Import Geant4 0.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-01 15:25:35 +02:00
parent 54d6b71f95
commit b97f8d0df7
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// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4OpenGLScene.icc,v 2.1 1998/08/07 12:46:14 barrand Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// Andrew Walkden 20th January 1998
inline void G4OpenGLScene::AddThis (const G4Box& box) {
G4VScene::AddThis (box);
}
inline void G4OpenGLScene::AddThis (const G4Cons& cons) {
G4VScene::AddThis (cons);
}
inline void G4OpenGLScene::AddThis (const G4Tubs& tubs) {
G4VScene::AddThis (tubs);
}
inline void G4OpenGLScene::AddThis (const G4Trd& trd) {
G4VScene::AddThis (trd);
}
inline void G4OpenGLScene::AddThis (const G4Trap& trap) {
G4VScene::AddThis (trap);
}
inline void G4OpenGLScene::AddThis (const G4Sphere& sphere) {
G4VScene::AddThis (sphere);
}
inline void G4OpenGLScene::AddThis (const G4Para& para) {
G4VScene::AddThis (para);
}
inline void G4OpenGLScene::AddThis (const G4Torus& torus) {
G4VScene::AddThis (torus);
}
inline void G4OpenGLScene::AddThis (const G4VSolid& vsolid) {
G4VScene::AddThis (vsolid);
}
inline void G4OpenGLScene::AddPrimitive (const G4Polymarker& polymarker) {
G4VScene::AddPrimitive (polymarker);
}