Import Geant4 11.1.0.beta source tree
This commit is contained in:
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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#include "G4WorkerTaskRunManager.hh"
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#include "G4MTRunManager.hh"
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#include "G4ParallelWorldProcess.hh"
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#include "G4RNGHelper.hh"
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#include "G4Run.hh"
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#include "G4SDManager.hh"
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#include "G4ScoringManager.hh"
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#include "G4TiMemory.hh"
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#include "G4Timer.hh"
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#include "G4TransportationManager.hh"
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#include "G4UImanager.hh"
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#include "G4UserRunAction.hh"
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#include "G4UserWorkerInitialization.hh"
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#include "G4UserWorkerThreadInitialization.hh"
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#include "G4VScoreNtupleWriter.hh"
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#include "G4VScoringMesh.hh"
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#include "G4VUserActionInitialization.hh"
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#include "G4VUserDetectorConstruction.hh"
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#include "G4VUserPhysicsList.hh"
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#include "G4VUserPrimaryGeneratorAction.hh"
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#include "G4VVisManager.hh"
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#include "G4WorkerTaskRunManagerKernel.hh"
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#include "G4WorkerThread.hh"
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#include "G4AutoLock.hh"
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#include "G4ParallelWorldProcessStore.hh"
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#include "G4TaskRunManager.hh"
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#include <fstream>
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#include <sstream>
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// namespace
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// {
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// G4Mutex ConstructScoringWorldsMutex;
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// }
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//============================================================================//
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G4WorkerTaskRunManager* G4WorkerTaskRunManager::GetWorkerRunManager()
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{
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return static_cast<G4WorkerTaskRunManager*>(G4RunManager::GetRunManager());
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}
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//============================================================================//
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G4WorkerTaskRunManagerKernel*
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G4WorkerTaskRunManager::GetWorkerRunManagerKernel()
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{
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return static_cast<G4WorkerTaskRunManagerKernel*>(
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GetWorkerRunManager()->kernel);
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}
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//============================================================================//
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G4WorkerTaskRunManager::G4WorkerTaskRunManager()
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: G4WorkerRunManager()
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{}
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//============================================================================//
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void G4WorkerTaskRunManager::RunInitialization()
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{
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#ifdef G4MULTITHREADED
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if(!visIsSetUp)
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{
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G4VVisManager* pVVis = G4VVisManager::GetConcreteInstance();
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if(pVVis)
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{
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pVVis->SetUpForAThread();
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visIsSetUp = true;
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}
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}
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#endif
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runIsSeeded = false;
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if(!(kernel->RunInitialization(fakeRun)))
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return;
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// Signal this thread can start event loop.
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// Note this will return only when all threads reach this point
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G4MTRunManager::GetMasterRunManager()->ThisWorkerReady();
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if(fakeRun)
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return;
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const G4UserWorkerInitialization* uwi =
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G4MTRunManager::GetMasterRunManager()->GetUserWorkerInitialization();
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CleanUpPreviousEvents();
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if(currentRun)
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delete currentRun;
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currentRun = nullptr;
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if(IfGeometryHasBeenDestroyed())
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G4ParallelWorldProcessStore::GetInstance()->UpdateWorlds();
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// Call a user hook: this is guaranteed all threads are "synchronized"
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if(uwi)
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uwi->WorkerRunStart();
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if(userRunAction)
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currentRun = userRunAction->GenerateRun();
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if(!currentRun)
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currentRun = new G4Run();
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currentRun->SetRunID(runIDCounter);
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G4TaskRunManager* mrm = G4TaskRunManager::GetMasterRunManager();
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numberOfEventToBeProcessed = mrm->GetNumberOfEventsToBeProcessed();
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currentRun->SetNumberOfEventToBeProcessed(numberOfEventToBeProcessed);
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currentRun->SetDCtable(DCtable);
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G4SDManager* fSDM = G4SDManager::GetSDMpointerIfExist();
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if(fSDM)
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currentRun->SetHCtable(fSDM->GetHCtable());
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if(G4VScoreNtupleWriter::Instance())
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{
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auto hce = fSDM->PrepareNewEvent();
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isScoreNtupleWriter = G4VScoreNtupleWriter::Instance()->Book(hce);
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delete hce;
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}
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std::ostringstream oss;
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G4Random::saveFullState(oss);
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randomNumberStatusForThisRun = oss.str();
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currentRun->SetRandomNumberStatus(randomNumberStatusForThisRun);
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for(G4int i_prev = 0; i_prev < n_perviousEventsToBeStored; ++i_prev)
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previousEvents->push_back(nullptr);
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if(printModulo > 0 || verboseLevel > 0)
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{
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G4cout << "### Run " << currentRun->GetRunID()
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<< " starts on worker thread " << G4Threading::G4GetThreadId() << "."
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<< G4endl;
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}
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if(userRunAction)
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userRunAction->BeginOfRunAction(currentRun);
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#if defined(GEANT4_USE_TIMEMORY)
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workerRunProfiler.reset(new ProfilerConfig(currentRun));
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#endif
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if(isScoreNtupleWriter)
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{
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G4VScoreNtupleWriter::Instance()->OpenFile();
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}
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if(storeRandomNumberStatus)
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{
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G4String fileN = "currentRun";
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if(rngStatusEventsFlag)
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{
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std::ostringstream os;
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os << "run" << currentRun->GetRunID();
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fileN = os.str();
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}
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StoreRNGStatus(fileN);
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}
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runAborted = false;
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numberOfEventProcessed = 0;
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}
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//============================================================================//
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void G4WorkerTaskRunManager::DoEventLoop(G4int n_event, const char* macroFile,
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G4int n_select)
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{
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if(!userPrimaryGeneratorAction)
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{
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G4Exception("G4RunManager::GenerateEvent()", "Run0032", FatalException,
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"G4VUserPrimaryGeneratorAction is not defined!");
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}
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// This is the same as in the sequential case, just the for-loop indexes are
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// different
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InitializeEventLoop(n_event, macroFile, n_select);
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// Reset random number seeds queue
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while(seedsQueue.size() > 0)
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seedsQueue.pop();
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// for each run, worker should receive at least one set of random number
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// seeds.
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// runIsSeeded = false;
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// Event loop
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eventLoopOnGoing = true;
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G4int i_event = -1;
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nevModulo = -1;
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currEvID = -1;
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for(G4int evt = 0; evt < n_event; ++evt)
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{
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ProcessOneEvent(i_event);
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if(eventLoopOnGoing)
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{
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TerminateOneEvent();
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if(runAborted)
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eventLoopOnGoing = false;
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}
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if(!eventLoopOnGoing)
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break;
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}
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// TerminateEventLoop();
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}
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//============================================================================//
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void G4WorkerTaskRunManager::ProcessOneEvent(G4int i_event)
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{
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currentEvent = GenerateEvent(i_event);
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if(eventLoopOnGoing)
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{
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eventManager->ProcessOneEvent(currentEvent);
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AnalyzeEvent(currentEvent);
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UpdateScoring();
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if(currentEvent->GetEventID() < n_select_msg)
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{
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G4cout << "Applying command \"" << msgText << "\" @ " << __FUNCTION__
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<< ":" << __LINE__ << G4endl;
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G4UImanager::GetUIpointer()->ApplyCommand(msgText);
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}
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}
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}
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//============================================================================//
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G4Event* G4WorkerTaskRunManager::GenerateEvent(G4int i_event)
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{
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G4Event* anEvent = new G4Event(i_event);
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long s1 = 0;
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long s2 = 0;
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long s3 = 0;
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G4bool eventHasToBeSeeded = true;
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if(G4MTRunManager::SeedOncePerCommunication() == 1 && runIsSeeded)
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eventHasToBeSeeded = false;
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if(i_event < 0)
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{
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G4int nevM = G4MTRunManager::GetMasterRunManager()->GetEventModulo();
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if(nevM == 1)
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{
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eventLoopOnGoing = G4MTRunManager::GetMasterRunManager()->SetUpAnEvent(
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anEvent, s1, s2, s3, eventHasToBeSeeded);
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runIsSeeded = true;
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}
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else
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{
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if(nevModulo <= 0)
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{
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G4int nevToDo = G4MTRunManager::GetMasterRunManager()->SetUpNEvents(
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anEvent, &seedsQueue, eventHasToBeSeeded);
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if(nevToDo == 0)
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eventLoopOnGoing = false;
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else
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{
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currEvID = anEvent->GetEventID();
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nevModulo = nevToDo - 1;
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}
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}
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else
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{
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if(G4MTRunManager::SeedOncePerCommunication() > 0)
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eventHasToBeSeeded = false;
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anEvent->SetEventID(++currEvID);
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nevModulo--;
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}
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if(eventLoopOnGoing && eventHasToBeSeeded)
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{
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s1 = seedsQueue.front();
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seedsQueue.pop();
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s2 = seedsQueue.front();
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seedsQueue.pop();
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}
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}
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if(!eventLoopOnGoing)
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{
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delete anEvent;
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return nullptr;
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}
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}
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else if(eventHasToBeSeeded)
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{
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// Need to reseed random number generator
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G4RNGHelper* helper = G4RNGHelper::GetInstance();
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s1 = helper->GetSeed(i_event * 2);
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s2 = helper->GetSeed(i_event * 2 + 1);
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}
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if(eventHasToBeSeeded)
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{
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long seeds[3] = { s1, s2, 0 };
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G4Random::setTheSeeds(seeds, -1);
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runIsSeeded = true;
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////G4cout<<"Event "<<currEvID<<" is seeded with { "<<s1<<", "<<s2<<"
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///}"<<G4endl;
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}
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// Read from file seed.
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// Andrea Dotti 4 November 2015
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// This is required for strong-reproducibility, in MT mode we have that each
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// thread produces, for each event a status file, we want to do that.
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// Search a random file with the format run{%d}evt{%d}.rndm
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// This is the filename base constructed from run and event
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const auto filename = [&] {
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std::ostringstream os;
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os << "run" << currentRun->GetRunID() << "evt" << anEvent->GetEventID();
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return os.str();
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};
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G4bool RNGstatusReadFromFile = false;
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if(readStatusFromFile)
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{
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// Build full path of RNG status file for this event
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std::ostringstream os;
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os << filename() << ".rndm";
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const G4String& randomStatusFile = os.str();
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std::ifstream ifile(randomStatusFile.c_str());
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if(ifile)
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{
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// File valid and readable
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RNGstatusReadFromFile = true;
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G4Random::restoreEngineStatus(randomStatusFile.c_str());
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}
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}
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if(storeRandomNumberStatusToG4Event == 1 ||
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storeRandomNumberStatusToG4Event == 3)
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{
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std::ostringstream oss;
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G4Random::saveFullState(oss);
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randomNumberStatusForThisEvent = oss.str();
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anEvent->SetRandomNumberStatus(randomNumberStatusForThisEvent);
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}
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if(storeRandomNumberStatus && !RNGstatusReadFromFile)
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{
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// If reading from file, avoid to rewrite the same
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G4String fileN = "currentEvent";
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if(rngStatusEventsFlag)
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fileN = filename();
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StoreRNGStatus(fileN);
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}
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if(printModulo > 0 && anEvent->GetEventID() % printModulo == 0)
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{
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G4cout << "--> Event " << anEvent->GetEventID() << " starts";
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if(eventHasToBeSeeded)
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G4cout << " with initial seeds (" << s1 << "," << s2 << ")";
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G4cout << "." << G4endl;
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}
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userPrimaryGeneratorAction->GeneratePrimaries(anEvent);
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return anEvent;
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}
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//============================================================================//
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void G4WorkerTaskRunManager::RunTermination()
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{
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if(!fakeRun && currentRun)
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{
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#if defined(GEANT4_USE_TIMEMORY)
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workerRunProfiler.reset();
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#endif
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MergePartialResults();
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// Call a user hook: note this is before the next barrier
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// so threads execute this method asyncrhonouzly
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//(TerminateRun allows for synch via G4RunAction::EndOfRun)
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const G4UserWorkerInitialization* uwi =
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G4MTRunManager::GetMasterRunManager()->GetUserWorkerInitialization();
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if(uwi)
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uwi->WorkerRunEnd();
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}
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if(currentRun)
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{
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G4RunManager::RunTermination();
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}
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// Signal this thread has finished envent-loop.
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// Note this will return only whan all threads reach this point
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G4MTRunManager::GetMasterRunManager()->ThisWorkerEndEventLoop();
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}
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//============================================================================//
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void G4WorkerTaskRunManager::TerminateEventLoop()
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{
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if(verboseLevel > 0 && !fakeRun)
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{
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timer->Stop();
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// prefix with thread # info due to how TBB calls this function
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G4String prefix =
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"[thread " + std::to_string(workerContext->GetThreadId()) + "] ";
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G4cout << prefix << "Thread-local run terminated." << G4endl;
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G4cout << prefix << "Run Summary" << G4endl;
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if(runAborted)
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G4cout << prefix << " Run Aborted after " << numberOfEventProcessed
|
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<< " events processed." << G4endl;
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else
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G4cout << prefix
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<< " Number of events processed : " << numberOfEventProcessed
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<< G4endl;
|
||||
G4cout << prefix << " " << *timer << G4endl;
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||||
}
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||||
}
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||||
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||||
//============================================================================//
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||||
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void G4WorkerTaskRunManager::SetupDefaultRNGEngine()
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{
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const CLHEP::HepRandomEngine* mrnge =
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G4MTRunManager::GetMasterRunManager()->getMasterRandomEngine();
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assert(mrnge); // Master has created RNG
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||||
const G4UserWorkerThreadInitialization* uwti =
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G4MTRunManager::GetMasterRunManager()->GetUserWorkerThreadInitialization();
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uwti->SetupRNGEngine(mrnge);
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}
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||||
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||||
//============================================================================//
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||||
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void G4WorkerTaskRunManager::StoreRNGStatus(const G4String& fn)
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{
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std::ostringstream os;
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os << randomNumberStatusDir << "G4Worker" << workerContext->GetThreadId()
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<< "_" << fn << ".rndm";
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||||
G4Random::saveEngineStatus(os.str().c_str());
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||||
}
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||||
|
||||
//============================================================================//
|
||||
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||||
void G4WorkerTaskRunManager::ProcessUI()
|
||||
{
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||||
G4TaskRunManager* mrm = G4TaskRunManager::GetMasterRunManager();
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||||
if(!mrm)
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||||
return;
|
||||
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||||
//------------------------------------------------------------------------//
|
||||
// Check UI commands not already processed
|
||||
auto command_stack = mrm->GetCommandStack();
|
||||
bool matching = (command_stack.size() == processedCommandStack.size());
|
||||
if(matching)
|
||||
{
|
||||
for(uintmax_t i = 0; i < command_stack.size(); ++i)
|
||||
if(processedCommandStack.at(i) != command_stack.at(i))
|
||||
{
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||||
matching = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------//
|
||||
// Execute UI commands stored in the master UI manager
|
||||
if(!matching)
|
||||
{
|
||||
for(const auto& itr : command_stack)
|
||||
G4UImanager::GetUIpointer()->ApplyCommand(itr);
|
||||
processedCommandStack = command_stack;
|
||||
}
|
||||
}
|
||||
|
||||
//============================================================================//
|
||||
|
||||
void G4WorkerTaskRunManager::DoCleanup()
|
||||
{
|
||||
CleanUpPreviousEvents();
|
||||
if(currentRun)
|
||||
delete currentRun;
|
||||
currentRun = nullptr;
|
||||
}
|
||||
|
||||
//============================================================================//
|
||||
|
||||
void G4WorkerTaskRunManager::DoWork()
|
||||
{
|
||||
G4TaskRunManager* mrm = G4TaskRunManager::GetMasterRunManager();
|
||||
G4bool newRun = false;
|
||||
const G4Run* run = mrm->GetCurrentRun();
|
||||
G4ThreadLocalStatic G4int runId = -1;
|
||||
if(run && run->GetRunID() != runId)
|
||||
{
|
||||
runId = run->GetRunID();
|
||||
newRun = true;
|
||||
if(runId > 0)
|
||||
{
|
||||
ProcessUI();
|
||||
assert(workerContext != nullptr);
|
||||
}
|
||||
workerContext->UpdateGeometryAndPhysicsVectorFromMaster();
|
||||
}
|
||||
|
||||
// Start this run
|
||||
G4int nevts = mrm->GetNumberOfEventsToBeProcessed();
|
||||
G4int numSelect = mrm->GetNumberOfSelectEvents();
|
||||
G4String macroFile = mrm->GetSelectMacro();
|
||||
bool empty_macro = (macroFile == "" || macroFile == " ");
|
||||
|
||||
const char* macro = (empty_macro) ? nullptr : macroFile.c_str();
|
||||
numSelect = (empty_macro) ? -1 : numSelect;
|
||||
|
||||
if(newRun)
|
||||
{
|
||||
G4bool cond = ConfirmBeamOnCondition();
|
||||
if(cond)
|
||||
{
|
||||
ConstructScoringWorlds();
|
||||
RunInitialization();
|
||||
}
|
||||
}
|
||||
DoEventLoop(nevts, macro, numSelect);
|
||||
}
|
||||
|
||||
//============================================================================//
|
||||
Reference in New Issue
Block a user