Import Geant4 11.1.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2022-07-01 10:44:02 +02:00
parent b3bf75a2a1
commit c07cea1fe0
2172 changed files with 183300 additions and 123938 deletions
@@ -26,13 +26,14 @@
//
//
//
// John Allison 5th September 2018, based on G4PhysicalVolumeSearchScene
// An artificial scene to find physical volumes. Instead of returning the
// first occurrence (G4PhysicalVolumeSearchScene) this class (note the extra
// 's' in the name of this class) returns a vector of all occurrences.
// It can match a physical volume name with the required match. The latter can
// be of the form "/regexp/", where regexp is a regular expression (see C++
// regex), or a plain string, in which case there must be an exact match.
// John Allison 5th September 2018
// Originally G4PhysicalVolumeSearchScene, 10th August 1998, which only
// found the first occurrence of a volume.
// This class (note the extra 's' in the name) produces a vector of all
// occurrences. It can match a physical volume name with the required
// match. The latter can be of the form "/regexp/", where regexp is a
// regular expression (see C++ regex), or a plain string, in which case
// there must be an exact match.
#ifndef G4PHYSICALVOLUMESSEARCHSCENE_HH
#define G4PHYSICALVOLUMESSEARCHSCENE_HH
@@ -49,9 +50,7 @@ public:
G4PhysicalVolumesSearchScene
(G4PhysicalVolumeModel* pSearchVolumeModel, // usually a world
const G4String& requiredPhysicalVolumeName,
G4int requiredCopyNo = -1, // -1 means any copy no
// Don't continue beyond requiredContinuation once found
G4int requiredContinuation = G4PhysicalVolumeModel::UNLIMITED);
G4int requiredCopyNo = -1); // -1 means any copy no
virtual ~G4PhysicalVolumesSearchScene () {}
@@ -65,12 +64,16 @@ public:
std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>
foundBasePVPath =
std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>(),
std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>
foundFullPVPath =
std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>(),
G4Transform3D foundObjectTransformation = G4Transform3D())
: fpSearchPV(pSearchPV)
, fpFoundPV(pFoundPV)
, fFoundPVCopyNo(foundPVCopyNo)
, fFoundDepth(foundDepth)
, fFoundBasePVPath(foundBasePVPath)
, fFoundFullPVPath(foundFullPVPath)
, fFoundObjectTransformation(foundObjectTransformation) {}
Findings(const G4PhysicalVolumeModel::TouchableProperties& tp)
: fpSearchPV(nullptr)
@@ -78,6 +81,7 @@ public:
, fFoundPVCopyNo(tp.fCopyNo)
, fFoundDepth(0)
, fFoundBasePVPath(tp.fTouchableBaseFullPVPath)
, fFoundFullPVPath(tp.fTouchableFullPVPath)
, fFoundObjectTransformation(tp.fTouchableGlobalTransform) {}
G4VPhysicalVolume* fpSearchPV; // Searched physical volume.
G4VPhysicalVolume* fpFoundPV; // Found physical volume.
@@ -85,6 +89,8 @@ public:
G4int fFoundDepth; // Found depth.
std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>
fFoundBasePVPath; // Base path (e.g., empty for world volume)
std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>
fFoundFullPVPath; // Full path of found volume
G4Transform3D fFoundObjectTransformation; // Found transformation.
};
@@ -110,7 +116,6 @@ private:
const G4PhysicalVolumeModel* fpSearchVolumesModel;
Matcher fMatcher;
G4int fRequiredCopyNo;
G4int fRequiredContinuation;
std::vector<Findings> fFindings;
};