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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4MaterialPropertyVector.cc,v 2.2 1998/07/13 17:14:16 urbi Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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////////////////////////////////////////////////////////////////////////
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// G4MaterialPropertyVector Class Implementation
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////////////////////////////////////////////////////////////////////////
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//
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// File: G4MaterialPropertyVector.cc
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// Version: 1.0
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// Created: 1996-02-08
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// Author: Juliet Armstrong
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// Updated: 1997-03-25 by Peter Gumplinger
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// > cosmetics (only)
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// mail: gum@triumf.ca
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//
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////////////////////////////////////////////////////////////////////////
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#include "G4MaterialPropertyVector.hh"
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/////////////////////////
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// Class Implementation
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/////////////////////////
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//////////////
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// Operators
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//////////////
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// ++ operator
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// -----------
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//
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G4bool G4MaterialPropertyVector::operator ++()
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{
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CurrentEntry++;
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if (CurrentEntry < NumEntries) {
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return true;
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}
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else {
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return false;
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}
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}
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// = operator
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// ----------
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//
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G4MaterialPropertyVector&
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G4MaterialPropertyVector::operator =(const G4MaterialPropertyVector &right)
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{
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// clear the vector of current contents
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MPV.clearAndDestroy();
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// create an actual copy (instead of the shallow copy that the
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// assignment operator defaults to for RWTPtrSortedVector)
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NumEntries = 0;
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CurrentEntry = -1;
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for (G4int i = 0 ; i < right.NumEntries; i++) {
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G4MPVEntry *newElement = new G4MPVEntry(right.GetEntry(i));
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MPV.insert(newElement);
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NumEntries++;
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}
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return *this;
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}
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/////////////////
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// Constructors
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/////////////////
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G4MaterialPropertyVector::G4MaterialPropertyVector(G4double *PhotonMomenta,
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G4double *PropertyValues,
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G4int NumElements)
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{
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NumEntries = 0;
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CurrentEntry = -1;
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// create a vector filling it with the values
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// from PhotonMomenta[] and PropertyValues[]
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for(G4int i = 0; i < NumElements; i++) {
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AddElement(PhotonMomenta[i], PropertyValues[i]);
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}
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}
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G4MaterialPropertyVector::G4MaterialPropertyVector
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(const G4MaterialPropertyVector &right)
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{
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// create an actual copy (instead of the shallow copy that the
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// assignment operator defaults to for RWTPtrSortedVector)
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NumEntries = 0;
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CurrentEntry = -1;
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for (G4int i = 0 ; i < right.NumEntries; i++) {
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G4MPVEntry *newElement = new G4MPVEntry(right.GetEntry(i));
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MPV.insert(newElement);
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NumEntries++;
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}
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}
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////////////////
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// Destructors
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////////////////
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G4MaterialPropertyVector::~G4MaterialPropertyVector()
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{
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MPV.clearAndDestroy();
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}
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////////////
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// Methods
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////////////
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void G4MaterialPropertyVector::AddElement(G4double aPhotonMomentum,
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G4double aPropertyValue)
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{
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G4MPVEntry *newElement;
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newElement = new G4MPVEntry(aPhotonMomentum, aPropertyValue);
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MPV.insert(newElement);
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NumEntries++;
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}
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void G4MaterialPropertyVector::RemoveElement(G4double aPhotonMomentum)
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{
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G4MPVEntry *newElement;
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G4MPVEntry *success;
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newElement = new G4MPVEntry(aPhotonMomentum, DBL_MAX);
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success = MPV.remove(newElement);
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if(success == NULL)
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{
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G4Exception("G4MaterialPropertyVector::RemoveElement==>"
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"element not found");
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return;
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}
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NumEntries--;
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}
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G4double
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G4MaterialPropertyVector::GetProperty(G4double aPhotonMomentum) const
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{
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G4MPVEntry *target, *temp;
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G4int left, right;
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G4double ratio1, ratio2, pmright, pmleft, InterpolatedValue;
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/////////////////////////
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// Establish table range
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/////////////////////////
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G4double PMmin = MPV.first()->GetPhotonMomentum();
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G4double minProp = MPV.first()->GetProperty();
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G4double PMmax = MPV.last()->GetPhotonMomentum();
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G4double maxProp = MPV.last()->GetProperty();
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///////////////////////////////////////////
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// Does value fall outside range of table?
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///////////////////////////////////////////
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if (aPhotonMomentum < PMmin)
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{
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G4cout << "\nWarning: G4MaterialPropertyVector::GetProperty";
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G4cout << "\n==> attempt to Retrieve Property below range"
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<< endl;
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return minProp;
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}
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if (aPhotonMomentum > PMmax)
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{
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G4cout << "\nWarning: G4MaterialPropertyVector::GetProperty";
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G4cout << "\n==> attempt to Retrieve Property above range"
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<< endl;
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return maxProp;
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}
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target = new G4MPVEntry(aPhotonMomentum, 0.0);
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temp = MPV.find(target);
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if (temp != NULL) {
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////////////////////////
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// Return actual value
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////////////////////////
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G4double retval = temp->GetProperty();
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delete target;
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return retval;
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}
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else {
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//////////////////////////////
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// Return interpolated value
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//////////////////////////////
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GetAdjacentBins(aPhotonMomentum, &left, &right);
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pmleft = MPV[left]->GetPhotonMomentum();
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pmright = MPV[right]->GetPhotonMomentum();
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ratio1 = (aPhotonMomentum-pmleft)/(pmright-pmleft);
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ratio2 = 1 - ratio1;
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InterpolatedValue = MPV[left]->GetProperty()*ratio2 +
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MPV[right]->GetProperty()*ratio1;
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delete target;
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return InterpolatedValue;
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}
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}
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G4double G4MaterialPropertyVector::GetProperty() const
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{
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// For use with G4MaterialPropertyVector iterator
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if(CurrentEntry == -1 || CurrentEntry >= NumEntries) {
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G4Exception("G4MaterialPropertyVector::GetProperty ==>"
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"Iterator attempted to Retrieve Property out of range");
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return DBL_MAX;
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}
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else {
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return MPV[CurrentEntry]->GetProperty();
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}
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}
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G4double G4MaterialPropertyVector::GetPhotonMomentum() const
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{
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// For use with G4MaterialPropertyVector iterator
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if(CurrentEntry == -1 || CurrentEntry >= NumEntries) {
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G4Exception("G4MaterialPropertyVector::GetPhotonMomentum ==>"
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"Iterator attempted to Retrieve Photon Momentum out of range");
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return DBL_MAX;
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}
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else {
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return MPV[CurrentEntry]->GetPhotonMomentum();
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}
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}
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G4double
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G4MaterialPropertyVector::GetPhotonMomentum(G4double aProperty) const
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{
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// ***NB***
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// Assumes that the property is an increasing function of photon momentum (e.g.
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// refraction index)
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// ***NB***
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//
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// Returns the photon momentum corresponding to the property value passed in.
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// If several photon momentum values correspond to the value passed in, the
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// function returns the first photon momentum in the vector that corresponds
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// to that value.
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G4int left, right, mid;
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G4double ratio1, ratio2, pright, pleft, InterpolatedValue;
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//////////////////////////
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// Establish Table range
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//////////////////////////
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G4double PropMin = MPV.first()->GetProperty();
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G4double PMmin= MPV.first()->GetPhotonMomentum();
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G4double PropMax = MPV.last()->GetProperty();
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G4double PMmax= MPV.last()->GetPhotonMomentum();
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///////////////////////////////////////////
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// Does value fall outside range of table?
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///////////////////////////////////////////
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if (aProperty < PropMin)
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{
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G4cout << "\nWarning: G4MaterialPropertyVector::GetPhotonMomentum";
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G4cout << "\n==> attempt to Retrieve Photon Momentum out of range"
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<< endl;
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return PMmin;
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}
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if (aProperty > PropMax) {
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G4cout << "\nWarning: G4MaterialPropertyVector::GetPhotonMomentum";
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G4cout << "\n==> attempt to Retrieve Photon Momentum out of range"
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<< endl;
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return PMmax;
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}
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//////////////////////////////
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// Return interpolated value
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//////////////////////////////
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left = 0;
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right = MPV.entries();
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// find values in bins on either side of aProperty
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do {
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mid = (left + right)/2;
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if (MPV[mid]->GetProperty() == aProperty) {
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// Get first photon momentum value in vector that
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// corresponds to property value
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while (mid-1 >= 0 &&
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MPV[mid-1]->GetProperty() == aProperty) {
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mid--;
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}
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InterpolatedValue = MPV[mid]->GetPhotonMomentum();
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goto end_GetPhotonMomentum;
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}
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if (MPV[mid]->GetProperty() < aProperty)
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left = mid;
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else
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right = mid;
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} while ((right - left) > 1);
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pleft = MPV[left]->GetProperty();
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pright = MPV[right]->GetProperty();
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ratio1 = (aProperty - pleft) / (pright - pleft);
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ratio2 = 1 - ratio1;
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InterpolatedValue = MPV[left]->GetPhotonMomentum()*ratio2 +
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MPV[right]->GetPhotonMomentum()*ratio1;
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end_GetPhotonMomentum:
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return InterpolatedValue;
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}
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void G4MaterialPropertyVector::ResetIterator()
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{
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CurrentEntry = -1;
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}
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void G4MaterialPropertyVector::DumpVector()
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{
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if (MPV.isEmpty()) {
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G4cerr << "nothing to dump" << endl;
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G4Exception("G4MaterialPropertyVector::DumpVector ==>"
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"Nothing to dump! Vector is empty");
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}
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for (G4int i = 0; i < NumEntries; i++) {
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G4cout << "MPV["<< i << "]: ";
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MPV[i]->DumpEntry();
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G4cout << i << NumEntries << endl;
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}
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G4cout << " Done DumpVector " << endl;
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}
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G4MPVEntry G4MaterialPropertyVector::GetEntry(G4int i) const
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{
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return *MPV[i];
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}
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void
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G4MaterialPropertyVector::GetAdjacentBins(G4double aPhotonMomentum,
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G4int *left,
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G4int *right) const
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{
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G4int mid;
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*left = 0;
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*right = (MPV.entries() - 1);
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// find values in bins on either side of aPhotonMomentum
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do {
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mid = (*left + *right)/2;
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if (MPV[mid]->GetPhotonMomentum() < aPhotonMomentum)
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{
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*left = mid;
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}
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else
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{
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*right = mid;
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}
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} while ((*right - *left) > 1);
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}
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