Import Geant4 0.0.0 source tree
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#include "G4GeneratorPrecompoundInterface.hh"
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#include "G4DynamicParticleVector.hh"
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#include "G4IonTable.hh"
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//
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// HPW, 10DEC 98, the decay part originally written by Gunter Folger in his FTF-test-program.
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//
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G4VParticleChange* G4GeneratorPrecompoundInterface::
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ApplyYourself(const G4Track& aTrack, G4Nucleus& theNucleus)
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{
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cout << "G4GeneratorPrecompoundInterface: ApplyYourself interface called stand-allone."<< endl;
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cout << "This class is only a mediator between generator and precompound"<<endl;
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cout << "Please remove from your physics list."<<endl;
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G4Exception("SEVERE: G4GeneratorPrecompoundInterface model interface called stand-allone.");
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return new G4ParticleChange;
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}
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G4DynamicParticleVector* G4GeneratorPrecompoundInterface::
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Propagate(G4KineticTrackVector* theSecondaries, G4V3DNucleus* theNucleus)
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{
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G4DynamicParticleVector * theTotalResult = new G4DynamicParticleVector;
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// decay the strong resonances
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G4KineticTrackVector *result1, *secondaries, *result;
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result1=theSecondaries;
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result=new G4KineticTrackVector();
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for (G4int aResult=0; aResult < result1->entries(); aResult++)
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{
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G4ParticleDefinition * pdef;
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pdef=result1->at(aResult)->GetDefinition();
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secondaries=NULL;
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if ( pdef->GetPDGWidth() > 0 || pdef->GetPDGLifeTime() < 1*ns )
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{
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secondaries = result1->at(aResult)->Decay();
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}
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if ( secondaries == NULL )
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{
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result->insert(result1->at(aResult));
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result1->at(aResult)=NULL; //protect for clearAndDestroy
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}
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else
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{
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for (G4int aSecondary=0; aSecondary<secondaries->entries(); aSecondary++)
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{
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result1->append(secondaries->at(aSecondary));
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}
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delete secondaries;
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}
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}
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result1->clearAndDestroy();
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delete result1;
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// prepare the fragment
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G4Fragment anInitialState;
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G4int anA=theNucleus->GetMassNumber();
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G4int aZ=theNucleus->GetCharge();
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G4int numberOfEx = 0;
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G4int numberOfCh = 0;
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G4int numberOfHoles = 0;
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G4double exEnergy = 0;
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G4ThreeVector exciton3Momentum(0,0,0);
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// loop over secondaries
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for(G4int list=0; list < result->entries(); list++)
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{
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G4KineticTrack *aTrack = result->at(list);
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if(aTrack->GetDefinition() != G4Proton::Proton() &&
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aTrack->GetDefinition() != G4Neutron::Neutron())
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{
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theTotalResult->insert(new G4DynamicParticle(aTrack->GetDefinition(), aTrack->Get4Momentum()));
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}
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else if(aTrack->Get4Momentum().t() - aTrack->Get4Momentum().mag()>80*MeV)
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{
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theTotalResult->insert(new G4DynamicParticle(aTrack->GetDefinition(), aTrack->Get4Momentum()));
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}
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else if(aTrack->GetPosition().mag() > theNucleus->GetNuclearRadius())
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{
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theTotalResult->insert(new G4DynamicParticle(aTrack->GetDefinition(), aTrack->Get4Momentum()));
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}
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else
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{
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// within the nucleus, neutron or proton
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// now calculate A, Z of the fragment, momentum, number of exciton states
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anA++;;
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numberOfEx++;
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aZ += aTrack->GetDefinition()->GetPDGCharge();
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numberOfCh += aTrack->GetDefinition()->GetPDGCharge();
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exciton3Momentum += aTrack->Get4Momentum().vect();
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exEnergy += (aTrack->Get4Momentum().t()-aTrack->Get4Momentum().m());
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}
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}
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// loop over wounded nucleus
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G4Nucleon * theCurrentNucleon = theNucleus->StartLoop() ? theNucleus->GetNextNucleon() : NULL;
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while(theCurrentNucleon != NULL)
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{
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if(theCurrentNucleon->AreYouHit())
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{
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numberOfHoles++;
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numberOfEx++;
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anA--;
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aZ -= theCurrentNucleon->GetDefinition()->GetPDGCharge();
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exciton3Momentum -= theCurrentNucleon->Get4Momentum().vect();
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exEnergy+=theCurrentNucleon->GetBindingEnergy();
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}
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theCurrentNucleon = theNucleus->GetNextNucleon();
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}
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G4double residualMass =
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G4ParticleTable::GetParticleTable()->GetIonTable()->GetIonMass(aZ ,anA);
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residualMass += exEnergy;
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G4LorentzVector exciton4Momentum(exciton3Momentum,
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sqrt(exciton3Momentum.mag2()+residualMass*residualMass));
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anInitialState.SetA(anA);
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anInitialState.SetZ(aZ);
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anInitialState.SetNumberOfCharged(numberOfCh);
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anInitialState.SetNumberOfHoles(numberOfHoles);
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anInitialState.SetNumberOfExcitons(numberOfEx);
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anInitialState.SetMomentum(exciton4Momentum);
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anInitialState.SetExcitationEnergy(exEnergy);
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// call pre-compound
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const G4Fragment aFragment(anInitialState);
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G4DynamicParticleVector * aPreResult = theDeExcitation->DeExcite(aFragment);
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// fill pre-compound part into the result, and return
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for(G4int ll=0; ll<aPreResult->entries(); ll++)
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{
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theTotalResult->insert(aPreResult->at(ll));
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}
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delete aPreResult;
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// now return
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return theTotalResult;
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}
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