Import Geant4 11.1.0.beta source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file SteppingAction.hh
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/// \brief Definition of the SteppingAction class
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef SteppingAction_H
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#define SteppingAction_H 1
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#include "globals.hh"
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#include "G4UserSteppingAction.hh"
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#include "G4ThreeVector.hh"
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#include <array>
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class Run;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class SteppingAction : public G4UserSteppingAction {
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public:
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SteppingAction();
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virtual ~SteppingAction();
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virtual void UserSteppingAction( const G4Step* ) override;
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// This is the main method where the step lengths of particles inside
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// the scoring shell are collected, and then the corresponding fluences
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// are filled up in the Run object where they are stored (and then
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// printed out at the end of the Run).
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// (For simplicity and brevity, we avoid histograms and compute instead
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// some statistics ourself, which will be print-out at the end of the run.)
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void initialize();
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// This method is called by RunAction::BeginOfRunAction for the
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// initialization of the stepping-action at the beginning of each Run.
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// This is necessary because different runs can have different primary particle
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// types, kinetic energies, and detector configurations.
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void setRunPointer( Run* inputValue = nullptr ) { fRunPtr = inputValue; }
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// This method is called by RunAction::BeginOfRunAction for providing to the
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// stepping-action the pointer to the run object at the beginning of each Run.
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// This pointer is then used to pass the information collected by the stepping-action
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// to the run object.
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G4double getCubicVolumeScoringShell() const { return fCubicVolumeScoringShell; }
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// The cubic-volume of the scoring shell is needed to get the fluence from the
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// sum of step lengths inside that scoring shell.
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static const G4int numberKinematicRegions = 3; // all, below 20 MeV, above 20 MeV
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static const G4int numberScoringPositions = 2; // forward, backward (hemisphere with
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// respect to the primary particle direction)
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static const G4int numberParticleTypes = 11; // all, e, gamma, mu, nu, pi, n, p, ions,
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// other-mesons, other-baryons
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static const G4int numberCombinations =
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numberKinematicRegions*numberScoringPositions*numberParticleTypes;
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static const std::array< G4String, numberKinematicRegions > arrayKinematicRegionNames;
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static const std::array< G4String, numberScoringPositions > arrayScoringPositionNames;
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static const std::array< G4String, numberParticleTypes > arrayParticleTypeNames;
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static G4int getIndex( const G4int iKinematicRegion, const G4int iScoringPosition,
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const G4int iParticleType );
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private:
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Run* fRunPtr; // Pointer to the Run object
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G4int fPrimaryParticleId;
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G4double fPrimaryParticleEnergy;
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G4ThreeVector fPrimaryParticleDirection;
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G4String fTargetMaterialName;
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G4bool fIsFirstStepOfTheEvent;
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G4bool fIsFirstStepInTarget;
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G4bool fIsFirstStepInScoringShell;
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G4double fCubicVolumeScoringShell;
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std::array< G4double, numberCombinations > fArraySumStepLengths;
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// Array to collect the sum of step lengths in the scoring shell for the whole run,
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// according to the various cases (kinematical region, scoring position and particle type).
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// Note that the fluence in a scoring volume is defined as sum of step lengths
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// in that scoring volume divided by the cubic-volume of that scoring volume.
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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