Import Geant4 0.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-01 15:25:35 +02:00
parent 54d6b71f95
commit b97f8d0df7
3237 changed files with 807095 additions and 0 deletions
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// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4OpenGLStoredWin32.cc,v 2.1 1998/07/13 17:11:35 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// OpenGLStoredWin32 graphics system factory.
#ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
#include <GL/gl.h>
#include <GL/glx.h>
#include <GL/glu.h>
#include "G4VisFeaturesOfOpenGL.hh"
#include "G4VScene.hh"
#include "G4OpenGLScene.hh"
#include "G4OpenGLView.hh"
#include "G4OpenGLStoredWin32.hh"
#include "G4OpenGLStoredWin32View.hh"
G4OpenGLStoredWin32::G4OpenGLStoredWin32 ():
G4VGraphicsSystem ("OpenGLStoredWin32",
"OGLSWin32",
G4VisFeaturesOfOpenGLSWin32 (),
G4VGraphicsSystem::threeD) {}
G4VScene* G4OpenGLStoredWin32::CreateScene () {
G4VScene* pScene = new G4OpenGLStoredScene (*this);
G4cout << G4OpenGLStoredScene::GetSceneCount ()
<< ' ' << fName << " scenes extanct." << endl;
return pScene;
}
G4VView* G4OpenGLStoredWin32::CreateView (G4VScene& scene) {
G4VView* pView =
new G4OpenGLStoredWin32View ((G4OpenGLStoredScene&) scene);
if (pView) {
if (pView -> GetViewId () < 0) {
delete pView;
pView = 0;
G4cerr << "G4OpenGLStoredWin32::CreateView: error flagged by"
" negative view id in G4OpenGLStoredWin32View creation."
"\n Destroying view and returning null pointer." << endl;
}
}
else {
G4cerr << "G4OpenGLStoredWin32::CreateView: null pointer on"
" new G4OpenGLStoredWin32View." << endl;
}
return pView;
}
#endif