Import Geant4 0.0.0 source tree
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#include "G4BSplineSurfaceCreator.hh"
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#include "G4ControlPoints.hh"
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G4BSplineSurfaceCreator G4BSplineSurfaceCreator::csc;
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G4BSplineSurfaceCreator::G4BSplineSurfaceCreator(){G4GeometryTable::RegisterObject(this);}
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G4BSplineSurfaceCreator::~G4BSplineSurfaceCreator(){}
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void G4BSplineSurfaceCreator::CreateG4Geometry(STEPentity& Ent)
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{
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SdaiB_spline_surface* bSpline = new SdaiB_spline_surface(&Ent);
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G4int u,v;
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STEPentity* ent=0;
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G4String attrName("u_degree");
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STEPattribute *Attr = GetNamedAttribute(attrName, Ent);
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u = *Attr->ptr.i;
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bSpline->U_degree(*Attr->ptr.i);
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attrName = "v_degree";
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Attr = GetNamedAttribute(attrName, Ent);
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v=*Attr->ptr.i;
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bSpline->V_degree(*Attr->ptr.i);
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attrName = "control_points_list";
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Attr = GetNamedAttribute(attrName, Ent);
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STEPaggregate *Aggr = Attr->ptr.a;
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GenericAggregate* gAggr = (GenericAggregate*)Attr->ptr.a;
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bSpline->Control_points_list(gAggr);
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// Get control points
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G4int cols,rows;
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cols = v+1;
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rows = u+1;
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STEPentity* entity;
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G4int Index;
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STEPentity *Entity;
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char tmp[16];
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SCLstring s;
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const char *Str = Aggr->asStr(s);
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G4int stringlength = strlen(Str);
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G4ControlPoints controlPoints(4,rows, cols);
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RealAggregate rationalAggr;
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RealNode* rNode =0;
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for(G4int a=0;a<rows;a++)
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for(G4int b=0;b<cols;b++)
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{
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// get points
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// temp version until the NIST toolkit can handle two dimensional aggregates
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// The string Str contains the STEP file id:s of the underlying point
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// entities so well have to parse the string to get them out...arghhh!
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char c = ' ';
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int Count=0;
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// Loop to find the entities
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// Fill points
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//Temporary solution until the STEP toolkit has been updated:
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while(c != '#')
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{
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c = Str[Count];
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Count++;
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if(Count>stringlength)
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{
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G4cout << "\nString index overflow in G4ControlPoints:116";
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exit(0);
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}
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}
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c = Str[Count];
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int Index=0;
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while(c != ',' && c != ')')
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{
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tmp[Index]=c;
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Index++;
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Count++;
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c = Str[Count];
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}
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tmp[Index]='\0';
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Index = atoi(tmp);
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//delete [] tmp;
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//Entity = InstanceList.GetSTEPentity(Index);
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MgrNode* MgrTmp = instanceManager.FindFileId(Index);
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Index = instanceManager.GetIndex(MgrTmp);
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Entity = instanceManager.GetSTEPentity(Index);
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void *tmp =G4GeometryTable::CreateObject(*Entity);
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controlPoints.put(a,b,*(G4PointRat*)tmp);
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}
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createdObject = bSpline;
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}
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void G4BSplineSurfaceCreator::CreateSTEPGeometry(void* G4obj)
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{
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}
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