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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4GlobalFastSimulationManager.cc,v 2.6 1998/10/13 09:54:44 mora Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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//---------------------------------------------------------------
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//
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// G4GlobalFastSimulationManager.cc
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//
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// Description:
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// A singleton class which manages the Fast Simulation managers
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// attached to envelopes. Implementation.
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//
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// History:
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// June 98: Verderi && MoraDeFreitas - "G4ParallelWorld" becomes
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// "G4FlavoredParallelWorld"; some method name changes;
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// GetFlavoredWorldForThis now returns a
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// G4FlavoredParallelWorld pointer.
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// Feb 98: Verderi && MoraDeFreitas - First Implementation.
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// March 98: correction to instanciate dynamically the manager
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//
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//---------------------------------------------------------------
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#include "G4GlobalFastSimulationManager.hh"
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#include "G4ParticleTable.hh"
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#include "G4ParticleDefinition.hh"
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#include "G4Material.hh"
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#include "G4ThreeVector.hh"
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#include "G4PVPlacement.hh"
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#include "G4TransportationManager.hh"
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#include "G4FastSimulationMessenger.hh"
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G4GlobalFastSimulationManager*
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G4GlobalFastSimulationManager::fGlobalFastSimulationManager = 0;
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G4GlobalFastSimulationManager*
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G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()
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{
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if(!fGlobalFastSimulationManager)
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{
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fGlobalFastSimulationManager = new G4GlobalFastSimulationManager;
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}
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return fGlobalFastSimulationManager;
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}
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G4GlobalFastSimulationManager::G4GlobalFastSimulationManager()
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{
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// It starts closed.
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fClosed=true;
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// Initialises the G4FastSimulationMessenger
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fTheFastSimulationMessenger=new G4FastSimulationMessenger(this);
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}
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G4GlobalFastSimulationManager::~G4GlobalFastSimulationManager()
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{
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delete fTheFastSimulationMessenger;
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}
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void G4GlobalFastSimulationManager::FastSimulationNeedsToBeClosed()
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{
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fClosed=false;
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}
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void G4GlobalFastSimulationManager::
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AddFastSimulationManager(G4FastSimulationManager* fsmanager)
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{
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ManagedManagers.insert(fsmanager);
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}
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void G4GlobalFastSimulationManager::
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RemoveFastSimulationManager(G4FastSimulationManager* fsmanager)
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{
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ManagedManagers.remove(fsmanager);
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}
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void G4GlobalFastSimulationManager::CloseFastSimulation()
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{
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if(fClosed) return;
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G4ParticleTable* theParticleTable;
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// Reset the NeededFlavoredWorlds List
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NeededFlavoredWorlds.clearAndDestroy();
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// We'll look for models for all particle types
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theParticleTable=G4ParticleTable::GetParticleTable();
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// Creates the first world volume clone.
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G4VPhysicalVolume* aClone=GiveMeAWorldVolumeClone();
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G4cout << "Closing FastSimulation\n";
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for (G4int iParticle=0; iParticle<theParticleTable->entries(); iParticle++) {
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G4bool Needed = false;
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for (G4int ifsm=0; ifsm<ManagedManagers.length(); ifsm++)
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Needed = Needed || ManagedManagers(ifsm)->
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InsertGhostHereIfNecessary(aClone,
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*(theParticleTable->
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GetParticle(iParticle)));
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// if some FSM inserted a ghost, keep this clone.
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if(Needed) {
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NeededFlavoredWorlds.insert(new
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G4FlavoredParallelWorld(theParticleTable->
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GetParticle(iParticle),
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aClone));
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// and prepare a new one.
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aClone=GiveMeAWorldVolumeClone();
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}
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}
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fClosed=true;
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}
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G4FlavoredParallelWorld*
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G4GlobalFastSimulationManager::
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GetFlavoredWorldForThis(G4ParticleDefinition* particle)
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{
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for (G4int ipw=0; ipw<NeededFlavoredWorlds.length(); ipw++)
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if(NeededFlavoredWorlds(ipw)->GetTheParticleType()==particle)
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return NeededFlavoredWorlds(ipw);
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return NULL;
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}
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void
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G4GlobalFastSimulationManager::ActivateFastSimulationModel(const G4String& aName)
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{
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G4bool result = false;
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for (G4int ifsm=0; ifsm<ManagedManagers.length(); ifsm++)
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result = result || ManagedManagers(ifsm)->ActivateFastSimulationModel(aName);
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if(result)
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G4cout << "Model " << aName << " activated.";
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else
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G4cout << "Model " << aName << " not found.";
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G4cout << endl;
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}
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void
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G4GlobalFastSimulationManager::InActivateFastSimulationModel(const G4String& aName)
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{
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G4bool result = false;
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for (G4int ifsm=0; ifsm<ManagedManagers.length(); ifsm++)
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result = result || ManagedManagers(ifsm)->InActivateFastSimulationModel(aName);
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if(result)
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G4cout << "Model " << aName << " inactivated.";
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else
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G4cout << "Model " << aName << " not found.";
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G4cout << endl;
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}
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void
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G4GlobalFastSimulationManager::ListEnvelopes(const G4String& aName,
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listType theType)
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{
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if(theType == ISAPPLICABLE) {
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for (G4int ifsm=0; ifsm<ManagedManagers.length(); ifsm++)
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ManagedManagers(ifsm)->ListModels(aName);
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return;
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}
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if(aName == "all") {
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G4int titled = 0;
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for (G4int ifsm=0; ifsm<ManagedManagers.length(); ifsm++) {
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if(theType == NAMES_ONLY) {
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if(!(titled++))
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G4cout << "Current Envelopes for Fast Simulation:\n";
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G4cout << " ";
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ManagedManagers(ifsm)->ListTitle();
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G4cout << endl;
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}
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else ManagedManagers(ifsm)->ListModels();
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}
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}
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else {
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for (G4int ifsm=0; ifsm<ManagedManagers.length(); ifsm++)
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if(aName == ManagedManagers(ifsm)->
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GetEnvelope()->GetName()){
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ManagedManagers(ifsm)->ListModels();
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break;
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}
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}
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}
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void
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G4GlobalFastSimulationManager::ListEnvelopes(const G4ParticleDefinition* aPD)
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{
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for (G4int ifsm=0; ifsm<ManagedManagers.length(); ifsm++)
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ManagedManagers(ifsm)->ListModels(aPD);
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}
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G4VPhysicalVolume*
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G4GlobalFastSimulationManager::GiveMeAWorldVolumeClone()
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{
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G4VPhysicalVolume* theParallelWorldPhysical;
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G4TransportationManager *transportationManager=
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G4TransportationManager::GetTransportationManager();
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G4VSolid *parallelWorldSolid=transportationManager->
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GetNavigatorForTracking()->GetWorldVolume()->
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GetLogicalVolume()->GetSolid();
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G4Material *parallelWorldMaterial=transportationManager->
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GetNavigatorForTracking()->GetWorldVolume()->
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GetLogicalVolume()->GetMaterial();
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G4LogicalVolume *parallelWorldLog =
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new G4LogicalVolume(parallelWorldSolid,
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parallelWorldMaterial,
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"ParallelWorldLogical",
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0, 0, 0);
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theParallelWorldPhysical= new G4PVPlacement(0,G4ThreeVector(),
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"ParallelWorldPhysical",
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parallelWorldLog,
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0,false,0);
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return theParallelWorldPhysical;
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}
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G4bool
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G4GlobalFastSimulationManager::Notify(G4ApplicationState requestedState)
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{
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G4StateManager * stateManager = G4StateManager::GetStateManager();
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if((stateManager->GetPreviousState()==Idle) &&
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(requestedState==GeomClosed) &&
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(!fClosed))
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G4Exception("G4GlobalFastSimulationManager fatal error : \n1) you are using ghost volumes;\n2) In this case the G4GlobalFastSimulationManager MUST be closed BEFORE\n closing the geometry;\n3) To do this put in your code the call \n G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->\n CloseFastSimulation();\n just before closing the geometry.");
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return true;
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}
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