Import Geant4 11.1.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2022-07-01 10:44:02 +02:00
parent b3bf75a2a1
commit c07cea1fe0
2172 changed files with 183300 additions and 123938 deletions
@@ -1,20 +1,19 @@
-------------------------------------------------------------------
# Category empolar History
=========================================================
Geant4 - an Object-Oriented Toolkit for Simulation in HEP
=========================================================
See `CONTRIBUTING.rst` for details of **required** info/format for each entry,
which **must** added in reverse chronological order (newest at the top). It must **not**
be used as a substitute for writing good git commit messages!
Category History file
---------------------
This file should be used by G4 developers and category coordinators
to briefly summarize all major modifications introduced in the code
and keep track of all category-tags.
It DOES NOT substitute the CVS log-message one should put at every
committal in the CVS repository !
----------------------------------------------------------
* Reverse chronological order (last date on top), please *
----------------------------------------------------------
## 2022-01-18 Jonas Hahnfeld (empolar-V11-00-01)
- Prefer pointer to `const G4Material` if possible
## 2021-12-10 Ben Morgan (empolar-V11-00-00)
- Change to new Markdown History format
---
# History entries prior to 11.0
15 May 21: V.Ivanchenko (empolar-V10-07-06)
- G4PolarizedAnnihilation - updated use of the spline flag
@@ -138,7 +138,7 @@ G4double G4PolarizedAnnihilation::PostStepGetPhysicalInteractionLength(
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
G4double G4PolarizedAnnihilation::ComputeSaturationFactor(const G4Track& track)
{
G4Material* aMaterial = track.GetMaterial();
const G4Material* aMaterial = track.GetMaterial();
G4VPhysicalVolume* aPVolume = track.GetVolume();
G4LogicalVolume* aLVolume = aPVolume->GetLogicalVolume();
@@ -202,7 +202,7 @@ G4double G4PolarizedCompton::ComputeSaturationFactor(const G4Track& aTrack)
const G4ParticleMomentum GammaDirection0 =
aDynamicGamma->GetMomentumDirection();
G4Material* aMaterial = aTrack.GetMaterial();
const G4Material* aMaterial = aTrack.GetMaterial();
G4VPhysicalVolume* aPVolume = aTrack.GetVolume();
G4LogicalVolume* aLVolume = aPVolume->GetLogicalVolume();
@@ -195,7 +195,7 @@ G4double G4PolarizedIonisation::PostStepGetPhysicalInteractionLength(
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
G4double G4PolarizedIonisation::ComputeSaturationFactor(const G4Track& track)
{
G4Material* aMaterial = track.GetMaterial();
const G4Material* aMaterial = track.GetMaterial();
G4VPhysicalVolume* aPVolume = track.GetVolume();
G4LogicalVolume* aLVolume = aPVolume->GetLogicalVolume();