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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4HadronicInteraction.hh,v 2.3 1998/08/24 11:47:22 hpw Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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// Hadronic Interaction abstract base class
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// This class is the base class for the model classes.
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// It sorts out the energy-range for the models and provides
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// class utilities.
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// original by H.P. Wellisch
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// Modified by J.L.Chuma, TRIUMF, 21-Mar-1997
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// Last modified: 3-Apr-1997
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// Added units to energy initialization: J.L. Chuma 04-Apr-97
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// Modified by J.L.Chuma, 05-May-97 to Initialize theBlockedCounter
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// Modified by J.L.Chuma, 08-Jul-97 to implement the Nucleus changes
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#ifndef G4HadronicInteraction_h
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#define G4HadronicInteraction_h 1
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#include "G4ParticleChange.hh"
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#include "G4DynamicParticle.hh"
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#include "G4ReactionDynamics.hh"
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#include "G4Material.hh"
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#include "G4Nucleus.hh"
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#include "G4Track.hh"
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class G4HadronicInteraction
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{
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public:
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G4HadronicInteraction() :
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verboseLevel(0), theMinEnergy(0.0*GeV), theMaxEnergy(25.0*GeV),
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theBlockedCounter(0), theMinCounter(0), theMaxCounter(0),
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theMinCounterElements(0), theMaxCounterElements(0),
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theBlockedCounterElements(0)
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{ }
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virtual ~G4HadronicInteraction()
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{ }
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private:
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inline G4HadronicInteraction(
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const G4HadronicInteraction &right )
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{ *this = right; }
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inline const G4HadronicInteraction & operator=(
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const G4HadronicInteraction &right )
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{
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if(this!=&right) G4Exception("unintended use of G4HadronicInteraction::operator=");
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return right;
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}
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public:
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inline G4bool operator==(
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const G4HadronicInteraction &right ) const
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{ return ( this == (G4HadronicInteraction *) &right ); }
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inline G4bool operator!=(
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const G4HadronicInteraction &right ) const
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{ return ( this != (G4HadronicInteraction *) &right ); }
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inline G4double GetMinEnergy() const
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{ return theMinEnergy; }
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G4double GetMinEnergy( const G4Material *aMaterial,
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const G4Element *anElement ) const;
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inline void SetMinEnergy( const G4double anEnergy )
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{ theMinEnergy = anEnergy; }
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void SetMinEnergy( G4double anEnergy,
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G4Element *anElement );
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void SetMinEnergy( G4double anEnergy,
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G4Material *aMaterial );
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inline G4double GetMaxEnergy() const
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{ return theMaxEnergy; }
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G4double GetMaxEnergy( const G4Material *aMaterial,
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const G4Element *anElement ) const;
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inline void SetMaxEnergy( const G4double anEnergy )
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{ theMaxEnergy = anEnergy; }
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void SetMaxEnergy( G4double anEnergy,
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G4Element *anElement );
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void SetMaxEnergy( G4double anEnergy,
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G4Material *aMaterial );
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inline const G4HadronicInteraction *GetMyPointer() const
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{ return this; }
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inline G4int GetVerboseLevel() const
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{ return verboseLevel; }
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inline void SetVerboseLevel( G4int value )
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{ verboseLevel = value; }
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virtual G4VParticleChange *ApplyYourself(
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const G4Track &aTrack, G4Nucleus & targetNucleus ) = 0;
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void DeActivateFor( G4Material *aMaterial );
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void DeActivateFor( G4Element *anElement );
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G4bool IsBlocked( const G4Material *aMaterial ) const;
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G4bool IsBlocked( const G4Element *anElement) const;
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protected:
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G4ParticleChange theParticleChange;
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// the G4VParticleChange object which is modified and returned
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// by address by the ApplyYourself method,
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// (instead of aParticleChange as found in G4VProcess)
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G4int verboseLevel;
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// control flag for output messages
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// 0: silent
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// 1: warning messages
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// 2: more
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// (instead of verboseLevel as found in G4VProcess)
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G4ReactionDynamics theReactionDynamics;
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// these two have global validity
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// units are assumed to be MeV
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G4double theMinEnergy;
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G4double theMaxEnergy;
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private:
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enum { MAX_LIST_SIZE = 500 };
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// the following allow for restrictions/additions for specific materials
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G4double theMinEnergyList[ MAX_LIST_SIZE ];
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G4Material *theMinMaterials[ MAX_LIST_SIZE ];
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G4int theMinCounter;
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G4double theMaxEnergyList[ MAX_LIST_SIZE ];
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G4Material *theMaxMaterials[ MAX_LIST_SIZE ];
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G4int theMaxCounter;
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G4Material *theBlockedList[ MAX_LIST_SIZE ];
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G4int theBlockedCounter;
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// the following allow for restrictions/additions for specific elements
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G4double theMinEnergyListElements[ MAX_LIST_SIZE ];
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G4Element *theMinElements[ MAX_LIST_SIZE ];
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G4int theMinCounterElements;
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G4double theMaxEnergyListElements[ MAX_LIST_SIZE ];
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G4Element *theMaxElements[ MAX_LIST_SIZE ];
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G4int theMaxCounterElements;
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G4Element *theBlockedListElements[ MAX_LIST_SIZE ];
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G4int theBlockedCounterElements;
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};
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#endif
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