Import Geant4 0.0.0 source tree
This commit is contained in:
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4Transportation.cc,v 2.18 1998/12/14 18:27:32 japost Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 include file implementation
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//
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// For information related to this code contact:
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// CERN, IT Division (formely CN), ASD group
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// ------------------------------------------------------------
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//
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// This class is a process responsible for the transportation of
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// a particle, ie the geometrical propagation that encounters the
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// geometrical sub-volumes of the detectors.
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//
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// It is also tasked with part of updating the "safety".
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//
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// =======================================================================
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// Created: 19 March 1997, J. Apostolakis
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// =======================================================================
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#include "G4Transportation.hh"
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G4Transportation::G4Transportation() :
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G4VProcess(G4String("Transportation") )
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{
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G4TransportationManager* transportMgr;
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transportMgr= G4TransportationManager::GetTransportationManager();
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fLinearNavigator= transportMgr->GetNavigatorForTracking();
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fFieldPropagator= 0;
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// fFieldExists= false;
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fParticleIsLooping = false;
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// fGlobalFieldMgr= transportMgr->GetFieldManager();
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fFieldPropagator= transportMgr->GetPropagatorInField();
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// Find out if an electromagnetic field exists
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//
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// fFieldExists= transportMgr->GetFieldManager()->DoesFieldExist();
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//
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// The above code is problematic, because it only works if
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// the field manager has informed about the detector's field
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// before this transportation process is constructed.
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// I cannot foresee how the transportation can be informed later. JA
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// The current answer is to ignore this data member and use
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// the member function DoesGlobalFieldExist() in its place ...
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// John Apostolakis, July 7, 1997
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fTouchable1 = new G4TouchableHistory();
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fTouchable2 = new G4TouchableHistory();
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fIsTouchable1Free= true;
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fIsTouchable2Free= true;
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// Initial value for safety and point-of-origin of safety
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fPreviousSafety=0.0;
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fPreviousSftOrigin= G4ThreeVector(0.,0.,0.);
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}
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G4Transportation::~G4Transportation()
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{
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delete fTouchable1;
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delete fTouchable2;
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}
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// ------------------------------------------------------------------
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// G4double G4Transportation::GetContinuousStepLimit (
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G4double G4Transportation::AlongStepGetPhysicalInteractionLength(
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const G4Track& track,
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G4double previousStepSize,
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G4double currentMinimumStep,
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G4double& currentSafety,
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G4GPILSelection* selection
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)
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// ------------------------------------------------------------------
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{
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// Responsibilities:
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// Find whether the geometry limits the Step, and to what length
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// Calculate the new value of the safety and return it.
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// Store the final time, position and momentum.
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G4double geometryStepLength, newSafety;
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fParticleIsLooping = false;
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// GPILSelection is set to defaule value of CandidateForSelection
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// It is a return value
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*selection = CandidateForSelection;
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// Get initial Energy/Momentum of the track
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//
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const G4DynamicParticle* pParticle = track.GetDynamicParticle();
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G4double startEnergy = pParticle->GetKineticEnergy();
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G4ThreeVector startMomentumDir = pParticle->GetMomentumDirection();
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G4ThreeVector startPosition = track.GetPosition();
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// G4double theTime = track.GetGlobalTime();
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// The Step Point safety is now generalised to mean the limit of assumption
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// of all processes, so it is not the previous Step's geometrical safety.
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//
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// We calculate the starting point's safety here.
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G4ThreeVector OriginShift= startPosition - fPreviousSftOrigin;
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G4double MagSqShift= OriginShift.mag2();
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if( MagSqShift >= sqr(fPreviousSafety) ){
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currentSafety = 0.0;
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}else{
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currentSafety = fPreviousSafety - sqrt(MagSqShift);
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}
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// Is the particle charged ?
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G4ParticleDefinition* pParticleDef= pParticle->GetDefinition();
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G4double particleCharge= pParticleDef->GetPDGCharge();
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G4bool fieldExertsForce= false;
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fGeometryLimitedStep= false;
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// There is no need to locate the current volume. It is Done elsewhere:
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// On track construction
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// By the tracking, after all AlongStepDoIts, in "Relocation"
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//
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// Does the particle have an (EM) field force exerting upon it?
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//
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if( (particleCharge!=0.0) ){
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fieldExertsForce= this->DoesGlobalFieldExist();
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// Future: will/can also check whether current volume's field is Zero or
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// set by the user (in the logical volume) to be zero.
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}
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// Choose the calculation of the transportation: Field or not
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//
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if( !fieldExertsForce )
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{
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G4double linearStepLength;
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if( currentMinimumStep <= currentSafety )
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{
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// The Step is guaranteed to be taken
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geometryStepLength=currentMinimumStep;
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fGeometryLimitedStep= false;
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}
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else
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{
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// Find whether the straight path intersects a volume
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linearStepLength= fLinearNavigator->ComputeStep(
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startPosition, startMomentumDir,
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currentMinimumStep, newSafety);
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// Remember last safety origin & value.
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fPreviousSftOrigin = startPosition;
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fPreviousSafety= newSafety;
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// The safety at the initial point has been re-calculated:
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currentSafety= newSafety;
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if( linearStepLength <= currentMinimumStep){
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// The geometry limits the Step size (an intersection was found.)
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geometryStepLength=linearStepLength;
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fGeometryLimitedStep= true;
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}else{
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// The full Step is taken.
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geometryStepLength=currentMinimumStep;
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fGeometryLimitedStep= false;
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}
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}
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endpointDistance= geometryStepLength;
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// Calculate final position
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fTransportEndPosition= startPosition+geometryStepLength*startMomentumDir;
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// Momentum (& its direction) is unchanged
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fTransportEndMomentumDir= startMomentumDir;
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fTransportEndKineticEnergy= track.GetKineticEnergy();
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fParticleIsLooping = false;
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fMomentumChanged = false;
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}
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else
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{
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G4double momentumMagnitude=pParticle->GetTotalMomentum();
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G4ThreeVector EndUnitMomentum;
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G4double lengthAlongCurve;
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G4double restMass= pParticleDef->GetPDGMass();
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fFieldPropagator->SetChargeMomentumMass(
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particleCharge, // charge in e+ units
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momentumMagnitude, // Momentum in Mev/c
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restMass );
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G4ThreeVector spin = track.GetPolarization(); // Does it have it ?
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G4ThreeVector velocityVector = track.GetVelocity()
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* track.GetMomentumDirection();
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G4FieldTrack aFieldTrack =
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G4FieldTrack( startPosition,
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velocityVector,
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0.0,
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track.GetKineticEnergy(),
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track.GetLocalTime(), // tof lab ?
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track.GetProperTime(), // tof proper
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&spin );
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// Do the Transport in the field (non recti-linear)
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lengthAlongCurve=fFieldPropagator->ComputeStep( aFieldTrack,
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currentMinimumStep,
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currentSafety,
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track.GetVolume() );
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// ----------------
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if( lengthAlongCurve< currentMinimumStep){
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geometryStepLength=lengthAlongCurve;
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fGeometryLimitedStep= true;
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}else{
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geometryStepLength=currentMinimumStep;
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fGeometryLimitedStep= false;
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}
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// Remember last safety origin & value.
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fPreviousSftOrigin = startPosition;
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fPreviousSafety= currentSafety;
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// Get the End-Position and End-Momentum (Dir-ection)
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fTransportEndPosition= aFieldTrack.GetPosition();
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// Momentum: Magnitude and direction can be changed too now ...
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fMomentumChanged = true;
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fTransportEndMomentumDir= aFieldTrack.GetMomentumDir();
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// fTransportEndKineticEnergy= aFieldTrack.GetEnergy(); // Energy is wrong
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#if 0
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G4ThreeVector endVelocity = aFieldTrack.GetVelocity();
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G4double veloc_sq = endVelocity.mag2();
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fTransportEndKineticEnergy = 0.5 * restMass * veloc_sq /
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( 1 - veloc_sq / c_squared ); // Lorentz correction
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#endif
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fTransportEndKineticEnergy = track.GetKineticEnergy();
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// fTransportEndPolarization= aFieldTrack.GetSpin(); // Not yet possible
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fParticleIsLooping = fFieldPropagator->IsParticleLooping();
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endpointDistance= (fTransportEndPosition-startPosition).mag();
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}
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// If we are asked to go a step length of 0, and we are on a boundary
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// then a boundary will also limit the step -> we must flag this.
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if (currentMinimumStep == 0.0 ) {
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if( currentSafety == 0.0 ){
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fGeometryLimitedStep= true;
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}
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}
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// Update the safety starting from the end-point, if it will become
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// negative at the end-point.
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//
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if( currentSafety < endpointDistance ) {
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G4double endSafety;
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endSafety = fLinearNavigator->ComputeSafety( fTransportEndPosition);
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currentSafety= endSafety;
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fPreviousSftOrigin = fTransportEndPosition;
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fPreviousSafety= currentSafety;
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// Because the Stepping Manager assumes it is from the start point,
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// add the StepLength
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currentSafety += endpointDistance;
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#ifdef G4DEBUG_TRANSPORT
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cout.precision(5);
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cout << "***Transportation::AlongStepGPIL ** " << endl ;
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cout << " Called Navigator->ComputeSafety " << endl
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<< " with position = " << fTransportEndPosition << endl
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<< " and it returned safety= " << endSafety << endl;
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cout << " I add the endpoint distance " << endpointDistance
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<< " to it "
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<< " to obtain a pseudo-safety= " << currentSafety
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<< " which I return." << endl;
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#endif
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}
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return geometryStepLength;
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}
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G4VParticleChange* G4Transportation::AlongStepDoIt(
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const G4Track& track,
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const G4Step& stepData
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)
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{
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// Initialize ParticleChange (by setting all its members equal
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// to corresponding members in G4Track)
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fParticleChange.Initialize(track);
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//
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// Code for specific process
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fParticleChange.SetPositionChange(fTransportEndPosition);
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fParticleChange.SetMomentumChange(fTransportEndMomentumDir);
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fParticleChange.SetEnergyChange(fTransportEndKineticEnergy);
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fParticleChange.SetMomentumChanged(fMomentumChanged);
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G4double deltaTime=0.0;
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#if HARMONIC_MEAN_VELOCITY
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G4double meanInverseVelocity;
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meanInverseVelocity= 0.5/stepData.GetPreStepPoint()->GetVelocity()+
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0.5/stepData.GetPostStepPoint()->GetVelocity();
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if ( meanInverseVelocity < kInfinity ) {
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deltaTime= track.GetStepLength() * meanInverseVelocity;
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}
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#endif
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G4double finalVelocity= track.GetVelocity();
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if ( finalVelocity > 0.0 ) {
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deltaTime= track.GetStepLength() / finalVelocity;
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}
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fParticleChange. SetTimeChange( track.GetGlobalTime() + deltaTime );
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// Now Correct by Lorentz factor to get "proper" deltaTime
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//
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G4double restMass = track.GetDynamicParticle()->GetMass();
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G4double deltaProperTime= deltaTime * (restMass / track.GetTotalEnergy());
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fParticleChange. SetProperTimeChange(track.GetProperTime()
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+ deltaProperTime );
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// fParticleChange.SetEnergyChange( Energy );
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//fParticleChange. SetTrueStepLength( track.GetStepLength() );
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#ifdef DETECT_LOOPER
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// If the particle is caught looping in a magnetic field (doing many steps)
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// this kills it ...
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// But currently a user-limit maximum Step size alleviates this problem,
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// so this code is no longer used.
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if ( fParticleIsLooping ){
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// Kill the looping particle
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fParticleChange.SetStatusChange( fStopAndKill ) ;
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// ClearNumberOfInteractionLengthLeft();
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}
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#endif
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return &fParticleChange;
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}
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// This ensures that the PostStep action is always called,
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// so that it can do the relocation if it is needed.
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//
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G4double
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G4Transportation::PostStepGetPhysicalInteractionLength(
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const G4Track& ,
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G4double previousStepSize,
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G4ForceCondition* pForceCond
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)
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{
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*pForceCond= Forced;
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return DBL_MAX; // was kInfinity; but convention now is DBL_MAX
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}
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G4VParticleChange* G4Transportation::PostStepDoIt(
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const G4Track& track,
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const G4Step& stepData
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)
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{
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G4VTouchable* retCurrentTouchable; // The one to return
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// Initialize ParticleChange (by setting all its members equal
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// to corresponding members in G4Track)
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//
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// fParticleChange.Initialize(track); // To initialise TouchableChange
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fParticleChange.SetStatusChange(track.GetTrackStatus());
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// fCurrentTouchable will now become the previous touchable,
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// and what was the previous will be freed.
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// (We need this because the preStepPoint can point to the previous
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// touchable)
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//
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// SetTheOtherTouchableFree(fCurrentTouchable); // Do it only if needed.
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// fCurrentTouchable= GetFreeTouchable(); // Do it only if needed.
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// If the Step was determined by the volume boundary,
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// logically relocate the particle
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// if( stepData.GetPostStepPoint()->GetStepStatus() == fGeomBoundary ){
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// If the use of fGeomBoundary is suppressed, we can probably change this to:
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// if( stepData.GetPostStepPoint()->GetProcessDefinedStep() == this ){
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//
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if( fGeometryLimitedStep ){
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SetTheOtherTouchableFree(fCurrentTouchable);
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fCurrentTouchable= GetFreeTouchable();
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fLinearNavigator->SetGeometricallyLimitedStep();
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fLinearNavigator-> LocateGlobalPointAndUpdateTouchable(
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track.GetPosition(),
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track.GetMomentumDirection(),
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fCurrentTouchable,
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true);
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// Check whether the particle is out of the world volume
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// If so it has exited and must be killed.
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if( fCurrentTouchable->GetVolume() == 0 ){
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fParticleChange.SetStatusChange( fStopAndKill ) ;
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||||
}
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||||
retCurrentTouchable= fCurrentTouchable;
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}
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else{
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#ifdef G4VERBOSE
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// fCurrentTouchable will now become the previous touchable,
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||||
SetTheOtherTouchableFree(fCurrentTouchable);
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fCurrentTouchable= GetFreeTouchable();
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||||
|
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// Although the location is changed, we know that the physical
|
||||
// volume remains constant.
|
||||
// Currently a pseudo-relocation is/was required here:
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||||
fLinearNavigator-> LocateGlobalPointAndUpdateTouchable(
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track.GetPosition(),
|
||||
track.GetMomentumDirection(),
|
||||
fCurrentTouchable,
|
||||
true);
|
||||
if( fCurrentTouchable->GetVolume() != track.GetVolume() ){
|
||||
//
|
||||
G4cerr << " ERROR: A relocation within safety has caused a volume change! " << endl ;
|
||||
G4cerr << " The old volume is called "
|
||||
<< track.GetVolume()->GetName() << endl;
|
||||
G4cerr << " The new volume is called ";
|
||||
if ( fCurrentTouchable->GetVolume() != 0 )
|
||||
G4cerr << fCurrentTouchable->GetVolume()->GetName() << endl;
|
||||
else
|
||||
G4cerr << "Out of World" << endl;
|
||||
|
||||
G4cerr.precision(7);
|
||||
G4cerr << " The position is " << track.GetPosition() << endl;
|
||||
|
||||
// Let us relocate again, for debuging
|
||||
fLinearNavigator-> LocateGlobalPointAndUpdateTouchable(
|
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track.GetPosition(),
|
||||
track.GetMomentumDirection(),
|
||||
fCurrentTouchable,
|
||||
true);
|
||||
G4cerr << " The newer volume is called " ;
|
||||
if ( fCurrentTouchable->GetVolume() != 0 )
|
||||
G4cerr << fCurrentTouchable->GetVolume()->GetName() << endl;
|
||||
else
|
||||
G4cerr << "Out of World" << endl;
|
||||
}
|
||||
|
||||
assert( fCurrentTouchable->GetVolume()->GetName() ==
|
||||
track.GetVolume()->GetName() );
|
||||
retCurrentTouchable = fCurrentTouchable;
|
||||
#else
|
||||
// ie #ifndef G4VERBOSE does a quick relocation
|
||||
|
||||
// The serves only to move the Navigator's location
|
||||
fLinearNavigator->LocateGlobalPointWithinVolume( track.GetPosition());
|
||||
// The value of the track's current Touchable is retained.
|
||||
// (and it must be correct because we must use it below to
|
||||
// overwrite the (unset) one in particle change)
|
||||
// Although in general this is fCurrentTouchable, at the start of
|
||||
// a step it could be different ... ??
|
||||
retCurrentTouchable = track.GetTouchable();
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
// Set the touchable in ParticleChange
|
||||
// this must always be done because the particle change always
|
||||
// uses this value to overwrite the current touchable pointer.
|
||||
//
|
||||
fParticleChange.SetTouchableChange(retCurrentTouchable);
|
||||
|
||||
return &fParticleChange;
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4UserSpecialCuts.cc,v 2.2 1998/08/14 10:24:52 maire Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
//
|
||||
// --------------------------------------------------------------
|
||||
// GEANT 4 class implementation file
|
||||
//
|
||||
// For information related to this code contact:
|
||||
// CERN, CN Division, ASD Group
|
||||
// History: first implementation, based on object model of
|
||||
// 2nd December 1995, G.Cosmo
|
||||
// --------------------------------------------------------------
|
||||
// 15 April 1998 M.Maire
|
||||
// --------------------------------------------------------------
|
||||
|
||||
#include "G4UserSpecialCuts.hh"
|
||||
|
||||
#include "G4Step.hh"
|
||||
#include "G4UserLimits.hh"
|
||||
#include "G4VParticleChange.hh"
|
||||
#include "G4EnergyLossTables.hh"
|
||||
|
||||
G4UserSpecialCuts::G4UserSpecialCuts(const G4String& aName)
|
||||
: G4VProcess(aName)
|
||||
{
|
||||
if (verboseLevel>0) {
|
||||
G4cout << GetProcessName() << " is created "<< endl;
|
||||
}
|
||||
}
|
||||
|
||||
G4UserSpecialCuts::~G4UserSpecialCuts()
|
||||
{}
|
||||
|
||||
G4UserSpecialCuts::G4UserSpecialCuts(G4UserSpecialCuts& right)
|
||||
: G4VProcess(right)
|
||||
{}
|
||||
|
||||
|
||||
G4double G4UserSpecialCuts::PostStepGetPhysicalInteractionLength(
|
||||
const G4Track& aTrack,
|
||||
G4double previousStepSize,
|
||||
G4ForceCondition* condition
|
||||
)
|
||||
{
|
||||
// condition is set to "Not Forced"
|
||||
*condition = NotForced;
|
||||
|
||||
G4double ProposedStep = DBL_MAX;
|
||||
G4UserLimits* pUserLimits = aTrack.GetVolume()->GetLogicalVolume()->GetUserLimits();
|
||||
if (pUserLimits)
|
||||
{ //max track length
|
||||
ProposedStep = (pUserLimits->GetUserMaxTrackLength(aTrack) - aTrack.GetTrackLength());
|
||||
if (ProposedStep < 0.) return 0.;
|
||||
//max time limit
|
||||
G4double beta = (aTrack.GetDynamicParticle()->GetTotalMomentum())/(aTrack.GetTotalEnergy());
|
||||
G4double dTime= (pUserLimits->GetUserMaxTime(aTrack) - aTrack.GetGlobalTime());
|
||||
G4double temp = beta*c_light*dTime;
|
||||
if (temp < 0.) return 0.;
|
||||
if (ProposedStep > temp) ProposedStep = temp;
|
||||
//min remaining range
|
||||
G4ParticleDefinition* Particle = aTrack.GetDefinition();
|
||||
G4double Ekine = aTrack.GetKineticEnergy();
|
||||
G4Material* Material = aTrack.GetMaterial();
|
||||
G4double RangeNow = G4EnergyLossTables::GetRange(Particle,Ekine,Material);
|
||||
temp = (RangeNow - pUserLimits->GetUserMinRange(aTrack));
|
||||
if (temp < 0.) return 0.;
|
||||
if (ProposedStep > temp) ProposedStep = temp;
|
||||
//min kinetic energy
|
||||
G4double Emin = pUserLimits->GetUserMinEkine(aTrack);
|
||||
G4double Rmin = G4EnergyLossTables::GetRange(Particle,Emin,Material);
|
||||
temp = RangeNow - Rmin;
|
||||
if (temp < 0.) return 0.;
|
||||
if (ProposedStep > temp) ProposedStep = temp;
|
||||
}
|
||||
return ProposedStep;
|
||||
}
|
||||
|
||||
G4VParticleChange* G4UserSpecialCuts::PostStepDoIt(
|
||||
const G4Track& aTrack,
|
||||
const G4Step&
|
||||
)
|
||||
//
|
||||
// Kill the current particle, if requested by G4UserLimits
|
||||
//
|
||||
{
|
||||
aParticleChange.Initialize(aTrack);
|
||||
aParticleChange.SetEnergyChange(0.) ;
|
||||
aParticleChange.SetLocalEnergyDeposit (aTrack.GetKineticEnergy()) ;
|
||||
aParticleChange.SetStatusChange(fStopAndKill);
|
||||
return &aParticleChange;
|
||||
}
|
||||
Reference in New Issue
Block a user