Import Geant4 11.1.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2022-07-01 10:44:02 +02:00
parent b3bf75a2a1
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# Category visQt3D History
=========================================================
Geant4 - an Object-Oriented Toolkit for Simulation in HEP
=========================================================
See `CONTRIBUTING.rst` for details of **required** info/format for each entry,
which **must** added in reverse chronological order (newest at the top). It must **not**
be used as a substitute for writing good git commit messages!
Category History file
---------------------
This file should be used by G4 developers and category coordinators
to briefly summarize all major modifications introduced in the code
and keep track of all category-tags.
It DOES NOT substitute the CVS log-message one should put at every
committal in the CVS repository !
## 2022-04-06 John Allison (visQt3D-V11-00-07)
- Fix compiler warnings:
- G4Qt3DSceneHandler.hh: Add `using G4VSceneHandler::AddCompound` to
avoid warnings.
- G4Qt3DSceneHandler.cc: Change `world` to `wrld` to avoid warnings.
- `world` shadows an `enum` in `G4VSceneHandler`. Maybe a better solution
is to encapsulate the enum.
----------------------------------------------------------
* Reverse chronological order (last date on top), please *
----------------------------------------------------------
## 2022-05-03 Ben Morgan (visQt3D-V11-00-06)
- Preliminary build support for Qt5 and Qt6
## 2022-04-06 John Allison (visQt3D-V11-00-05)
- `G4Qt3DSceneHandler`:
- `void G4Qt3DSceneHandler::AddPrimitive (const G4Polymarker& polymarker)`:
- Update to current usage.
- `void G4Qt3DSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron)`:
- Comment out common line elimination - too expensive for a large
polyhedron.
- Maybe eliminate altogether in future?.
- Allow the graphics-reps utilities to optimise things like this.
- Use StandardSpecialMeshRendering(mesh).
- Of course, only if special mesh rendering is requested.
## 2022-03-05 John Allison (visQt3D-V11-00-04)
- G4Qt3DSceneHandler::AddCompound(const G4Mesh& mesh):
- For parameterised tetrahedron mesh, call default
G4VSceneHandler::DrawTetMeshAsDots(mesh).
- Tested on "ICRP145", a Geant4 application that we hope can become
a Geant4 advanced example, downloaded from the supplementary material
of Kim et al, ICRP, 2020. Adult mesh-type reference computational phantoms,
ICRP Publication 145, Ann. ICRP 49(3).
## 2022-01-28 Ben Morgan (visQt3D-V11-00-03)
- Replace `geant4_global_library_target` with direct file inclusion and
call to `geant4_add_category` to define library build from source modules.
## 2022-01-16 John Allison (visQt3D-V11-00-02)
- G4Qt3DViewer::wheelEvent:
- Re-program wheelEvent for perspective projection:
- Takes into account the extent of the scene.
## 2021-12-16 John Allison (visQt3D-V11-00-01)
- G4Qt3DSceneHandler.cc:
- AddCompound(const G4Mesh& mesh):
- Use base class utility G4VSceneHandler::Draw3DRectMeshAsDots(mesh);
## 2021-12-10 Ben Morgan (visQt3D-V11-00-00)
- Change to new Markdown History format
---
# History entries prior to 11.0
History file for visualization/Qt3D sub-category
-----------------------------------------------
12 November 2021 - Ben Morgan (visQt3D-V10-07-12)
- Retire G4VIS_... preprocessor symbols in toolkit build, only required
by obsolete GNUmake system