Import Geant4 10.6.2 source tree
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@@ -44,8 +44,8 @@
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// Constructors
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//
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G4UExtrudedSolid::G4UExtrudedSolid(const G4String& name,
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std::vector<G4TwoVector> polygon,
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std::vector<ZSection> zsections)
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const std::vector<G4TwoVector>& polygon,
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const std::vector<ZSection>& zsections)
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: Base_t(name) // General constructor
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{
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unsigned int nVertices = polygon.size();
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@@ -73,10 +73,10 @@ G4UExtrudedSolid::G4UExtrudedSolid(const G4String& name,
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G4UExtrudedSolid::G4UExtrudedSolid(const G4String& name,
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std::vector<G4TwoVector> polygon,
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const std::vector<G4TwoVector>& polygon,
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G4double halfZ,
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G4TwoVector off1, G4double scale1,
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G4TwoVector off2, G4double scale2)
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const G4TwoVector& off1, G4double scale1,
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const G4TwoVector& off2, G4double scale2)
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: Base_t(name) // Special constructor for 2 sections
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{
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unsigned int nVertices = polygon.size();
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