Import Geant4 0.0.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4UImanager.hh,v 2.5 1998/12/02 09:57:48 asaim Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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#ifndef G4UImanager_h
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#define G4UImanager_h 1
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#include "globals.hh"
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#include <rw/ctoken.h>
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#include <rw/tvordvec.h>
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#include <fstream.h>
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class G4UIcommandTree;
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class G4UIcommand;
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class G4UIsession;
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class G4UIcontrolMessenger;
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class G4UnitsMessenger;
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class G4UImanager
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{
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public:
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static G4UImanager * GetUIpointer();
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protected:
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G4UImanager();
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public:
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~G4UImanager();
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private:
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G4UImanager(const G4UImanager &right);
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const G4UImanager & operator=(const G4UImanager &right);
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int operator==(const G4UImanager &right) const;
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int operator!=(const G4UImanager &right) const;
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public:
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G4String GetCurrentValues(const char * aCommand);
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void AddNewCommand(G4UIcommand * newCommand);
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void RemoveCommand(G4UIcommand * aCommand);
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void ExecuteMacroFile(G4String fileName);
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G4int ApplyCommand(char * aCommand);
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G4int ApplyCommand(G4String aCommand);
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void StoreHistory(G4String fileName="G4history.macro");
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void StoreHistory(G4bool historySwitch,
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G4String fileName="G4history.macro");
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void PauseSession(G4String msg);
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void ListCommands(G4String direc);
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private:
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void CreateMessenger();
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G4UIcommandTree* FindDirectory(const char* dirName);
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public:
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// following three methods will be removed quite soon.
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void Interact();
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void Interact(char * promptCharacters);
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void Interact(G4String promptCharacters);
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private:
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static G4UImanager * fUImanager;
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static G4bool fUImanagerHasBeenKilled;
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G4UIcommandTree * treeTop;
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G4UIsession * session;
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G4UIcontrolMessenger * UImessenger;
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G4UnitsMessenger * UnitsMessenger;
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G4String savedParameters;
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G4UIcommand * savedCommand;
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G4int verboseLevel;
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ofstream historyFile;
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G4bool saveHistory;
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RWTValOrderedVector<G4String> histVec;
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public:
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G4String GetCurrentStringValue(const char * aCommand,
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int parameterNumber=1, G4bool reGet=true);
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G4int GetCurrentIntValue(const char * aCommand,
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int parameterNumber=1, G4bool reGet=true);
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G4double GetCurrentDoubleValue(const char * aCommand,
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int parameterNumber=1, G4bool reGet=true);
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G4String GetCurrentStringValue(const char * aCommand,
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const char * aParameterName, G4bool reGet=true);
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G4int GetCurrentIntValue(const char * aCommand,
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const char * aParameterName, G4bool reGet=true);
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G4double GetCurrentDoubleValue(const char * aCommand,
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const char * aParameterName, G4bool reGet=true);
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public:
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inline G4UIcommandTree * GetTree() const
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{ return treeTop; };
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inline G4UIsession * GetSession() const
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{ return session; };
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inline void SetSession(G4UIsession *const value)
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{ session = value; };
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inline void SetVerboseLevel(G4int val)
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{ verboseLevel = val; };
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inline G4int GetVerboseLevel() const
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{ return verboseLevel; };
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inline G4int GetNumberOfHistory() const
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{ return histVec.entries(); };
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inline G4String GetPreviousCommand(G4int i) const
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{
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G4String st;
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if(i>=0 && i<histVec.entries())
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{ st = histVec[i]; }
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return st;
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}
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public:
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void SetCoutDestination(G4UIsession *const value);
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// Old methods kept for backward compatibility
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// inline G4UIcommandTree * GetTree() const
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// { return treeTop; };
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// inline G4UIsession * GetSession() const
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// { return session; };
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// inline void SetSession(G4UIsession *const value)
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// { session = value; };
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};
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#endif
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