Import Geant4 0.0.0 source tree
This commit is contained in:
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
|
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// based on the Program) you indicate your acceptance of this statement,
|
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// and all its terms.
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//
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// $Id: G4Cerenkov.cc,v 2.4 1998/08/25 22:06:03 gum Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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////////////////////////////////////////////////////////////////////////
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// Cerenkov Radiation Class Implementation
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////////////////////////////////////////////////////////////////////////
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//
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// File: G4Cerenkov.cc
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// Description: Continuous Process -- Generation of Cerenkov Photons
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// Version: 2.1
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// Created: 1996-02-21
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// Author: Juliet Armstrong
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// Updated: 1997-08-08 by Peter Gumplinger
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// > add protection against /0
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// > G4MaterialPropertiesTable; new physics/tracking scheme
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// mail: gum@triumf.ca
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//
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////////////////////////////////////////////////////////////////////////
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#include "G4ios.hh"
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#include "G4Cerenkov.hh"
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/////////////////////////
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// Class Implementation
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/////////////////////////
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//////////////
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// Operators
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//////////////
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// G4Cerenkov::operator=(const G4Cerenkov &right)
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// {
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// }
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/////////////////
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// Constructors
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/////////////////
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G4Cerenkov::G4Cerenkov(const G4String& processName)
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: G4VContinuousProcess(processName)
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{
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fTrackSecondariesFirst = false;
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fMaxPhotons = 0;
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thePhysicsTable = NULL;
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if (verboseLevel>0) {
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G4cout << GetProcessName() << " is created " << endl;
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}
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BuildThePhysicsTable();
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}
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// G4Cerenkov::G4Cerenkov(const G4Cerenkov &right)
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// {
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// }
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////////////////
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// Destructors
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////////////////
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G4Cerenkov::~G4Cerenkov()
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{
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if (thePhysicsTable!= NULL) {
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thePhysicsTable->clearAndDestroy();
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delete thePhysicsTable;
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}
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}
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////////////
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// Methods
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////////////
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// AlongStepDoIt
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// -------------
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//
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G4VParticleChange*
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G4Cerenkov::AlongStepDoIt(const G4Track& aTrack, const G4Step& aStep)
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// This routine is called for each tracking Step of a charged particle
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// in a radiator. A Poisson-distributed number of photons is generated
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// according to the Cerenkov formula, distributed evenly along the track
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// segment and uniformly azimuth w.r.t. the particle direction. The
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// parameters are then transformed into the Master Reference System, and
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// they are added to the particle change.
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{
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//////////////////////////////////////////////////////
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// Should we ensure that the material is dispersive?
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//////////////////////////////////////////////////////
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aParticleChange.Initialize(aTrack);
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const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
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const G4Material* aMaterial = aTrack.GetMaterial();
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G4StepPoint* pPreStepPoint = aStep.GetPreStepPoint();
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G4StepPoint* pPostStepPoint = aStep.GetPostStepPoint();
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G4ThreeVector x0 = pPreStepPoint->GetPosition();
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G4ThreeVector p0 = pPreStepPoint->GetMomentumDirection();
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G4double t0 = pPreStepPoint->GetGlobalTime();
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G4MaterialPropertiesTable* aMaterialPropertiesTable =
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aMaterial->GetMaterialPropertiesTable();
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if (!aMaterialPropertiesTable)
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return G4VContinuousProcess::AlongStepDoIt(aTrack, aStep);
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const G4MaterialPropertyVector* Rindex =
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aMaterialPropertiesTable->GetProperty("RINDEX");
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if (!Rindex)
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return G4VContinuousProcess::AlongStepDoIt(aTrack, aStep);
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G4double MeanNumPhotons =
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GetAverageNumberOfPhotons(aParticle,aMaterial,Rindex);
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G4double step_length;
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step_length = aStep.GetStepLength();
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if(step_length == 0.0)step_length = aStep.GetStepLength();
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MeanNumPhotons = MeanNumPhotons * step_length;
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// RandPoisson is a utility class. It provides functions
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// that act on HepRandom
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G4int NumPhotons = (G4int) RandPoisson::shoot(MeanNumPhotons);
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if (NumPhotons == 0) {
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// return unchanged particle and no secondaries
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aParticleChange.SetNumberOfSecondaries(0);
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return G4VContinuousProcess::AlongStepDoIt(aTrack, aStep);
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}
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////////////////////////////////////////////////////////////////
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aParticleChange.SetNumberOfSecondaries(NumPhotons);
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if (fTrackSecondariesFirst)
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aParticleChange.SetStatusChange(fSuspend);
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////////////////////////////////////////////////////////////////
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G4double Pmin = Rindex->GetMinPhotonMomentum();
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G4double Pmax = Rindex->GetMaxPhotonMomentum();
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G4double dp = Pmax - Pmin;
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G4double nMax = Rindex->GetMaxProperty();
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G4double BetaInverse = aParticle->GetTotalEnergy() /
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aParticle->GetTotalMomentum();
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G4double maxCos = BetaInverse / nMax;
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G4double maxSin2 = (1.0 - maxCos) * (1.0 + maxCos);
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for (G4int i = 0; i < NumPhotons; i++) {
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// Determine photon momentum
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G4double rand;
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G4double sampledMomentum, sampledRI;
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G4double cosTheta, sin2Theta;
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// sample a momentum
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do {
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rand = G4UniformRand();
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sampledMomentum = Pmin + rand * dp;
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sampledRI = Rindex->GetProperty(sampledMomentum);
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cosTheta = BetaInverse / sampledRI;
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sin2Theta = (1.0 - cosTheta)*(1.0 + cosTheta);
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rand = G4UniformRand();
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} while (rand*maxSin2 > sin2Theta);
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// Generate random position of photon on cone surface
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// defined by Theta
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rand = G4UniformRand();
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G4double phi = 2*M_PI*rand;
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G4double sinPhi = sin(phi);
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G4double cosPhi = cos(phi);
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// calculate x,y, and z components of photon momentum
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// (in coord system with primary particle direction
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// aligned with the z axis)
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G4double sinTheta = sqrt(sin2Theta);
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G4double px = sinTheta*cosPhi;
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G4double py = sinTheta*sinPhi;
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G4double pz = cosTheta;
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// Create photon momentum direction vector
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// The momentum direction is still with respect
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// to the coordinate system where the primary
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// particle direction is aligned with the z axis
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G4ParticleMomentum photonMomentum(px, py, pz);
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// Rotate momentum direction back to global reference
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// system
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photonMomentum.rotateUz(p0);
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// Determine polarization of new photon
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G4double sx = cosTheta*cosPhi;
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G4double sy = cosTheta*sinPhi;
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G4double sz = -sinTheta;
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G4ThreeVector photonPolarization(sx, sy, sz);
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// Rotate back to original coord system
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photonPolarization.rotateUz(p0);
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// Generate a new photon:
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G4DynamicParticle* aCerenkovPhoton =
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new G4DynamicParticle(G4OpticalPhoton::OpticalPhoton(),
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photonMomentum);
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aCerenkovPhoton->SetPolarization
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(photonPolarization.x(),
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photonPolarization.y(),
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photonPolarization.z());
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aCerenkovPhoton->SetKineticEnergy(sampledMomentum);
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// Generate new G4Track object:
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rand = G4UniformRand();
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G4double delta = rand * aStep.GetStepLength();
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G4ThreeVector aSecondaryPosition = x0 + delta * p0;
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G4double deltaTime = delta /
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((pPreStepPoint->GetVelocity()+
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pPostStepPoint->GetVelocity())/2.);
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G4double aSecondaryTime = t0 + deltaTime;
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G4Track* aSecondaryTrack =
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new G4Track(aCerenkovPhoton,aSecondaryTime,aSecondaryPosition);
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aSecondaryTrack->SetTouchable(pPreStepPoint->
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GetTouchable());
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aSecondaryTrack->SetParentID(aTrack.GetTrackID());
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aParticleChange.AddSecondary(aSecondaryTrack);
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}
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if (verboseLevel>0) {
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G4cout << "\n Exiting from G4Cerenkov::DoIt -- NumberOfSecondaries = "
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<< aParticleChange.GetNumberOfSecondaries() << endl;
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}
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return G4VContinuousProcess::AlongStepDoIt(aTrack, aStep);
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}
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// BuildThePhysicsTable for the Cerenkov process
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// ---------------------------------------------
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//
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void G4Cerenkov::BuildThePhysicsTable()
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{
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if (thePhysicsTable) return;
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const G4MaterialTable* theMaterialTable=
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G4Material::GetMaterialTable();
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G4int numOfMaterials = theMaterialTable->length();
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// create new physics table
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thePhysicsTable = new G4PhysicsTable(numOfMaterials);
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// loop for materials
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for (G4int i=0 ; i < numOfMaterials; i++)
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{
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G4PhysicsOrderedFreeVector* aPhysicsOrderedFreeVector =
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new G4PhysicsOrderedFreeVector();
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// Retrieve vector of refraction indices for the material
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// from the material's optical properties table
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G4Material* aMaterial = (*theMaterialTable)(i);
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G4MaterialPropertiesTable* aMaterialPropertiesTable =
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aMaterial->GetMaterialPropertiesTable();
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if (aMaterialPropertiesTable) {
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G4MaterialPropertyVector* theRefractionIndexVector =
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aMaterialPropertiesTable->GetProperty("RINDEX");
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if (theRefractionIndexVector) {
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// Retrieve the first refraction index in vector
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// of (photon momentum, refraction index) pairs
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theRefractionIndexVector->ResetIterator();
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++(*theRefractionIndexVector); // advance to 1st entry
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G4double currentRI = theRefractionIndexVector->
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GetProperty();
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if (currentRI > 1.0) {
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// Create first (photon momentum, Cerenkov Integral)
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// pair
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G4double currentPM = theRefractionIndexVector->
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GetPhotonMomentum();
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G4double currentCAI = 0.0;
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aPhysicsOrderedFreeVector->
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InsertValues(currentPM , currentCAI);
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// Set previous values to current ones prior to loop
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G4double prevPM = currentPM;
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G4double prevCAI = currentCAI;
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G4double prevRI = currentRI;
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// loop over all (photon momentum, refraction index)
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// pairs stored for this material
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while(++(*theRefractionIndexVector))
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{
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currentRI=theRefractionIndexVector->
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GetProperty();
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currentPM = theRefractionIndexVector->
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GetPhotonMomentum();
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currentCAI = 0.5*(1.0/(prevRI*prevRI) +
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1.0/(currentRI*currentRI));
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currentCAI = prevCAI +
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(currentPM - prevPM) * currentCAI;
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aPhysicsOrderedFreeVector->
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InsertValues(currentPM, currentCAI);
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prevPM = currentPM;
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prevCAI = currentCAI;
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prevRI = currentRI;
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}
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}
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}
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}
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// The Cerenkov integral for a given material
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// will be inserted in thePhysicsTable
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// according to the position of the material in
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// the material table.
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thePhysicsTable->insertAt(i,aPhysicsOrderedFreeVector);
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}
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}
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// GetContinuousStepLimit
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// ----------------------
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//
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G4double
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G4Cerenkov::GetContinuousStepLimit(const G4Track& aTrack,
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G4double ,
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G4double ,
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G4double& )
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{
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// If user has defined an average maximum number of photons to
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// be generated in a Step, then return the Step length for that
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// number of photons.
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if (fMaxPhotons == 0) return DBL_MAX;
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const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
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const G4Material* aMaterial = aTrack.GetMaterial();
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G4MaterialPropertiesTable* aMaterialPropertiesTable =
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aMaterial->GetMaterialPropertiesTable();
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if (!aMaterialPropertiesTable) return DBL_MAX;
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const G4MaterialPropertyVector* Rindex =
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aMaterialPropertiesTable->GetProperty("RINDEX");
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if (!Rindex) return DBL_MAX;
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G4double MeanNumPhotons =
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GetAverageNumberOfPhotons(aParticle,aMaterial,Rindex);
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if(MeanNumPhotons == 0.0) return DBL_MAX;
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G4double StepLimit = fMaxPhotons / MeanNumPhotons;
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return StepLimit;
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}
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// GetAverageNumberOfPhotons
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// -------------------------
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// This routine computes the number of Cerenkov photons produced per
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// GEANT-unit (millimeter) in the current medium.
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// ^^^^^^^^^^
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G4double
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G4Cerenkov::GetAverageNumberOfPhotons(const G4DynamicParticle* aParticle,
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const G4Material* aMaterial,
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const G4MaterialPropertyVector* Rindex) const
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{
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const G4double Rfact = 369.81/(eV * cm);
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if(aParticle->GetTotalMomentum() == 0.0)return 0.0;
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G4double BetaInverse = aParticle->GetTotalEnergy() /
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aParticle->GetTotalMomentum();
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// Vectors used in computation of Cerenkov Angle Integral:
|
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// - Refraction Indices for the current material
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// - new G4PhysicsOrderedFreeVector allocated to hold CAI's
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G4int materialIndex = G4Material::GetMaterialTable()->index(aMaterial);
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// Retrieve the Cerenkov Angle Integrals for this material
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G4PhysicsOrderedFreeVector* CerenkovAngleIntegrals =
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(G4PhysicsOrderedFreeVector*)((*thePhysicsTable)(materialIndex));
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// Min and Max photon momenta
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G4double Pmin = Rindex->GetMinPhotonMomentum();
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G4double Pmax = Rindex->GetMaxPhotonMomentum();
|
||||
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// Min and Max Refraction Indices
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G4double nMin = Rindex->GetMinProperty();
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G4double nMax = Rindex->GetMaxProperty();
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||||
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// Max Cerenkov Angle Integral
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G4double CAImax = CerenkovAngleIntegrals->GetMaxValue();
|
||||
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G4double dp, ge;
|
||||
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||||
// If n(Pmax) < 1/Beta -- no photons generated
|
||||
|
||||
if (nMax < BetaInverse) {
|
||||
dp = 0;
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||||
ge = 0;
|
||||
}
|
||||
|
||||
// otherwise if n(Pmin) >= 1/Beta -- photons generated
|
||||
|
||||
else if (nMin > BetaInverse) {
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||||
dp = Pmax - Pmin;
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||||
ge = CAImax;
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||||
}
|
||||
|
||||
// If n(Pmin) < 1/Beta, and n(Pmax) >= 1/Beta, then
|
||||
// we need to find a P such that the value of n(P) == 1/Beta.
|
||||
// Interpolation is performed by the GetPhotonMomentum() and
|
||||
// GetProperty() methods of the G4MaterialPropertiesTable and
|
||||
// the GetValue() method of G4PhysicsVector.
|
||||
|
||||
else {
|
||||
Pmin = Rindex->GetPhotonMomentum(BetaInverse);
|
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dp = Pmax - Pmin;
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||||
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||||
// need boolean for current implementation of G4PhysicsVector
|
||||
// ==> being phased out
|
||||
G4bool isOutRange;
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||||
G4double CAImin = CerenkovAngleIntegrals->
|
||||
GetValue(Pmin, isOutRange);
|
||||
ge = CAImax - CAImin;
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||||
|
||||
if (verboseLevel>0) {
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||||
G4cout << "CAImin = " << CAImin << endl;
|
||||
G4cout << "ge = " << ge << endl;
|
||||
}
|
||||
}
|
||||
|
||||
// particle charge
|
||||
G4double charge = aParticle->GetDefinition()->GetPDGCharge();
|
||||
|
||||
// Calculate number of photons
|
||||
G4double NumPhotons =
|
||||
Rfact * charge*charge * (dp - ge * BetaInverse*BetaInverse);
|
||||
|
||||
return NumPhotons / cm;
|
||||
}
|
||||
@@ -0,0 +1,786 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4ForwardXrayTR.cc,v 2.3 1998/11/27 13:37:15 grichine Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
// G4ForwardXrayTR class -- implementation file
|
||||
|
||||
// GEANT 4 class implementation file --- Copyright CERN 1995
|
||||
// CERN Geneva Switzerland
|
||||
|
||||
// For information related to this code, please, contact
|
||||
// CERN, CN Division, ASD Group
|
||||
// History:
|
||||
// 1st version 11.09.97 V. Grichine (Vladimir.Grichine@cern.ch )
|
||||
// 2nd version 17.12.97 V. Grichine
|
||||
|
||||
|
||||
#include <math.h>
|
||||
|
||||
// #include "G4ios.hh"
|
||||
// #include <fstream.h>
|
||||
// #include <stdlib.h>
|
||||
|
||||
#include "G4ForwardXrayTR.hh"
|
||||
#include "G4Material.hh"
|
||||
#include "G4MaterialTable.hh"
|
||||
#include "globals.hh"
|
||||
#include "G4PhysicsTable.hh"
|
||||
#include "G4PhysicsVector.hh"
|
||||
#include "G4PhysicsLinearVector.hh"
|
||||
#include "G4PhysicsLogVector.hh"
|
||||
|
||||
// Table initialization
|
||||
|
||||
G4PhysicsTable* G4ForwardXrayTR::fAngleDistrTable = NULL ;
|
||||
G4PhysicsTable* G4ForwardXrayTR::fEnergyDistrTable = NULL ;
|
||||
|
||||
|
||||
// Initialization of local constants
|
||||
|
||||
G4int G4ForwardXrayTR::fSympsonNumber = 100 ;
|
||||
|
||||
G4double G4ForwardXrayTR::fTheMinEnergyTR = 1.0*keV ;
|
||||
G4double G4ForwardXrayTR::fTheMaxEnergyTR = 100.0*keV ;
|
||||
G4double G4ForwardXrayTR::fTheMaxAngle = 1.0e-3 ;
|
||||
G4double G4ForwardXrayTR::fTheMinAngle = 5.0e-6 ;
|
||||
G4int G4ForwardXrayTR::fBinTR = 50 ;
|
||||
|
||||
G4double G4ForwardXrayTR::fMinProtonTkin = 100.0*GeV ;
|
||||
G4double G4ForwardXrayTR::fMaxProtonTkin = 100.0*TeV ;
|
||||
G4int G4ForwardXrayTR::fTotBin = 50 ;
|
||||
|
||||
G4double G4ForwardXrayTR::fPlasmaCof = 4.0*pi*fine_structure_const*
|
||||
hbarc*hbarc*hbarc/electron_mass_c2 ;
|
||||
G4double G4ForwardXrayTR::fCofTR = fine_structure_const/pi ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Constructor for preparation tables with angle and energy TR distributions
|
||||
// in all materials involved in test program. Lorentz factors correspond to
|
||||
// kinetic energies of protons between 100*GeV and 100*TeV, ~ 10^2-10^5
|
||||
//
|
||||
// Recommended only for use in applications with
|
||||
// few light materials involved !!!!!!!!!!!!!!
|
||||
|
||||
G4ForwardXrayTR::G4ForwardXrayTR()
|
||||
: G4TransitionRadiation("XrayTR")
|
||||
{
|
||||
G4int iMat, jMat, iTkin, iTR, iPlace ;
|
||||
static
|
||||
const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable() ;
|
||||
G4int numOfMat = theMaterialTable->length() ;
|
||||
|
||||
fGammaCutInKineticEnergy = fPtrGamma->GetCutsInEnergy() ;
|
||||
fMatIndex1 = -1 ;
|
||||
fMatIndex2 = -1 ;
|
||||
fAngleDistrTable = new G4PhysicsTable(numOfMat*(numOfMat - 1)*fTotBin) ;
|
||||
fEnergyDistrTable = new G4PhysicsTable(numOfMat*(numOfMat - 1)*fTotBin) ;
|
||||
|
||||
G4PhysicsLogVector* aVector = new G4PhysicsLogVector(fMinProtonTkin,
|
||||
fMaxProtonTkin,
|
||||
fTotBin ) ;
|
||||
|
||||
for(iMat=0;iMat<numOfMat;iMat++) // loop over pairs of different materials
|
||||
{
|
||||
for(jMat=0;jMat<numOfMat;jMat++) // transition iMat -> jMat !!!
|
||||
{
|
||||
if(iMat == jMat) continue ; // no TR !!
|
||||
else
|
||||
{
|
||||
const G4Material* mat1 = (*theMaterialTable)[iMat] ;
|
||||
const G4Material* mat2 = (*theMaterialTable)[jMat] ;
|
||||
|
||||
fSigma1 = fPlasmaCof*(mat1->GetElectronDensity()) ;
|
||||
fSigma2 = fPlasmaCof*(mat2->GetElectronDensity()) ;
|
||||
|
||||
fGammaTkinCut = fGammaCutInKineticEnergy[jMat] ; // TR photon in jMat !
|
||||
|
||||
if(fGammaTkinCut > fTheMinEnergyTR) // setting of min/max TR energies
|
||||
{
|
||||
fMinEnergyTR = fGammaTkinCut ;
|
||||
}
|
||||
else
|
||||
{
|
||||
fMinEnergyTR = fTheMinEnergyTR ;
|
||||
}
|
||||
if(fGammaTkinCut > fTheMaxEnergyTR)
|
||||
{
|
||||
fMaxEnergyTR = 2.0*fGammaTkinCut ; // usually very low TR rate
|
||||
}
|
||||
else
|
||||
{
|
||||
fMaxEnergyTR = fTheMaxEnergyTR ;
|
||||
}
|
||||
for(iTkin=0;iTkin<fTotBin;iTkin++) // Lorentz factor loop
|
||||
{
|
||||
G4PhysicsLogVector*
|
||||
energyVector = new G4PhysicsLogVector(fMinEnergyTR,
|
||||
fMaxEnergyTR,
|
||||
fBinTR ) ;
|
||||
G4PhysicsLinearVector*
|
||||
angleVector = new G4PhysicsLinearVector( 0.0,
|
||||
fMaxThetaTR,
|
||||
fBinTR ) ;
|
||||
G4double energySum = 0.0 ;
|
||||
G4double angleSum = 0.0 ;
|
||||
fGamma = 1.0 + (aVector->GetLowEdgeEnergy(iTkin)/proton_mass_c2) ;
|
||||
fMaxThetaTR = 10000.0/(fGamma*fGamma) ;
|
||||
if(fMaxThetaTR > fTheMaxAngle)
|
||||
{
|
||||
fMaxThetaTR = fTheMaxAngle ;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(fMaxThetaTR < fTheMinAngle)
|
||||
{
|
||||
fMaxThetaTR = fTheMinAngle ;
|
||||
}
|
||||
}
|
||||
energyVector->PutValue(fBinTR-1,energySum) ;
|
||||
angleVector->PutValue(fBinTR-1,angleSum) ;
|
||||
|
||||
for(iTR=fBinTR-2;iTR>=0;iTR--)
|
||||
{
|
||||
energySum += fCofTR*EnergySum(energyVector->GetLowEdgeEnergy(iTR),
|
||||
energyVector->GetLowEdgeEnergy(iTR+1)) ;
|
||||
|
||||
angleSum += fCofTR*AngleSum(angleVector->GetLowEdgeEnergy(iTR),
|
||||
angleVector->GetLowEdgeEnergy(iTR+1)) ;
|
||||
energyVector->PutValue(iTR,energySum) ;
|
||||
angleVector->PutValue(iTR,angleSum) ;
|
||||
}
|
||||
if(jMat < iMat)
|
||||
{
|
||||
iPlace = (iMat*(numOfMat-1)+jMat)*fTotBin+iTkin ;
|
||||
}
|
||||
else // jMat > iMat right part of matrices (jMat-1) !
|
||||
{
|
||||
iPlace = (iMat*(numOfMat-1)+jMat-1)*fTotBin+iTkin ;
|
||||
}
|
||||
fEnergyDistrTable->insertAt(iPlace,energyVector) ;
|
||||
fAngleDistrTable->insertAt(iPlace,angleVector) ;
|
||||
} // iTkin
|
||||
} // jMat != iMat
|
||||
} // jMat
|
||||
} // iMat
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Constructor for creation of physics tables (angle and energy TR
|
||||
// distributions) for a couple of selected materials.
|
||||
//
|
||||
// Recommended for use in applications with many materials involved,
|
||||
// when only few (usually couple) materials are interested for generation
|
||||
// of TR on the interface between them
|
||||
|
||||
|
||||
G4ForwardXrayTR::G4ForwardXrayTR( G4Material* pMat1,
|
||||
G4Material* pMat2,
|
||||
const G4String& processName )
|
||||
: G4TransitionRadiation(processName)
|
||||
{
|
||||
G4int iMat, jMat, iTkin, iTR, iPlace ;
|
||||
static
|
||||
const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable() ;
|
||||
G4int numOfMat = theMaterialTable->length() ;
|
||||
|
||||
fGammaCutInKineticEnergy = fPtrGamma->GetCutsInEnergy() ;
|
||||
fMatIndex1 = pMat1->GetIndex() ;
|
||||
fMatIndex2 = pMat2->GetIndex() ;
|
||||
fAngleDistrTable = new G4PhysicsTable(numOfMat*(numOfMat - 1)*fTotBin) ;
|
||||
fEnergyDistrTable = new G4PhysicsTable(numOfMat*(numOfMat - 1)*fTotBin) ;
|
||||
|
||||
G4PhysicsLogVector* aVector = new G4PhysicsLogVector(fMinProtonTkin,
|
||||
fMaxProtonTkin,
|
||||
fTotBin ) ;
|
||||
|
||||
for(iMat=0;iMat<numOfMat;iMat++) // loop over pairs of different materials
|
||||
{
|
||||
if( iMat != fMatIndex1 && iMat != fMatIndex2 ) continue ;
|
||||
|
||||
for(jMat=0;jMat<numOfMat;jMat++) // transition iMat -> jMat !!!
|
||||
{
|
||||
if( iMat == jMat || ( jMat != fMatIndex1 && jMat != fMatIndex2 ) )
|
||||
{
|
||||
continue ;
|
||||
}
|
||||
else
|
||||
{
|
||||
const G4Material* mat1 = (*theMaterialTable)[iMat] ;
|
||||
const G4Material* mat2 = (*theMaterialTable)[jMat] ;
|
||||
|
||||
fSigma1 = fPlasmaCof*(mat1->GetElectronDensity()) ;
|
||||
fSigma2 = fPlasmaCof*(mat2->GetElectronDensity()) ;
|
||||
|
||||
fGammaTkinCut = fGammaCutInKineticEnergy[jMat] ; // TR photon in jMat !
|
||||
|
||||
if(fGammaTkinCut > fTheMinEnergyTR) // setting of min/max TR energies
|
||||
{
|
||||
fMinEnergyTR = fGammaTkinCut ;
|
||||
}
|
||||
else
|
||||
{
|
||||
fMinEnergyTR = fTheMinEnergyTR ;
|
||||
}
|
||||
if(fGammaTkinCut > fTheMaxEnergyTR)
|
||||
{
|
||||
fMaxEnergyTR = 2.0*fGammaTkinCut ; // usually very low TR rate
|
||||
}
|
||||
else
|
||||
{
|
||||
fMaxEnergyTR = fTheMaxEnergyTR ;
|
||||
}
|
||||
for(iTkin=0;iTkin<fTotBin;iTkin++) // Lorentz factor loop
|
||||
{
|
||||
G4PhysicsLogVector*
|
||||
energyVector = new G4PhysicsLogVector(fMinEnergyTR,
|
||||
fMaxEnergyTR,
|
||||
fBinTR ) ;
|
||||
G4PhysicsLinearVector*
|
||||
angleVector = new G4PhysicsLinearVector( 0.0,
|
||||
fMaxThetaTR,
|
||||
fBinTR ) ;
|
||||
G4double energySum = 0.0 ;
|
||||
G4double angleSum = 0.0 ;
|
||||
fGamma = 1.0 + (aVector->GetLowEdgeEnergy(iTkin)/proton_mass_c2) ;
|
||||
fMaxThetaTR = 10000.0/(fGamma*fGamma) ;
|
||||
if(fMaxThetaTR > fTheMaxAngle)
|
||||
{
|
||||
fMaxThetaTR = fTheMaxAngle ;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(fMaxThetaTR < fTheMinAngle)
|
||||
{
|
||||
fMaxThetaTR = fTheMinAngle ;
|
||||
}
|
||||
}
|
||||
energyVector->PutValue(fBinTR-1,energySum) ;
|
||||
angleVector->PutValue(fBinTR-1,angleSum) ;
|
||||
|
||||
for(iTR=fBinTR-2;iTR>=0;iTR--)
|
||||
{
|
||||
energySum += fCofTR*EnergySum(energyVector->GetLowEdgeEnergy(iTR),
|
||||
energyVector->GetLowEdgeEnergy(iTR+1)) ;
|
||||
|
||||
angleSum += fCofTR*AngleSum(angleVector->GetLowEdgeEnergy(iTR),
|
||||
angleVector->GetLowEdgeEnergy(iTR+1)) ;
|
||||
energyVector->PutValue(iTR,energySum) ;
|
||||
angleVector->PutValue(iTR,angleSum) ;
|
||||
}
|
||||
if(jMat < iMat)
|
||||
{
|
||||
iPlace = (iMat*(numOfMat-1)+jMat)*fTotBin+iTkin ;
|
||||
}
|
||||
else // jMat > iMat right part of matrices (jMat-1) !
|
||||
{
|
||||
iPlace = (iMat*(numOfMat-1)+jMat-1)*fTotBin+iTkin ;
|
||||
}
|
||||
fEnergyDistrTable->insertAt(iPlace,energyVector) ;
|
||||
fAngleDistrTable->insertAt(iPlace,angleVector) ;
|
||||
} // iTkin
|
||||
} // jMat != iMat
|
||||
} // jMat
|
||||
} // iMat
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Destructor
|
||||
//
|
||||
|
||||
G4ForwardXrayTR::~G4ForwardXrayTR()
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// This function returns the spectral and angle density of TR quanta
|
||||
// in X-ray energy region generated forward when a relativistic
|
||||
// charged particle crosses interface between two materials.
|
||||
// The high energy small theta approximation is applied.
|
||||
// (matter1 -> matter2)
|
||||
// varAngle =2* (1 - cos(Theta)) or approximately = Theta*Theta
|
||||
//
|
||||
|
||||
G4double
|
||||
G4ForwardXrayTR::SpectralAngleTRdensity( G4double energy,
|
||||
G4double varAngle ) const
|
||||
{
|
||||
G4double formationLength1, formationLength2 ;
|
||||
formationLength1 = 1.0/
|
||||
(1.0/(fGamma*fGamma)
|
||||
+ fSigma1/(energy*energy)
|
||||
+ varAngle) ;
|
||||
formationLength2 = 1.0/
|
||||
(1.0/(fGamma*fGamma)
|
||||
+ fSigma2/(energy*energy)
|
||||
+ varAngle) ;
|
||||
return (varAngle/energy)*(formationLength1 - formationLength2)
|
||||
*(formationLength1 - formationLength2) ;
|
||||
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Analytical formula for angular density of X-ray TR photons
|
||||
//
|
||||
|
||||
G4double G4ForwardXrayTR::AngleDensity( G4double energy,
|
||||
G4double varAngle ) const
|
||||
{
|
||||
G4double x, x2, a, b, c, d, f, a2, b2, a4, b4 ;
|
||||
G4double cof1, cof2, cof3 ;
|
||||
x = 1.0/energy ;
|
||||
x2 = x*x ;
|
||||
c = 1.0/fSigma1 ;
|
||||
d = 1.0/fSigma2 ;
|
||||
f = (varAngle + 1.0/(fGamma*fGamma)) ;
|
||||
a2 = c*f ;
|
||||
b2 = d*f ;
|
||||
a4 = a2*a2 ;
|
||||
b4 = b2*b2 ;
|
||||
a = sqrt(a2) ;
|
||||
b = sqrt(b2) ;
|
||||
cof1 = c*c*(0.5/(a2*(x2 +a2)) +0.5*log(x2/(x2 +a2))/a4) ;
|
||||
cof3 = d*d*(0.5/(b2*(x2 +b2)) +0.5*log(x2/(x2 +b2))/b4) ;
|
||||
cof2 = -c*d*(log(x2/(x2 +b2))/b2 - log(x2/(x2 +a2))/a2)/(a2 - b2) ;
|
||||
return -varAngle*(cof1 + cof2 + cof3) ;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Definite integral of X-ray TR spectral-angle density from energy1
|
||||
// to energy2
|
||||
//
|
||||
|
||||
G4double G4ForwardXrayTR::EnergyInterval( G4double energy1,
|
||||
G4double energy2,
|
||||
G4double varAngle ) const
|
||||
{
|
||||
return AngleDensity(energy2,varAngle)
|
||||
- AngleDensity(energy1,varAngle) ;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Integral angle distribution of X-ray TR photons based on analytical
|
||||
// formula for angle density
|
||||
//
|
||||
|
||||
G4double G4ForwardXrayTR::AngleSum( G4double varAngle1,
|
||||
G4double varAngle2 ) const
|
||||
{
|
||||
G4int i ;
|
||||
G4double h , sumEven = 0.0 , sumOdd = 0.0 ;
|
||||
h = 0.5*(varAngle2 - varAngle1)/fSympsonNumber ;
|
||||
for(i=1;i<fSympsonNumber;i++)
|
||||
{
|
||||
sumEven += EnergyInterval(fMinEnergyTR,fMaxEnergyTR,varAngle1 + 2*i*h ) ;
|
||||
sumOdd += EnergyInterval(fMinEnergyTR,fMaxEnergyTR,
|
||||
varAngle1 + (2*i - 1)*h ) ;
|
||||
}
|
||||
sumOdd += EnergyInterval(fMinEnergyTR,fMaxEnergyTR,
|
||||
varAngle1 + (2*fSympsonNumber - 1)*h ) ;
|
||||
|
||||
return h*(EnergyInterval(fMinEnergyTR,fMaxEnergyTR,varAngle1)
|
||||
+ EnergyInterval(fMinEnergyTR,fMaxEnergyTR,varAngle2)
|
||||
+ 4.0*sumOdd + 2.0*sumEven )/3.0 ;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Analytical Expression for spectral density of Xray TR photons
|
||||
// x = 2*(1 - cos(Theta)) ~ Theta^2
|
||||
//
|
||||
|
||||
G4double G4ForwardXrayTR::SpectralDensity( G4double energy,
|
||||
G4double x ) const
|
||||
{
|
||||
G4double a, b ;
|
||||
a = 1.0/(fGamma*fGamma)
|
||||
+ fSigma1/(energy*energy) ;
|
||||
b = 1.0/(fGamma*fGamma)
|
||||
+ fSigma2/(energy*energy) ;
|
||||
return ( (a + b)*log((x + b)/(x + a))/(a - b)
|
||||
+ a/(x + a) + b/(x + b) )/energy ;
|
||||
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// The spectral density in some angle interval from varAngle1 to
|
||||
// varAngle2
|
||||
//
|
||||
|
||||
G4double G4ForwardXrayTR::AngleInterval( G4double energy,
|
||||
G4double varAngle1,
|
||||
G4double varAngle2 ) const
|
||||
{
|
||||
return SpectralDensity(energy,varAngle2)
|
||||
- SpectralDensity(energy,varAngle1) ;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Integral spectral distribution of X-ray TR photons based on
|
||||
// analytical formula for spectral density
|
||||
//
|
||||
|
||||
G4double G4ForwardXrayTR::EnergySum( G4double energy1,
|
||||
G4double energy2 ) const
|
||||
{
|
||||
G4int i ;
|
||||
G4double h , sumEven = 0.0 , sumOdd = 0.0 ;
|
||||
h = 0.5*(energy2 - energy1)/fSympsonNumber ;
|
||||
for(i=1;i<fSympsonNumber;i++)
|
||||
{
|
||||
sumEven += AngleInterval(energy1 + 2*i*h,0.0,fMaxThetaTR);
|
||||
sumOdd += AngleInterval(energy1 + (2*i - 1)*h,0.0,fMaxThetaTR) ;
|
||||
}
|
||||
sumOdd += AngleInterval(energy1 + (2*fSympsonNumber - 1)*h,
|
||||
0.0,fMaxThetaTR) ;
|
||||
|
||||
return h*( AngleInterval(energy1,0.0,fMaxThetaTR)
|
||||
+ AngleInterval(energy2,0.0,fMaxThetaTR)
|
||||
+ 4.0*sumOdd + 2.0*sumEven )/3.0 ;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PostStepDoIt function for creation of forward X-ray photons in TR process
|
||||
// on boubndary between two materials with really different plasma energies
|
||||
//
|
||||
|
||||
G4VParticleChange* G4ForwardXrayTR::PostStepDoIt(const G4Track& aTrack,
|
||||
const G4Step& aStep)
|
||||
{
|
||||
aParticleChange.Initialize(aTrack);
|
||||
|
||||
G4int iMat, jMat, iTkin, iPlace, numOfMat, numOfTR, iTR, iTransfer ;
|
||||
|
||||
G4double energyPos, anglePos, energyTR, theta, phi, dirX, dirY, dirZ ;
|
||||
G4double W, W1, W2, E1, E2 ;
|
||||
static
|
||||
const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable() ;
|
||||
numOfMat = theMaterialTable->length() ;
|
||||
|
||||
G4StepPoint* pPreStepPoint = aStep.GetPreStepPoint();
|
||||
G4StepPoint* pPostStepPoint = aStep.GetPostStepPoint();
|
||||
|
||||
if (pPostStepPoint->GetStepStatus() != fGeomBoundary)
|
||||
{
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
}
|
||||
if (aTrack.GetStepLength()<=kCarTolerance/2)
|
||||
{
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
}
|
||||
// Come on boundary, so begin to try TR
|
||||
|
||||
iMat = pPreStepPoint ->GetPhysicalVolume()->
|
||||
GetLogicalVolume()->GetMaterial()->GetIndex() ;
|
||||
jMat = pPostStepPoint->GetPhysicalVolume()->
|
||||
GetLogicalVolume()->GetMaterial()->GetIndex() ;
|
||||
|
||||
// The case of equal or approximate (in terms of plasma energy) materials
|
||||
// No TR photons ?!
|
||||
|
||||
if ( iMat == jMat
|
||||
|| ( (fMatIndex1 >= 0 && fMatIndex1 >= 0)
|
||||
&& ( iMat != fMatIndex1 && iMat != fMatIndex2 )
|
||||
&& ( jMat != fMatIndex1 && jMat != fMatIndex2 ) )
|
||||
|
||||
|| (*theMaterialTable)(iMat)->GetState() ==
|
||||
(*theMaterialTable)(jMat)->GetState()
|
||||
|
||||
||( (*theMaterialTable)(iMat)->GetState() == kStateSolid
|
||||
&& (*theMaterialTable)(jMat)->GetState() == kStateLiquid )
|
||||
|
||||
||( (*theMaterialTable)(iMat)->GetState() == kStateLiquid
|
||||
&& (*theMaterialTable)(jMat)->GetState() == kStateSolid ) )
|
||||
{
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep) ;
|
||||
}
|
||||
|
||||
const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
|
||||
G4double charge = aParticle->GetDefinition()->GetPDGCharge();
|
||||
|
||||
if(charge == 0.0) // Uncharged particle doesn't Generate TR photons
|
||||
{
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
}
|
||||
// Now we are ready to Generate TR photons
|
||||
|
||||
G4double chargeSq = charge*charge ;
|
||||
G4double kinEnergy = aParticle->GetKineticEnergy() ;
|
||||
G4double massRatio = proton_mass_c2/aParticle->GetDefinition()->GetPDGMass() ;
|
||||
G4double TkinScaled = kinEnergy*massRatio ;
|
||||
G4PhysicsLogVector*
|
||||
aLogVector = new G4PhysicsLogVector(fMinProtonTkin,fMaxProtonTkin,fTotBin) ;
|
||||
for(iTkin=0;iTkin<fTotBin;iTkin++)
|
||||
{
|
||||
if(TkinScaled < aLogVector->GetLowEdgeEnergy(iTkin)) // <= ?
|
||||
{
|
||||
break ;
|
||||
}
|
||||
}
|
||||
if(jMat < iMat)
|
||||
{
|
||||
iPlace = (iMat*(numOfMat - 1) + jMat)*fTotBin + iTkin - 1 ;
|
||||
}
|
||||
else
|
||||
{
|
||||
iPlace = (iMat*(numOfMat - 1) + jMat - 1)*fTotBin + iTkin - 1 ;
|
||||
}
|
||||
G4PhysicsVector* energyVector1 = (*fEnergyDistrTable)(iPlace) ;
|
||||
G4PhysicsVector* energyVector2 = (*fEnergyDistrTable)(iPlace + 1) ;
|
||||
|
||||
G4PhysicsVector* angleVector1 = (*fAngleDistrTable)(iPlace) ;
|
||||
G4PhysicsVector* angleVector2 = (*fAngleDistrTable)(iPlace + 1) ;
|
||||
|
||||
G4ParticleMomentum particleDir = aParticle->GetMomentumDirection() ;
|
||||
|
||||
if(iTkin == fTotBin) // TR plato, try from left
|
||||
{
|
||||
numOfTR = RandPoisson::shoot( ((*energyVector1)(0)+(*angleVector1)(0))
|
||||
*chargeSq*0.5 ) ;
|
||||
if(numOfTR == 0)
|
||||
{
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
}
|
||||
else
|
||||
{
|
||||
aParticleChange.SetNumberOfSecondaries(numOfTR);
|
||||
for(iTR=0;iTR<numOfTR;iTR++)
|
||||
{
|
||||
energyPos = (*energyVector1)(0)*G4UniformRand() ;
|
||||
for(iTransfer=0;iTransfer<fBinTR-1;iTransfer++)
|
||||
{
|
||||
if(energyPos >= (*energyVector1)(iTransfer)) break ;
|
||||
}
|
||||
energyTR = energyVector1->GetLowEdgeEnergy(iTransfer) ;
|
||||
kinEnergy -= energyTR ;
|
||||
aParticleChange.SetEnergyChange(kinEnergy);
|
||||
|
||||
anglePos = (*angleVector1)(0)*G4UniformRand() ;
|
||||
for(iTransfer=0;iTransfer<fBinTR-1;iTransfer++)
|
||||
{
|
||||
if(anglePos >= (*angleVector1)(iTransfer)) break ;
|
||||
}
|
||||
theta = sqrt(angleVector1->GetLowEdgeEnergy(iTransfer)) ;
|
||||
phi = twopi*G4UniformRand() ;
|
||||
dirX = sin(theta)*cos(phi) ;
|
||||
dirY = sin(theta)*sin(phi) ;
|
||||
dirZ = cos(theta) ;
|
||||
G4ThreeVector directionTR(dirX,dirY,dirZ) ;
|
||||
directionTR.rotateUz(particleDir) ;
|
||||
G4DynamicParticle* aPhotonTR = new G4DynamicParticle(G4Gamma::Gamma(),
|
||||
directionTR,
|
||||
energyTR ) ;
|
||||
aParticleChange.AddSecondary(aPhotonTR) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(iTkin == 0) // Tkin is too small, neglect of TR photon generation
|
||||
{
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
}
|
||||
else // general case: Tkin between two vectors of the material
|
||||
{
|
||||
E1 = aLogVector->GetLowEdgeEnergy(iTkin - 1) ;
|
||||
E2 = aLogVector->GetLowEdgeEnergy(iTkin) ;
|
||||
W = 1.0/(E2 - E1) ;
|
||||
W1 = (E2 - TkinScaled)*W ;
|
||||
W2 = (TkinScaled - E1)*W ;
|
||||
numOfTR = RandPoisson::shoot((((*energyVector1)(0)+(*angleVector1)(0))*W1 +
|
||||
((*energyVector2)(0)+(*angleVector2)(0))*W2)
|
||||
*chargeSq*0.5 ) ;
|
||||
if(numOfTR == 0)
|
||||
{
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
}
|
||||
else
|
||||
{
|
||||
aParticleChange.SetNumberOfSecondaries(numOfTR);
|
||||
for(iTR=0;iTR<numOfTR;iTR++)
|
||||
{
|
||||
energyPos = ((*energyVector1)(0)*W1+
|
||||
(*energyVector2)(0)*W2)*G4UniformRand() ;
|
||||
for(iTransfer=0;iTransfer<fBinTR-1;iTransfer++)
|
||||
{
|
||||
if(energyPos >= ((*energyVector1)(iTransfer)*W1+
|
||||
(*energyVector2)(iTransfer)*W2)) break ;
|
||||
}
|
||||
energyTR = (energyVector1->GetLowEdgeEnergy(iTransfer))*W1+
|
||||
(energyVector2->GetLowEdgeEnergy(iTransfer))*W2 ;
|
||||
kinEnergy -= energyTR ;
|
||||
aParticleChange.SetEnergyChange(kinEnergy);
|
||||
|
||||
anglePos = ((*angleVector1)(0)*W1+
|
||||
(*angleVector2)(0)*W2)*G4UniformRand() ;
|
||||
for(iTransfer=0;iTransfer<fBinTR-1;iTransfer++)
|
||||
{
|
||||
if(anglePos >= ((*angleVector1)(iTransfer)*W1+
|
||||
(*angleVector2)(iTransfer)*W2)) break ;
|
||||
}
|
||||
theta = sqrt((angleVector1->GetLowEdgeEnergy(iTransfer))*W1+
|
||||
(angleVector2->GetLowEdgeEnergy(iTransfer))*W2) ;
|
||||
phi = twopi*G4UniformRand() ;
|
||||
dirX = sin(theta)*cos(phi) ;
|
||||
dirY = sin(theta)*sin(phi) ;
|
||||
dirZ = cos(theta) ;
|
||||
G4ThreeVector directionTR(dirX,dirY,dirZ) ;
|
||||
directionTR.rotateUz(particleDir) ;
|
||||
G4DynamicParticle* aPhotonTR = new G4DynamicParticle(G4Gamma::Gamma(),
|
||||
directionTR,
|
||||
energyTR ) ;
|
||||
aParticleChange.AddSecondary(aPhotonTR) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return &aParticleChange ;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Test function for checking of PostStepDoIt random preparation of TR photon
|
||||
// energy
|
||||
//
|
||||
|
||||
G4double
|
||||
G4ForwardXrayTR::GetEnergyTR(G4int iMat, G4int jMat, G4int iTkin) const
|
||||
{
|
||||
G4int iPlace, numOfMat, numOfTR, iTR, iTransfer ;
|
||||
G4double energyTR = 0.0 ; // return this value for no TR photons
|
||||
G4double energyPos ;
|
||||
G4double W1, W2, E1, E2 ;
|
||||
|
||||
static
|
||||
const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable() ;
|
||||
numOfMat = theMaterialTable->length() ;
|
||||
|
||||
|
||||
// The case of equal or approximate (in terms of plasma energy) materials
|
||||
// No TR photons ?!
|
||||
|
||||
|
||||
if ( iMat == jMat
|
||||
|
||||
|| (*theMaterialTable)(iMat)->GetState() ==
|
||||
(*theMaterialTable)(jMat)->GetState()
|
||||
|
||||
||( (*theMaterialTable)(iMat)->GetState() == kStateSolid
|
||||
&& (*theMaterialTable)(jMat)->GetState() == kStateLiquid )
|
||||
|
||||
||( (*theMaterialTable)(iMat)->GetState() == kStateLiquid
|
||||
&& (*theMaterialTable)(jMat)->GetState() == kStateSolid ) )
|
||||
{
|
||||
return energyTR ;
|
||||
}
|
||||
|
||||
if(jMat < iMat)
|
||||
{
|
||||
iPlace = (iMat*(numOfMat - 1) + jMat)*fTotBin + iTkin - 1 ;
|
||||
}
|
||||
else
|
||||
{
|
||||
iPlace = (iMat*(numOfMat - 1) + jMat - 1)*fTotBin + iTkin - 1 ;
|
||||
}
|
||||
G4PhysicsVector* energyVector1 = (*fEnergyDistrTable)(iPlace) ;
|
||||
G4PhysicsVector* energyVector2 = (*fEnergyDistrTable)(iPlace + 1) ;
|
||||
|
||||
if(iTkin == fTotBin) // TR plato, try from left
|
||||
{
|
||||
numOfTR = RandPoisson::shoot( (*energyVector1)(0) ) ;
|
||||
if(numOfTR == 0)
|
||||
{
|
||||
return energyTR ;
|
||||
}
|
||||
else
|
||||
{
|
||||
for(iTR=0;iTR<numOfTR;iTR++)
|
||||
{
|
||||
energyPos = (*energyVector1)(0)*G4UniformRand() ;
|
||||
for(iTransfer=0;iTransfer<fBinTR-1;iTransfer++)
|
||||
{
|
||||
if(energyPos >= (*energyVector1)(iTransfer)) break ;
|
||||
}
|
||||
energyTR += energyVector1->GetLowEdgeEnergy(iTransfer) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(iTkin == 0) // Tkin is too small, neglect of TR photon generation
|
||||
{
|
||||
return energyTR ;
|
||||
}
|
||||
else // general case: Tkin between two vectors of the material
|
||||
{ // use trivial mean half/half
|
||||
W1 = 0.5 ;
|
||||
W2 = 0.5 ;
|
||||
numOfTR = RandPoisson::shoot( (*energyVector1)(0)*W1 +
|
||||
(*energyVector2)(0)*W2 ) ;
|
||||
if(numOfTR == 0)
|
||||
{
|
||||
return energyTR ;
|
||||
}
|
||||
else
|
||||
{
|
||||
G4cout<<"It is still OK in GetEnergyTR(int,int,int)"<<endl;
|
||||
for(iTR=0;iTR<numOfTR;iTR++)
|
||||
{
|
||||
energyPos = ((*energyVector1)(0)*W1+
|
||||
(*energyVector2)(0)*W2)*G4UniformRand() ;
|
||||
for(iTransfer=0;iTransfer<fBinTR-1;iTransfer++)
|
||||
{
|
||||
if(energyPos >= ((*energyVector1)(iTransfer)*W1+
|
||||
(*energyVector2)(iTransfer)*W2)) break ;
|
||||
}
|
||||
energyTR += (energyVector1->GetLowEdgeEnergy(iTransfer))*W1+
|
||||
(energyVector2->GetLowEdgeEnergy(iTransfer))*W2 ;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return energyTR ;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Test function for checking of PostStepDoIt random preparation of TR photon
|
||||
// theta angle relative to particle direction
|
||||
//
|
||||
|
||||
|
||||
G4double
|
||||
G4ForwardXrayTR::GetThetaTR(G4int iMat, G4int jMat, G4int iTkin) const
|
||||
{
|
||||
G4double theta = 0.0 ;
|
||||
|
||||
return theta ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// end of G4ForwardXrayTR implementation file --------------------------
|
||||
@@ -0,0 +1,367 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4Scintillation.cc,v 2.2 1998/12/02 16:35:00 urban Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Scintillation Light Class Implementation
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// File: G4Scintillation.cc
|
||||
// Description: Discrete Process - Generation of Scintillation Photons
|
||||
// Version: 1.0
|
||||
// Created: 1998-11-07
|
||||
// Author: Peter Gumplinger
|
||||
// Updated:
|
||||
//
|
||||
// mail: gum@triumf.ca
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "G4ios.hh"
|
||||
#include "G4Scintillation.hh"
|
||||
|
||||
/////////////////////////
|
||||
// Class Implementation
|
||||
/////////////////////////
|
||||
|
||||
//////////////
|
||||
// Operators
|
||||
//////////////
|
||||
|
||||
// G4Scintillation::operator=(const G4Scintillation &right)
|
||||
// {
|
||||
// }
|
||||
|
||||
/////////////////
|
||||
// Constructors
|
||||
/////////////////
|
||||
|
||||
G4Scintillation::G4Scintillation(const G4String& processName)
|
||||
: G4VDiscreteProcess(processName)
|
||||
{
|
||||
fTrackSecondariesFirst = false;
|
||||
|
||||
ScintillationYield = 0.0;
|
||||
ScintillationTime = 0.0;
|
||||
ResolutionScale = 1.0;
|
||||
|
||||
thePhysicsTable = NULL;
|
||||
|
||||
if (verboseLevel>0) {
|
||||
G4cout << GetProcessName() << " is created " << endl;
|
||||
}
|
||||
|
||||
BuildThePhysicsTable();
|
||||
}
|
||||
|
||||
// G4Scintillation::G4Scintillation(const G4Scintillation &right)
|
||||
// {
|
||||
// }
|
||||
|
||||
////////////////
|
||||
// Destructors
|
||||
////////////////
|
||||
|
||||
G4Scintillation::~G4Scintillation()
|
||||
{
|
||||
if (thePhysicsTable != NULL) {
|
||||
thePhysicsTable->clearAndDestroy();
|
||||
delete thePhysicsTable;
|
||||
}
|
||||
}
|
||||
|
||||
////////////
|
||||
// Methods
|
||||
////////////
|
||||
|
||||
// PostStepDoIt
|
||||
// -------------
|
||||
//
|
||||
G4VParticleChange*
|
||||
G4Scintillation::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
|
||||
|
||||
// This routine is called for each tracking step of a charged particle
|
||||
// in a scintillator. A Gaussian-distributed number of photons is generated
|
||||
// according to the scintillation yield formula, distributed evenly along
|
||||
// the track segment and uniformly into 4pi.
|
||||
|
||||
{
|
||||
aParticleChange.Initialize(aTrack);
|
||||
|
||||
const G4Material* aMaterial = aTrack.GetMaterial();
|
||||
|
||||
G4StepPoint* pPreStepPoint = aStep.GetPreStepPoint();
|
||||
G4StepPoint* pPostStepPoint = aStep.GetPostStepPoint();
|
||||
|
||||
G4ThreeVector x0 = pPreStepPoint->GetPosition();
|
||||
G4ThreeVector p0 = pPreStepPoint->GetMomentumDirection();
|
||||
G4double t0 = pPreStepPoint->GetGlobalTime();
|
||||
|
||||
G4double TotalEnergyDeposit = aStep.GetTotalEnergyDeposit();
|
||||
|
||||
G4MaterialPropertiesTable* aMaterialPropertiesTable =
|
||||
aMaterial->GetMaterialPropertiesTable();
|
||||
if (!aMaterialPropertiesTable)
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
|
||||
const G4MaterialPropertyVector* Intensity =
|
||||
aMaterialPropertiesTable->GetProperty("SCINTILLATION");
|
||||
if (!Intensity)
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
|
||||
G4double MeanNumPhotons = ScintillationYield * TotalEnergyDeposit;
|
||||
|
||||
G4int NumPhotons = (G4int) MeanNumPhotons +
|
||||
int( ResolutionScale * RandGauss::shoot(0.0,sqrt(MeanNumPhotons)));
|
||||
|
||||
if (NumPhotons <= 0) {
|
||||
|
||||
// return unchanged particle and no secondaries
|
||||
|
||||
aParticleChange.SetNumberOfSecondaries(0);
|
||||
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
aParticleChange.SetNumberOfSecondaries(NumPhotons);
|
||||
|
||||
if (fTrackSecondariesFirst)
|
||||
aParticleChange.SetStatusChange(fSuspend);
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
G4double Pmin = Intensity->GetMinPhotonMomentum();
|
||||
G4double Pmax = Intensity->GetMaxPhotonMomentum();
|
||||
G4double dp = Pmax - Pmin;
|
||||
|
||||
G4int materialIndex = G4Material::GetMaterialTable()->index(aMaterial);
|
||||
|
||||
// Retrieve the Scintillation Integral for this material
|
||||
// new G4PhysicsOrderedFreeVector allocated to hold CII's
|
||||
|
||||
G4PhysicsOrderedFreeVector* ScintillationIntegral =
|
||||
(G4PhysicsOrderedFreeVector*)((*thePhysicsTable)(materialIndex));
|
||||
|
||||
// Max Scintillation Integral
|
||||
|
||||
G4double CIImax = ScintillationIntegral->GetMaxValue();
|
||||
|
||||
for (G4int i = 0; i < NumPhotons; i++) {
|
||||
|
||||
// Determine photon momentum
|
||||
|
||||
G4double CIIvalue = G4UniformRand()*CIImax;
|
||||
G4double sampledMomentum =
|
||||
ScintillationIntegral->GetEnergy(CIIvalue);
|
||||
|
||||
if (verboseLevel>1) {
|
||||
G4cout << "sampledMomentum = " << sampledMomentum << endl;
|
||||
G4cout << "CIIvalue = " << CIIvalue << endl;
|
||||
}
|
||||
|
||||
// Generate random photon direction
|
||||
|
||||
G4double cost = 1. - 2.*G4UniformRand();
|
||||
G4double sint = sqrt((1.-cost)*(1.-cost));
|
||||
|
||||
G4double phi = 2*M_PI*G4UniformRand();
|
||||
G4double sinp = sin(phi);
|
||||
G4double cosp = cos(phi);
|
||||
|
||||
G4double px = sint*cosp;
|
||||
G4double py = sint*sinp;
|
||||
G4double pz = cost;
|
||||
|
||||
// Create photon momentum direction vector
|
||||
|
||||
G4ParticleMomentum photonMomentum(px, py, pz);
|
||||
|
||||
// Determine polarization of new photon
|
||||
|
||||
G4double sx = cost*cosp;
|
||||
G4double sy = cost*sinp;
|
||||
G4double sz = -sint;
|
||||
|
||||
G4ThreeVector photonPolarization(sx, sy, sz);
|
||||
|
||||
G4ThreeVector perp = photonMomentum.cross(photonPolarization);
|
||||
|
||||
phi = 2*M_PI*G4UniformRand();
|
||||
sinp = sin(phi);
|
||||
cosp = cos(phi);
|
||||
|
||||
photonPolarization = cosp * photonPolarization + sinp * perp;
|
||||
|
||||
photonPolarization = photonPolarization.unit();
|
||||
|
||||
// Generate a new photon:
|
||||
|
||||
G4DynamicParticle* aScintillationPhoton =
|
||||
new G4DynamicParticle(G4OpticalPhoton::OpticalPhoton(),
|
||||
photonMomentum);
|
||||
aScintillationPhoton->SetPolarization
|
||||
(photonPolarization.x(),
|
||||
photonPolarization.y(),
|
||||
photonPolarization.z());
|
||||
|
||||
aScintillationPhoton->SetKineticEnergy(sampledMomentum);
|
||||
|
||||
// Generate new G4Track object:
|
||||
|
||||
G4double delta = G4UniformRand() * aStep.GetStepLength();
|
||||
G4ThreeVector aSecondaryPosition = x0 + delta * p0;
|
||||
|
||||
G4double deltaTime = delta /
|
||||
((pPreStepPoint->GetVelocity()+
|
||||
pPostStepPoint->GetVelocity())/2.);
|
||||
|
||||
deltaTime = deltaTime -
|
||||
ScintillationTime * log( G4UniformRand() );
|
||||
|
||||
G4double aSecondaryTime = t0 + deltaTime;
|
||||
|
||||
G4Track* aSecondaryTrack =
|
||||
new G4Track(aScintillationPhoton,aSecondaryTime,aSecondaryPosition);
|
||||
|
||||
aSecondaryTrack->SetTouchable(pPreStepPoint->GetTouchable());
|
||||
|
||||
aSecondaryTrack->SetParentID(aTrack.GetTrackID());
|
||||
|
||||
aParticleChange.AddSecondary(aSecondaryTrack);
|
||||
|
||||
}
|
||||
|
||||
if (verboseLevel>0) {
|
||||
G4cout << "\n Exiting from G4Scintillation::DoIt -- NumberOfSecondaries = "
|
||||
<< aParticleChange.GetNumberOfSecondaries() << endl;
|
||||
}
|
||||
|
||||
return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
|
||||
}
|
||||
|
||||
// BuildThePhysicsTable for the scintillation process
|
||||
// --------------------------------------------------
|
||||
//
|
||||
|
||||
void G4Scintillation::BuildThePhysicsTable()
|
||||
{
|
||||
if (thePhysicsTable) return;
|
||||
|
||||
const G4MaterialTable* theMaterialTable =
|
||||
G4Material::GetMaterialTable();
|
||||
G4int numOfMaterials = theMaterialTable->length();
|
||||
|
||||
// create new physics table
|
||||
|
||||
thePhysicsTable = new G4PhysicsTable(numOfMaterials);
|
||||
|
||||
// loop for materials
|
||||
|
||||
for (G4int i=0 ; i < numOfMaterials; i++)
|
||||
{
|
||||
G4PhysicsOrderedFreeVector* aPhysicsOrderedFreeVector =
|
||||
new G4PhysicsOrderedFreeVector();
|
||||
|
||||
// Retrieve vector of scintillation wavelength intensity
|
||||
// for the material from the material's optical
|
||||
// properties table
|
||||
|
||||
G4Material* aMaterial = (*theMaterialTable)(i);
|
||||
|
||||
G4MaterialPropertiesTable* aMaterialPropertiesTable =
|
||||
aMaterial->GetMaterialPropertiesTable();
|
||||
|
||||
if (aMaterialPropertiesTable) {
|
||||
|
||||
G4MaterialPropertyVector* theScintillationLightVector =
|
||||
aMaterialPropertiesTable->GetProperty("SCINTILLATION");
|
||||
|
||||
if (theScintillationLightVector) {
|
||||
|
||||
// Retrieve the first intensity point in vector
|
||||
// of (photon momentum, intensity) pairs
|
||||
|
||||
theScintillationLightVector->ResetIterator();
|
||||
++(*theScintillationLightVector); // advance to 1st entry
|
||||
|
||||
G4double currentIN = theScintillationLightVector->
|
||||
GetProperty();
|
||||
|
||||
if (currentIN >= 0.0) {
|
||||
|
||||
// Create first (photon momentum, Scintillation
|
||||
// Integral pair
|
||||
|
||||
G4double currentPM = theScintillationLightVector->
|
||||
GetPhotonMomentum();
|
||||
|
||||
G4double currentCII = 0.0;
|
||||
|
||||
aPhysicsOrderedFreeVector->
|
||||
InsertValues(currentPM , currentCII);
|
||||
|
||||
// Set previous values to current ones prior to loop
|
||||
|
||||
G4double prevPM = currentPM;
|
||||
G4double prevCII = currentCII;
|
||||
G4double prevIN = currentIN;
|
||||
|
||||
// loop over all (photon momentum, intensity)
|
||||
// pairs stored for this material
|
||||
|
||||
while(++(*theScintillationLightVector))
|
||||
{
|
||||
currentPM = theScintillationLightVector->
|
||||
GetPhotonMomentum();
|
||||
|
||||
currentIN=theScintillationLightVector->
|
||||
GetProperty();
|
||||
|
||||
currentCII = 0.5 * (prevIN + currentIN);
|
||||
|
||||
currentCII = prevCII +
|
||||
(currentPM - prevPM) * currentCII;
|
||||
|
||||
aPhysicsOrderedFreeVector->
|
||||
InsertValues(currentPM, currentCII);
|
||||
|
||||
prevPM = currentPM;
|
||||
prevCII = currentCII;
|
||||
prevIN = currentIN;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The scintillation integral for a given material
|
||||
// will be inserted in thePhysicsTable
|
||||
// according to the position of the material in
|
||||
// the material table.
|
||||
|
||||
thePhysicsTable->insertAt(i,aPhysicsOrderedFreeVector);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// GetMeanFreePath
|
||||
// ---------------
|
||||
//
|
||||
|
||||
G4double G4Scintillation::GetMeanFreePath(const G4Track& aTrack,
|
||||
G4double ,
|
||||
G4ForceCondition* condition)
|
||||
{
|
||||
*condition = Forced;
|
||||
|
||||
return DBL_MAX;
|
||||
|
||||
}
|
||||
@@ -0,0 +1,201 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4TransitionRadiation.cc,v 2.2 1998/11/27 13:37:02 grichine Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
// G4TransitionRadiation class -- implementation file
|
||||
|
||||
// GEANT 4 class implementation file --- Copyright CERN 1995
|
||||
// CERN Geneva Switzerland
|
||||
|
||||
// For information related to this code, please, contact
|
||||
// CERN, CN Division, ASD Group
|
||||
// History:
|
||||
// 1st version 11.09.97 V. Grichine (Vladimir.Grichine@cern.ch )
|
||||
// 2nd version 16.12.97 V. Grichine
|
||||
|
||||
|
||||
#include <math.h>
|
||||
// #include "G4ios.hh"
|
||||
// #include <fstream.h>
|
||||
// #include <stdlib.h>
|
||||
|
||||
#include "G4TransitionRadiation.hh"
|
||||
#include "G4Material.hh"
|
||||
|
||||
// Init gamma array
|
||||
|
||||
|
||||
// Local constants
|
||||
|
||||
const G4int G4TransitionRadiation::fSympsonNumber = 100 ;
|
||||
const G4int G4TransitionRadiation::fGammaNumber = 15 ;
|
||||
const G4int G4TransitionRadiation::fPointNumber = 100 ;
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Constructor for selected couple of materials
|
||||
//
|
||||
|
||||
G4TransitionRadiation::
|
||||
G4TransitionRadiation( const G4String& processName )
|
||||
: G4VDiscreteProcess(processName)
|
||||
{
|
||||
// fMatIndex1 = pMat1->GetIndex() ;
|
||||
// fMatIndex2 = pMat2->GetIndex() ;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Destructor
|
||||
//
|
||||
|
||||
G4TransitionRadiation::~G4TransitionRadiation()
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Sympson integral of TR spectral-angle density over energy between
|
||||
// the limits energy 1 and energy2 at fixed varAngle = 1 - cos(Theta)
|
||||
|
||||
G4double
|
||||
G4TransitionRadiation::IntegralOverEnergy( G4double energy1,
|
||||
G4double energy2,
|
||||
G4double varAngle ) const
|
||||
{
|
||||
G4int i ;
|
||||
G4double h , sumEven = 0.0 , sumOdd = 0.0 ;
|
||||
h = 0.5*(energy2 - energy1)/fSympsonNumber ;
|
||||
for(i=1;i<fSympsonNumber;i++)
|
||||
{
|
||||
sumEven += SpectralAngleTRdensity(energy1 + 2*i*h,varAngle) ;
|
||||
sumOdd += SpectralAngleTRdensity(energy1 + (2*i - 1)*h,varAngle) ;
|
||||
}
|
||||
sumOdd += SpectralAngleTRdensity(energy1 + (2*fSympsonNumber - 1)*h,varAngle) ;
|
||||
return h*( SpectralAngleTRdensity(energy1,varAngle)
|
||||
+ SpectralAngleTRdensity(energy2,varAngle)
|
||||
+ 4.0*sumOdd + 2.0*sumEven )/3.0 ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Sympson integral of TR spectral-angle density over energy between
|
||||
// the limits varAngle1 and varAngle2 at fixed energy
|
||||
|
||||
G4double
|
||||
G4TransitionRadiation::IntegralOverAngle( G4double energy,
|
||||
G4double varAngle1,
|
||||
G4double varAngle2 ) const
|
||||
{
|
||||
G4int i ;
|
||||
G4double h , sumEven = 0.0 , sumOdd = 0.0 ;
|
||||
h = 0.5*(varAngle2 - varAngle1)/fSympsonNumber ;
|
||||
for(i=1;i<fSympsonNumber;i++)
|
||||
{
|
||||
sumEven += SpectralAngleTRdensity(energy,varAngle1 + 2*i*h) ;
|
||||
sumOdd += SpectralAngleTRdensity(energy,varAngle1 + (2*i - 1)*h) ;
|
||||
}
|
||||
sumOdd += SpectralAngleTRdensity(energy,varAngle1 + (2*fSympsonNumber - 1)*h) ;
|
||||
|
||||
return h*( SpectralAngleTRdensity(energy,varAngle1)
|
||||
+ SpectralAngleTRdensity(energy,varAngle2)
|
||||
+ 4.0*sumOdd + 2.0*sumEven )/3.0 ;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// The number of transition radiation photons generated in the
|
||||
// angle interval between varAngle1 and varAngle2
|
||||
//
|
||||
|
||||
G4double G4TransitionRadiation::
|
||||
AngleIntegralDistribution( G4double varAngle1,
|
||||
G4double varAngle2 ) const
|
||||
{
|
||||
G4int i ;
|
||||
G4double h , sumEven = 0.0 , sumOdd = 0.0 ;
|
||||
h = 0.5*(varAngle2 - varAngle1)/fSympsonNumber ;
|
||||
for(i=1;i<fSympsonNumber;i++)
|
||||
{
|
||||
sumEven += IntegralOverEnergy(fMinEnergy,
|
||||
fMinEnergy +0.3*(fMaxEnergy-fMinEnergy),
|
||||
varAngle1 + 2*i*h)
|
||||
+ IntegralOverEnergy(fMinEnergy + 0.3*(fMaxEnergy - fMinEnergy),
|
||||
fMaxEnergy,
|
||||
varAngle1 + 2*i*h);
|
||||
sumOdd += IntegralOverEnergy(fMinEnergy,
|
||||
fMinEnergy + 0.3*(fMaxEnergy - fMinEnergy),
|
||||
varAngle1 + (2*i - 1)*h)
|
||||
+ IntegralOverEnergy(fMinEnergy + 0.3*(fMaxEnergy - fMinEnergy),
|
||||
fMaxEnergy,
|
||||
varAngle1 + (2*i - 1)*h) ;
|
||||
}
|
||||
sumOdd += IntegralOverEnergy(fMinEnergy,
|
||||
fMinEnergy + 0.3*(fMaxEnergy - fMinEnergy),
|
||||
varAngle1 + (2*fSympsonNumber - 1)*h)
|
||||
+ IntegralOverEnergy(fMinEnergy + 0.3*(fMaxEnergy - fMinEnergy),
|
||||
fMaxEnergy,
|
||||
varAngle1 + (2*fSympsonNumber - 1)*h) ;
|
||||
|
||||
return h*(IntegralOverEnergy(fMinEnergy,
|
||||
fMinEnergy + 0.3*(fMaxEnergy - fMinEnergy),
|
||||
varAngle1)
|
||||
+ IntegralOverEnergy(fMinEnergy + 0.3*(fMaxEnergy - fMinEnergy),
|
||||
fMaxEnergy,
|
||||
varAngle1)
|
||||
+ IntegralOverEnergy(fMinEnergy,
|
||||
fMinEnergy + 0.3*(fMaxEnergy - fMinEnergy),
|
||||
varAngle2)
|
||||
+ IntegralOverEnergy(fMinEnergy + 0.3*(fMaxEnergy - fMinEnergy),
|
||||
fMaxEnergy,
|
||||
varAngle2)
|
||||
+ 4.0*sumOdd + 2.0*sumEven )/3.0 ;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// The number of transition radiation photons, generated in the
|
||||
// energy interval between energy1 and energy2
|
||||
//
|
||||
|
||||
G4double G4TransitionRadiation::
|
||||
EnergyIntegralDistribution( G4double energy1,
|
||||
G4double energy2 ) const
|
||||
{
|
||||
G4int i ;
|
||||
G4double h , sumEven = 0.0 , sumOdd = 0.0 ;
|
||||
h = 0.5*(energy2 - energy1)/fSympsonNumber ;
|
||||
for(i=1;i<fSympsonNumber;i++)
|
||||
{
|
||||
sumEven += IntegralOverAngle(energy1 + 2*i*h,0.0,0.01*fMaxTheta )
|
||||
+ IntegralOverAngle(energy1 + 2*i*h,0.01*fMaxTheta,fMaxTheta);
|
||||
sumOdd += IntegralOverAngle(energy1 + (2*i - 1)*h,0.0,0.01*fMaxTheta)
|
||||
+ IntegralOverAngle(energy1 + (2*i - 1)*h,0.01*fMaxTheta,fMaxTheta) ;
|
||||
}
|
||||
sumOdd += IntegralOverAngle(energy1 + (2*fSympsonNumber - 1)*h,
|
||||
0.0,0.01*fMaxTheta)
|
||||
+ IntegralOverAngle(energy1 + (2*fSympsonNumber - 1)*h,
|
||||
0.01*fMaxTheta,fMaxTheta) ;
|
||||
|
||||
return h*(IntegralOverAngle(energy1,0.0,0.01*fMaxTheta)
|
||||
+ IntegralOverAngle(energy1,0.01*fMaxTheta,fMaxTheta)
|
||||
+ IntegralOverAngle(energy2,0.0,0.01*fMaxTheta)
|
||||
+ IntegralOverAngle(energy2,0.01*fMaxTheta,fMaxTheta)
|
||||
+ 4.0*sumOdd + 2.0*sumEven )/3.0 ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// end of G4TransitionRadiation implementation file --------------------------
|
||||
Reference in New Issue
Block a user