Import Geant4 0.0.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: sdai.h,v 2.0 1998/07/02 17:04:01 gunter Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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#ifndef SDAI_H
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#define SDAI_H
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/*
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* NIST STEP Core Class Library
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* clstepcore/sdai.h
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* May 1995
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* David Sauder
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* KC Morris
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* Development of this software was funded by the United States Government,
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* and is not subject to copyright.
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* This file is included to support the proposed SDAI/C++ Language Binding
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* specified in Annex D of STEP Part 22.
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* This file specifies the appropriate naming conventions and NULL
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* values for the EXPRESS base types.
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*/
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/* */
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#ifdef __O3DB__
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/* OpenOODB.h must be the first include file. */
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#include <OpenOODB.h>
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#endif
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//#include <values.h>
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#include <limits.h>
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#include <string.h>
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// The values used here to represent NULL values for numeric types come from
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// the ANSI C standard
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// INTEGER
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// may not a good idea because the def SdaiInteger &i may not be legal
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//typedef long int SdaiInteger;
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#define SdaiInteger long
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//#define s_Integer SdaiInteger
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// C++ from values.h DAS PORT
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//#define S_INT_NULL MAXLONG
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// C++ from limits.h DAS PORT
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#define S_INT_NULL LONG_MAX
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// REAL
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//typedef double SdaiReal;
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#define SdaiReal double
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//#define s_Real SdaiReal
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// C++ from values.h DAS PORT
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//# define S_REAL_NULL MINFLOAT
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// C++ from limits.h DAS PORT
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#define S_REAL_NULL FLT_MIN
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// NUMBER
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// arbitrary choice by me for number DAS
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// C++ from values.h DAS PORT
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//#define S_NUMBER_NULL MINFLOAT
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// C++ from limits.h DAS PORT
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#define S_NUMBER_NULL FLT_MIN
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// STRING
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#define S_STRING_NULL ""
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#include <STEPstring.h>
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// ENTITY
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class STEPentity;
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extern STEPentity NilSTEPentity;
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#define S_ENTITY_NULL &NilSTEPentity
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/******************************************************************************
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ENUMERATION
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These types do not use the interface specified.
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The interface used is to enumerated values. The enumerations are
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mapped in the following way:
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* enumeration-item-from-schema ==> enumeration item in c++ enum clause
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* all enumeration items in c++ enum are in upper case
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* the value ENUM_NULL is used to represent NULL for all enumerated types
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*****************************************************************************/
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#include <Enumeration.h>
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/******************************************************************************
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BOOLEAN and LOGICAL
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Logical are implemented as an enumeration in Enumeration.h:
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* it\'s possible values are sdaiFALSE, sdaiTRUE, sdaiUNKNOWN
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* or F, T, U
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Boolean are implemented as an enumeration in Enumeration.h:
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* it\'s possible values are sdaiFALSE, sdaiTRUE
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* or F, T
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******************************************************************************/
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typedef Logical s_Logical;
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typedef Logical SdaiLogical;
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typedef Boolean s_Boolean;
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typedef Boolean SdaiBoolean;
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#include <SdaiBinary.h>
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/******************************************************************************
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AGGREGATE TYPES
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Aggregate types are accessed generically. (There are not seperate
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classes for the different types of aggregates.) Aggregates are
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implemented through the STEPaggregate class.
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******************************************************************************/
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/******************************************************************************
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SELECT
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Selects are represented as subclasses of the SdaiSelectH class in
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STEPselect.h
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******************************************************************************/
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#include <STEPselect.h>
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#endif
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