Import Geant4 0.0.0 source tree
This commit is contained in:
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
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||||
//
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// $Id: G4Box.hh,v 2.1 1998/07/12 02:56:49 urbi Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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// class G4Box
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//
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// A Box is a cuboid of given half lengths dx,dy,dz. The Box is
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// centred on the origin with sides parallel to the x/y/z axes.
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//
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// Member functions:
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//
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// As inherited from G4CSGSolid +
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//
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// G4Box(const G4String& pName, G4double pX,
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// G4double pY, G4double pZ)
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// Construct a box with name, and half lengths pX,pY,pZ
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//
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// G4double GetXHalfLength() const
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// G4double GetYHalfLength() const
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// G4double GetZHalfLength() const
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//
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// Return the respective parameter
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//
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// Protected:
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//
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// G4ThreeVectorList*
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// CreateRotatedVertices(const G4AffineTransform& pTransform) const
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//
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// Create the List of transformed vertices in the format required
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// for G4VSolid:: ClipCrossSection and ClipBetweenSections.
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//
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// Member Data: (private)
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//
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// fDx,fDy,fDz - The box's half-widths
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//
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// History:
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// 30.06.95 P.Kent Converted from source code developed end 94
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// 27.03.96 J.Allison Added virtual functions DescribeYourselfTo and
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// SendWireframeTo (G4VGraphicsModel&).
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// 22.07.96 J.Allison Changed G4VGraphicsModel to G4VGraphicsScene.
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// and SendPolyhedronTo to CreatePolyhedron.
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// 27.03.98 J.Apostolakis Inherit from G4CSGSolid (not G4VSolid).
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#ifndef G4BOX_HH
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#define G4BOX_HH
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#include "G4CSGSolid.hh"
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class G4Box : public G4CSGSolid {
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public:
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G4Box(const G4String& pName, G4double pX,
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G4double pY, G4double pZ);
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virtual ~G4Box();
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void ComputeDimensions(G4VPVParameterisation* p,
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const G4int n,
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const G4VPhysicalVolume* pRep);
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const;
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// Access functions
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G4double GetXHalfLength() const
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{
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return fDx;
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}
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G4double GetYHalfLength() const
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{
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return fDy;
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}
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G4double GetZHalfLength() const
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{
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return fDz;
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}
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void SetXHalfLength(G4double dx)
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{
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fDx=dx;
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}
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void SetYHalfLength(G4double dy)
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{
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fDy=dy;
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}
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void SetZHalfLength(G4double dz)
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{
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fDz=dz;
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}
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EInside Inside(const G4ThreeVector& p) const;
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G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
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G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const;
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G4double DistanceToIn(const G4ThreeVector& p) const;
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G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v,
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const G4bool calcNorm=false,
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G4bool *validNorm=0,G4ThreeVector *n=0) const;
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G4double DistanceToOut(const G4ThreeVector& p) const;
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virtual G4GeometryType GetEntityType() const { return G4String("G4Box"); }
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void DescribeYourselfTo (G4VGraphicsScene& scene) const;
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G4VisExtent GetExtent () const;
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G4Polyhedron* CreatePolyhedron () const;
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G4NURBS* CreateNURBS () const;
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protected:
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G4ThreeVectorList*
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CreateRotatedVertices(const G4AffineTransform& pTransform) const;
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// Codes for faces (kPX=plus x face,kMY= minus y face etc)
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enum ESide {kPX,kMX,kPY,kMY,kPZ,kMZ};
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private:
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G4double fDx,fDy,fDz;
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};
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#endif
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@@ -0,0 +1,36 @@
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
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//
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// $Id: G4CSGSolid.hh,v 2.0 1998/07/02 17:01:58 gunter Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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// class G4CSGSolid
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//
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// An abstract class for Constructed Solids. Used primarily to
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// simplify inheritance tree.
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//
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// Member functions:
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//
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// As inherited from G4VSolid
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//
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// History:
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// 27.03.98 J.Apostolakis Created first version.
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#ifndef G4CSGSOLID_HH
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#define G4CSGSOLID_HH
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#include "G4VSolid.hh"
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class G4CSGSolid : public G4VSolid {
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public:
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G4CSGSolid(const G4String& pName);
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virtual ~G4CSGSolid();
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};
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#endif
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@@ -0,0 +1,45 @@
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//
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// G4ClippablePolygon.hh
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//
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// Declaration of a utility class of a polycon that can be clipped
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// by a voxel
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//
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#ifndef G4ClippablePolycon_hh
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#define G4ClippablePolycon_hh
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#include "globals.hh"
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#include "geomdefs.hh"
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#include "G4ThreeVector.hh"
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class G4VoxelLimits;
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class G4AffineTransform;
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class G4AffineTransform;
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class G4VoxelLimits;
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#include <rw/tvordvec.h>
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typedef RWTValOrderedVector<G4ThreeVector> G4ThreeVectorList;
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class G4ClippablePolygon {
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public:
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G4ClippablePolygon() {;}
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~G4ClippablePolygon() {;}
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void AddVertexInOrder( const G4ThreeVector vertex );
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void ClearAllVertices();
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void Clip( const G4VoxelLimits &voxelLimit );
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void GetExtent( const EAxis axis,
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G4double &min, G4double &max );
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private:
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G4ThreeVectorList vertices;
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void ClipToSimpleLimits( G4ThreeVectorList& pPolygon,
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G4ThreeVectorList& outputPolygon,
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const G4VoxelLimits& pVoxelLimit );
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};
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#endif
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@@ -0,0 +1,145 @@
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// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
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// $Id: G4Cons.hh,v 2.0 1998/07/02 17:01:56 gunter Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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// class G4Cons
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//
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// A G4Cons is, in the general case, a Phi segment of a cone, with half-length
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// fDz, inner and outer radii specified at -fDz and +fDz. The Phi segment is
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// described by a starting fSPhi angle, and the +fDPhi delta angle for the shape.
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// If the delta angle is >=2*M_PI, the shape is treated as continuous in Phi
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//
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// Member Data:
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//
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// fRmin1 inside radius at -fDz
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// fRmin2 inside radius at +fDz
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// fRmax1 outside radius at -fDz
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// fRmax2 outside radius at +fDz
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// fDz half length in z
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//
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// fSPhi starting angle of the segment in radians
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// fDPhi delta angle of the segment in radians
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//
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// Note:
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// Internally fSPhi & fDPhi are adjusted so that fDPhi<=2PI,
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// and fDPhi+fSPhi<=2PI. This enables simpler comparisons to be
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// made with (say) Phi of a point.
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//
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// History:
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// 19.3.94 P.Kent Old C++ code converted to tolerant geometry
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// 13.9.96 V.Grichine Final modifications to commit
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#ifndef G4Cons_HH
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#define G4Cons_HH
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#include "G4CSGSolid.hh"
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class G4Cons : public G4CSGSolid
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{
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public:
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G4Cons(const G4String& pName,
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G4double pRmin1, G4double pRmax1,
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G4double pRmin2, G4double pRmax2,
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G4double pDz,
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G4double pSPhi, G4double pDPhi);
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virtual ~G4Cons() ;
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// Access functions
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G4double GetInnerRadiusMinusZ() const { return fRmin1 ; }
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G4double GetOuterRadiusMinusZ() const { return fRmax1 ; }
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G4double GetInnerRadiusPlusZ() const { return fRmin2 ; }
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G4double GetOuterRadiusPlusZ() const { return fRmax2 ; }
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G4double GetZHalfLength() const { return fDz ; }
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G4double GetStartPhiAngle () const { return fSPhi; }
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G4double GetDeltaPhiAngle () const { return fDPhi; }
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// Modifier functions
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void SetInnerRadiusMinusZ( G4double Rmin1 ) { fRmin1= Rmin1 ; }
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void SetOuterRadiusMinusZ( G4double Rmax1 ) { fRmax1= Rmax1 ; }
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void SetInnerRadiusPlusZ ( G4double Rmin2 ) { fRmin2= Rmin2 ; }
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void SetOuterRadiusPlusZ ( G4double Rmax2 ) { fRmax2= Rmax2 ; }
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void SetZHalfLength ( G4double newDz ) { fDz= newDz ; }
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void SetStartPhiAngle ( G4double newSPhi) { fSPhi= newSPhi; }
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void SetDeltaPhiAngle ( G4double newDPhi) { fDPhi= newDPhi; }
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// Other methods
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void ComputeDimensions(G4VPVParameterisation* p,
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const G4int n,
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const G4VPhysicalVolume* pRep);
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const;
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EInside Inside(const G4ThreeVector& p) const;
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G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
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G4double DistanceToIn(const G4ThreeVector& p,
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const G4ThreeVector& v) const;
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G4double DistanceToIn(const G4ThreeVector& p) const;
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G4double DistanceToOut(const G4ThreeVector& p,
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const G4ThreeVector& v,
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const G4bool calcNorm=G4bool(false),
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G4bool *validNorm=0,
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G4ThreeVector *n=0) const;
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G4double DistanceToOut(const G4ThreeVector& p) const ;
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virtual G4GeometryType GetEntityType() const { return G4String("G4Cons"); }
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void DescribeYourselfTo(G4VGraphicsScene& scene) const;
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G4VisExtent GetExtent() const;
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G4Polyhedron* CreatePolyhedron() const;
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G4NURBS* CreateNURBS() const;
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// Old access functions
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G4double GetRmin1() const { return GetInnerRadiusMinusZ(); }
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G4double GetRmax1() const { return GetOuterRadiusMinusZ(); }
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G4double GetRmin2() const { return GetInnerRadiusPlusZ(); }
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G4double GetRmax2() const { return GetOuterRadiusPlusZ(); }
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G4double GetDz() const { return GetZHalfLength() ; } // fDz
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G4double GetSPhi() const { return GetStartPhiAngle(); } // fSPhi
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G4double GetDPhi() const { return GetDeltaPhiAngle(); } // fDPhi
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protected:
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G4ThreeVectorList*
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CreateRotatedVertices(const G4AffineTransform& pTransform) const;
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// Used by distanceToOut
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enum ESide {kNull,kRMin,kRMax,kSPhi,kEPhi,kPZ,kMZ};
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// used by normal
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enum ENorm {kNRMin,kNRMax,kNSPhi,kNEPhi,kNZ};
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private:
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G4double fRmin1,fRmin2,
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fRmax1,fRmax2,
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fDz,
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fSPhi,fDPhi;
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};
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#endif
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@@ -0,0 +1,40 @@
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//
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// G4EnclosingCylinder.hh
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//
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// Definition of a utility class for quickly deciding if a point
|
||||
// is clearly outside a polyhedra or ploycone or deciding if
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// a trajectory is clearly going to miss said shapes.
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//
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#ifndef G4EnclosingCylinder_hh
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#define G4EnclosingCylinder_hh
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#include "globals.hh"
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#include "geomdefs.hh"
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#include "G4ThreeVector.hh"
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class G4EnclosingCylinder {
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public:
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G4EnclosingCylinder( const G4double r[], const G4double z[], const G4int n,
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const G4bool phiIsOpen,
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const G4double startPhi, const G4double totalPhi );
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~G4EnclosingCylinder();
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||||
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G4bool Outside( const G4ThreeVector &p ) const;
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G4bool Misses( const G4ThreeVector &p, const G4ThreeVector &v ) const;
|
||||
|
||||
protected:
|
||||
G4double radius; // radius of our cylinder
|
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G4double zLo, zHi; // z extent
|
||||
|
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G4bool phiIsOpen; // true if there is a phi segment
|
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G4double startPhi, // for isPhiOpen==true, starting of phi segment
|
||||
totalPhi; // for isPhiOpen==true, size of phi segment
|
||||
|
||||
G4double rx1, ry1,
|
||||
dx1, dy1;
|
||||
G4double rx2, ry2,
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||||
dx2, dy2;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,211 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4Hype.hh,v 2.1 1998/07/12 02:56:49 urbi Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
//
|
||||
//
|
||||
// class G4Hype: this class implements in G4 the volume equivalent
|
||||
// to the HYPE volume in Geant 3, i.e. a tube with
|
||||
// hyperbolic profile.
|
||||
//
|
||||
// Authors:
|
||||
// Ernesto Lamanna (Ernesto.Lamanna@roma1.infn.it) &
|
||||
// Francesco Safai Tehrani (Francesco.SafaiTehrani@roma1.infn.it)
|
||||
// Rome, INFN & University of Rome "La Sapienza", 9 June 1998.
|
||||
//
|
||||
// $ Original: G4Hype.hh,v 1.0 1998/06/09 16:57:50 safai Exp $
|
||||
//
|
||||
// For further informations, please read G4Hype.history and G4Hype.doc.
|
||||
//
|
||||
// An hyperbolic volume with curved sides parallel to
|
||||
// the z-axis. The Hype has a specified half-length along
|
||||
// the z axis, about which it is centred, and a given
|
||||
// minimum and maximum radius. A minimum radius of 0
|
||||
// signifies a filled Hype (with hyperbolical inner surface).
|
||||
// To have a filled Hype the user must specify
|
||||
// inner radius = 0 AND inner stereo angle = 0.
|
||||
//
|
||||
// The inner and outer hyperbolical surfaces can have different
|
||||
// stereo angles.
|
||||
// A stereo angle of 0 gives a cylindrical surface.
|
||||
//
|
||||
// Member functions:
|
||||
//
|
||||
// As inherited from G4VSolid,
|
||||
//
|
||||
// G4Hype(const G4String &pName
|
||||
// const G4double innerRadius
|
||||
// const G4double outerRadius
|
||||
// const G4double innerStereo
|
||||
// const G4double outerStereo
|
||||
// const G4double halfLenZ )
|
||||
//
|
||||
// Construct an hype with the given name and dimensions.
|
||||
// The provided angles are in radians.
|
||||
//
|
||||
//
|
||||
// Protected:
|
||||
//
|
||||
// G4ThreeVectorList*
|
||||
// CreateRotatedVertices(const G4AffineTransform& pTransform) const
|
||||
//
|
||||
// Create the List of transformed vertices in the format required
|
||||
// for G4VSolid:: ClipCrossSection and ClipBetweenSections.
|
||||
//
|
||||
|
||||
#ifndef G4HYPE_HH
|
||||
#define G4HYPE_HH
|
||||
|
||||
#include "G4CSGSolid.hh"
|
||||
#include "G4ThreeVector.hh"
|
||||
|
||||
class G4Hype : public G4CSGSolid {
|
||||
public:
|
||||
|
||||
G4Hype(const G4String &pName,
|
||||
const G4double newInnerRadius,
|
||||
const G4double newOuterRadius,
|
||||
const G4double newInnerStereo,
|
||||
const G4double newOuterStereo,
|
||||
const G4double newHalfLenZ);
|
||||
|
||||
virtual ~G4Hype();
|
||||
|
||||
void ComputeDimensions(G4VPVParameterisation* p,
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep);
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pmin, G4double& pmax) const;
|
||||
|
||||
G4double GetInnerRadius () const { return innerRadius; }
|
||||
G4double GetOuterRadius () const { return outerRadius; }
|
||||
G4double GetZHalfLength () const { return halfLenZ; }
|
||||
G4double GetInnerStereo () const { return innerStereo; }
|
||||
G4double GetOuterStereo () const { return outerStereo; }
|
||||
|
||||
void SetInnerRadius (G4double newIRad)
|
||||
{
|
||||
innerRadius= newIRad;
|
||||
innerRadius2= newIRad*newIRad;
|
||||
endInnerRadius2=HypeInnerRadius2(halfLenZ);
|
||||
endInnerRadius=sqrt(endInnerRadius2);
|
||||
}
|
||||
|
||||
void SetOuterRadius (G4double newORad)
|
||||
{
|
||||
outerRadius= newORad;
|
||||
outerRadius2=newORad*newORad;
|
||||
endOuterRadius2=HypeOuterRadius2(halfLenZ);
|
||||
endOuterRadius=sqrt(endOuterRadius2);
|
||||
}
|
||||
|
||||
void SetZHalfLength (G4double newHLZ) { halfLenZ = newHLZ ; }
|
||||
|
||||
void SetInnerStereo (G4double newISte)
|
||||
{
|
||||
innerStereo= newISte;
|
||||
tanInnerStereo2=tan(innerStereo)*tan(innerStereo);
|
||||
endInnerRadius2=HypeInnerRadius2(halfLenZ);
|
||||
endInnerRadius=sqrt(endInnerRadius2);
|
||||
}
|
||||
|
||||
void SetOuterStereo (G4double newOSte)
|
||||
{
|
||||
outerStereo= newOSte;
|
||||
tanOuterStereo2=tan(outerStereo)*tan(outerStereo);
|
||||
endOuterRadius2=HypeOuterRadius2(halfLenZ);
|
||||
endOuterRadius=sqrt(endOuterRadius2);
|
||||
}
|
||||
|
||||
EInside Inside(const G4ThreeVector& p) const;
|
||||
|
||||
G4ThreeVector SurfaceNormal(const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const;
|
||||
G4double DistanceToIn(const G4ThreeVector& p) const;
|
||||
G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v,
|
||||
const G4bool calcNorm=G4bool(false),
|
||||
G4bool *validNorm=0,G4ThreeVector *n=0) const;
|
||||
G4double DistanceToOut(const G4ThreeVector& p) const;
|
||||
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4Hype"); }
|
||||
|
||||
void DescribeYourselfTo (G4VGraphicsScene& scene) const;
|
||||
G4VisExtent GetExtent () const;
|
||||
G4Polyhedron* CreatePolyhedron () const;
|
||||
G4NURBS* CreateNURBS () const;
|
||||
|
||||
protected:
|
||||
|
||||
G4ThreeVectorList*
|
||||
CreateRotatedVertices(const G4AffineTransform& pTransform) const;
|
||||
|
||||
// values of hype radius at a given Z
|
||||
double HypeInnerRadius2(double zVal) const { return (tanInnerStereo2*zVal*zVal+innerRadius2); }
|
||||
double HypeOuterRadius2(double zVal) const { return (tanOuterStereo2*zVal*zVal+outerRadius2); }
|
||||
|
||||
G4double innerRadius; // variable names are quite self explanative
|
||||
G4double outerRadius;
|
||||
G4double halfLenZ;
|
||||
G4double innerStereo;
|
||||
G4double outerStereo;
|
||||
|
||||
// precalculated parameters, squared quantities
|
||||
double tanInnerStereo2; // squared tan of Inner Stereo angle
|
||||
double tanOuterStereo2; // squared tan of Outer Stereo angle
|
||||
double innerRadius2; // squared Inner Radius
|
||||
double outerRadius2; // squared Outer Radius
|
||||
double endInnerRadius2; // squared endcap Inner Radius
|
||||
double endOuterRadius2; // squared endcap Outer Radius
|
||||
double endInnerRadius; // endcap Inner Radius
|
||||
double endOuterRadius; // endcap Outer Radius
|
||||
|
||||
// Used by distanceToOut
|
||||
enum ESide {outerFace,innerFace,leftCap, rightCap};
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
//
|
||||
// G4IntersectingCone.hh
|
||||
//
|
||||
// Declaration of a utility class which calculates the intersection
|
||||
// of an arbitrary line with a fixed cone
|
||||
//
|
||||
#ifndef G4IntersectingCone_hh
|
||||
#define G4IntersectingCone_hh
|
||||
|
||||
#include "globals.hh"
|
||||
#include "geomdefs.hh"
|
||||
#include "G4ThreeVector.hh"
|
||||
|
||||
class G4IntersectingCone {
|
||||
public:
|
||||
G4IntersectingCone( const G4double r[2], const G4double z[2] );
|
||||
virtual ~G4IntersectingCone();
|
||||
|
||||
G4int LineHitsCone( const G4ThreeVector &p, const G4ThreeVector &v,
|
||||
G4double *s1, G4double *s2 );
|
||||
|
||||
G4bool HitOn( const G4double r, const G4double z );
|
||||
|
||||
inline G4double RLo() const { return rLo; }
|
||||
inline G4double RHi() const { return rHi; }
|
||||
inline G4double ZLo() const { return zLo; }
|
||||
inline G4double ZHi() const { return zHi; }
|
||||
|
||||
|
||||
protected:
|
||||
G4double zLo, zHi, // Z bounds of side
|
||||
rLo, rHi; // R bounds of side
|
||||
|
||||
G4bool type1; // True if cone is type 1 (abs(z1-z2)>abs(r1-r2))
|
||||
G4double A, B; // Cone radius parameter:
|
||||
// type 1: r = A + B*z
|
||||
// type 2: z = A + B*r
|
||||
|
||||
G4int LineHitsCone1( const G4ThreeVector &p, const G4ThreeVector &v,
|
||||
G4double *s1, G4double *s2 );
|
||||
G4int LineHitsCone2( const G4ThreeVector &p, const G4ThreeVector &v,
|
||||
G4double *s1, G4double *s2 );
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,169 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4Para.hh,v 2.0 1998/07/02 17:01:59 gunter Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
// class G4Para
|
||||
//
|
||||
// A G4Parallepiped, essentially a box with half lengths dx,dy,dz `skewed'
|
||||
// so that there are angles theta & phi of the polar line joining the faces at
|
||||
// +-dz in z, and alpha formed by the y axis and the plane joinng the
|
||||
// centre of the faces G4Parallel to the z-x plane at -dy and +dy.
|
||||
//
|
||||
// A G4Para is defined by:
|
||||
// dx,dy,dz Half-length in x,y,z
|
||||
// alpha Angle formed by the y axis and by the plane joining
|
||||
// the centre of the faces G4Parallel to the z-x plane
|
||||
// at -dy and +dy
|
||||
// theta Polar angle of the line joining the centres of the
|
||||
// faces at -dz and +dz in z
|
||||
// phi Azimuthal angle of the line joining the centres of the
|
||||
// faces at -dz and +dz in z
|
||||
// Member data:
|
||||
//
|
||||
// Note that the angles parameters are not stored - precomputed trig is
|
||||
// stored instead.
|
||||
//
|
||||
// fDx Half-length in x
|
||||
// fDy Half-length in y
|
||||
// fDz Half-length in z
|
||||
//
|
||||
// fTalpha Tan of alpha
|
||||
// fTthetaCphi Tan theta * Cos phi
|
||||
// fTthetaSphi Tan theta * Sin phi
|
||||
//
|
||||
// History:
|
||||
// 21.3.94 P.Kent Old C++ code converted to tolerant geometry
|
||||
// 31.10.96 V.Grichine Modifications according G4Box/Tubs before to commit
|
||||
|
||||
#ifndef G4Para_HH
|
||||
#define G4Para_HH
|
||||
|
||||
#include "G4CSGSolid.hh"
|
||||
|
||||
class G4Para : public G4CSGSolid {
|
||||
public:
|
||||
G4Para(const G4String& pName,
|
||||
G4double pDx, G4double pDy, G4double pDz,
|
||||
G4double pAlpha, G4double pTheta, G4double pPhi);
|
||||
|
||||
G4Para( const G4String& pName,
|
||||
const G4ThreeVector pt[8]) ;
|
||||
|
||||
virtual ~G4Para() ;
|
||||
|
||||
// Access functions
|
||||
|
||||
G4double GetZHalfLength() const
|
||||
{
|
||||
return fDz ;
|
||||
}
|
||||
|
||||
G4ThreeVector GetSymAxis() const
|
||||
{
|
||||
G4double cosTheta = 1.0/sqrt(1+fTthetaCphi*fTthetaCphi+fTthetaSphi*fTthetaSphi) ;
|
||||
|
||||
return G4ThreeVector(fTthetaCphi*cosTheta,fTthetaSphi*cosTheta,cosTheta) ;
|
||||
}
|
||||
|
||||
G4double GetYHalfLength() const
|
||||
{
|
||||
return fDy ;
|
||||
}
|
||||
|
||||
|
||||
G4double GetXHalfLength() const
|
||||
{
|
||||
return fDx ;
|
||||
}
|
||||
|
||||
|
||||
G4double GetTanAlpha() const
|
||||
{
|
||||
return fTalpha ;
|
||||
}
|
||||
|
||||
// Set functions
|
||||
|
||||
void SetXHalfLength(G4double val)
|
||||
{
|
||||
fDx= val;
|
||||
}
|
||||
void SetYHalfLength(G4double val)
|
||||
{
|
||||
fDy= val;
|
||||
}
|
||||
void SetZHalfLength(G4double val)
|
||||
{
|
||||
fDz= val;
|
||||
}
|
||||
void SetAlpha(double alpha)
|
||||
{
|
||||
fTalpha= tan(alpha);
|
||||
}
|
||||
void SetTanAlpha(double val)
|
||||
{
|
||||
fTalpha= val;
|
||||
}
|
||||
void SetThetaAndPhi(double pTheta, double pPhi)
|
||||
{
|
||||
fTthetaCphi=tan(pTheta)*cos(pPhi);
|
||||
fTthetaSphi=tan(pTheta)*sin(pPhi);
|
||||
}
|
||||
void SetAllParameters(G4double pDx, G4double pDy, G4double pDz,
|
||||
G4double pAlpha, G4double pTheta, G4double pPhi);
|
||||
|
||||
// Methods
|
||||
|
||||
void ComputeDimensions(G4VPVParameterisation* p,
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep);
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pMin, G4double& pMax) const;
|
||||
|
||||
EInside Inside(const G4ThreeVector& p) const;
|
||||
|
||||
G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p,
|
||||
const G4ThreeVector& v) const;
|
||||
G4double DistanceToIn(const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v,
|
||||
const G4bool calcNorm=G4bool(false),
|
||||
G4bool *validNorm=0,G4ThreeVector *n=0) const;
|
||||
G4double DistanceToOut(const G4ThreeVector& p) const;
|
||||
|
||||
// Naming method (pseudo-RTTI : run-time type identification
|
||||
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4Para"); }
|
||||
|
||||
// Visualisation functions
|
||||
|
||||
void DescribeYourselfTo (G4VGraphicsScene& scene) const;
|
||||
|
||||
G4VisExtent GetExtent () const;
|
||||
|
||||
G4Polyhedron* CreatePolyhedron () const;
|
||||
|
||||
G4NURBS* CreateNURBS () const;
|
||||
|
||||
protected:
|
||||
|
||||
G4ThreeVectorList*
|
||||
CreateRotatedVertices(const G4AffineTransform& pTransform) const;
|
||||
|
||||
private:
|
||||
G4double fDx,fDy,fDz;
|
||||
G4double fTalpha,fTthetaCphi,fTthetaSphi;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,72 @@
|
||||
//
|
||||
// G4PolyPhiFace.hh
|
||||
//
|
||||
// Definition of a face that bounds a polycone or polyhedra when it has a phi
|
||||
// opening.
|
||||
//
|
||||
// Specifically: a face that lies on a plane that passes through
|
||||
// the z axis. It has boundaries that are straight lines of arbitrary length
|
||||
// and direction, but with corners aways on the same side of the z axis.
|
||||
//
|
||||
#ifndef G4PolyPhiFace_hh
|
||||
#define G4PolyPhiFace_hh
|
||||
|
||||
#include "G4VCSGface.hh"
|
||||
|
||||
typedef struct {
|
||||
G4double r, z; // position
|
||||
G4double rNorm,
|
||||
zNorm; // r/z normal
|
||||
G4ThreeVector norm3D; // 3D normal
|
||||
} G4PolyPhiFaceVertex;
|
||||
|
||||
typedef struct {
|
||||
G4PolyPhiFaceVertex *v0, *v1; // Corners
|
||||
G4double tr, tz, // Unit vector along edge
|
||||
length; // Length of edge
|
||||
G4ThreeVector norm3D; // 3D edge normal vector
|
||||
} G4PolyPhiFaceEdge;
|
||||
|
||||
class G4PolyPhiFace : public G4VCSGface {
|
||||
|
||||
public:
|
||||
G4PolyPhiFace( const G4double *r, const G4double *z, const G4int n,
|
||||
const G4double phi, const G4double deltaPhi, const G4bool start );
|
||||
virtual ~G4PolyPhiFace();
|
||||
|
||||
G4bool Intersect( const G4ThreeVector &p, const G4ThreeVector &v,
|
||||
const G4bool outgoing, const G4double surfTolerance,
|
||||
G4double &distance, G4double &distFromSurface,
|
||||
G4ThreeVector &normal, G4bool &allBehind );
|
||||
|
||||
G4double Distance( const G4ThreeVector &p, const G4bool outgoing );
|
||||
|
||||
EInside Inside( const G4ThreeVector &p, const G4double tolerance,
|
||||
G4double *bestDistance );
|
||||
|
||||
G4ThreeVector Normal( const G4ThreeVector &p, G4double *bestDistance );
|
||||
|
||||
G4double Extent( const G4ThreeVector axis );
|
||||
|
||||
void CalculateExtent( const EAxis axis,
|
||||
const G4VoxelLimits &voxelLimit,
|
||||
const G4AffineTransform &tranform,
|
||||
G4double &min, G4double &max );
|
||||
|
||||
protected:
|
||||
G4PolyPhiFaceEdge *edges; // The edges of the face
|
||||
G4PolyPhiFaceVertex *corners; // And the corners
|
||||
G4int numEdges; // Number of edges
|
||||
G4ThreeVector normal; // Normal unit vector
|
||||
G4ThreeVector radial; // Unit vector along radial direction
|
||||
G4ThreeVector surface; // Point on surface
|
||||
G4double rMin, rMax, // Extent in r
|
||||
zMin, zMax; // Extent in z
|
||||
|
||||
G4bool InsideEdges( const G4double r, const G4double z );
|
||||
G4bool InsideEdges( const G4double r, const G4double z,
|
||||
G4double *distRZ2, G4PolyPhiFaceVertex **base3Dnorm=0,
|
||||
G4ThreeVector **head3Dnorm=0 );
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,87 @@
|
||||
//
|
||||
// G4Polycone.hh
|
||||
//
|
||||
// Declaration of a CSG type "PCON" geant volume, inherited from
|
||||
// class G4CSGSolid
|
||||
//
|
||||
|
||||
#ifndef G4Polycone_hh
|
||||
#define G4Polycone_hh
|
||||
|
||||
#include "G4VCSGfaceted.hh"
|
||||
#include "G4PolyconeSide.hh"
|
||||
|
||||
class G4VCSGface;
|
||||
|
||||
class G4Polycone : public G4VCSGfaceted
|
||||
{
|
||||
public:
|
||||
G4Polycone( G4String name,
|
||||
const G4double phiStart, // initial phi starting angle
|
||||
const G4double phiTotal, // total phi angle
|
||||
const G4int numZPlanes, // number of z planes
|
||||
const G4double zPlane[], // position of z planes
|
||||
const G4double rInner[], // tangent distance to inner surface
|
||||
const G4double rOuter[] ); // tangent distance to outer surface
|
||||
|
||||
G4Polycone( G4String name,
|
||||
const G4double phiStart, // initial phi starting angle
|
||||
const G4double phiTotal, // total phi angle
|
||||
const G4int numRZ, // number corners in r,z space
|
||||
const G4double r[], // r coordinate of these corners
|
||||
const G4double z[] ); // z coordinate of these corners
|
||||
|
||||
virtual ~G4Polycone();
|
||||
|
||||
void ComputeDimensions( G4VPVParameterisation* p,
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep);
|
||||
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4Polycone"); }
|
||||
|
||||
G4Polyhedron* CreatePolyhedron() const;
|
||||
G4NURBS* CreateNURBS() const;
|
||||
|
||||
inline G4double GetStartPhi() const { return startPhi; }
|
||||
inline G4double GetEndPhi() const { return endPhi; }
|
||||
inline G4bool IsOpen() const { return phiIsOpen; }
|
||||
inline G4int GetNumRZCorner() const { return numCorner;}
|
||||
inline G4PolyconeSideRZ GetCorner( const G4int index ) const { return corners[index]; }
|
||||
|
||||
protected:
|
||||
//
|
||||
// Here are our parameters
|
||||
//
|
||||
G4double startPhi; // Starting phi value (0 < phiStart < 2pi)
|
||||
G4double endPhi; // end phi value (0 < endPhi-phiStart < 2pi)
|
||||
G4bool phiIsOpen; // true if there is a phi segment
|
||||
G4int numCorner; // number RZ points
|
||||
G4PolyconeSideRZ *corners; // corner r,z points
|
||||
|
||||
//
|
||||
// The following is temporary until graphics_reps is brought up to this design
|
||||
//
|
||||
typedef struct {
|
||||
G4double Start_angle;
|
||||
G4double Opening_angle;
|
||||
G4int Num_z_planes;
|
||||
G4double *Z_values;
|
||||
G4double *Rmin;
|
||||
G4double *Rmax;
|
||||
G4bool exist;
|
||||
} G4PolyconeKluge;
|
||||
|
||||
G4PolyconeKluge original_parameters;
|
||||
|
||||
|
||||
//
|
||||
// Generic initializer, call by all constructors
|
||||
//
|
||||
void Create( const G4double phiStart, // initial phi starting angle
|
||||
const G4double phiTotal, // total phi angle
|
||||
const G4int numRZ, // number corners in r,z space
|
||||
const G4double r[], // r coordinate of these corners
|
||||
const G4double z[] ); // z coordinate of these corners
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,68 @@
|
||||
//
|
||||
// G4PolyconeSide
|
||||
//
|
||||
// Declaration of a face that represents one conical side of a polycone
|
||||
//
|
||||
#ifndef G4PolyconeSide_hh
|
||||
#define G4PolyconeSide_hh
|
||||
|
||||
#include "G4VCSGface.hh"
|
||||
|
||||
class G4IntersectingCone;
|
||||
|
||||
typedef struct {
|
||||
G4double r, z; // start of vector
|
||||
} G4PolyconeSideRZ;
|
||||
|
||||
class G4PolyconeSide : public G4VCSGface {
|
||||
public:
|
||||
G4PolyconeSide( const G4PolyconeSideRZ *prevRZ,
|
||||
const G4PolyconeSideRZ *tail,
|
||||
const G4PolyconeSideRZ *head,
|
||||
const G4PolyconeSideRZ *nextRZ,
|
||||
const G4double phiStart, const G4double deltaPhi,
|
||||
const G4bool phiIsOpen );
|
||||
virtual ~G4PolyconeSide();
|
||||
|
||||
G4bool Intersect( const G4ThreeVector &p, const G4ThreeVector &v,
|
||||
const G4bool outgoing, const G4double surfTolerance,
|
||||
G4double &distance, G4double &distFromSurface,
|
||||
G4ThreeVector &normal, G4bool &allBehind );
|
||||
|
||||
G4double Distance( const G4ThreeVector &p, const G4bool outgoing );
|
||||
|
||||
EInside Inside( const G4ThreeVector &p, const G4double tolerance,
|
||||
G4double *bestDistance );
|
||||
|
||||
G4ThreeVector Normal( const G4ThreeVector &p, G4double *bestDistance );
|
||||
|
||||
G4double Extent( const G4ThreeVector axis );
|
||||
|
||||
void CalculateExtent( const EAxis axis,
|
||||
const G4VoxelLimits &voxelLimit,
|
||||
const G4AffineTransform &tranform,
|
||||
G4double &min, G4double &max );
|
||||
|
||||
protected:
|
||||
G4double r[2], z[2]; // r, z parameters, in specified order
|
||||
G4double startPhi, // Start phi (0 to 2pi), if phiIsOpen
|
||||
deltaPhi; // Delta phi (0 to 2pi), if phiIsOpen
|
||||
G4bool phiIsOpen; // True if there is a phi slice
|
||||
|
||||
G4IntersectingCone *cone; // Our intersecting utility class
|
||||
|
||||
G4double rNorm, zNorm; // Normal to surface in r,z space
|
||||
G4double rS, zS; // Unit vector along surface in r,z space
|
||||
G4double length; // Length of face in r,z space
|
||||
|
||||
G4double rNormEdge[2],
|
||||
zNormEdge[2]; // Normal to edges
|
||||
|
||||
G4double DistanceAway( const G4ThreeVector &p, const G4bool opposite,
|
||||
G4double &distOutside2, G4double *rzNorm );
|
||||
|
||||
G4bool PointOnCone( const G4ThreeVector &p, G4ThreeVector &normal );
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,103 @@
|
||||
//
|
||||
// G4Polyhedra.hh
|
||||
//
|
||||
// Declaration of a CSG type "PCON" geant volume, inherited from
|
||||
// class G4CSGSolid
|
||||
//
|
||||
|
||||
#ifndef G4Polyhedra_hh
|
||||
#define G4Polyhedra_hh
|
||||
|
||||
#include "G4VCSGfaceted.hh"
|
||||
#include "G4PolyhedraSide.hh"
|
||||
|
||||
class G4EnclosingCylinder;
|
||||
|
||||
class G4Polyhedra : public G4VCSGfaceted {
|
||||
public:
|
||||
G4Polyhedra( G4String name,
|
||||
const G4double phiStart, // initial phi starting angle
|
||||
const G4double phiTotal, // total phi angle
|
||||
const G4double numSide, // number sides
|
||||
const G4int numZPlanes, // number of z planes
|
||||
const G4double zPlane[], // position of z planes
|
||||
const G4double rInner[], // tangent distance to inner surface
|
||||
const G4double rOuter[] ); // tangent distance to outer surface
|
||||
|
||||
G4Polyhedra( G4String name,
|
||||
const G4double phiStart, // initial phi starting angle
|
||||
const G4double phiTotal, // total phi angle
|
||||
const G4double numSide, // number sides
|
||||
const G4int numRZ, // number corners in r,z space
|
||||
const G4double r[], // r coordinate of these corners
|
||||
const G4double z[] ); // z coordinate of these corners
|
||||
|
||||
virtual ~G4Polyhedra();
|
||||
|
||||
//
|
||||
// A couple overrides to speed things up
|
||||
//
|
||||
EInside Inside( const G4ThreeVector &p ) const;
|
||||
G4double DistanceToIn( const G4ThreeVector &p, const G4ThreeVector &v ) const;
|
||||
G4double DistanceToIn( const G4ThreeVector &p ) const { return G4VCSGfaceted::DistanceToIn(p); }
|
||||
|
||||
void ComputeDimensions( G4VPVParameterisation* p,
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep);
|
||||
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4Polyhedra"); }
|
||||
|
||||
G4Polyhedron* CreatePolyhedron() const;
|
||||
G4NURBS* CreateNURBS() const;
|
||||
|
||||
inline G4int GetNumSIde() const { return numSide; }
|
||||
inline G4double GetStartPhi() const { return startPhi; }
|
||||
inline G4double GetEndPhi() const { return endPhi; }
|
||||
inline G4bool IsOpen() const { return phiIsOpen; }
|
||||
inline G4int GetNumRZCorner() const { return numCorner;}
|
||||
inline G4PolyhedraSideRZ GetCorner( const G4int index ) const { return corners[index]; }
|
||||
|
||||
protected:
|
||||
//
|
||||
// Here are our parameters
|
||||
//
|
||||
G4int numSide; // Number of sides
|
||||
G4double startPhi; // Starting phi value (0 < phiStart < 2pi)
|
||||
G4double endPhi; // end phi value (0 < endPhi-phiStart < 2pi)
|
||||
G4bool phiIsOpen; // true if there is a phi segment
|
||||
G4int numCorner; // number RZ points
|
||||
G4PolyhedraSideRZ *corners; // corner r,z points
|
||||
|
||||
//
|
||||
// The following is temporary until graphics_reps is brought up to this design
|
||||
//
|
||||
typedef struct {
|
||||
G4double Start_angle;
|
||||
G4double Opening_angle;
|
||||
G4int numSide;
|
||||
G4int Num_z_planes;
|
||||
G4double *Z_values;
|
||||
G4double *Rmin;
|
||||
G4double *Rmax;
|
||||
G4bool exist;
|
||||
} G4PolyhedraKluge;
|
||||
|
||||
G4PolyhedraKluge original_parameters;
|
||||
|
||||
//
|
||||
// Our quick test
|
||||
//
|
||||
G4EnclosingCylinder *enclosingCylinder;
|
||||
|
||||
//
|
||||
// Generic initializer, call by all constructors
|
||||
//
|
||||
void Create( const G4double phiStart, // initial phi starting angle
|
||||
const G4double phiTotal, // total phi angle
|
||||
const G4double numSide, // number sides
|
||||
const G4int numRZ, // number corners in r,z space
|
||||
const G4double r[], // r coordinate of these corners
|
||||
const G4double z[] ); // z coordinate of these corners
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,107 @@
|
||||
//
|
||||
// G4PolyhedraSide
|
||||
//
|
||||
// Declaration of a face that represents one segmented side of a polyhedra
|
||||
//
|
||||
#ifndef G4PolyhedraSide_hh
|
||||
#define G4PolyhedraSide_hh
|
||||
|
||||
#include "G4VCSGface.hh"
|
||||
|
||||
class G4IntersectingCone;
|
||||
|
||||
typedef struct {
|
||||
G4double r, z; // start of vector
|
||||
} G4PolyhedraSideRZ;
|
||||
|
||||
class G4PolyhedraSide : public G4VCSGface {
|
||||
public:
|
||||
G4PolyhedraSide( const G4PolyhedraSideRZ *prevRZ,
|
||||
const G4PolyhedraSideRZ *tail,
|
||||
const G4PolyhedraSideRZ *head,
|
||||
const G4PolyhedraSideRZ *nextRZ,
|
||||
const G4int numSide,
|
||||
const G4double phiStart, const G4double phiTotal,
|
||||
const G4bool phiIsOpen );
|
||||
virtual ~G4PolyhedraSide();
|
||||
|
||||
G4bool Intersect( const G4ThreeVector &p, const G4ThreeVector &v,
|
||||
const G4bool outgoing, const G4double surfTolerance,
|
||||
G4double &distance, G4double &distFromSurface,
|
||||
G4ThreeVector &normal, G4bool &allBehind );
|
||||
|
||||
G4double Distance( const G4ThreeVector &p, const G4bool outgoing );
|
||||
|
||||
EInside Inside( const G4ThreeVector &p, const G4double tolerance,
|
||||
G4double *bestDistance );
|
||||
|
||||
G4ThreeVector Normal( const G4ThreeVector &p, G4double *bestDistance );
|
||||
|
||||
G4double Extent( const G4ThreeVector axis );
|
||||
|
||||
void CalculateExtent( const EAxis axis,
|
||||
const G4VoxelLimits &voxelLimit,
|
||||
const G4AffineTransform &tranform,
|
||||
G4double &min, G4double &max );
|
||||
|
||||
protected:
|
||||
//
|
||||
// A couple internal data structures
|
||||
//
|
||||
struct sG4PolyhedraSideVec; // Secret recipe for allowing
|
||||
friend struct sG4PolyhedraSideVec; // protected nested structures
|
||||
|
||||
typedef struct sG4PolyhedraSideEdge {
|
||||
G4ThreeVector normal; // Unit normal to this edge
|
||||
G4ThreeVector corner[2]; // The two corners of this phi edge
|
||||
G4ThreeVector cornNorm[2]; // The normals of these corners
|
||||
} G4PolyhedraSideEdge;
|
||||
|
||||
typedef struct sG4PolyhedraSideVec {
|
||||
G4ThreeVector normal, // Normal (point out of the shape)
|
||||
center, // Point in center of side
|
||||
surfPhi, // Unit vector on surface pointing along phi
|
||||
surfRZ; // Unit vector on surface pointing along R/Z
|
||||
G4PolyhedraSideEdge *edges[2]; // The phi boundary edges to this side
|
||||
// [0]=low phi [1]=high phi
|
||||
G4ThreeVector edgeNorm[2]; // RZ edge normals [i] at {r[i],z[i]}
|
||||
} G4PolyhedraSideVec;
|
||||
|
||||
G4int numSide; // Number sides
|
||||
G4double r[2], z[2]; // r, z parameters, in specified order
|
||||
G4double startPhi, // Start phi (0 to 2pi), if phiIsOpen
|
||||
deltaPhi; // Delta phi (0 to 2pi), if phiIsOpen
|
||||
G4bool phiIsOpen; // True if there is a phi slice
|
||||
|
||||
G4IntersectingCone *cone; // Our intersecting cone
|
||||
|
||||
G4PolyhedraSideVec *vecs; // Vector set for each facet of our face
|
||||
G4PolyhedraSideEdge *edges; // The edges belong to vecs
|
||||
G4double lenRZ, // RZ length of each side
|
||||
lenPhi[2]; // Phi dimensions of each side
|
||||
G4double edgeNorm; // Normal in RZ/Phi space to each side
|
||||
|
||||
G4bool IntersectSidePlane( const G4ThreeVector &p, const G4ThreeVector &v,
|
||||
const G4PolyhedraSideVec vec,
|
||||
const G4double normSign,
|
||||
const G4double surfTolerance,
|
||||
G4double &distance, G4double &distFromSurface );
|
||||
|
||||
G4int LineHitsSegments( const G4ThreeVector &p, const G4ThreeVector &v,
|
||||
G4int *i1, G4int *i2 );
|
||||
|
||||
G4int ClosestPhiSegment( const G4double phi );
|
||||
|
||||
G4int PhiSegment( const G4double phi );
|
||||
|
||||
G4double DistanceToOneSide( const G4ThreeVector &p,
|
||||
const G4PolyhedraSideVec vec,
|
||||
G4double *normDist );
|
||||
|
||||
G4double DistanceAway( const G4ThreeVector &p,
|
||||
const G4PolyhedraSideVec vec,
|
||||
G4double *normDist );
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,147 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4Sphere.hh,v 2.0 1998/07/02 17:02:02 gunter Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
// class G4Sphere
|
||||
//
|
||||
// A G4Sphere is, in the general case, section of a spherical shell, between
|
||||
// specified phii and theta angles
|
||||
//
|
||||
// The phi and theta segments are described by a starting angle,
|
||||
// and the +ve delta angle for the shape.
|
||||
// If the delta angle is >=2*M_PI, or >=M_PI the shape is treated as
|
||||
// continuous in phi or theta respectively.
|
||||
//
|
||||
// Theta must lie between 0-PI (incl).
|
||||
//
|
||||
// Member Data:
|
||||
//
|
||||
// fRmin inner radius
|
||||
// fRmax outer radius
|
||||
//
|
||||
// fSPhi starting angle of the segment in radians
|
||||
// fDPhi delta angle of the segment in radians
|
||||
//
|
||||
// fSTheta starting angle of the segment in radians
|
||||
// fDTheta delta angle of the segment in radians
|
||||
//
|
||||
//
|
||||
//
|
||||
// Note:
|
||||
// Internally fSPhi & fDPhi are adjusted so that fDPhi<=2PI,
|
||||
// and fDPhi+fSPhi<=2PI. This enables simpler comparisons to be
|
||||
// made with (say) Phi of a point.
|
||||
//
|
||||
//
|
||||
//
|
||||
// History:
|
||||
// 28.3.94 P.Kent Old C++ code converted to tolerant geometry
|
||||
// 17.9.96 V.Grichine Final modifications to commit
|
||||
|
||||
#ifndef G4Sphere_HH
|
||||
#define G4Sphere_HH
|
||||
|
||||
#include "G4CSGSolid.hh"
|
||||
|
||||
class G4Sphere : public G4CSGSolid {
|
||||
public:
|
||||
G4Sphere(const G4String& pName,
|
||||
G4double pRmin, G4double pRmax,
|
||||
G4double pSPhi, G4double pDPhi,
|
||||
G4double pSTheta, G4double pDTheta);
|
||||
|
||||
virtual ~G4Sphere() ;
|
||||
|
||||
// Access functions
|
||||
|
||||
G4double GetInsideRadius () const { return fRmin; }
|
||||
G4double GetOuterRadius () const { return fRmax; }
|
||||
G4double GetStartPhiAngle () const { return fSPhi; }
|
||||
G4double GetDeltaPhiAngle () const { return fDPhi; }
|
||||
G4double GetStartThetaAngle() const { return fSTheta; }
|
||||
G4double GetDeltaThetaAngle() const { return fDTheta; }
|
||||
|
||||
void SetInsideRadius (G4double newRmin) { fRmin= newRmin; }
|
||||
void SetOuterRadius (G4double newRmax) { fRmax= newRmax; }
|
||||
void SetStartPhiAngle (G4double newSphi) { fSPhi= newSphi; }
|
||||
void SetDeltaPhiAngle (G4double newDphi) { fDPhi= newDphi; }
|
||||
void SetStartThetaAngle(G4double newSTheta) { fSTheta=newSTheta; }
|
||||
void SetDeltaThetaAngle(G4double newDTheta) { fDTheta=newDTheta; }
|
||||
|
||||
void ComputeDimensions(G4VPVParameterisation* p,
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep);
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pmin, G4double& pmax) const;
|
||||
|
||||
EInside Inside(const G4ThreeVector& p) const;
|
||||
|
||||
G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p,
|
||||
const G4ThreeVector& v) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToOut(const G4ThreeVector& p,
|
||||
const G4ThreeVector& v,
|
||||
const G4bool calcNorm=G4bool(false),
|
||||
G4bool *validNorm=0,
|
||||
G4ThreeVector *n=0) const;
|
||||
|
||||
G4double DistanceToOut(const G4ThreeVector& p) const;
|
||||
|
||||
// Naming method (pseudo-RTTI : run-time type identification)
|
||||
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4Sphere"); }
|
||||
|
||||
// Visualisation functions
|
||||
|
||||
void DescribeYourselfTo(G4VGraphicsScene& scene) const;
|
||||
|
||||
G4VisExtent GetExtent() const;
|
||||
|
||||
G4Polyhedron* CreatePolyhedron() const;
|
||||
|
||||
G4NURBS* CreateNURBS() const;
|
||||
|
||||
// Old access functions
|
||||
G4double GetRmin() const { return GetInsideRadius (); }
|
||||
G4double GetRmax() const { return GetOuterRadius (); }
|
||||
G4double GetSPhi() const { return GetStartPhiAngle (); }
|
||||
G4double GetDPhi() const { return GetDeltaPhiAngle (); }
|
||||
G4double GetSTheta() const { return GetStartThetaAngle(); }
|
||||
G4double GetDTheta() const { return GetDeltaThetaAngle(); }
|
||||
|
||||
protected:
|
||||
|
||||
G4ThreeVectorList*
|
||||
CreateRotatedVertices(const G4AffineTransform& pTransform,
|
||||
G4int& noPolygonVertices) const;
|
||||
|
||||
// Used by distanceToOut
|
||||
|
||||
enum ESide {kNull,kRMin,kRMax,kSPhi,kEPhi,kSTheta,kETheta};
|
||||
|
||||
// used by normal
|
||||
|
||||
enum ENorm {kNRMin,kNRMax,kNSPhi,kNEPhi,kNSTheta,kNETheta};
|
||||
|
||||
private:
|
||||
|
||||
G4double fRmin,fRmax,
|
||||
fSPhi,fDPhi,
|
||||
fSTheta,fDTheta;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,148 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4Torus.hh,v 2.1 1998/07/12 02:56:50 urbi Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
//
|
||||
// class G4Torus
|
||||
//
|
||||
// A torus or torus segment with curved sides parallel to
|
||||
// the z-axis. The torus has a specified swept radius
|
||||
// about which it is centred, and a given
|
||||
// minimum and maximum radius. A minimum radius of 0
|
||||
// signifies a filled torus . The torus segment is
|
||||
// specified by starting and delta
|
||||
// angles for phi, with 0 being the +x axis, PI/2
|
||||
// the +y axis. A delta angle of 2PI signifies a
|
||||
// complete, unsegmented torus/cylindr.
|
||||
//
|
||||
// Member functions:
|
||||
//
|
||||
// As inherited from G4CSGSolid+
|
||||
//
|
||||
// G4Torus(const G4String &pName
|
||||
// G4double pRmin
|
||||
// G4double pRmax
|
||||
// G4double pRtor
|
||||
// G4double pSPhi
|
||||
// G4double pDPhi )
|
||||
//
|
||||
// Construct a torus with the given name and dimensions.
|
||||
// The angles are provided is radians. pRtor >= pRmax
|
||||
//
|
||||
//
|
||||
// Protected:
|
||||
//
|
||||
// G4ThreeVectorList*
|
||||
// CreateRotatedVertices(const G4AffineTransform& pTransform) const
|
||||
//
|
||||
// Create the List of transformed vertices in the format required
|
||||
// for G4VSolid:: ClipCrossSection and ClipBetweenSections.
|
||||
//
|
||||
// Member Data:
|
||||
//
|
||||
// fRmin Inside radius
|
||||
// fRmax Outside radius
|
||||
// fRtor swept radius of torus
|
||||
//
|
||||
// fSPhi The starting phi angle in radians,
|
||||
// adjusted such the fSPhi+fDPhi<=2PI,
|
||||
// fSPhi>-2PI
|
||||
//
|
||||
// fDPhi Delta angle of the segment in radians
|
||||
//
|
||||
// You could find very often in G4Torus:: functions the values like pt or
|
||||
// it . These are the distances from p or i G4ThreeVector points in the
|
||||
// plane (Z axis points p or i) to fRtor point in XY plane. This value is
|
||||
// similar to rho for G4Tubs and is used for definiton of the point
|
||||
// relative to fRmin and fRmax, i.e. for solution of inside/outside
|
||||
// problems
|
||||
//
|
||||
//
|
||||
// History:
|
||||
// 30.10.96 V.Grichine First version of G4Torus
|
||||
// 21.04.98 J.Apostolakis Added SetAllParameters function
|
||||
|
||||
#ifndef G4Torus_HH
|
||||
#define G4Torus_HH
|
||||
|
||||
#include "G4CSGSolid.hh"
|
||||
|
||||
class G4Torus : public G4CSGSolid {
|
||||
public:
|
||||
G4Torus(const G4String &pName,
|
||||
G4double pRmin,
|
||||
G4double pRmax,
|
||||
G4double pRtor,
|
||||
G4double pSPhi,
|
||||
G4double pDPhi);
|
||||
|
||||
virtual ~G4Torus();
|
||||
|
||||
void SetAllParameters(G4double pRmin, G4double pRmax, G4double pRtor,
|
||||
G4double pSPhi, G4double pDPhi);
|
||||
|
||||
void ComputeDimensions(G4VPVParameterisation* p,
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep);
|
||||
|
||||
G4int TorusRoots(G4double Ri,
|
||||
const G4ThreeVector& p,
|
||||
const G4ThreeVector& v) const ;
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pmin, G4double& pmax) const;
|
||||
|
||||
G4double GetRmin() const { return fRmin ; }
|
||||
G4double GetRmax() const { return fRmax ; }
|
||||
G4double GetRtor () const { return fRtor ; }
|
||||
G4double GetSPhi() const { return fSPhi ; }
|
||||
G4double GetDPhi() const { return fDPhi ; }
|
||||
|
||||
EInside Inside(const G4ThreeVector& p) const;
|
||||
|
||||
G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const;
|
||||
G4double DistanceToIn(const G4ThreeVector& p) const;
|
||||
G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v,
|
||||
const G4bool calcNorm=G4bool(false),
|
||||
G4bool *validNorm=0,G4ThreeVector *n=0) const;
|
||||
G4double DistanceToOut(const G4ThreeVector& p) const;
|
||||
|
||||
// Naming method (pseudo-RTTI : run-time type identification)
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4Torus"); }
|
||||
|
||||
// Visualisation functions
|
||||
void DescribeYourselfTo (G4VGraphicsScene& scene) const;
|
||||
G4VisExtent GetExtent () const;
|
||||
G4Polyhedron* CreatePolyhedron () const;
|
||||
G4NURBS* CreateNURBS () const;
|
||||
|
||||
protected:
|
||||
|
||||
G4int SolveBiQuadratic(double c[], double s[] ) const ;
|
||||
G4int SolveCubic(double c[], double s[] ) const ;
|
||||
G4int SolveQuadratic(double c[], double s[] ) const ;
|
||||
|
||||
G4ThreeVectorList*
|
||||
CreateRotatedVertices(const G4AffineTransform& pTransform,
|
||||
G4int& noPolygonVertices) const;
|
||||
|
||||
G4double fRmin,fRmax,fRtor,fSPhi,fDPhi;
|
||||
|
||||
// Used by distanceToOut
|
||||
enum ESide {kNull,kRMin,kRMax,kSPhi,kEPhi};
|
||||
// used by normal
|
||||
enum ENorm {kNRMin,kNRMax,kNSPhi,kNEPhi};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,329 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4Trap.hh,v 2.1 1998/07/12 02:56:50 urbi Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
// class G4Trap
|
||||
//
|
||||
// A G4Trap is a general trapezoid: The faces perpendicular to the z planes
|
||||
// are tapezia, and their centres are not necessarily on a line parallel to
|
||||
// the z axis.
|
||||
//
|
||||
// Note that of the 11 parameters desribed below, only 9 are really
|
||||
// independent - a check for planarity is made in the calculation of the
|
||||
// equation for each plane. If the planes are not parallel, a call to
|
||||
// G4Exception is made.
|
||||
//
|
||||
// pDz Half-length along the z-axis
|
||||
// pTheta Polar angle of the line joining the centres of the faces
|
||||
// at -/+pDz
|
||||
// pPhi Azimuthal angle of the line joing the centre of the face at
|
||||
// -pDz to the centre of the face at +pDz
|
||||
// pDy1 Half-length along y of the face at -pDz
|
||||
// pDx1 Half-length along x of the side at y=-pDy1 of the face at -pDz
|
||||
// pDx2 Half-length along x of the side at y=+pDy1 of the face at -pDz
|
||||
// pAlp1 Angle with respect to the y axis from the centre of the side
|
||||
// at y=-pDy1 to the centre at y=+pDy1 of the face at -pDz
|
||||
//
|
||||
// pDy2 Half-length along y of the face at +pDz
|
||||
// pDx3 Half-length along x of the side at y=-pDy2 of the face at +pDz
|
||||
// pDx4 Half-length along x of the side at y=+pDy2 of the face at +pDz
|
||||
// pAlp2 Angle with respect to the y axis from the centre of the side
|
||||
// at y=-pDy2 to the centre at y=+pDy2 of the face at +pDz
|
||||
//
|
||||
//
|
||||
// Member Data:
|
||||
//
|
||||
// fDz Half-length along the z axis
|
||||
// fTthetaCphi = tan(pTheta)*cos(pPhi) These combinations are suitable for
|
||||
// fTthetaSphi = tan(pTheta)*sin(pPhi) creation of the trapezoid corners
|
||||
//
|
||||
// fDy1 Half-length along y of the face at -fDz
|
||||
// fDx1 Half-length along x of the side at y=-fDy1 of the face at -fDz
|
||||
// fDx2 Half-length along x of the side at y=+fDy1 of the face at -fDz
|
||||
// fTalpha1 Tan of Angle with respect to the y axis from the centre of
|
||||
// the side at y=-fDy1 to the centre at y=+fDy1 of the face at -fDz
|
||||
//
|
||||
// fDy2 Half-length along y of the face at +fDz
|
||||
// fDx3 Half-length along x of the side at y=-fDy2 of the face at +fDz
|
||||
// fDx4 Half-length along x of the side at y=+fDy2 of the face at +fDz
|
||||
// fTalpha2 Tan of Angle with respect to the y axis from the centre of
|
||||
// the side at y=-fDy1 to the centre at y=+fDy1 of the face at -fDz
|
||||
//
|
||||
// TrapSidePlane fPlanes[4] Plane equations of the faces not at +/-fDz
|
||||
// *** order is important !!! :
|
||||
//
|
||||
//
|
||||
// Member functions:
|
||||
//
|
||||
// As inherited from G4CSGSolid + Constructors
|
||||
//
|
||||
// G4Trap( const G4String& pName,
|
||||
// G4double pDz,
|
||||
// G4double pTheta, G4double pPhi,
|
||||
// G4double pDy1, G4double pDx1, G4double pDx2,
|
||||
// G4double pAlp1,
|
||||
// G4double pDy2, G4double pDx3, G4double pDx4,
|
||||
// G4double pAlp2)
|
||||
// which prepare plane equations and corner coordinates from parameters
|
||||
// &
|
||||
// G4Trap( const G4string& pName,
|
||||
// const G4ThreeVector pt[8])
|
||||
// which prepare plane equations and parameters from corner coordinates
|
||||
// &
|
||||
// G4Trap( const G4String& pName,
|
||||
// G4double pZ,
|
||||
// G4double pY,
|
||||
// G4double pX, G4double pLTX);
|
||||
// for Right Angular Wedge from STEP
|
||||
//
|
||||
// & Constructor for G4Trd
|
||||
//
|
||||
// G4Trap( const G4String& pName,
|
||||
// G4double pDx1, G4double pDx2,
|
||||
// G4double pDy1, G4double pDy2,
|
||||
// G4double pDz);
|
||||
//
|
||||
// & Constructor for G4Para
|
||||
//
|
||||
// G4Trap(const G4String& pName,
|
||||
// G4double pDx, G4double pDy, G4double pDz,
|
||||
// G4double pAlpha, G4double pTheta, G4double pPhi);
|
||||
//
|
||||
// + Access functions that return the respective parameter
|
||||
//
|
||||
// G4double GetZHalfLength() const
|
||||
// G4ThreeVector GetSymAxis() const Returns coordinates of unit vector along straight
|
||||
// line joining centers of -/+fDz planes
|
||||
// G4double GetYHalfLength1() const
|
||||
// G4double GetXHalfLength1() const
|
||||
// G4double GetXHalfLength2() const
|
||||
// G4double GetTanAlpha1() const
|
||||
//
|
||||
// G4double GetYHalfLength2() const
|
||||
// G4double GetXHalfLength3() const
|
||||
// G4double GetXHalfLength4() const
|
||||
// G4double GetTanAlpha2() const
|
||||
//
|
||||
// TrapSidePlane GetSidePlane(G4int n ) const ; n = 0,1,2,3
|
||||
//
|
||||
// Protected:
|
||||
// G4bool MakePlane( G4ThreeVector& p1,
|
||||
// G4ThreeVector& p2,
|
||||
// G4ThreeVector& p3,
|
||||
// G4ThreeVector& p4,
|
||||
// TrapSidePlane& plane )
|
||||
//
|
||||
//
|
||||
// G4ThreeVectorList*
|
||||
// CreateRotatedVertices(const G4Transform& pTransform) const
|
||||
//
|
||||
// Create the List of transformed vertices in the format required
|
||||
// for G4CSGSolid:: ClipCrossSection and ClipBetweenSections.
|
||||
//
|
||||
//
|
||||
// History:
|
||||
//
|
||||
// 23.3.94 P.Kent: Old C++ code converted to tolerant geometry
|
||||
// 9.9.96 V.Grichine: Final modifications before to commit
|
||||
// 1.11.96 V.Grichine Costructors for Right Angular Wedge from STEP & G4Trd/Para
|
||||
// 8.12.97 J.Allison Added "nominal" contructor and method SetAllParameters.
|
||||
|
||||
|
||||
#ifndef G4Trap_HH
|
||||
#define G4Trap_HH
|
||||
|
||||
#include "G4CSGSolid.hh"
|
||||
|
||||
struct TrapSidePlane
|
||||
{
|
||||
G4double a,b,c,d; // Normal unit vector (a,b,c) and offset (d)
|
||||
// => Ax+By+Cz+D=0
|
||||
};
|
||||
|
||||
class G4Trap : public G4CSGSolid {
|
||||
|
||||
public:
|
||||
|
||||
// The most general constructor for G4Trap
|
||||
|
||||
G4Trap( const G4String& pName,
|
||||
G4double pDz,
|
||||
G4double pTheta, G4double pPhi,
|
||||
G4double pDy1, G4double pDx1, G4double pDx2,
|
||||
G4double pAlp1,
|
||||
G4double pDy2, G4double pDx3, G4double pDx4,
|
||||
G4double pAlp2);
|
||||
|
||||
G4Trap( const G4String& pName,
|
||||
const G4ThreeVector pt[8]) ;
|
||||
|
||||
// Constructor for Right Angular Wedge from STEP
|
||||
|
||||
G4Trap( const G4String& pName,
|
||||
G4double pZ,
|
||||
G4double pY,
|
||||
G4double pX, G4double pLTX);
|
||||
|
||||
// Constructor for G4Trd
|
||||
|
||||
G4Trap( const G4String& pName,
|
||||
G4double pDx1, G4double pDx2,
|
||||
G4double pDy1, G4double pDy2,
|
||||
G4double pDz);
|
||||
|
||||
// Constructor for G4Para
|
||||
|
||||
G4Trap(const G4String& pName,
|
||||
G4double pDx, G4double pDy, G4double pDz,
|
||||
G4double pAlpha, G4double pTheta, G4double pPhi);
|
||||
|
||||
virtual ~G4Trap() ;
|
||||
|
||||
// Constructor for "nominal" G4Trap whose parameters are to be set
|
||||
// by a G4VPramaterisation later.
|
||||
|
||||
G4Trap(const G4String& pName);
|
||||
|
||||
// Access functions
|
||||
|
||||
G4double GetZHalfLength() const
|
||||
{
|
||||
return fDz ;
|
||||
}
|
||||
|
||||
G4ThreeVector GetSymAxis() const
|
||||
{
|
||||
G4double cosTheta = 1.0/sqrt(1+fTthetaCphi*fTthetaCphi+fTthetaSphi*fTthetaSphi) ;
|
||||
|
||||
return G4ThreeVector(fTthetaCphi*cosTheta,fTthetaSphi*cosTheta,cosTheta) ;
|
||||
}
|
||||
|
||||
G4double GetYHalfLength1() const
|
||||
{
|
||||
return fDy1 ;
|
||||
}
|
||||
|
||||
|
||||
G4double GetXHalfLength1() const
|
||||
{
|
||||
return fDx1 ;
|
||||
}
|
||||
|
||||
G4double GetXHalfLength2() const
|
||||
{
|
||||
return fDx2 ;
|
||||
}
|
||||
|
||||
G4double GetTanAlpha1() const
|
||||
{
|
||||
return fTalpha1 ;
|
||||
}
|
||||
|
||||
G4double GetYHalfLength2() const
|
||||
{
|
||||
return fDy2 ;
|
||||
}
|
||||
|
||||
G4double GetXHalfLength3() const
|
||||
{
|
||||
return fDx3 ;
|
||||
}
|
||||
|
||||
G4double GetXHalfLength4() const
|
||||
{
|
||||
return fDx4 ;
|
||||
}
|
||||
|
||||
G4double GetTanAlpha2() const
|
||||
{
|
||||
return fTalpha2 ;
|
||||
}
|
||||
|
||||
TrapSidePlane GetSidePlane(G4int n ) const
|
||||
{
|
||||
return fPlanes[n] ;
|
||||
}
|
||||
|
||||
// Set Methods
|
||||
void SetAllParameters ( G4double pDz,
|
||||
G4double pTheta,
|
||||
G4double pPhi,
|
||||
G4double pDy1,
|
||||
G4double pDx1,
|
||||
G4double pDx2,
|
||||
G4double pAlp1,
|
||||
G4double pDy2,
|
||||
G4double pDx3,
|
||||
G4double pDx4,
|
||||
G4double pAlp2);
|
||||
|
||||
// Methods
|
||||
|
||||
void ComputeDimensions(G4VPVParameterisation* p,
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep);
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pMin, G4double& pMax) const;
|
||||
|
||||
EInside Inside(const G4ThreeVector& p) const;
|
||||
|
||||
G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v,
|
||||
const G4bool calcNorm=false,
|
||||
G4bool *validNorm=0,G4ThreeVector *n=0) const;
|
||||
|
||||
G4double DistanceToOut(const G4ThreeVector& p) const;
|
||||
|
||||
// Naming method (pseudo-RTTI : run-time type identification
|
||||
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4Trap"); }
|
||||
|
||||
// Visualisation functions
|
||||
|
||||
void DescribeYourselfTo (G4VGraphicsScene& scene) const;
|
||||
|
||||
G4VisExtent GetExtent () const;
|
||||
|
||||
G4Polyhedron* CreatePolyhedron () const;
|
||||
|
||||
G4NURBS* CreateNURBS () const;
|
||||
|
||||
protected:
|
||||
|
||||
G4bool MakePlanes();
|
||||
G4bool MakePlane( const G4ThreeVector& p1,
|
||||
const G4ThreeVector& p2,
|
||||
const G4ThreeVector& p3,
|
||||
const G4ThreeVector& p4,
|
||||
TrapSidePlane& plane ) ;
|
||||
|
||||
G4ThreeVectorList*
|
||||
CreateRotatedVertices(const G4AffineTransform& pTransform) const;
|
||||
|
||||
private:
|
||||
|
||||
G4double fDz,fTthetaCphi,fTthetaSphi;
|
||||
G4double fDy1,fDx1,fDx2,fTalpha1;
|
||||
G4double fDy2,fDx3,fDx4,fTalpha2;
|
||||
TrapSidePlane fPlanes[4];
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
// **************************** End of G4Trap.hh *****************************************
|
||||
@@ -0,0 +1,193 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4Trd.hh,v 2.1 1998/07/12 02:56:51 urbi Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
|
||||
// class G4Trd
|
||||
//
|
||||
// A Trd is a trapezoid with the x and y dimensions varying along z
|
||||
// functions:
|
||||
//
|
||||
// As inherited from G4CSGSolid +
|
||||
//
|
||||
// G4Trd( const G4String& pName,
|
||||
// G4double pdx1, G4double pdx2,
|
||||
// G4double pdy1, G4double pdy2,
|
||||
// G4double pdz )
|
||||
// Construct a trapezoid with name, and half lengths dpx1,dpx2,dpy1,
|
||||
// dpy2,dpz
|
||||
//
|
||||
// G4double GetXHalfLength1() const
|
||||
// G4double GetXHalfLength2() const
|
||||
// G4double GetYHalfLength1() const
|
||||
// G4double GetYHalfLength2() const
|
||||
// G4double GetZHalfLength() const
|
||||
//
|
||||
// Return the respective parameter
|
||||
//
|
||||
// void SetXHalfLength1(G4double)
|
||||
// void SetXHalfLength2(G4double)
|
||||
// void SetYHalfLength1(G4double)
|
||||
// void SetYHalfLength2(G4double)
|
||||
// void SetZHalfLength(G4double)
|
||||
//
|
||||
// Set the respective parameter
|
||||
//
|
||||
// Protected:
|
||||
//
|
||||
// G4ThreeVectorList*
|
||||
// CreateRotatedVertices(const G4AffineTransform& pTransform) const
|
||||
//
|
||||
// Create the List of transformed vertices in the format required
|
||||
// for G4CSGSolid:: ClipCrossSection and ClipBetweenSections.
|
||||
//
|
||||
|
||||
// Member Data:
|
||||
|
||||
// fDx1 Half-length along x at the surface positioned at -dz
|
||||
// fDx2 Half-length along x at the surface positioned at +dz
|
||||
// fDy1 Half-length along y at the surface positioned at -dz
|
||||
// fDy2 Half-length along y at the surface positioned at +dz
|
||||
// fDz Half-length along z axis
|
||||
//
|
||||
// History:
|
||||
// 21.04.97 J. Apostolakis Added Set Methods.
|
||||
// 19.08.96 P. Kent, V. Grichine ->Fs in accordance with G4Box
|
||||
// 17.02.95 P.Kent Exiting normal return
|
||||
// 12.01.95 P.Kent Old prototype code converted to thick geometry
|
||||
|
||||
#ifndef G4TRD_HH
|
||||
#define G4TRD_HH
|
||||
|
||||
#include "G4CSGSolid.hh"
|
||||
|
||||
class G4Trd : public G4CSGSolid {
|
||||
|
||||
public:
|
||||
|
||||
G4Trd( const G4String& pName,
|
||||
G4double pdx1, G4double pdx2,
|
||||
G4double pdy1, G4double pdy2,
|
||||
G4double pdz);
|
||||
|
||||
virtual ~G4Trd();
|
||||
|
||||
// Access functions
|
||||
G4double GetXHalfLength1() const
|
||||
{
|
||||
return fDx1;
|
||||
}
|
||||
|
||||
G4double GetXHalfLength2() const
|
||||
{
|
||||
return fDx2;
|
||||
}
|
||||
|
||||
G4double GetYHalfLength1() const
|
||||
{
|
||||
return fDy1;
|
||||
}
|
||||
|
||||
G4double GetYHalfLength2() const
|
||||
{
|
||||
return fDy2;
|
||||
}
|
||||
|
||||
G4double GetZHalfLength() const
|
||||
{
|
||||
return fDz;
|
||||
}
|
||||
|
||||
void SetXHalfLength1(G4double val)
|
||||
{
|
||||
fDx1= val;
|
||||
}
|
||||
void SetXHalfLength2(G4double val)
|
||||
{
|
||||
fDx2= val;
|
||||
}
|
||||
void SetYHalfLength1(G4double val)
|
||||
{
|
||||
fDy1= val;
|
||||
}
|
||||
void SetYHalfLength2(G4double val)
|
||||
{
|
||||
fDy2= val;
|
||||
}
|
||||
void SetZHalfLength(G4double val)
|
||||
{
|
||||
fDz= val;
|
||||
}
|
||||
|
||||
void ComputeDimensions(G4VPVParameterisation* p,
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep);
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pMin, G4double& pMax) const;
|
||||
|
||||
|
||||
EInside Inside(const G4ThreeVector& p) const;
|
||||
|
||||
G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p,
|
||||
const G4ThreeVector& v) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToOut(const G4ThreeVector& p,
|
||||
const G4ThreeVector& v,
|
||||
const G4bool calcNorm=false,
|
||||
G4bool *validNorm=0,
|
||||
G4ThreeVector *n=0) const;
|
||||
|
||||
G4double DistanceToOut(const G4ThreeVector& p) const;
|
||||
|
||||
// Naming method (pseudo-RTTI : run-time type identification
|
||||
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4Trd"); }
|
||||
|
||||
// Visualisation functions
|
||||
|
||||
void DescribeYourselfTo (G4VGraphicsScene& scene) const;
|
||||
G4VisExtent GetExtent () const;
|
||||
G4Polyhedron* CreatePolyhedron () const;
|
||||
G4NURBS* CreateNURBS () const;
|
||||
|
||||
void CheckAndSetAllParameters (G4double pdx1, G4double pdx2,
|
||||
G4double pdy1, G4double pdy2,
|
||||
G4double pdz);
|
||||
|
||||
void SetAllParameters (G4double pdx1, G4double pdx2,
|
||||
G4double pdy1, G4double pdy2,
|
||||
G4double pdz);
|
||||
|
||||
protected:
|
||||
|
||||
G4ThreeVectorList*
|
||||
CreateRotatedVertices(const G4AffineTransform& pTransform) const;
|
||||
|
||||
G4double fDx1,fDx2,fDy1,fDy2,fDz;
|
||||
|
||||
// Codes for faces (kPX=plus x face,kMY= minus y face etc)
|
||||
enum ESide {kPX,kMX,kPY,kMY,kPZ,kMZ};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,144 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the RD44 GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4Tubs.hh,v 2.1 1998/07/12 02:56:52 urbi Exp $
|
||||
// GEANT4 tag $Name: geant4-00 $
|
||||
//
|
||||
//
|
||||
// class G4Tubs
|
||||
//
|
||||
// A tube or tube segment with curved sides parallel to
|
||||
// the z-axis. The tube has a specified half-length along
|
||||
// the z axis, about which it is centred, and a given
|
||||
// minimum and maximum radius. A minimum radius of 0
|
||||
// signifies a filled tube /cylinder. The tube segment is
|
||||
// specified by starting and delta
|
||||
// angles for phi, with 0 being the +x axis, PI/2
|
||||
// the +y axis. A delta angle of 2PI signifies a
|
||||
// complete, unsegmented tube/cylinder.
|
||||
//
|
||||
// Member functions:
|
||||
//
|
||||
// As inherited from G4VSolid+
|
||||
//
|
||||
// G4Tubs(const G4String &pName
|
||||
// G4double pRMin
|
||||
// G4double pRMax
|
||||
// G4double pDz
|
||||
// G4double pSPhi
|
||||
// G4double pDPhi )
|
||||
//
|
||||
// Construct a tubs with the given name and dimensions.
|
||||
// The angles are provided is radians.
|
||||
//
|
||||
//
|
||||
// Protected:
|
||||
//
|
||||
// G4ThreeVectorList*
|
||||
// CreateRotatedVertices(const G4AffineTransform& pTransform) const
|
||||
//
|
||||
// Create the List of transformed vertices in the format required
|
||||
// for G4VSolid:: ClipCrossSection and ClipBetweenSections.
|
||||
//
|
||||
// Member Data:
|
||||
//
|
||||
// fRMin Inner radius
|
||||
// fRMax Outer radius
|
||||
// fDz half length in z
|
||||
//
|
||||
// fSPhi The starting phi angle in radians,
|
||||
// adjusted such the fSPhi+fDPhi<=2PI,
|
||||
// fSPhi>-2PI
|
||||
//
|
||||
// fDPhi Delta angle of the segment in radians
|
||||
//
|
||||
//
|
||||
// History:
|
||||
// 10.8.95 P.Kent General cleanup, use G4VSolid extent helper functions
|
||||
// to CaluclateExtent
|
||||
// 23.1.94 P.Kent Converted to `tolerant' geometry
|
||||
// 19.07.96 J.Allison G4GraphicsScene - see G4Box.
|
||||
// 22.07.96 J.Allison Changed SendPolyhedronTo to CreatePolyhedron.
|
||||
|
||||
#ifndef G4TUBS_HH
|
||||
#define G4TUBS_HH
|
||||
|
||||
#include "G4CSGSolid.hh"
|
||||
|
||||
class G4Tubs : public G4CSGSolid {
|
||||
public:
|
||||
G4Tubs(const G4String &pName,
|
||||
G4double pRMin,
|
||||
G4double pRMax,
|
||||
G4double pDz,
|
||||
G4double pSPhi,
|
||||
G4double pDPhi);
|
||||
|
||||
virtual ~G4Tubs();
|
||||
|
||||
void ComputeDimensions(G4VPVParameterisation* p,
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep);
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pmin, G4double& pmax) const;
|
||||
|
||||
G4double GetInnerRadius () const { return fRMin; }
|
||||
G4double GetOuterRadius () const { return fRMax; }
|
||||
G4double GetZHalfLength () const { return fDz ; }
|
||||
G4double GetStartPhiAngle () const { return fSPhi; }
|
||||
G4double GetDeltaPhiAngle () const { return fDPhi; }
|
||||
|
||||
void SetInnerRadius (G4double newRMin) { fRMin= newRMin; }
|
||||
void SetOuterRadius (G4double newRMax) { fRMax= newRMax; }
|
||||
void SetZHalfLength (G4double newDz) { fDz= newDz ; }
|
||||
void SetStartPhiAngle (G4double newSPhi) { fSPhi= newSPhi; }
|
||||
void SetDeltaPhiAngle (G4double newDPhi) { fDPhi= newDPhi; }
|
||||
|
||||
EInside Inside(const G4ThreeVector& p) const;
|
||||
|
||||
G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
|
||||
|
||||
G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const;
|
||||
G4double DistanceToIn(const G4ThreeVector& p) const;
|
||||
G4double DistanceToOut(const G4ThreeVector& p,const G4ThreeVector& v,
|
||||
const G4bool calcNorm=G4bool(false),
|
||||
G4bool *validNorm=0,G4ThreeVector *n=0) const;
|
||||
G4double DistanceToOut(const G4ThreeVector& p) const;
|
||||
|
||||
// Naming method (pseudo-RTTI : run-time type identification)
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4Tubs"); }
|
||||
|
||||
// Visualisation functions
|
||||
void DescribeYourselfTo (G4VGraphicsScene& scene) const;
|
||||
G4VisExtent GetExtent () const;
|
||||
G4Polyhedron* CreatePolyhedron () const;
|
||||
G4NURBS* CreateNURBS () const;
|
||||
|
||||
// Older names for access functions
|
||||
G4double GetRMin() const { return GetInnerRadius(); } // fRMin
|
||||
G4double GetRMax() const { return GetOuterRadius(); } // fRMax
|
||||
G4double GetDz () const { return GetZHalfLength() ; } // fDz
|
||||
G4double GetSPhi() const { return GetStartPhiAngle(); } // fSPhi
|
||||
G4double GetDPhi() const { return GetDeltaPhiAngle(); } // fDPhi
|
||||
|
||||
protected:
|
||||
G4ThreeVectorList*
|
||||
CreateRotatedVertices(const G4AffineTransform& pTransform) const;
|
||||
|
||||
G4double fRMin,fRMax,fDz,fSPhi,fDPhi;
|
||||
|
||||
// Used by distanceToOut
|
||||
enum ESide {kNull,kRMin,kRMax,kSPhi,kEPhi,kPZ,kMZ};
|
||||
// used by normal
|
||||
enum ENorm {kNRMin,kNRMax,kNSPhi,kNEPhi,kNZ};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,239 @@
|
||||
//
|
||||
// G4VCSGface.hh
|
||||
//
|
||||
#ifndef G4VCSGface_hh
|
||||
#define G4VCSGface_hh
|
||||
//
|
||||
// Definition of the virtual base class G4VCSGface, one side (or face)
|
||||
// of a CSG solid. It should be possible to build a CSG entirely out of connecting
|
||||
// CSG faces.
|
||||
//
|
||||
// Each face has an inside and outside surface, the former represents the inside
|
||||
// of the volume, the latter, the outside.
|
||||
//
|
||||
// Virtual members:
|
||||
//
|
||||
// -------------------------------------------------------------------
|
||||
// Intersect( const G4ThreeVector &p, const G4ThreeVector &v, const G4bool outGoing, const G4double surfTolerance,
|
||||
// const G4bool outgoing, const G4double surfTolerance,
|
||||
// G4double &distance, G4double &distFromSurface,
|
||||
// G4ThreeVector &normal, G4bool &allBehind );
|
||||
//
|
||||
// p - (in) position
|
||||
// v - (in) direction (assumed to be a unit vector)
|
||||
// outgoing - (in) true, to consider only inside surfaces
|
||||
// false, to consider only outside surfaces
|
||||
// distance - (out) distance to intersection
|
||||
// distFromSurface - (out) distance from surface (along surface normal),
|
||||
// < 0 if the point is in front of the surface
|
||||
// normal - (out) normal of surface at intersection point
|
||||
// allBehind - (out) true, if entire surface is behind normal
|
||||
//
|
||||
// return value = true if there is an intersection,
|
||||
// false if there is no intersection (all output arguments undefined)
|
||||
//
|
||||
// Determine the distance along a line to the face.
|
||||
//
|
||||
// -------------------------------------------------------------------
|
||||
// Distance( const G4ThreeVector &p, const G4bool outgoing );
|
||||
//
|
||||
// p - (in) position
|
||||
// outgoing - (in) true, to consider only inside surfaces
|
||||
// false, to consider only outside surfaces
|
||||
//
|
||||
// return value = distance to closest surface satisifying requirements,
|
||||
// or kInfinity if no such surface exists
|
||||
//
|
||||
// Determine the distance of a point from either the inside or outside
|
||||
// surfaces of the face.
|
||||
//
|
||||
// -------------------------------------------------------------------
|
||||
// Inside( const G4ThreeVector &p, const G4double tolerance,
|
||||
// G4double *bestDistance );
|
||||
//
|
||||
// p - (in) position
|
||||
// tolerance - (in) tolerance defining the bounds of the "kSurface",
|
||||
// nominally equal to kCarTolerance/2
|
||||
// bestDistance - (out) distance to closest surface (in or out)
|
||||
//
|
||||
// return value = kInside if the point is closest to the inside surface
|
||||
// kOutside if the point is closest to the outside surface
|
||||
// kSurface if the point is withing tolerance of the surface
|
||||
//
|
||||
// Determine whether a point is inside, outside, or on the surface of
|
||||
// the face.
|
||||
//
|
||||
// -------------------------------------------------------------------
|
||||
// Normal( const G4ThreeVector &p, G4double *bestDistance );
|
||||
//
|
||||
// p - (in) position
|
||||
// bestDistance - (out) distance to closest surface (in or out)
|
||||
//
|
||||
// return value = the normal of the surface nearest the point
|
||||
//
|
||||
// Return normal of surface closest to the point.
|
||||
//
|
||||
// -------------------------------------------------------------------
|
||||
// Extent( const G4ThreeVector axis );
|
||||
//
|
||||
// axis - (in) unit vector defining direction
|
||||
//
|
||||
// return value = the largest point along the given axis of the
|
||||
// the face's extent.
|
||||
//
|
||||
// -------------------------------------------------------------------
|
||||
// CalculateExtent( const EAxis pAxis,
|
||||
// const G4VoxelLimit &pVoxelLimit,
|
||||
// const G4AffineTransform &pTransform,
|
||||
// G4double &min, G4double &max )
|
||||
//
|
||||
// pAxis - (in) The x,y, or z axis in which to check
|
||||
// the shapes 3D extent against
|
||||
// pVoxelLimit - (in) Limits along x, y, and/or z axes
|
||||
// pTransform - (in) A coordinate transformation on which
|
||||
// to apply to the shape before testing
|
||||
// min - (in/out) If the face has any point on its
|
||||
// surface after tranformation and limits
|
||||
// along pAxis
|
||||
// that is smaller than the value of min,
|
||||
// than it is used to replace min.
|
||||
// max - (in/out) Same as min, except for the largest
|
||||
// point.
|
||||
//
|
||||
// Calculate the extent of the face for the voxel navigator.
|
||||
// In analogy with CalculateExtent for G4VCSGfaceted, this is
|
||||
// done in the following steps:
|
||||
//
|
||||
// 1. Transform the face using pTranform, an arbitrary 3D
|
||||
// rotation/offset/reflection
|
||||
// 2. Clip the face to those boundaries as specified in
|
||||
// pVoxelLimit. This may include limits in any number
|
||||
// of x, y, or z axes.
|
||||
// 3. If nothing remains of the face after clipping, return.
|
||||
// 4. Check the extent of the remaining surface along
|
||||
// axis pAxis and check these values against min and max,
|
||||
// modifying them as necessary.
|
||||
//
|
||||
//
|
||||
// Implementation notes:
|
||||
// * distance.
|
||||
// The meaning of distance includes the boundaries of the face. For example.
|
||||
// for a rectangular, planer face:
|
||||
//
|
||||
// A | B | C
|
||||
// | |
|
||||
// -------+--------------+-----
|
||||
// D | I | E
|
||||
// | |
|
||||
// -------+--------------+-----
|
||||
// F | G | H
|
||||
// | |
|
||||
//
|
||||
// A, C, F, and H: closest distance is the distance to
|
||||
// the adjacent corner.
|
||||
//
|
||||
// B, D, E, and F: closest distance is the distance to
|
||||
// the adjacent line.
|
||||
//
|
||||
// I: normal distance to plane
|
||||
//
|
||||
// For non-planer faces, one can use the normal to decide when
|
||||
// a point falls off the edge and then act accordingly.
|
||||
//
|
||||
//
|
||||
// Usage:
|
||||
//
|
||||
// A CSG shape can be defined by putting together any number of generic faces,
|
||||
// as long as the faces cover the entire surface of the shape without overlapping.
|
||||
//
|
||||
// G4VSolid::CalculateExtent
|
||||
//
|
||||
// Define unit vectors along the specified transform axis. Use the inverse of the
|
||||
// specified coordinate transformation to rotate these unit vectors. Loop over
|
||||
// each face, call face->Extent, and save the maximum value.
|
||||
//
|
||||
// G4VSolid::Inside
|
||||
//
|
||||
// To decide if a point is inside, outside, or on the surface of the shape,
|
||||
// loop through all faces, and find the answer from face->Inside which gives
|
||||
// a value of "bestDistance" smaller than any other. While looping, if any
|
||||
// face->Inside returns kSurface, this value can be returned immediately.
|
||||
//
|
||||
// EInside answer;
|
||||
// G4VCSGface *face = faces;
|
||||
// G4double best = kInfinity;
|
||||
// do {
|
||||
// G4double distance;
|
||||
// EInside result = (*face)->Inside( p, kCarTolerance/2, distance );
|
||||
// if (result == kSurface) return kSurface;
|
||||
// if (distance < best) {
|
||||
// best = distance;
|
||||
// answer = result;
|
||||
// }
|
||||
// } while( ++face < faces + numFaces );
|
||||
//
|
||||
// return(answer);
|
||||
//
|
||||
// G4VSolid::SurfaceNormal
|
||||
//
|
||||
// Loop over all faces, call face->Normal, and return the normal to the face
|
||||
// that is closest to the point.
|
||||
//
|
||||
// G4VSolid::DistanceToIn(p)
|
||||
//
|
||||
// Loop over all faces, invoking face->Distance with outgoing = false,
|
||||
// and save the answer that is smallest.
|
||||
//
|
||||
// G4VSolid::DistanceToIn(p,v)
|
||||
//
|
||||
// Loop over all faces, invoking face->Intersect with outgoing = false,
|
||||
// and save the answer that is smallest.
|
||||
//
|
||||
// G4VSolid::DistanceToOut(p)
|
||||
//
|
||||
// Loop over all faces, invoking face->Distance with outgoing = true,
|
||||
// and save the answer that is smallest.
|
||||
//
|
||||
// G4VSolid::DistanceToOut(p,v)
|
||||
//
|
||||
// Loop over all faces, invoking face->Intersect with outgoing = true,
|
||||
// and save the answer that is smallest. If there is more than one answer,
|
||||
// or if allBehind is false for the one answer, return validNorm as false.
|
||||
//
|
||||
|
||||
#include "G4VSolid.hh"
|
||||
|
||||
#include "globals.hh"
|
||||
#include "G4ThreeVector.hh"
|
||||
#include "geomdefs.hh"
|
||||
|
||||
class G4VoxelLimits;
|
||||
class G4AffineTransform;
|
||||
|
||||
class G4VCSGface {
|
||||
public:
|
||||
G4VCSGface() {;}
|
||||
virtual ~G4VCSGface() {;}
|
||||
|
||||
virtual G4bool Intersect( const G4ThreeVector &p, const G4ThreeVector &v,
|
||||
const G4bool outgoing, const G4double surfTolerance,
|
||||
G4double &distance, G4double &distFromSurface,
|
||||
G4ThreeVector &normal, G4bool &allBehind ) = 0;
|
||||
|
||||
virtual G4double Distance( const G4ThreeVector &p, const G4bool outgoing ) = 0;
|
||||
|
||||
virtual EInside Inside( const G4ThreeVector &p, const G4double tolerance,
|
||||
G4double *bestDistance ) = 0;
|
||||
|
||||
virtual G4ThreeVector Normal( const G4ThreeVector &p, G4double *bestDistance ) = 0;
|
||||
|
||||
virtual G4double Extent( const G4ThreeVector axis ) = 0;
|
||||
|
||||
virtual void CalculateExtent( const EAxis axis,
|
||||
const G4VoxelLimits &voxelLimit,
|
||||
const G4AffineTransform &tranform,
|
||||
G4double &min, G4double &max ) = 0;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
//
|
||||
// G4VCSGfaceted.hh
|
||||
//
|
||||
// Declaration of a virtual class CSG type shape that is built entire of G4CSGface faces.
|
||||
//
|
||||
|
||||
#ifndef G4VCSGfaceted_hh
|
||||
#define G4VCSGfaceted_hh
|
||||
|
||||
#include "G4CSGSolid.hh"
|
||||
|
||||
class G4VCSGface;
|
||||
|
||||
class G4VCSGfaceted : public G4CSGSolid
|
||||
{
|
||||
public:
|
||||
G4VCSGfaceted( G4String name) : G4CSGSolid(name) {;}
|
||||
virtual ~G4VCSGfaceted();
|
||||
|
||||
virtual G4bool CalculateExtent( const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pmin, G4double& pmax) const;
|
||||
|
||||
virtual EInside Inside( const G4ThreeVector& p) const;
|
||||
|
||||
virtual G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
|
||||
|
||||
virtual G4double DistanceToIn( const G4ThreeVector& p,const G4ThreeVector& v ) const;
|
||||
virtual G4double DistanceToIn( const G4ThreeVector& p ) const;
|
||||
virtual G4double DistanceToOut( const G4ThreeVector& p,const G4ThreeVector& v,
|
||||
const G4bool calcNorm=false,
|
||||
G4bool *validNorm=0,G4ThreeVector *n=0 ) const;
|
||||
virtual G4double DistanceToOut( const G4ThreeVector& p ) const;
|
||||
|
||||
virtual G4GeometryType GetEntityType() const { return G4String("G4CSGfaceted"); }
|
||||
|
||||
virtual G4Polyhedron* CreatePolyhedron() const = 0;
|
||||
|
||||
virtual void DescribeYourselfTo( G4VGraphicsScene& scene ) const;
|
||||
|
||||
virtual G4VisExtent GetExtent() const;
|
||||
|
||||
protected:
|
||||
G4int numFace;
|
||||
G4VCSGface **faces;
|
||||
|
||||
virtual G4double DistanceTo( const G4ThreeVector &p, const G4bool outgoing ) const;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user