Import Geant4 0.0.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4Trajectory.cc,v 2.2 1998/07/13 17:29:00 urbi Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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// ---------------------------------------------------------------
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//
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// G4Trajectory.cc
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//
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// Contact:
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// Questions and comments to this code should be sent to
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// Katsuya Amako (e-mail: Katsuya.Amako@kek.jp)
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// Makoto Asai (e-mail: asai@kekvax.kek.jp)
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// Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp)
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//
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// ---------------------------------------------------------------
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#include "G4Trajectory.hh"
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#include "G4ParticleTable.hh"
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#include "G4ThreeVector.hh"
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#include "G4Polyline.hh"
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#include "G4Circle.hh"
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#include "G4Colour.hh"
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#include "G4VisAttributes.hh"
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#include "G4VVisManager.hh"
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///////////////////////////////////////////
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G4Trajectory::G4Trajectory(G4Track* aTrack)
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///////////////////////////////////////////
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{
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G4ParticleDefinition * fpParticleDefinition = aTrack->GetDefinition();
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ParticleName = fpParticleDefinition->GetParticleName();
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PDGCharge = fpParticleDefinition->GetPDGCharge();
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PDGEncoding = fpParticleDefinition->GetPDGEncoding();
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fTrackID = aTrack->GetTrackID();
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fParentID = aTrack->GetParentID();
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positionRecord.insert(aTrack->GetPosition());
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}
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//////////////////////////////////////////
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G4Trajectory::G4Trajectory(G4Trajectory &)
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//////////////////////////////////////////
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{
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}
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/////////////////////////////
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G4Trajectory::~G4Trajectory()
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/////////////////////////////
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{
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}
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///////////////////////////////////
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void G4Trajectory::ShowTrajectory()
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///////////////////////////////////
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{
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G4cout << endl << "TrackID =" << fTrackID
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<< ":ParentID=" << fParentID << endl;
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G4cout << "Particle name : " << ParticleName
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<< " Charge : " << PDGCharge << endl;
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G4cout << " Current trajectory has " << positionRecord.entries()
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<< " points." << endl;
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for( size_t i=0 ; i < positionRecord.entries() ; i++){
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G4cout << "Point[" << i << "]"
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<< " Position= " << positionRecord[i].GetPosition() << endl;
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}
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}
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///////////////////////////////////////////////
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void G4Trajectory::DrawTrajectory(G4int i_mode)
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///////////////////////////////////////////////
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{
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G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
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G4ThreeVector pos;
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if(i_mode>=0)
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{
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G4Polyline pPolyline;
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for (int i = 0; i < positionRecord.entries() ; i++) {
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pos = positionRecord[i].GetPosition();
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pPolyline.append( pos );
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}
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G4Colour colour;
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if(PDGCharge<0.)
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colour = G4Colour(1.,0.,0.);
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else if(PDGCharge>0.)
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colour = G4Colour(0.,0.,1.);
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else
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colour = G4Colour(0.,1.,0.);
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G4VisAttributes attribs(colour);
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pPolyline.SetVisAttributes(attribs);
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if(pVVisManager) pVVisManager->Draw(pPolyline);
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}
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if(i_mode!=0)
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{
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for(int j=0; j<positionRecord.entries(); j++) {
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pos = positionRecord[j].GetPosition();
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G4Circle circle( pos );
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circle.SetScreenSize(0.001*i_mode);
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circle.SetFillStyle(G4Circle::filled);
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G4Colour colSpot(0.,0.,0.);
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G4VisAttributes attSpot(colSpot);
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circle.SetVisAttributes(attSpot);
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if(pVVisManager) pVVisManager->Draw(circle);
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}
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}
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}
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////////////////////////////////////////////
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void G4Trajectory::AppendStep(G4Step* aStep)
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////////////////////////////////////////////
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{
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positionRecord.append( aStep->GetPostStepPoint()->
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GetPosition() );
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}
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/////////////////////////////////////////////
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G4ParticleDefinition* G4Trajectory::GetParticleDefinition()
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/////////////////////////////////////////////
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{
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return (G4ParticleTable::GetParticleTable()->FindParticle(ParticleName));
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}
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