Import Geant4 0.0.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4DAWNFILEView.hh,v 2.1 1998/11/06 13:41:39 allison Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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// Satoshi TANAKA
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// DAWNFILE view - opens window, hard copy, etc.
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//=================//
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#ifdef G4VIS_BUILD_DAWNFILE_DRIVER
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//=================//
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#ifndef G4DAWNFILE_VIEW_HH
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#define G4DAWNFILE_VIEW_HH
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#include "G4VView.hh"
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#include "globals.hh"
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class G4DAWNFILEScene ;
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class G4DAWNFILEView: public G4VView {
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enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
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public:
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//----- constructor and destructor
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G4DAWNFILEView (G4DAWNFILEScene& scene, const G4String& name = "");
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~G4DAWNFILEView ();
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//----- overriding base class methods
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void SetView (); // Do nothing. SendViewParameters will do its job.
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void ClearView ();
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void DrawView ();
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void ShowView ();
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void FlushView (); // ShowView() without calling Wait()
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//---- methods inherent to this class
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void SendViewParameters () ;
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const char* GetG4PrimViewer () { return fG4PrimViewer ;}
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const char* GetG4PrimViewerInvocation() { return fG4PrimViewerInvocation ;}
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const char* GetPSViewer () { return fPSViewer ;}
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void SendDrawingStyleToDAWNGUI( ostream& out ) ;
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private:
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G4DAWNFILEScene& fScene; // Reference to Graphics Scene for this view.
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char fG4PrimViewer [32] ;
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char fG4PrimViewerInvocation[64] ;
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char fPSViewer [32] ;
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};
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#endif
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#endif //G4VIS_BUILD_DAWNFILE_DRIVER
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