Import Geant4 11.1.0.beta source tree
This commit is contained in:
@@ -24,8 +24,33 @@
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//
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#include "G4DNAMesh.hh"
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#include <algorithm>
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#include <cassert>
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#include <ostream>
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#include "G4ITTrackHolder.hh"
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std::ostream& operator<<(std::ostream& stream, const G4VDNAMesh::Index& rhs)
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{
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stream << "{" << rhs.x << ", " << rhs.y << ", " << rhs.z << "}";
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return stream;
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}
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G4DNAMesh::Voxel& G4DNAMesh::GetVoxel(const Index& key)
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{
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auto iter = fIndexMap.find(key);
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if(iter == fIndexMap.end())
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{
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auto box = GetBoundingBox(key);
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Data mapList;
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G4DNAMesh::Voxel& voxel =
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fVoxelVector.emplace_back(std::make_tuple(key, box, std::move(mapList)));
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fIndexMap[key] = fVoxelVector.size() - 1;
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return voxel;
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}
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else
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{
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auto index = fIndexMap[key];
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return fVoxelVector[index];
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}
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}
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G4DNAMesh::G4DNAMesh(const G4DNABoundingBox& boundingBox, G4int pixel)
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: fpBoundingMesh(&boundingBox)
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@@ -34,60 +59,39 @@ G4DNAMesh::G4DNAMesh(const G4DNABoundingBox& boundingBox, G4int pixel)
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G4DNAMesh::~G4DNAMesh() { Reset(); }
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G4Voxel::MapList& G4DNAMesh::GetVoxelMapList(Key key)
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G4DNAMesh::Data& G4DNAMesh::GetVoxelMapList(const Index& key)
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{
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auto iter = fMesh.find(key);
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if(iter == fMesh.end())
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{
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G4Voxel::MapList maplist;
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SetVoxelMapList(key, std::move(maplist));
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return GetVoxelMapList(key);
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}
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else
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{
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return iter->second->GetMapList();
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}
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}
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G4Voxel::MapList& G4DNAMesh::GetVoxelMapList(const Index& index)
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{
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auto key = GetKey(index);
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return GetVoxelMapList(key);
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}
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G4DNAMesh::Key G4DNAMesh::GetKey(const Index& index) const
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{
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auto xmax = (unsigned int) (std::floor(
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(fpBoundingMesh->Getxhi() - fpBoundingMesh->Getxlo()) / fResolution));
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auto ymax = (unsigned int) (std::floor(
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(fpBoundingMesh->Getyhi() - fpBoundingMesh->Getylo()) / fResolution));
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return index.z * ymax * xmax + index.y * xmax + index.x;
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auto& pVoxel = GetVoxel(key);
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return std::get<2>(pVoxel);
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}
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void G4DNAMesh::PrintMesh()
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{
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G4cout << "*********PrintMesh::Size : " << fMesh.size() << G4endl;
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auto iter = fMesh.begin();
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for(; iter != fMesh.end(); iter++)
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G4cout << "*********PrintMesh::Size : " << fVoxelVector.size() << G4endl;
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for(const auto& iter : fVoxelVector)
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{
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auto index = iter->second->GetIndex();
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PrintVoxel(index);
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auto data = std::get<2>(iter);
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G4cout << "Index : " << std::get<0>(iter)
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<< " number of type : " << std::get<2>(iter).size() << G4endl;
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for(const auto& it : data)
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{
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G4cout << "_____________" << it.first->GetName() << " : " << it.second
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<< G4endl;
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}
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G4cout << G4endl;
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}
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G4cout << G4endl;
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}
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G4int G4DNAMesh::GetNumberOfType(G4Voxel::MolType type) const
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G4int G4DNAMesh::GetNumberOfType(G4DNAMesh::MolType type) const
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{
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G4int output = 0;
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auto iter = fMesh.begin();
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for(; iter != fMesh.end(); iter++)
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for(const auto& iter : fVoxelVector)
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{
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auto node = dynamic_cast<G4Voxel*>(iter->second);
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if(node == nullptr)
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{
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continue;
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}
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auto it = node->GetMapList().find(type);
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if(it != node->GetMapList().end())
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auto data = std::get<2>(iter);
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auto it = data.find(type);
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if(it != data.end())
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{
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output += it->second;
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}
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@@ -98,7 +102,7 @@ G4int G4DNAMesh::GetNumberOfType(G4Voxel::MolType type) const
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void G4DNAMesh::PrintVoxel(const Index& index)
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{
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G4cout << "*********PrintVoxel::";
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G4cout << "key: " << GetKey(index) << " index : " << index
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G4cout << " index : " << index
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<< " number of type : " << this->GetVoxelMapList(index).size()
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<< G4endl;
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@@ -110,43 +114,10 @@ void G4DNAMesh::PrintVoxel(const Index& index)
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G4cout << G4endl;
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}
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void G4DNAMesh::SetVoxelMapList(const Key& key, G4Voxel::MapList&& mapList)
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void G4DNAMesh::InitializeVoxel(const Index& index, Data&& mapList)
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{
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auto index = GetIndex(key);
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auto pVoxel = fMesh[key];
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if(nullptr == pVoxel)
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{
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pVoxel = new G4Voxel(std::move(mapList), index, GetBoundingBox(index));
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fMesh[key] = pVoxel;
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}
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else
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{
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assert(pVoxel->GetMapList().empty()); // check if map list is empty
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pVoxel->SetMapList(std::move(mapList));
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}
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}
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G4Voxel::Index G4DNAMesh::GetIndex(const G4ThreeVector& position) const
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{
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int dx = std::floor((position.x() - fpBoundingMesh->Getxlo()) / fResolution);
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int dy = std::floor((position.y() - fpBoundingMesh->Getylo()) / fResolution);
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int dz = std::floor((position.z() - fpBoundingMesh->Getzlo()) / fResolution);
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assert(dx >= 0 && dy >= 0 && dz >= 0);
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return G4Voxel::Index{ dx, dy, dz };
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}
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G4Voxel::Index G4DNAMesh::GetIndex(const Index& index, int pixels) const
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{
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int xmax =
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std::floor((fpBoundingMesh->Getxhi() - fpBoundingMesh->Getxlo()) / fResolution);
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int ymax =
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std::floor((fpBoundingMesh->Getyhi() - fpBoundingMesh->Getylo()) / fResolution);
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int zmax =
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std::floor((fpBoundingMesh->Getzhi() - fpBoundingMesh->Getzlo()) / fResolution);
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int dx = (int) (index.x * pixels / xmax);
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int dy = (int) (index.y * pixels / ymax);
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int dz = (int) (index.z * pixels / zmax);
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assert(dx >= 0 && dy >= 0 && dz >= 0);
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return Index{ dx, dy, dz };
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auto& pVoxel = GetVoxel(index);
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std::get<2>(pVoxel) = std::move(mapList);
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}
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G4DNABoundingBox G4DNAMesh::GetBoundingBox(const Index& index)
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@@ -154,58 +125,16 @@ G4DNABoundingBox G4DNAMesh::GetBoundingBox(const Index& index)
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auto xlo = fpBoundingMesh->Getxlo() + index.x * fResolution;
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auto ylo = fpBoundingMesh->Getylo() + index.y * fResolution;
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auto zlo = fpBoundingMesh->Getzlo() + index.z * fResolution;
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auto xhi = fpBoundingMesh->Getxlo() + (index.x + 1) * fResolution;
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auto yhi = fpBoundingMesh->Getylo() + (index.y + 1) * fResolution;
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auto zhi = fpBoundingMesh->Getzlo() + (index.z + 1) * fResolution;
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return G4DNABoundingBox({ xhi, xlo, yhi, ylo, zhi, zlo });
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}
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G4Voxel::Index G4DNAMesh::GetIndex(Key key) const
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{
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G4int xmax =
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std::floor((fpBoundingMesh->Getxhi() - fpBoundingMesh->Getxlo()) / fResolution);
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G4int ymax =
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std::floor((fpBoundingMesh->Getyhi() - fpBoundingMesh->Getylo()) / fResolution);
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G4int id = key;
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G4int x_ = id % xmax;
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id /= xmax;
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G4int y_ = id % ymax;
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id /= ymax;
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G4int z_ = id;
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if(xmax != ymax)
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{
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G4cout << xmax << " " << ymax << " " << key << G4endl;
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G4ExceptionDescription exceptionDescription;
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exceptionDescription << "xmax != ymax";
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G4Exception("G4DNAMesh::GetIndex", "G4DNAMesh006", FatalErrorInArgument,
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exceptionDescription);
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}
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if(x_ < 0 || y_ < 0 || z_ < 0)
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{
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G4cout << xmax << " " << ymax << " " << key << G4endl;
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G4cout << x_ << " " << y_ << " " << z_ << G4endl;
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G4ExceptionDescription exceptionDescription;
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exceptionDescription << "x_ < 0 || y_ < 0 || z_ < 0";
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G4Exception("G4DNAMesh::GetIndex", "G4DNAMesh005", FatalErrorInArgument,
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exceptionDescription);
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}
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return Index{ x_, y_, z_ };
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}
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void G4DNAMesh::Reset()
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{
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if(fMesh.empty())
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{
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return;
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}
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for(auto iter : fMesh) // should use smart ptr
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{
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delete iter.second;
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}
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fMesh.clear();
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fIndexMap.clear();
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fVoxelVector.clear();
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}
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const G4DNABoundingBox& G4DNAMesh::GetBoundingBox() const
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@@ -213,139 +142,95 @@ const G4DNABoundingBox& G4DNAMesh::GetBoundingBox() const
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return *fpBoundingMesh;
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}
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G4Voxel* G4DNAMesh::GetVoxel(Key key)
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{
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auto it = fMesh.find(key);
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if(it != fMesh.end())
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{
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return it->second;
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}
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return nullptr;
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}
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[[maybe_unused]] G4Voxel* G4DNAMesh::GetVoxel(const Index& index)
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{
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return GetVoxel(GetKey(index));
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}
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std::vector<G4Voxel::Index> // array is better ?
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G4DNAMesh::FindVoxelNeighbors(const Index& index) const
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{
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std::vector<Index> neighbors;
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auto xMax = (int) (std::floor(
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(fpBoundingMesh->Getxhi() - fpBoundingMesh->Getxlo()) / fResolution));
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auto yMax = (int) (std::floor(
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(fpBoundingMesh->Getyhi() - fpBoundingMesh->Getylo()) / fResolution));
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auto zMax = (int) (std::floor(
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(fpBoundingMesh->Getzhi() - fpBoundingMesh->Getzlo()) / fResolution));
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auto xmin = (index.x - 1) < 0 ? 0 : (index.x - 1);
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auto ymin = (index.y - 1) < 0 ? 0 : (index.y - 1);
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auto zmin = (index.z - 1) < 0 ? 0 : (index.z - 1);
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auto xmax = (index.x + 1) > xMax ? xMax : (index.x + 1);
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auto ymax = (index.y + 1) > yMax ? yMax : (index.y + 1);
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auto zmax = (index.z + 1) > zMax ? zMax : (index.z + 1);
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for(int ix = xmin; ix <= xmax; ix++)
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{
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for(int iy = ymin; iy <= ymax; iy++)
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{
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for(int iz = zmin; iz <= zmax; iz++)
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{
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auto key = iz * yMax * xMax + iy * xMax + ix;
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if(GetIndex(key) != index)
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{ // deleting the middle element
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neighbors.push_back(GetIndex(key));
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}
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}
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}
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}
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if(neighbors.empty())
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{
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G4ExceptionDescription exceptionDescription;
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exceptionDescription << "neighbors.empty()";
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G4Exception("G4DNAMesh::FindVoxelNeighbors", "G4DNAMesh001",
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FatalErrorInArgument, exceptionDescription);
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}
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return neighbors;
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}
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std::vector<G4Voxel::Index> // array is better ?
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std::vector<G4DNAMesh::Index> // array is better ?
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G4DNAMesh::FindNeighboringVoxels(const Index& index) const
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{
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std::vector<Index> neighbors;
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// auto key = GetKey(index);
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auto xMax = (int) (std::floor(
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neighbors.reserve(6);
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auto xMax = (G4int) (std::floor(
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(fpBoundingMesh->Getxhi() - fpBoundingMesh->Getxlo()) / fResolution));
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auto yMax = (int) (std::floor(
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auto yMax = (G4int) (std::floor(
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(fpBoundingMesh->Getyhi() - fpBoundingMesh->Getylo()) / fResolution));
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auto zMax = (int) (std::floor(
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auto zMax = (G4int) (std::floor(
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(fpBoundingMesh->Getzhi() - fpBoundingMesh->Getzlo()) / fResolution));
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if(index.x - 1 >= 0)
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{
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neighbors.emplace_back(Index(index.x - 1, index.y, index.z));
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neighbors.push_back(Index(index.x - 1, index.y, index.z));
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}
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if(index.y - 1 >= 0)
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{
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neighbors.emplace_back(Index(index.x, index.y - 1, index.z));
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neighbors.push_back(Index(index.x, index.y - 1, index.z));
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}
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if(index.z - 1 >= 0)
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{
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neighbors.emplace_back(Index(index.x, index.y, index.z - 1));
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neighbors.push_back(Index(index.x, index.y, index.z - 1));
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}
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if(index.x + 1 < xMax)
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{
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neighbors.emplace_back(Index(index.x + 1, index.y, index.z));
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neighbors.push_back(Index(index.x + 1, index.y, index.z));
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}
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if(index.y + 1 < yMax)
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{
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neighbors.emplace_back(Index(index.x, index.y + 1, index.z));
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neighbors.push_back(Index(index.x, index.y + 1, index.z));
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}
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if(index.z + 1 < zMax)
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{
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neighbors.emplace_back(Index(index.x, index.y, index.z + 1));
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neighbors.push_back(Index(index.x, index.y, index.z + 1));
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}
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#ifdef DEBUG
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G4cout << "Neighbors of : " << index << G4endl;
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for(const auto& it : neighbors)
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{
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G4cout << it << G4endl;
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}
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#endif
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if(neighbors.size() > 6)
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{
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G4ExceptionDescription exceptionDescription;
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exceptionDescription << "neighbors.size() > 6";
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G4Exception("G4DNAMesh::FindVoxelNeighbors", "G4DNAMesh002",
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FatalErrorInArgument, exceptionDescription);
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}
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return neighbors;
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}
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G4double G4DNAMesh::GetResolution() const { return fResolution; }
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G4DNAMesh::Key G4DNAMesh::GetKey(const G4ThreeVector& position) const
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G4DNAMesh::Index G4DNAMesh::GetIndex(const G4ThreeVector& position) const
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{
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if(!fpBoundingMesh->contains(position))
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{
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G4ExceptionDescription exceptionDescription;
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exceptionDescription << "the position: " << position
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<< " is not in the box";
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<< " is not in the box : " << *fpBoundingMesh;
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G4Exception("G4DNAMesh::GetKey", "G4DNAMesh010", FatalErrorInArgument,
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exceptionDescription);
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}
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auto dx = std::floor((position.x() - fpBoundingMesh->Getxlo()) / fResolution);
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auto dy = std::floor((position.y() - fpBoundingMesh->Getylo()) / fResolution);
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auto dz = std::floor((position.z() - fpBoundingMesh->Getzlo()) / fResolution);
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auto xmax =
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std::floor((fpBoundingMesh->Getxhi() - fpBoundingMesh->Getxlo()) / fResolution);
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auto ymax =
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std::floor((fpBoundingMesh->Getyhi() - fpBoundingMesh->Getylo()) / fResolution);
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return dz * ymax * xmax + dy * xmax + dx;
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G4int dx =
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std::floor((position.x() - fpBoundingMesh->Getxlo()) / fResolution);
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G4int dy =
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std::floor((position.y() - fpBoundingMesh->Getylo()) / fResolution);
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G4int dz =
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std::floor((position.z() - fpBoundingMesh->Getzlo()) / fResolution);
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if(dx < 0 || dy < 0 || dz < 0)
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{
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G4ExceptionDescription exceptionDescription;
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exceptionDescription << "the old index: " << position
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<< " to new index : " << Index(dx, dx, dx);
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G4Exception("G4DNAMesh::CheckIndex", "G4DNAMesh015", FatalErrorInArgument,
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exceptionDescription);
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}
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return Index{ dx, dy, dz };
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}
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G4VDNAMesh::Index G4DNAMesh::ConvertIndex(const Index& index,
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const G4int& pixels) const
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{
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G4int xmax = std::floor(
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(fpBoundingMesh->Getxhi() - fpBoundingMesh->Getxlo()) / fResolution);
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G4int ymax = std::floor(
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(fpBoundingMesh->Getyhi() - fpBoundingMesh->Getylo()) / fResolution);
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G4int zmax = std::floor(
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(fpBoundingMesh->Getzhi() - fpBoundingMesh->Getzlo()) / fResolution);
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auto dx = (G4int) (index.x * pixels / xmax);
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auto dy = (G4int) (index.y * pixels / ymax);
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auto dz = (G4int) (index.z * pixels / zmax);
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if(dx < 0 || dy < 0 || dz < 0)
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{
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G4ExceptionDescription exceptionDescription;
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exceptionDescription << "the old index: " << index
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<< " to new index : " << Index(dx, dx, dx);
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G4Exception("G4DNAMesh::CheckIndex", "G4DNAMesh013", FatalErrorInArgument,
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exceptionDescription);
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}
|
||||
return Index{ dx, dy, dz };
|
||||
}
|
||||
Reference in New Issue
Block a user