmd->SetParameter(param);
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drawCmd->SetToBeBroadcasted(false);
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// Draw column
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drawColumnCmd = new G4UIcommand("/score/drawColumn",this);
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@@ -213,17 +214,20 @@ G4ScoringMessenger::G4ScoringMessenger(G4ScoringManager* SManager)
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param = new G4UIparameter("colorMapName",'s',true);
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param->SetDefaultValue("defaultLinearColorMap");
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drawColumnCmd->SetParameter(param);
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drawColumnCmd->SetToBeBroadcasted(false);
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colorMapDir = new G4UIdirectory("/score/colorMap/");
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colorMapDir->SetGuidance("Color map commands.");
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listColorMapCmd = new G4UIcmdWithoutParameter("/score/colorMap/listScoreColorMaps",this);
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listColorMapCmd->SetGuidance("List registered score color maps.");
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listColorMapCmd->SetToBeBroadcasted(false);
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floatMinMaxCmd = new G4UIcmdWithAString("/score/colorMap/floatMinMax",this);
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floatMinMaxCmd->SetGuidance("Min/Max of the color map is calculated accorging to the actual scores.");
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floatMinMaxCmd->SetParameterName("colorMapName",true,false);
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floatMinMaxCmd->SetDefaultValue("defaultLinearColorMap");
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floatMinMaxCmd->SetToBeBroadcasted(false);
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colorMapMinMaxCmd = new G4UIcommand("/score/colorMap/setMinMax",this);
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colorMapMinMaxCmd->SetGuidance("Define min/max value of the color map.");
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@@ -234,6 +238,7 @@ G4ScoringMessenger::G4ScoringMessenger(G4ScoringManager* SManager)
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colorMapMinMaxCmd->SetParameter(param);
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param = new G4UIparameter("maxValue",'d',false);
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colorMapMinMaxCmd->SetParameter(param);
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colorMapMinMaxCmd->SetToBeBroadcasted(false);
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/*
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chartCmd = new G4UIcommand("/score/drawChart",this);
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@@ -266,6 +271,7 @@ G4ScoringMessenger::G4ScoringMessenger(G4ScoringManager* SManager)
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dumpQtyToFileCmd->SetParameter(param);
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param = new G4UIparameter("option", 's', true);
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dumpQtyToFileCmd->SetParameter(param);
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dumpQtyToFileCmd->SetToBeBroadcasted(false);
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// Dump all scored quantities
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dumpAllQtsToFileCmd = new G4UIcommand("/score/dumpAllQuantitiesToFile", this);
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@@ -276,6 +282,7 @@ G4ScoringMessenger::G4ScoringMessenger(G4ScoringManager* SManager)
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dumpAllQtsToFileCmd->SetParameter(param);
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param = new G4UIparameter("option", 's', true);
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dumpAllQtsToFileCmd->SetParameter(param);
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dumpAllQtsToFileCmd->SetToBeBroadcasted(false);
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}
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@@ -389,7 +396,7 @@ void G4ScoringMessenger::SetNewValue(G4UIcommand * command,G4String newVal)
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} else if(command==meshCylinderCreateCmd) {
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G4VScoringMesh* currentmesh = fSMan->GetCurrentMesh();
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if ( currentmesh ){
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G4cerr << "ERROR[" << meshBoxCreateCmd->GetCommandPath()
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G4cerr << "ERROR[" << meshCylinderCreateCmd->GetCommandPath()
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<< "] : Mesh <" << currentmesh->GetWorldName()
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<< "> is still open. Close it first. Command ignored." << G4endl;
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} else {
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