Import Geant4 0.0.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4Box.hh,v 2.1 1998/07/12 02:56:49 urbi Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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// class G4Box
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//
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// A Box is a cuboid of given half lengths dx,dy,dz. The Box is
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// centred on the origin with sides parallel to the x/y/z axes.
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//
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// Member functions:
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//
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// As inherited from G4CSGSolid +
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//
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// G4Box(const G4String& pName, G4double pX,
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// G4double pY, G4double pZ)
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// Construct a box with name, and half lengths pX,pY,pZ
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//
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// G4double GetXHalfLength() const
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// G4double GetYHalfLength() const
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// G4double GetZHalfLength() const
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//
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// Return the respective parameter
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//
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// Protected:
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//
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// G4ThreeVectorList*
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// CreateRotatedVertices(const G4AffineTransform& pTransform) const
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//
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// Create the List of transformed vertices in the format required
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// for G4VSolid:: ClipCrossSection and ClipBetweenSections.
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//
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// Member Data: (private)
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//
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// fDx,fDy,fDz - The box's half-widths
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//
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// History:
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// 30.06.95 P.Kent Converted from source code developed end 94
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// 27.03.96 J.Allison Added virtual functions DescribeYourselfTo and
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// SendWireframeTo (G4VGraphicsModel&).
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// 22.07.96 J.Allison Changed G4VGraphicsModel to G4VGraphicsScene.
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// and SendPolyhedronTo to CreatePolyhedron.
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// 27.03.98 J.Apostolakis Inherit from G4CSGSolid (not G4VSolid).
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#ifndef G4BOX_HH
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#define G4BOX_HH
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#include "G4CSGSolid.hh"
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class G4Box : public G4CSGSolid {
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public:
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G4Box(const G4String& pName, G4double pX,
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G4double pY, G4double pZ);
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virtual ~G4Box();
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void ComputeDimensions(G4VPVParameterisation* p,
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const G4int n,
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const G4VPhysicalVolume* pRep);
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const;
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// Access functions
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G4double GetXHalfLength() const
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{
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return fDx;
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}
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G4double GetYHalfLength() const
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{
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return fDy;
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}
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G4double GetZHalfLength() const
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{
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return fDz;
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}
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void SetXHalfLength(G4double dx)
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{
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fDx=dx;
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}
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void SetYHalfLength(G4double dy)
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{
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fDy=dy;
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}
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void SetZHalfLength(G4double dz)
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{
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fDz=dz;
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}
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EInside Inside(const G4ThreeVector& p) const;
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G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
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G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const;
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G4double DistanceToIn(const G4ThreeVector& p) const;
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G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v,
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const G4bool calcNorm=false,
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G4bool *validNorm=0,G4ThreeVector *n=0) const;
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G4double DistanceToOut(const G4ThreeVector& p) const;
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virtual G4GeometryType GetEntityType() const { return G4String("G4Box"); }
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void DescribeYourselfTo (G4VGraphicsScene& scene) const;
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G4VisExtent GetExtent () const;
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G4Polyhedron* CreatePolyhedron () const;
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G4NURBS* CreateNURBS () const;
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protected:
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G4ThreeVectorList*
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CreateRotatedVertices(const G4AffineTransform& pTransform) const;
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// Codes for faces (kPX=plus x face,kMY= minus y face etc)
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enum ESide {kPX,kMX,kPY,kMY,kPZ,kMZ};
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private:
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G4double fDx,fDy,fDz;
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};
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#endif
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