Import Geant4 0.0.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4OpenGLStoredWin32.cc,v 2.1 1998/07/13 17:11:35 urbi Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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// OpenGLStoredWin32 graphics system factory.
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#ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/glu.h>
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#include "G4VisFeaturesOfOpenGL.hh"
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#include "G4VScene.hh"
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#include "G4OpenGLScene.hh"
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#include "G4OpenGLView.hh"
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#include "G4OpenGLStoredWin32.hh"
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#include "G4OpenGLStoredWin32View.hh"
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G4OpenGLStoredWin32::G4OpenGLStoredWin32 ():
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G4VGraphicsSystem ("OpenGLStoredWin32",
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"OGLSWin32",
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G4VisFeaturesOfOpenGLSWin32 (),
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G4VGraphicsSystem::threeD) {}
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G4VScene* G4OpenGLStoredWin32::CreateScene () {
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G4VScene* pScene = new G4OpenGLStoredScene (*this);
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G4cout << G4OpenGLStoredScene::GetSceneCount ()
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<< ' ' << fName << " scenes extanct." << endl;
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return pScene;
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}
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G4VView* G4OpenGLStoredWin32::CreateView (G4VScene& scene) {
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G4VView* pView =
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new G4OpenGLStoredWin32View ((G4OpenGLStoredScene&) scene);
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if (pView) {
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if (pView -> GetViewId () < 0) {
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delete pView;
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pView = 0;
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G4cerr << "G4OpenGLStoredWin32::CreateView: error flagged by"
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" negative view id in G4OpenGLStoredWin32View creation."
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"\n Destroying view and returning null pointer." << endl;
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}
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}
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else {
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G4cerr << "G4OpenGLStoredWin32::CreateView: null pointer on"
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" new G4OpenGLStoredWin32View." << endl;
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}
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return pView;
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}
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#endif
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