Import Geant4 0.0.0 source tree
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#ifndef G4STRSTREAM_HH
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#define G4STRSTREAM_HH
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#include <iostream.h>
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#ifdef WIN32
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#include <Strstrea.h>
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#else
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#include <strstream.h>
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#endif
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#include "globals.hh"
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#include "G4coutDestination.hh"
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class G4strstreambuf;
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extern G4strstreambuf G4coutbuf;
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extern G4strstreambuf G4cerrbuf;
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#ifndef G4STREAM_STREAMBUF_IMPLEMENTATION
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class G4strstreambuf : public strstreambuf {
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public:
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G4strstreambuf() {
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destination = NULL;
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}
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void SetDestination(G4coutDestination * value) {
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destination = value;
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}
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int sync() {
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G4String stringToSend;
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int c;
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int result;
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result = EOF;
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while (( c= sbumpc() ) != EOF) {
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stringToSend += (char) c;
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}
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if(this == & G4coutbuf && destination != NULL) {
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result = destination->ReceiveG4cout(stringToSend);
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} else
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if(this == & G4cerrbuf && destination != NULL) {
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result = destination->ReceiveG4cerr(stringToSend);
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} else
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if(this == & G4coutbuf && destination == NULL) {
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cout << stringToSend << flush;
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result =0;
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} else
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if(this == & G4cerrbuf && destination == NULL) {
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cerr << stringToSend << flush;
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result =0;
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}
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return result;
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};
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private:
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G4coutDestination *destination;
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};
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//
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#else // G4STREAM_STREAMBUF_IMPLEMENTATION :
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// On NT the upper implementation involves that
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// first character is lost when sending to destination !
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// Below implementation is correct on this platform.
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class G4strstreambuf : public streambuf {
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public:
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G4strstreambuf() {
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destination = NULL;
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count = 0;
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size = 127;
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buffer = new char[size+1];
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}
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~G4strstreambuf() {
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delete buffer;
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}
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void SetDestination(G4coutDestination * value) {
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destination = value;
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}
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int overflow(int c=EOF) {
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int result = 0;
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if(count>=size) {
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buffer[count] = '\0';
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count = 0;
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result = ReceiveString ();
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}
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buffer[count] = c;
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count++;
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if(c=='\n') {
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buffer[count] = '\0';
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count = 0;
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result = ReceiveString ();
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}
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return result;
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}
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int sync() {
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buffer[count] = '\0';
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count = 0;
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return ReceiveString ();
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}
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#ifdef WIN32
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int underflow() {
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return 0;
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}
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#endif
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int ReceiveString () {
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G4String stringToSend = buffer;
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int result;
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if(this == & G4coutbuf && destination != NULL) {
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result = destination->ReceiveG4cout(stringToSend);
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} else if(this == & G4cerrbuf && destination != NULL) {
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result = destination->ReceiveG4cerr(stringToSend);
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} else if(this == & G4coutbuf && destination == NULL) {
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cout << stringToSend << flush;
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result =0;
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} else if(this == & G4cerrbuf && destination == NULL) {
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cerr << stringToSend << flush;
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result =0;
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}
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return result;
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};
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private:
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G4coutDestination * destination;
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char* buffer;
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int count,size;
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};
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#endif // G4STREAM_STREAMBUF_IMPLEMENTATION :
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#endif
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