Import Geant4 0.0.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4MaterialPropertyVector.hh,v 2.0 1998/07/02 17:19:42 gunter Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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////////////////////////////////////////////////////////////////////////
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// G4MaterialPropertyVector Class Definition
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////////////////////////////////////////////////////////////////////////
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//
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// File: G4MaterialPropertyVector.hh
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//
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// Description: A one-to-one mapping from Photon Momentum to some
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// optical property
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// Version: 1.0
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// Created: 1996-02-08
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// Author: Juliet Armstrong
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// Updated: 1997-03-25 by Peter Gumplinger
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// > value.h -> templates.hh
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// mail: gum@triumf.ca
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//
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////////////////////////////////////////////////////////////////////////
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#ifndef G4MaterialPropertyVector_h
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#define G4MaterialPropertyVector_h 1
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/////////////
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// Includes
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/////////////
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#include <rw/tpsrtvec.h>
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#include <rw/cstring.h>
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#include "G4MPVEntry.hh"
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/////////////////////
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// Class Definition
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/////////////////////
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class G4MaterialPropertyVector {
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public:
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//////////////
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// Operators
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//////////////
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G4bool operator ++();
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G4MaterialPropertyVector&
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operator =(const G4MaterialPropertyVector &right);
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/////////////////
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// Constructors
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/////////////////
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G4MaterialPropertyVector() : MPV(0)
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{
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CurrentEntry = -1;
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NumEntries = 0;
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};
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G4MaterialPropertyVector(G4double *PhotonMomenta,
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G4double *PropertyValues,
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G4int NumElements);
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G4MaterialPropertyVector(const G4MaterialPropertyVector &right);
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///////////////
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// Destructor
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///////////////
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~G4MaterialPropertyVector();
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////////////
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// Methods
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////////////
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void ResetIterator();
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void AddElement(G4double aPhotonMomentum,
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G4double aPropertyValue);
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void RemoveElement(G4double aPhotonMomentum);
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G4double GetProperty(G4double aPhotonMomentum) const;
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G4double GetPhotonMomentum(G4double aProperty) const;
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// for use with G4MaterialPropertyVector iterator:
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// return property (or Photon momentum) at current point
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// of iterator
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G4double GetProperty() const;
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G4double GetPhotonMomentum() const;
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G4double GetMaxProperty() const;
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G4double GetMinProperty() const;
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G4double GetMaxPhotonMomentum() const;
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G4double GetMinPhotonMomentum() const;
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//////////
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// Tests
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//////////
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void DumpVector();
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private:
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/////////////////////
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// Helper Functions
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/////////////////////
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G4MPVEntry GetEntry(G4int i) const;
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void GetAdjacentBins(G4double aPhotonMomentum,
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G4int *left,G4int *right) const;
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/////////////////////////
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// Private Data Members
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/////////////////////////
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RWTPtrSortedVector<G4MPVEntry> MPV;
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G4int NumEntries;
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G4int CurrentEntry;
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};
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///////////////////
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// Inline methods
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///////////////////
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inline
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G4double G4MaterialPropertyVector::GetMaxProperty() const
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{
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return MPV.last()->GetProperty();
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}
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inline
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G4double G4MaterialPropertyVector::GetMinProperty() const
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{
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return MPV.first()->GetProperty();
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}
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inline
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G4double G4MaterialPropertyVector::GetMaxPhotonMomentum() const
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{
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return MPV.last()->GetPhotonMomentum();
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}
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inline
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G4double G4MaterialPropertyVector::GetMinPhotonMomentum() const
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{
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return MPV.first()->GetPhotonMomentum();
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}
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#endif /* G4MaterialPropertyVector_h */
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