Import Geant4 10.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 12:08:39 +02:00
parent 286caacf06
commit c9b32a6c0a
5770 changed files with 1050949 additions and 367105 deletions
@@ -23,82 +23,45 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: B1EventAction.cc 69587 2013-05-08 14:26:03Z gcosmo $
// $Id: B1EventAction.cc 80449 2014-04-22 08:35:50Z gcosmo $
//
/// \file B1EventAction.cc
/// \brief Implementation of the B1EventAction class
#include "B1EventAction.hh"
#include "B1Run.hh"
#include "B1RunAction.hh"
#include "B1SteppingAction.hh"
// use of stepping action to get and reset accumulated energy
#include "G4RunManager.hh"
#include "G4Event.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
B1EventAction* B1EventAction::fgInstance = 0;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
B1EventAction* B1EventAction::Instance()
{
// Static acces function via G4RunManager
return fgInstance;
}
#include "G4RunManager.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
B1EventAction::B1EventAction()
: G4UserEventAction(),
fPrintModulo(100),
fEnergySum(0.),
fEnergy2Sum(0.)
{
fgInstance = this;
}
fEdep(0.)
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
B1EventAction::~B1EventAction()
{
fgInstance = 0;
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void B1EventAction::BeginOfEventAction(const G4Event*)
{
fEdep = 0.;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void B1EventAction::BeginOfEventAction(const G4Event* event)
{
G4int eventNb = event->GetEventID();
if (eventNb%fPrintModulo == 0) {
G4cout << "\n---> Begin of event: " << eventNb << G4endl;
}
// Reset accounted energy in stepping action
B1SteppingAction::Instance()->Reset();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void B1EventAction::EndOfEventAction(const G4Event* /*event*/)
{
// accumulate statistics
G4double energy = B1SteppingAction::Instance()->GetEnergy();
fEnergySum += energy;
fEnergy2Sum += energy*energy;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void B1EventAction::Reset()
{
//reset cumulative quantities
//
fEnergySum = 0.;
fEnergy2Sum = 0.;
void B1EventAction::EndOfEventAction(const G4Event*)
{
// accumulate statistics in B1Run
B1Run* run
= static_cast<B1Run*>(
G4RunManager::GetRunManager()->GetNonConstCurrentRun());
run->AddEdep(fEdep);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......