Import Geant4 0.0.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4PEvent.cc,v 2.1 1998/07/12 03:01:15 urbi Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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// G4PEvent
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#include "G4PEvent.hh"
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#include "G4PPrimaryVertex.hh"
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G4PEvent::G4PEvent()
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{
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eventID =0;
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// initialization of thePrimaryVertex is not necessary
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// since Objectivity/DB will do it for you...
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HepRef(G4PPrimaryVertex) thePrimaryVertex = NULL;
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numberOfPrimaryVertex = 0;
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// HC = NULL;
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// trajectoryContainer = NULL;
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}
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G4PEvent::G4PEvent(const G4Event *evt)
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{
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eventID = evt->GetEventID();
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const G4PrimaryVertex* PV = evt->GetPrimaryVertex();
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if(PV)
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{ HepRef(G4PPrimaryVertex) thePrimaryVertex = new G4PPrimaryVertex(PV); }
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else
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{ HepRef(G4PPrimaryVertex) thePrimaryVertex = NULL; }
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// const G4TrajectoryContainer* TC = evt->GetTrajectoryContainer();
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// if(TC)
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// { trajectoryContainer = new G4PTrajectoryContainer(TC); }
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// else
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// { trajectoryContainer = NULL; }
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}
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G4PEvent::~G4PEvent()
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{
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// if(thePrimaryVertex) delete thePrimaryVertex;
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// if(trajectoryContainer) delete trajectoryContainer;
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}
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@@ -0,0 +1,46 @@
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4PPrimaryVertex.cc,v 2.2 1998/07/13 17:19:19 urbi Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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#include "G4PPrimaryVertex.hh"
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#include "G4ios.hh"
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G4PPrimaryVertex::G4PPrimaryVertex()
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:X0(0.),Y0(0.),Z0(0.),T0(0.),numberOfParticle(0),nextVertex(NULL),
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theParticle(NULL)
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{;}
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G4PPrimaryVertex::G4PPrimaryVertex(const G4PrimaryVertex* vertex)
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{
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X0 = vertex->GetX0();
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Y0 = vertex->GetY0();
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Z0 = vertex->GetZ0();
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T0 = vertex->GetT0();
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numberOfParticle = vertex->GetNumberOfParticle();
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const G4PrimaryVertex* nextVX = vertex->GetNext();
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if(nextVX)
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{ nextVertex = new G4PPrimaryVertex(nextVX); }
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else
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{ nextVertex = NULL; }
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theParticle = NULL;
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}
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G4PPrimaryVertex::~G4PPrimaryVertex()
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{
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if(theParticle != NULL)
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{ delete theParticle; }
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if(nextVertex != NULL)
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{ delete nextVertex; }
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}
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