Import Geant4 11.1.0.beta source tree
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@@ -104,7 +104,8 @@ class G4BoundingEnvelope
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// Find max scale factor of the transformation
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void TransformVertices(const G4Transform3D& pTransform3D,
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std::vector<G4Polygon3D*>& pBases) const;
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std::vector<G4Point3D>& pVertices,
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std::vector<std::pair<G4int,G4int>>& pBases) const;
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// Create list of transformed polygons
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void GetPrismAABB(const G4Polygon3D& pBaseA,
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@@ -116,7 +117,7 @@ class G4BoundingEnvelope
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const G4Polygon3D& baseB,
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std::vector<G4Segment3D>& pEdges) const;
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// Create list of edges of a prism
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void CreateListOfPlanes(const G4Polygon3D& baseA,
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const G4Polygon3D& baseB,
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std::vector<G4Plane3D>& pPlanes) const;
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@@ -136,7 +137,7 @@ class G4BoundingEnvelope
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private:
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G4ThreeVector fMin, fMax;
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G4ThreeVector fMin, fMax;
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// original bounding box
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const std::vector<const G4ThreeVectorList*>* fPolygons = nullptr;
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